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Hommarju vs P*Light - Double Universe [OsuMania]

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Total Posts
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Topic Starter
Litharrale
This beatmap was submitted using in-game submission on Monday, 28 August 2017 at 3:20:46 PM

Artist: Hommarju vs P*Light
Title: Double Universe
Source: SOUND VOLTEX II -infinite infection-
Tags: Virtue, Feerum, Sinnoh, Fresh_Chicken SDVX
BPM: 180
Filesize: 7381kb
Play Time: 01:55
Difficulties Available:
  1. Chicken's INFINITE - 4Key (4.78 stars, 1601 notes)
  2. EXHAUST - 4Key (4.27 stars, 1309 notes)
  3. Feru's BASIC - 4Key (1.24 stars, 338 notes)
  4. Sinnoh's NOVICE - 4Key (2.17 stars, 673 notes)
  5. Virtue's ADVANCED - 4Key (3.37 stars, 1116 notes)
Download: Hommarju vs P*Light - Double Universe
Information: Scores/Beatmap Listing
---------------
Second map for ranking!



SB finished! ignore the 11x bit kappa


Gravity by Fresh Chicken
Exhaust by me
Advanced by Virtue-
Novice by Sinnoh
Basic by Feerum
Feerum
LuL First
Shima Rin
This is nice owo ;) Star for you
Topic Starter
Litharrale

Tofu1222 wrote:

This is nice owo ;) Star for you
Thank you!
Amiichii
lul
[Ping]
Awesome SB
From my mod queue
sorry for short mod

1|2|3|4

Feru's BASIC
01:17:912 move note on 1 to 3

01:54:412 add a note on 3

Sinnoh's NOVICE
01:12:745 remove a note
01:16:745 ^
01:48:079 ^
error_exe777
Hello!

Note, these are all suggestions. If i made a mistake or you disagree do not apply it.

1|2|3|4

GRAVITY
00:50:162 (50162|1) - move to column 4..?

00:50:245 (50245|3) - move to column 3..?

00:50:829 (50829|1,50912|2,50995|1,51079|2,51162|1,51245|2,51329|1) - why does it suddenly miss column 4 out?

00:55:079 - this..? https://osu.ppy.sh/ss/8582977

00:55:745 (55745|1,55745|3) - these are ghost notes

01:15:329 (75329|2,75412|3,75495|2,75579|3) - CTRL+G..?

01:15:829 (75829|1,75912|3) - ^^..?

01:22:912 - should be another note here

01:32:412 (92412|0,92412|1,92468|3,92468|2,92523|1,92523|0,92579|2,92579|3) - can you change the pattern to indicate the change to 1/6? maybe like: https://osu.ppy.sh/ss/8583033

01:55:412 (115412|0,115412|3,115412|2,115412|1) - i understand it is the end of the song but the sound is very soft. i recommend making it at most a triple

EXHAUST
00:12:079 (12079|3,12079|2,12245|0,12245|1) - if these are representing the guy chanting "DJ" then change them to singles

01:14:745 (74745|0,74829|2,74912|3) - CTRL+G..?

01:23:412 to 01:28:745 is harder than gravity, you may want to buff gravity, or nerf this

that's all I've got time for, sorry! good luck :) very good mapset, i want it ranked lmao
XeoStyle
Hello it's Zeoooooo
M4M !

 ___ ___ ___ ___
| 1 | 2 | 3 | 4 | (4K)

Feru's BASIC
00:41:079 (41079|1) - Generally speaking, 180 BPM 1/2 LN to another LN on the same hand seems hard for beginners. Maybe would be easier with 1 then 2 or 2 then 3.
01:44:079 (104079|0,104245|1) - same problem, double LN 1/2 on the same hand seems uuuuh.

Nice diff Fee ! :)
sinnoh's NOVICE
from 00:03:412 - to 00:14:079 - It's really difficult to understand what you're following with the notes. You should remake this pattern and focus on the main melody. It might end up a little bit easier but it's fine.
01:29:745 (89745|3,89912|0) - I guess it's for the melody build up, but it's unneccessary to put LN, just make them normal notes.
01:31:079 (91079|1) - replace this with a normal note and add another note at 01:31:245 - , should make a fun little jack to empathise the bass kick.
01:33:579 - I guess a note at 4 would empathise the build up really nice without bein that hard.
01:34:079 - to 01:50:079 : During this section there are a lot of notes on hi-hat sounds that feels really anti-flow to the main melody and the claps. you might need to delete them so the section get a better flow with the main melody. example be like 01:36:912 (96912|1) - 01:38:079 (98079|3) -
01:53:579 (113579|1,113912|2,114079|1,114412|2,114579|1) - CTRL + H to avoid one hand patterns on novice diffs.
Virtue's ADVANCED
00:08:412 (8412|0,8495|1) - plays super bad on one hand.
00:11:079 (11079|0,11245|1,11329|0) - ^
00:23:912 (23912|3,24162|3) - try to avoid reverse shield on advanced diffs, it's a really difficult pattern.
00:24:245 (24245|0,24329|1) - AAAAAAAAAAaaaaaaaaaaaa
00:30:079 - to 00:32:829 : common don't make it 4 time the same, it's not "bad", but it would be probably more fun with different pattern.
00:34:079 (34079|0,34162|0,34245|2,34329|2,34412|0,34495|0,34579|3,34662|3,34745|1,34829|1,34912|3,34995|3,35079|0,35162|0,35245|3,35329|3) - yeah no, you don't put 180 BPM mini jacks for 1,5 sec on an advanced diff, nerf it pls.
00:53:329 (53329|2,53370|3) - 00:55:162 (55162|2,55204|3) - CTRL + G plays better.
01:32:745 (92745|0,92829|0,92912|2,92995|2,93079|0,93162|0,93245|3,93329|3,93412|1,93495|1,93579|3,93662|3) - NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
01:50:079 - to 01:52:745 - : you should focus on the drum roll here, not the main melody (with LN and stuffs).
EXHAUST
00:34:079 (34079|0,34079|1,34162|2,34162|3,34245|0,34245|1,34329|3,34329|2,34412|0,34412|1,34495|3,34495|2,34579|1,34579|0,34662|2,34745|0,34745|3,34829|2,34829|1,34912|0,34912|3,34995|2,34995|1,35079|3,35079|0,35162|2,35162|1,35245|0,35245|3,35329|1,35329|2,35412|3,35412|0) - CTRL + J because during a long jumptrill I think player prefer to finish on 12 34 over 14 23 (like FC did on his diff)
00:48:745 - to 00:51:412 - : it's really too easy for exhaust concidering there is a huge drum roll build up in the background. You should focus on the drum roll i think.
01:18:412 (78412|1,78579|1,78745|1,78912|1) - this anchor looks really bad.
01:21:412 (81412|1,81412|2,81495|0,81495|3,81579|2,81579|1,81662|3,81662|0,81745|1,81745|2,81829|0,81829|3,81912|2,81912|1,81995|0,81995|3,82079|1,82079|2) - 23 14 roll is cancer, pls change it ;_;
01:29:912 (89912|1,90079|1,90245|1,90412|1) - AnchOOoroOOOoroORoroOROROR
01:34:079 - this chord part feels super random, like why are you making a whole part of chords without any real sound empathy ? It doesn't plays bad, but it feels really weird.
Chicken's GRAVITY
00:48:662 (48662|3,48829|3,48995|3,49162|3) - anchor during the LN transition is eeeeh.
01:00:162 (60162|1,60162|0,60329|1,60329|0,60495|1,60495|0,60662|0,60662|1,60829|1,60912|0,60995|1,61079|0,61162|1,61245|0,61329|1,61412|0) - this one hand trill after a jumptrill plays really weird.

Other than this it's a nice diff, good job Poulet Frais !

Gl for rank !
Virtue-

XeoStyle wrote:

Hello it's Zeoooooo
M4M !

 ___ ___ ___ ___
| 1 | 2 | 3 | 4 | (4K)

Virtue's ADVANCED
00:08:412 (8412|0,8495|1) - plays super bad on one hand. its not that "super bad", its quite simple and easy to push
00:11:079 (11079|0,11245|1,11329|0) - ^ ^
00:23:912 (23912|3,24162|3) - try to avoid reverse shield on advanced diffs, it's a really difficult pattern. nope
00:24:245 (24245|0,24329|1) - AAAAAAAAAAaaaaaaaaaaaa bbbbbbbbbbbbbbbbbbbbbbbbbbbb
00:30:079 - to 00:32:829 : common don't make it 4 time the same, it's not "bad", but it would be probably more fun with different pattern. #blamestarry
00:34:079 (34079|0,34162|0,34245|2,34329|2,34412|0,34495|0,34579|3,34662|3,34745|1,34829|1,34912|3,34995|3,35079|0,35162|0,35245|3,35329|3) - yeah no, you don't put 180 BPM mini jacks for 1,5 sec on an advanced diff, nerf it pls. ummmm, i'll try to consider this again if people starting to hate it
00:53:329 (53329|2,53370|3) - 00:55:162 (55162|2,55204|3) - CTRL + G plays better. oki 'w')b
01:32:745 (92745|0,92829|0,92912|2,92995|2,93079|0,93162|0,93245|3,93329|3,93412|1,93495|1,93579|3,93662|3) - NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO same reason ngeng
01:50:079 - to 01:52:745 - : you should focus on the drum roll here, not the main melody (with LN and stuffs). is it bad add mix drum roll and melody?

Other than this it's a nice diff, good job Poulet Frais ![/box]

Gl for rank !
thank you xeo >w<
NGENGGGGGGGGGGG
Topic Starter
Litharrale

OwenF04 wrote:

Hello!



EXHAUST
00:12:079 (12079|3,12079|2,12245|0,12245|1) - if these are representing the guy chanting "DJ" then change them to singles
cant ignore the boom boom tho

01:14:745 (74745|0,74829|2,74912|3) - CTRL+G..? done

01:23:412 to 01:28:745 is harder than gravity, you may want to buff gravity, or nerf this eh they're both fairly easy

that's all I've got time for, sorry! good luck :) very good mapset, i want it ranked lmao
EXHAUST
00:34:079 (34079|0,34079|1,34162|2,34162|3,34245|0,34245|1,34329|3,34329|2,34412|0,34412|1,34495|3,34495|2,34579|1,34579|0,34662|2,34745|0,34745|3,34829|2,34829|1,34912|0,34912|3,34995|2,34995|1,35079|3,35079|0,35162|2,35162|1,35245|0,35245|3,35329|1,35329|2,35412|3,35412|0) - CTRL + J because during a long jumptrill I think player prefer to finish on 12 34 over 14 23 (like FC did on his diff) done
00:48:745 - to 00:51:412 - : it's really too easy for exhaust concidering there is a huge drum roll build up in the background. You should focus on the drum roll i think. eh, I understand what you're saying but I don't think it's too big of an issue. Changing this would require me to change the next section as well which would mean mapping to more of the background music which makes it harder than chickens diff. I'll keep it on my mind though
01:18:412 (78412|1,78579|1,78745|1,78912|1) - this anchor looks really bad. fixed
01:21:412 (81412|1,81412|2,81495|0,81495|3,81579|2,81579|1,81662|3,81662|0,81745|1,81745|2,81829|0,81829|3,81912|2,81912|1,81995|0,81995|3,82079|1,82079|2) - 23 14 roll is cancer, pls change it ;_; flipped
01:29:912 (89912|1,90079|1,90245|1,90412|1) - AnchOOoroOOOoroORoroOROROR fixed
01:34:079 - this chord part feels super random, like why are you making a whole part of chords without any real sound empathy ? It doesn't plays bad, but it feels really weird. yeah i pretty much lifted this part straight from the SDVX diff but you're right in that it doesnt really make sense, changed it

did some self mod as well
riunosk
from my queue 1234
rip m4m
seerum
01:02:745 - col 1 seems pretty empty
Excellent chart
sin oh
All's good ! EXCELLANTE CHARTE
vir choo choo train
00:05:745 (5745|0,5912|1,6079|3) - flip for pitch
00:14:745 (14745|0,14912|0,15079|0) - probably unnecessary (unless there's a certain pattern that i cannot see)
00:17:412 (17412|3,17579|3,17745|3) - ^
00:43:079 (43079|3,43245|1) - 2 3 for pitch
00:43:745 (43745|0,43912|2) - 3 2
00:55:079 (55079|0,55120|1,55162|2,55204|3) - can try flipping for slight variation
Great chart
physically exhausted
00:25:745 (25745|0,25912|0,26079|0,26245|0) - anchor
00:27:079 (27079|0,27245|0,27412|0,27579|0) - ^
00:28:412 (28412|0,28579|0,28745|0,28912|0) - ^ (is this an intended pattern)
00:45:245 (45245|1,45412|0,45662|1,45912|2,46079|0) - 1 4 3 2 3 for pitch
01:23:579 (83579|2,83579|1) - i dont really think a double is suitable for these soft sounds..
01:31:912 (91912|2,92079|2,92245|2,92412|2,92579|2) - anchor nation
01:50:412 (110412|1,110579|1,110745|1,110912|1,111079|1) - ^
01:51:579 (111579|2,111745|2,111912|2,112079|2,112245|2,112412|2) - ^
Decent chart
FRESH PP
00:09:745 (9745|2,9912|2,10079|2) - seems unnecessary
00:12:412 (12412|2,12495|1,12579|2,12662|1,12745|2,12829|1,12912|2,12995|1,13079|2,13162|1,13245|2,13329|1,13412|2,13495|1,13662|2,13745|1,13829|2,13912|1,13995|2,14079|1) - intended?
00:17:912 (17912|1,18079|1,18245|1,18412|1) - anchor
00:23:245 (23245|1,23412|1,23579|1,23745|1) - ^
00:26:912 (26912|2,27079|2,27245|2,27412|2) - ^ (ignore if triple double at 34 is intended)
00:34:162 (34162|1,34162|0) - i think this jumptrill pattern can start at 00:34:079 - for a more accurate feel
00:56:995 (56995|1,57162|1,57329|1,57495|1,57662|1) - anchor
00:57:745 (57745|0,57912|0,58079|0,58245|0,58412|0) - ^
01:11:079 (71079|2,71245|2,71412|2,71579|2,71745|2,71912|2) - ^
01:18:079 (78079|3,78245|3,78412|3,78579|3,78745|3) - ^
01:18:745 (78745|0,78912|0,79079|0,79245|0,79412|0) - ^
01:20:079 (80079|3,80245|3,80412|3,80579|3,80745|3) - ^
Decent chart, look out for anchors
sexy sb lights up my sky
i want this ranked now !!
takes out star cannon pew pew pew
Feerum

TheNewBungping wrote:

Awesome SB
From my mod queue
sorry for short mod

1|2|3|4

Feru's BASIC
01:17:912 move note on 1 to 3 Mhhh i moved the next LNs to not have two things on one hand

01:54:412 add a note on 3 Added on 1

XeoStyle wrote:

Hello it's Zeoooooo
M4M !

 ___ ___ ___ ___
| 1 | 2 | 3 | 4 | (4K)

Feru's BASIC
00:41:079 (41079|1) - Generally speaking, 180 BPM 1/2 LN to another LN on the same hand seems hard for beginners. Maybe would be easier with 1 then 2 or 2 then 3.
01:44:079 (104079|0,104245|1) - same problem, double LN 1/2 on the same hand seems uuuuh Accepted and arranged both!.

Nice diff Fee ! :) Thank you!
Gl for rank !

riunosk wrote:

from my queue 1234
rip m4m
seerum
01:02:745 - col 1 seems pretty empty You're right. I moved a note to 1
Excellent chart Thank you!

sexy sb lights up my sky
i want this ranked now !!
takes out star cannon pew pew pew

Update Feru's BASIC
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 60745
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
EpilepsyWarning: 1
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.3

[Metadata]
Title:Double Universe
TitleUnicode:Double Universe
Artist:Hommarju vs P*Light
ArtistUnicode:Hommarju vs P*Light
Creator:Litharrale
Version:Feru's BASIC
Source:SOUND VOLTEX II -infinite infection-
Tags:Virtue, Feerum, Sinnoh, Fresh_Chicken SDVX
BeatmapID:1354429
BeatmapSetID:638480

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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448,192,30079,128,2,30745:0:0:0:0:
192,192,30745,128,2,31412:0:0:0:0:
320,192,31412,128,2,32079:0:0:0:0:
64,192,32079,128,2,32745:0:0:0:0:
448,192,32745,128,2,34079:0:0:0:0:
192,192,34079,128,2,35412:0:0:0:0:
320,192,35412,1,6,0:0:0:0:
448,192,37245,128,0,39412:0:0:0:0:
64,192,39412,128,0,40079:0:0:0:0:
192,192,40079,128,0,40745:0:0:0:0:
448,192,40745,128,6,41079:0:0:0:0:
320,192,41079,128,0,41245:0:0:0:0:
64,192,41245,128,0,43079:0:0:0:0:
448,192,43079,128,0,43245:0:0:0:0:
192,192,43245,128,0,43412:0:0:0:0:
320,192,43412,128,0,43745:0:0:0:0:
64,192,43745,128,0,43912:0:0:0:0:
448,192,43912,128,0,45245:0:0:0:0:
64,192,45245,128,0,45412:0:0:0:0:
320,192,45412,128,0,45662:0:0:0:0:
192,192,45662,128,0,45912:0:0:0:0:
64,192,45912,128,0,46079:0:0:0:0:
448,192,46079,128,2,46412:0:0:0:0:
192,192,46412,128,0,46579:0:0:0:0:
320,192,46579,128,0,47412:0:0:0:0:
192,192,47412,128,2,48079:0:0:0:0:
64,192,48079,128,0,48745:0:0:0:0:
320,192,48745,128,2,49079:0:0:0:0:
192,192,49079,128,0,49245:0:0:0:0:
448,192,49245,128,0,49579:0:0:0:0:
320,192,49579,128,0,51412:0:0:0:0:
64,192,51412,1,2,0:0:0:0:
320,192,52579,1,2,0:0:0:0:
192,192,52745,1,2,0:0:0:0:
320,192,53245,128,2,53412:0:0:0:0:
64,192,53412,1,2,0:0:0:0:
192,192,53662,1,2,0:0:0:0:
448,192,53912,1,2,0:0:0:0:
64,192,54079,1,2,0:0:0:0:
192,192,54329,1,2,0:0:0:0:
448,192,54579,1,2,0:0:0:0:
320,192,54829,1,2,0:0:0:0:
64,192,55079,128,2,55412:0:0:0:0:
448,192,55412,1,2,0:0:0:0:
192,192,55662,1,2,0:0:0:0:
320,192,55912,1,2,0:0:0:0:
64,192,56162,1,2,0:0:0:0:
448,192,56412,128,2,56745:0:0:0:0:
320,192,56745,1,2,0:0:0:0:
64,192,57412,1,2,0:0:0:0:
192,192,58079,1,2,0:0:0:0:
448,192,58412,1,2,0:0:0:0:
320,192,58745,1,2,0:0:0:0:
64,192,59079,1,2,0:0:0:0:
192,192,59412,128,2,60745:0:0:0:0:
320,192,60745,128,2,61745:0:0:0:0:
64,192,61745,128,0,62079:0:0:0:0:
448,192,62079,1,6,0:0:0:0:
320,192,62412,1,10,0:0:0:0:
64,192,62745,1,2,0:0:0:0:
320,192,62912,1,0,0:0:0:0:
192,192,63079,1,10,0:0:0:0:
448,192,63412,1,2,0:0:0:0:
192,192,63745,1,10,0:0:0:0:
320,192,64079,1,2,0:0:0:0:
64,192,64245,1,0,0:0:0:0:
448,192,64412,1,10,0:0:0:0:
192,192,64745,1,2,0:0:0:0:
448,192,65079,1,10,0:0:0:0:
64,192,65412,1,2,0:0:0:0:
320,192,65579,1,0,0:0:0:0:
192,192,65745,1,10,0:0:0:0:
448,192,66079,1,2,0:0:0:0:
320,192,66329,1,0,0:0:0:0:
64,192,66579,1,0,0:0:0:0:
320,192,66745,128,2,67079:0:0:0:0:
192,192,67079,128,10,67412:0:0:0:0:
448,192,67412,1,2,0:0:0:0:
320,192,67745,1,10,0:0:0:0:
64,192,68079,1,2,0:0:0:0:
448,192,68245,1,0,0:0:0:0:
192,192,68412,1,10,0:0:0:0:
320,192,68745,1,2,0:0:0:0:
448,192,69079,1,10,0:0:0:0:
192,192,69412,1,2,0:0:0:0:
320,192,69579,1,0,0:0:0:0:
64,192,69745,1,10,0:0:0:0:
448,192,70079,1,2,0:0:0:0:
192,192,70412,1,10,0:0:0:0:
448,192,70745,1,2,0:0:0:0:
320,192,70912,1,0,0:0:0:0:
64,192,71079,1,10,0:0:0:0:
320,192,71412,1,2,0:0:0:0:
192,192,71662,1,2,0:0:0:0:
448,192,71912,1,2,0:0:0:0:
64,192,72079,128,2,72412:0:0:0:0:
448,192,72412,128,10,72745:0:0:0:0:
320,192,72745,1,2,0:0:0:0:
64,192,73079,1,10,0:0:0:0:
320,192,73412,1,2,0:0:0:0:
192,192,73745,1,10,0:0:0:0:
448,192,74079,1,2,0:0:0:0:
192,192,74412,1,10,0:0:0:0:
64,192,74745,1,2,0:0:0:0:
320,192,75079,1,10,0:0:0:0:
192,192,75412,1,2,0:0:0:0:
448,192,75745,1,10,0:0:0:0:
64,192,76079,1,2,0:0:0:0:
320,192,76412,1,10,0:0:0:0:
192,192,76745,1,2,0:0:0:0:
448,192,77079,1,10,0:0:0:0:
64,192,77412,1,2,0:0:0:0:
448,192,77745,1,10,0:0:0:0:
64,192,77912,1,2,0:0:0:0:
320,192,78079,128,2,79412:0:0:0:0:
192,192,79412,128,10,80745:0:0:0:0:
64,192,80745,128,10,81079:0:0:0:0:
448,192,81079,1,10,0:0:0:0:
192,192,81245,128,8,81579:0:0:0:0:
320,192,81579,128,8,82079:0:0:0:0:
64,192,82079,1,14,0:0:0:0:
448,192,82329,1,2,0:0:0:0:
192,192,82579,1,2,0:0:0:0:
320,192,82745,1,2,0:0:0:0:
64,192,82912,1,2,0:0:0:0:
448,192,83079,128,0,83412:0:0:0:0:
64,192,83412,1,6,0:0:0:0:
320,192,83579,1,2,0:0:0:0:
320,192,83912,1,2,0:0:0:0:
320,192,84245,1,2,0:0:0:0:
320,192,84579,1,2,0:0:0:0:
192,192,84912,1,2,0:0:0:0:
192,192,85245,1,2,0:0:0:0:
192,192,85579,1,2,0:0:0:0:
192,192,85912,1,2,0:0:0:0:
448,192,86245,1,2,0:0:0:0:
448,192,86579,1,2,0:0:0:0:
448,192,86912,1,2,0:0:0:0:
448,192,87245,1,2,0:0:0:0:
64,192,87579,1,2,0:0:0:0:
64,192,87912,1,2,0:0:0:0:
64,192,88245,1,2,0:0:0:0:
64,192,88579,1,2,0:0:0:0:
320,192,88745,1,10,0:0:0:0:
192,192,89079,1,10,0:0:0:0:
320,192,89412,1,10,0:0:0:0:
192,192,89745,1,10,0:0:0:0:
448,192,90079,1,10,0:0:0:0:
64,192,90412,1,10,0:0:0:0:
448,192,90745,1,10,0:0:0:0:
64,192,91079,1,2,0:0:0:0:
448,192,91412,1,10,0:0:0:0:
320,192,91579,1,10,0:0:0:0:
192,192,91745,1,10,0:0:0:0:
64,192,91912,1,10,0:0:0:0:
320,192,92079,128,10,92745:0:0:0:0:
192,192,92745,128,8,93079:0:0:0:0:
64,192,93079,128,8,93412:0:0:0:0:
448,192,93412,128,8,93745:0:0:0:0:
192,192,93745,1,14,0:0:0:0:
320,192,94079,1,2,0:0:0:0:
64,192,94412,1,10,0:0:0:0:
320,192,94745,1,2,0:0:0:0:
192,192,94912,1,0,0:0:0:0:
448,192,95245,1,0,0:0:0:0:
64,192,95579,1,0,0:0:0:0:
192,192,95912,1,0,0:0:0:0:
448,192,96079,1,2,0:0:0:0:
320,192,96412,1,10,0:0:0:0:
64,192,96579,1,0,0:0:0:0:
192,192,96745,1,2,0:0:0:0:
448,192,97079,1,10,0:0:0:0:
192,192,97412,1,2,0:0:0:0:
64,192,97745,1,10,0:0:0:0:
448,192,97912,1,0,0:0:0:0:
192,192,98245,1,0,0:0:0:0:
448,192,98579,1,0,0:0:0:0:
64,192,98745,1,2,0:0:0:0:
320,192,99079,1,10,0:0:0:0:
64,192,99412,1,2,0:0:0:0:
192,192,99745,1,10,0:0:0:0:
448,192,100079,1,2,0:0:0:0:
320,192,100245,1,0,0:0:0:0:
192,192,100579,1,0,0:0:0:0:
448,192,100912,1,0,0:0:0:0:
64,192,101245,1,0,0:0:0:0:
320,192,101412,1,2,0:0:0:0:
192,192,101745,1,10,0:0:0:0:
320,192,101912,1,0,0:0:0:0:
448,192,102079,1,2,0:0:0:0:
64,192,102412,1,10,0:0:0:0:
320,192,102745,1,2,0:0:0:0:
192,192,102912,1,0,0:0:0:0:
448,192,103245,1,2,0:0:0:0:
192,192,103579,1,2,0:0:0:0:
320,192,103829,1,2,0:0:0:0:
64,192,104079,128,0,104245:0:0:0:0:
448,192,104245,128,0,104412:0:0:0:0:
192,192,104412,128,0,104745:0:0:0:0:
64,192,104745,1,6,0:0:0:0:
320,192,105079,1,10,0:0:0:0:
64,192,105412,1,2,0:0:0:0:
448,192,105579,1,0,0:0:0:0:
320,192,105912,1,0,0:0:0:0:
192,192,106245,1,0,0:0:0:0:
448,192,106579,1,0,0:0:0:0:
64,192,106745,1,2,0:0:0:0:
320,192,107079,1,10,0:0:0:0:
192,192,107245,1,0,0:0:0:0:
448,192,107412,1,2,0:0:0:0:
64,192,107745,1,10,0:0:0:0:
320,192,108079,1,2,0:0:0:0:
192,192,108245,1,0,0:0:0:0:
448,192,108579,1,2,0:0:0:0:
64,192,108912,1,2,0:0:0:0:
448,192,109245,1,2,0:0:0:0:
192,192,109412,1,2,0:0:0:0:
320,192,109579,1,0,0:0:0:0:
448,192,109745,1,2,0:0:0:0:
64,192,110079,128,6,111412:0:0:0:0:
320,192,111412,128,2,112745:0:0:0:0:
192,192,112745,128,2,114412:0:0:0:0:
64,192,114412,1,0,0:0:0:0:
448,192,114579,1,2,0:0:0:0:
64,192,114745,1,2,0:0:0:0:
320,192,114912,1,2,0:0:0:0:
192,192,115079,1,12,0:0:0:0:
448,192,115245,1,0,0:0:0:0:
64,192,115412,1,2,0:0:0:0:
D arc_old
m4m from here : p/6138092/

1|2|3|4


chick gravity
00:01:662 (1662|3) - make it double? like 00:01:162 (1162|0,1162|2) -
00:07:745 (7745|3,7745|0) - delete 1 i guess
00:08:079 (8079|3) - make it like 00:07:579 (7579|3,7579|1,7579|2,7912|0,7912|1,7912|2) -
00:09:579 (9579|1) - make it like 00:09:912 (9912|2,9912|0,9912|1) -
00:24:579 - add 1 more note for the kick sound
01:48:245 (108245|2) - make it double like before 01:45:579 (105579|2,105579|0,105912|2,105912|1,106245|3,106245|1) -

exhaust
00:02:745 - add 1 more note? for the kick
01:02:079 - you can add 1 more note on here, kiai part start, and also there is a big sound
00:46:079 - 00:47:412 - 00:48:745 - 00:51:412 - missing cymbal hitsound
01:15:329 - missing note for stream synth
01:34:079 - add 1 more note, big sound
01:44:745 - here too
01:55:412 - add 1 more? on grv this part has 4 notes

amazing storyboard, goodluck!
Topic Starter
Litharrale

D arc wrote:

m4m from here : p/6138092/

1|2|3|4


chick gravity
00:01:662 (1662|3) - make it double? like 00:01:162 (1162|0,1162|2) -
00:07:745 (7745|3,7745|0) - delete 1 i guess
00:08:079 (8079|3) - make it like 00:07:579 (7579|3,7579|1,7579|2,7912|0,7912|1,7912|2) -
00:09:579 (9579|1) - make it like 00:09:912 (9912|2,9912|0,9912|1) -
00:24:579 - add 1 more note for the kick sound
01:48:245 (108245|2) - make it double like before 01:45:579 (105579|2,105579|0,105912|2,105912|1,106245|3,106245|1) -

exhaust
00:02:745 - add 1 more note? for the kick done
01:02:079 - you can add 1 more note on here, kiai part start, and also there is a big sound done
00:46:079 - 00:47:412 - 00:48:745 - 00:51:412 - missing cymbal hitsound done
01:15:329 - missing note for stream synth dont hear anything
01:34:079 - add 1 more note, big sound done
01:44:745 - here too done
01:55:412 - add 1 more? on grv this part has 4 notes done

amazing storyboard, goodluck! tyty!
Verniy_Chan

Hi Litharrale, Feru, Sinnoh, Halozymapper, and FC

Mod Via Lith's Mania! NM/M4M queue

4K = |1|2|3|4|
| W (Whistle) | C (Clap) | F (Finish) |

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Correct me if I'm wrong, i think the background dimensions maximum must be 1366x768
  2. Storyboard element file dimensions are more than allowed maximum 640x1440 - 1920x480 - 1366x768
    doubleuniverse.jpg (1920x1080)
    sb\strongcolor.jpg (1920x1080)
    sb\black.png (1920x1080)
    sb\thank.png (1400x600)

    Ranking Criteria wrote:

    The maximum dimensions for tall or wide scrolling images are 640x1440 and 1920x480 respectively.
  3. There's a lot unused SB element file, please check in your folder. Or maybe your SB still work in progress?
    you only used: star.png - StrongColor.jpg - highlight.png - C-down.png - white.jpg - dot.png - pa.png - party.png - time.png - black.png - some element in font folder. make sure you delete or use that.
Storyboard

  1. 01:11:412 - check SB/black.png here, increase size/scale SB/black.png. There's still visible SB/C-down.png
  2. 01:34:079 - until 01:38:995 - lol, SB load over 10x.

    Ranking Criteria wrote:

    Avoid going over a 5.0x storyboard load to help prevent lag on older computers. Resizing some of your storyboard images may help with this.
Notes : Good SB, although your SB inspired by -[ AmiShici ]- beatmap XD
Feru's BASIC

OD : 6,5
HP : 6 or 6,5
  1. 01:49:745 (109745|3) - missing C, there's clap/snare sound like 01:41:745 -
  2. 01:54:412 (114412|0) - add W for kick main instrument
Notes : Just mirror HS issue, Very solid diff, good job. But, wait.. i feel~ i modded it before? hmm...
Sinnoh's NOVICE

OD : 7
HP : 7
  1. 00:12:996 (12996|1,13245|2) - something it feel awkward if you didn't put chord 2 note, for consistency emphasizing high pitch like 00:12:745 - imo delete this low pitch 00:12:912 (12912|0,13162|3) - and put a note in 00:12:995 - 00:13:245 - and don't forget add W in 00:12:995 -
  2. 00:36:745 (36745|0,36745|3) - not really recommend this double LN for low sound like that, just using a LN
  3. 00:46:079 - missing F for cymbal, same as 00:47:412 - 00:48:745 - 00:51:412 -
  4. 00:56:412 (56412|3,56579|0) - better use double 1/1 LN instead of LN break 1/2 pattern
  5. 01:22:079 (82079|0) - so noisy HS, remove some HS
  6. 01:33:745 (93745|3,93745|1,94412|3,94412|1) - make both different pattern, for variety and absolutely different pitch
  7. 01:44:079 (104079|1,104245|2,104412|1) - not fit use thrill 1/2, that's different pitch, imo 01:44:412 (104412|1) - move to |4|
  8. 01:49:245 (109245|2) - if you put LN here as synth, why not here too 01:49:412 - 01:49:579 -
  9. 01:52:745 (112745|1) - delete, you already cover roll beat by LN like 01:53:412 (113412|0,113745|3,114079|1) -
Notes : Check AiMod, there's a lot object isn't snapped
Virtue's ADVANCED

OD : 8
HP : 7,5
  1. 00:08:412 - tambah note disini, sejak anda juga menaruhnya di bagian 00:07:912 (7912|1,8079|3) - untuk penekanan kick+main synth
  2. 00:11:162 (11162|3,11329|0) - kok kesal ya.. degan layering disini untuk suara vocal ahahaha XD
  3. 00:24:162 (24162|3) - tolong pindah ke |3| selagi ada space jadi tidak perlu shield
  4. 00:35:245 (35245|3,35329|3) - pindah ke |3|, terlalu banyak di kolom |4| biar seimbang atau 00:34:912 (34912|3,34995|3) - yang pindah ke |3|
  5. Dari 01:06:079 - sampai 01:07:079 - agak boring jika terlalu ikutin pattern sebelumnya, kenapa gak ikutin penekanan intrument lain. Contoh disini 01:06:329 - ada penekanan synth 01:06:579 - jadi gak selalu ikutin beat 1/1. Lihat konsistensi di 01:11:662 - 01:11:912 - ngeng~
  6. 01:31:245 - tambah note? ada beat kick disini untuk konsistensi juga
  7. 01:32:523 (92523|0) - please.. pindah ke |3| atau |4| untuk balance hand
Notes : Really friendly pattern, nice. But your HS =_=
EXHAUST

OD : 8
HP : 8
  1. 00:13:245 (13245|1,13245|0,13412|1,13412|0) - both different pitch, move 00:13:412 (13412|1,13412|0) - move any note to |3| or |4|
  2. 00:25:745 (25745|0,25912|0,26079|0,26245|0) - just considering avoid this anchor
  3. 00:49:412 - add note for emphasizing and consistency kick beat like 00:50:079 -
  4. 00:50:329 (50329|1,50329|3,50579|0,50579|1,50829|2,50829|3) - ?? what are you make this chord for low pitch, i think mapping roll snare it most better
  5. 00:53:412 - add note for emphasizing ending kick beat
  6. 01:21:495 (81495|1,81829|1) - wrong HS, why you put kick beat in blue line note, please fix it to white line
  7. 01:32:745 (92745|0,92829|1,92912|0,92995|1,93079|3,93162|2,93245|3,93329|2) - instead make thrill |1|2| and |3|4| why not make thrill |1|4| and |2|3| more friendly for hand balance
  8. 01:33:579 (93579|0) - is vocal here? why not here too 01:33:745 -
  9. 01:44:079 (104079|1,104245|2,104412|2) - not really recommend used 2 notes for long synth since there's no any instrument except red line
  10. 01:47:079 - add a note for consistency clap+kick like 01:45:079 - 01:45:745 -
  11. 01:54:745 (114745|3,114912|2,115079|0,115245|3) - how about try change to LN for variety?
Notes : Good diff, Nice >w<)b

Verniy_Chan wrote:

Score
82

(1-100)

just for fun only, don’t take it seriously
More P*Light
Хорошо~ Good Luck..
Topic Starter
Litharrale

Verniy_Chan wrote:


Hi Litharrale, Feru, Sinnoh, Halozymapper, and FC

Mod Via Lith's Mania! NM/M4M queue

4K = |1|2|3|4|
| W (Whistle) | C (Clap) | F (Finish) |

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Correct me if I'm wrong, i think the background dimensions maximum must be 1366x768
  2. Storyboard element file dimensions are more than allowed maximum 640x1440 - 1920x480 - 1366x768
    doubleuniverse.jpg (1920x1080)
    sb\strongcolor.jpg (1920x1080)
    sb\black.png (1920x1080)
    sb\thank.png (1400x600)

    Ranking Criteria wrote:

    The maximum dimensions for tall or wide scrolling images are 640x1440 and 1920x480 respectively.
  3. There's a lot unused SB element file, please check in your folder. Or maybe your SB still work in progress?

    The current ranking criteria that is up is wrong and outdated and buggy and idk why they haven't fixed it yet X_X_X_X_X_X_X. The maximum allowed was changed a couple of months ago as you can see here https://osu.ppy.sh/community/forums/topics/516427

    you only used: star.png - StrongColor.jpg - highlight.png - C-down.png - white.jpg - dot.png - pa.png - party.png - time.png - black.png - some element in font folder. make sure you delete or use that.
Storyboard work in progress but I should clean this up :thinking:

  1. 01:11:412 - check SB/black.png here, increase size/scale SB/black.png. There's still visible SB/C-down.png Only looks that in the editor (I think, looks fine to me in game)
  2. 01:34:079 - until 01:38:995 - lol, SB load over 10x.

    Ranking Criteria wrote:

    Avoid going over a 5.0x storyboard load to help prevent lag on older computers. Resizing some of your storyboard images may help with this.
yeah this is a problem and it makes me cringe everytime, it is fixable but I'm going to try and see if i can sneak it past, it's only for 4 seconds
Notes : Good SB, although your SB inspired by -[ AmiShici ]- beatmap XD
hell yeah it is, his SB is what made me want to make this map


OD : 8
HP : 8
  1. 00:13:245 (13245|1,13245|0,13412|1,13412|0) - both different pitch, move 00:13:412 (13412|1,13412|0) - move any note to |3| or |4| mmmmm you're objectively correct but I feel like it plays better on the same. Pitch is different but no so much that it's obvious during play
  2. 00:25:745 (25745|0,25912|0,26079|0,26245|0) - just considering avoid this anchor That anchor was ruining the section and i didnt even realise it, changed!
  3. 00:49:412 - add note for emphasizing and consistency kick beat like 00:50:079 -
  4. 00:50:329 (50329|1,50329|3,50579|0,50579|1,50829|2,50829|3) - ?? what are you make this chord for low pitch, i think mapping roll snare it most better if i added the snare roll there I'd have to do it on the previous measure as well and since this is an exhaust that's probably the right thing to do but i feel like it'll feel really out of place. A 1/4 stream in the middle of some 1/1 and 1/2 beats. Changed chord spots for pitch though
  5. 00:53:412 - add note for emphasizing ending kick beat
  6. 01:21:495 (81495|1,81829|1) - wrong HS, why you put kick beat in blue line note, please fix it to white line fixed
  7. 01:32:745 (92745|0,92829|1,92912|0,92995|1,93079|3,93162|2,93245|3,93329|2) - instead make thrill |1|2| and |3|4| why not make thrill |1|4| and |2|3| more friendly for hand balance because FUCK hands LUL (nah i just think it's more aesthetically pleasing)
  8. 01:33:579 (93579|0) - is vocal here? why not here too 01:33:745 - for emphasis
  9. 01:44:079 (104079|1,104245|2,104412|2) - not really recommend used 2 notes for long synth since there's no any instrument except red line fixed
  10. 01:47:079 - add a note for consistency clap+kick like 01:45:079 - 01:45:745 - they are already :0
  11. 01:54:745 (114745|3,114912|2,115079|0,115245|3) - how about try change to LN for variety? eh feels weird after a tonne of SNs
Notes : Good diff, Nice >w<)b

Verniy_Chan wrote:

[size=150]
Score
82

(1-100)

just for fun only, don’t take it seriously
More P*Light
Хорошо~ Good Luck..
thanks for the mod!!!!







GDers, don't worry about hitsound issues because I'll fix them
Xinnoh
i didn't reject anything from the mods and i'm on a different computer so formatting text is hard

lith remove the commas from the tags they do nothing lol

bocks
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 60745
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
EpilepsyWarning: 1
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.9

[Metadata]
Title:Double Universe
TitleUnicode:Double Universe
Artist:Hommarju vs P*Light
ArtistUnicode:Hommarju vs P*Light
Creator:Litharrale
Version:Sinnoh's NOVICE
Source:SOUND VOLTEX II -infinite infection-
Tags:Virtue, Feerum, Sinnoh, Fresh_Chicken SDVX
BeatmapID:1354430
BeatmapSetID:638480

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"doubleuniverse.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
746,333.333333333333,4,2,1,40,1,0
39412,-100,4,2,1,15,0,0
46079,-100,4,2,1,20,0,0
47412,-100,4,2,1,25,0,0
48745,-100,4,2,1,30,0,0
50079,-100,4,2,1,35,0,0
51412,-100,4,2,1,40,0,0
62079,-100,4,2,1,40,0,1
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320,192,53245,128,0,53412:0:0:0:0:
192,192,53412,1,2,0:0:0:0:
320,192,53662,1,2,0:0:0:0:
192,192,53912,1,2,0:0:0:0:
448,192,54079,1,2,0:0:0:0:
64,192,54329,1,2,0:0:0:0:
448,192,54579,1,2,0:0:0:0:
64,192,54829,1,2,0:0:0:0:
320,192,55079,128,2,55412:0:0:0:0:
192,192,55079,128,0,55412:0:0:0:0:
448,192,55412,1,2,0:0:0:0:
64,192,55412,1,0,0:0:0:0:
320,192,55662,1,2,0:0:0:0:
64,192,55912,1,2,0:0:0:0:
192,192,56162,1,2,0:0:0:0:
448,192,56412,128,2,56745:0:0:0:0:
64,192,56412,128,2,56745:0:0:0:0:
192,192,56745,1,2,0:0:0:0:
320,192,56745,1,0,0:0:0:0:
448,192,56995,1,0,0:0:0:0:
320,192,57245,1,0,0:0:0:0:
64,192,57412,1,2,0:0:0:0:
448,192,57412,1,0,0:0:0:0:
192,192,57662,1,0,0:0:0:0:
448,192,57912,1,0,0:0:0:0:
64,192,58079,1,2,0:0:0:0:
320,192,58079,1,0,0:0:0:0:
192,192,58412,1,2,0:0:0:0:
448,192,58412,1,0,0:0:0:0:
64,192,58745,1,2,0:0:0:0:
448,192,58745,1,0,0:0:0:0:
192,192,59079,1,2,0:0:0:0:
64,192,59079,1,0,0:0:0:0:
320,192,59412,1,2,0:0:0:0:
448,192,59412,1,0,0:0:0:0:
192,192,59579,1,2,0:0:0:0:
64,192,59745,1,2,0:0:0:0:
320,192,59745,1,0,0:0:0:0:
448,192,59912,1,2,0:0:0:0:
192,192,60079,1,2,0:0:0:0:
64,192,60079,128,0,60745:0:0:0:0:
320,192,60245,1,2,0:0:0:0:
448,192,60412,128,2,60745:0:0:0:0:
320,192,60745,128,2,61745:0:0:0:0:
192,192,60745,128,0,61745:0:0:0:0:
448,192,61745,1,0,0:0:0:0:
64,192,61745,1,0,0:0:0:0:
320,192,62079,1,6,0:0:0:0:
448,192,62079,1,0,0:0:0:0:
64,192,62245,1,0,0:0:0:0:
192,192,62412,1,10,0:0:0:0:
448,192,62579,1,0,0:0:0:0:
64,192,62745,1,2,0:0:0:0:
192,192,62829,1,0,0:0:0:0:
320,192,62912,1,0,0:0:0:0:
64,192,63079,1,10,0:0:0:0:
448,192,63245,1,0,0:0:0:0:
192,192,63412,1,2,0:0:0:0:
320,192,63495,1,0,0:0:0:0:
448,192,63579,1,0,0:0:0:0:
64,192,63745,1,10,0:0:0:0:
192,192,63912,1,0,0:0:0:0:
448,192,64079,1,2,0:0:0:0:
320,192,64162,1,0,0:0:0:0:
192,192,64245,1,0,0:0:0:0:
320,192,64412,1,10,0:0:0:0:
64,192,64579,1,0,0:0:0:0:
320,192,64745,1,2,0:0:0:0:
448,192,64829,1,0,0:0:0:0:
192,192,64912,1,0,0:0:0:0:
448,192,65079,1,10,0:0:0:0:
64,192,65245,1,0,0:0:0:0:
320,192,65412,1,2,0:0:0:0:
192,192,65495,1,0,0:0:0:0:
64,192,65579,1,0,0:0:0:0:
320,192,65745,1,10,0:0:0:0:
192,192,65912,1,0,0:0:0:0:
448,192,66079,128,2,66329:0:0:0:0:
64,192,66329,128,0,66579:0:0:0:0:
320,192,66579,1,0,0:0:0:0:
192,192,66745,1,2,0:0:0:0:
320,192,66829,1,0,0:0:0:0:
448,192,66912,1,0,0:0:0:0:
64,192,67079,1,10,0:0:0:0:
448,192,67245,1,2,0:0:0:0:
192,192,67412,1,2,0:0:0:0:
320,192,67412,1,0,0:0:0:0:
64,192,67579,1,0,0:0:0:0:
320,192,67745,1,10,0:0:0:0:
192,192,67912,1,0,0:0:0:0:
448,192,68079,1,2,0:0:0:0:
320,192,68162,1,0,0:0:0:0:
192,192,68245,1,0,0:0:0:0:
448,192,68412,1,10,0:0:0:0:
64,192,68579,1,0,0:0:0:0:
320,192,68745,1,0,0:0:0:0:
192,192,68829,1,0,0:0:0:0:
448,192,68912,1,0,0:0:0:0:
64,192,69079,1,10,0:0:0:0:
320,192,69245,1,0,0:0:0:0:
192,192,69412,1,2,0:0:0:0:
320,192,69495,1,0,0:0:0:0:
448,192,69579,1,0,0:0:0:0:
64,192,69745,1,10,0:0:0:0:
192,192,69912,1,0,0:0:0:0:
448,192,70079,1,2,0:0:0:0:
320,192,70162,1,0,0:0:0:0:
192,192,70245,1,0,0:0:0:0:
448,192,70412,1,10,0:0:0:0:
64,192,70579,1,0,0:0:0:0:
320,192,70745,1,2,0:0:0:0:
192,192,70829,1,0,0:0:0:0:
64,192,70912,1,0,0:0:0:0:
448,192,71079,1,10,0:0:0:0:
192,192,71245,1,0,0:0:0:0:
320,192,71412,1,2,0:0:0:0:
448,192,71412,128,0,71662:0:0:0:0:
192,192,71662,1,2,0:0:0:0:
64,192,71662,128,0,71912:0:0:0:0:
320,192,71912,1,2,0:0:0:0:
448,192,71912,1,0,0:0:0:0:
192,192,72079,1,2,0:0:0:0:
192,192,72245,1,2,0:0:0:0:
448,192,72412,1,10,0:0:0:0:
64,192,72412,1,0,0:0:0:0:
448,192,72745,1,0,0:0:0:0:
192,192,72912,1,0,0:0:0:0:
64,192,73079,1,10,0:0:0:0:
320,192,73079,1,0,0:0:0:0:
448,192,73245,1,0,0:0:0:0:
192,192,73412,1,2,0:0:0:0:
320,192,73579,1,0,0:0:0:0:
64,192,73745,1,10,0:0:0:0:
448,192,73745,1,0,0:0:0:0:
320,192,73912,1,0,0:0:0:0:
64,192,74079,1,2,0:0:0:0:
192,192,74245,1,0,0:0:0:0:
320,192,74412,1,10,0:0:0:0:
448,192,74412,1,0,0:0:0:0:
192,192,74579,1,0,0:0:0:0:
320,192,74745,1,2,0:0:0:0:
448,192,74912,1,0,0:0:0:0:
192,192,75079,1,10,0:0:0:0:
320,192,75079,1,0,0:0:0:0:
64,192,75245,1,0,0:0:0:0:
448,192,75412,1,2,0:0:0:0:
320,192,75579,1,0,0:0:0:0:
64,192,75745,1,10,0:0:0:0:
192,192,75745,1,0,0:0:0:0:
320,192,75912,1,0,0:0:0:0:
448,192,76079,1,2,0:0:0:0:
192,192,76245,1,0,0:0:0:0:
64,192,76412,1,10,0:0:0:0:
320,192,76412,1,0,0:0:0:0:
192,192,76579,1,0,0:0:0:0:
448,192,76745,1,0,0:0:0:0:
320,192,76912,1,0,0:0:0:0:
448,192,77079,1,10,0:0:0:0:
64,192,77079,1,0,0:0:0:0:
192,192,77245,1,0,0:0:0:0:
320,192,77412,1,2,0:0:0:0:
448,192,77579,1,0,0:0:0:0:
64,192,77745,1,10,0:0:0:0:
192,192,77745,1,0,0:0:0:0:
320,192,77912,1,2,0:0:0:0:
64,192,78079,1,2,0:0:0:0:
448,192,78079,128,0,79412:0:0:0:0:
192,192,78245,1,8,0:0:0:0:
320,192,78412,1,10,0:0:0:0:
192,192,78579,1,8,0:0:0:0:
64,192,78745,1,10,0:0:0:0:
192,192,78912,1,8,0:0:0:0:
320,192,79079,1,10,0:0:0:0:
192,192,79245,1,8,0:0:0:0:
320,192,79412,1,0,0:0:0:0:
64,192,79412,128,10,80745:0:0:0:0:
448,192,79579,1,8,0:0:0:0:
320,192,79745,1,10,0:0:0:0:
192,192,79912,1,8,0:0:0:0:
448,192,80079,1,10,0:0:0:0:
320,192,80245,1,8,0:0:0:0:
192,192,80412,1,10,0:0:0:0:
320,192,80579,1,8,0:0:0:0:
192,192,80745,1,10,0:0:0:0:
448,192,80745,128,0,82079:0:0:0:0:
192,192,80912,1,8,0:0:0:0:
64,192,81079,1,10,0:0:0:0:
64,192,81245,1,8,0:0:0:0:
320,192,81412,1,10,0:0:0:0:
320,192,81579,1,8,0:0:0:0:
192,192,81745,1,10,0:0:0:0:
192,192,81912,1,8,0:0:0:0:
64,192,82079,128,10,82329:0:0:0:0:
320,192,82329,128,2,82579:0:0:0:0:
64,192,82579,1,2,0:0:0:0:
192,192,82745,1,2,0:0:0:0:
192,192,82912,1,2,0:0:0:0:
448,192,83079,128,0,83412:0:0:0:0:
64,192,83079,128,0,83412:0:0:0:0:
192,192,83412,1,6,0:0:0:0:
320,192,83412,1,0,0:0:0:0:
320,192,83579,1,2,0:0:0:0:
320,192,83912,1,2,0:0:0:0:
192,192,84245,1,2,0:0:0:0:
192,192,84579,1,2,0:0:0:0:
448,192,84912,128,2,85079:0:0:0:0:
448,192,85245,1,2,0:0:0:0:
320,192,85579,1,2,0:0:0:0:
320,192,85912,1,2,0:0:0:0:
192,192,86079,128,0,86245:0:0:0:0:
64,192,86245,1,2,0:0:0:0:
64,192,86579,1,2,0:0:0:0:
192,192,86912,1,2,0:0:0:0:
192,192,87245,1,2,0:0:0:0:
320,192,87579,1,2,0:0:0:0:
320,192,87912,1,2,0:0:0:0:
448,192,88245,1,2,0:0:0:0:
448,192,88579,1,2,0:0:0:0:
64,192,88745,1,10,0:0:0:0:
320,192,88745,1,0,0:0:0:0:
192,192,88912,1,8,0:0:0:0:
448,192,89079,1,10,0:0:0:0:
320,192,89245,1,8,0:0:0:0:
64,192,89412,1,10,0:0:0:0:
192,192,89579,1,8,0:0:0:0:
448,192,89745,1,10,0:0:0:0:
64,192,89912,1,0,0:0:0:0:
320,192,90079,1,10,0:0:0:0:
192,192,90245,1,8,0:0:0:0:
320,192,90412,1,10,0:0:0:0:
448,192,90579,1,8,0:0:0:0:
64,192,90745,1,10,0:0:0:0:
320,192,90912,1,8,0:0:0:0:
192,192,91079,1,0,0:0:0:0:
192,192,91245,1,0,0:0:0:0:
448,192,91412,1,10,0:0:0:0:
64,192,91412,1,0,0:0:0:0:
320,192,91579,1,10,0:0:0:0:
192,192,91745,1,10,0:0:0:0:
64,192,91745,1,0,0:0:0:0:
448,192,91912,1,10,0:0:0:0:
64,192,92079,128,10,92745:0:0:0:0:
192,192,92079,1,0,0:0:0:0:
320,192,92245,1,10,0:0:0:0:
448,192,92412,1,10,0:0:0:0:
320,192,92579,1,10,0:0:0:0:
192,192,92745,1,8,0:0:0:0:
448,192,92745,128,0,93079:0:0:0:0:
320,192,93079,128,8,93412:0:0:0:0:
64,192,93412,128,8,93745:0:0:0:0:
192,192,93579,1,0,0:0:0:0:
320,192,93745,1,14,0:0:0:0:
448,192,93745,1,0,0:0:0:0:
64,192,94079,1,2,0:0:0:0:
320,192,94079,1,0,0:0:0:0:
448,192,94412,1,10,0:0:0:0:
192,192,94412,1,0,0:0:0:0:
320,192,94745,1,2,0:0:0:0:
192,192,94912,1,0,0:0:0:0:
64,192,95079,1,10,0:0:0:0:
448,192,95079,1,0,0:0:0:0:
320,192,95245,1,0,0:0:0:0:
448,192,95579,1,0,0:0:0:0:
64,192,95745,1,10,0:0:0:0:
320,192,95745,1,0,0:0:0:0:
192,192,95912,1,0,0:0:0:0:
448,192,96079,1,2,0:0:0:0:
64,192,96412,1,10,0:0:0:0:
192,192,96412,1,0,0:0:0:0:
320,192,96579,1,0,0:0:0:0:
448,192,96745,1,2,0:0:0:0:
64,192,97079,1,10,0:0:0:0:
320,192,97079,1,0,0:0:0:0:
448,192,97412,1,2,0:0:0:0:
192,192,97745,1,10,0:0:0:0:
320,192,97745,1,0,0:0:0:0:
64,192,97912,1,0,0:0:0:0:
448,192,98245,1,0,0:0:0:0:
64,192,98412,1,10,0:0:0:0:
192,192,98412,1,0,0:0:0:0:
320,192,98579,1,0,0:0:0:0:
448,192,98745,1,2,0:0:0:0:
64,192,99079,1,10,0:0:0:0:
448,192,99079,1,0,0:0:0:0:
320,192,99412,1,2,0:0:0:0:
192,192,99412,1,0,0:0:0:0:
448,192,99745,1,10,0:0:0:0:
192,192,99745,1,0,0:0:0:0:
320,192,100079,1,2,0:0:0:0:
192,192,100245,1,0,0:0:0:0:
64,192,100412,1,10,0:0:0:0:
320,192,100412,1,0,0:0:0:0:
448,192,100579,1,0,0:0:0:0:
64,192,100912,1,0,0:0:0:0:
192,192,101079,1,10,0:0:0:0:
448,192,101079,1,0,0:0:0:0:
320,192,101245,1,0,0:0:0:0:
64,192,101412,1,2,0:0:0:0:
320,192,101745,1,10,0:0:0:0:
448,192,101745,1,0,0:0:0:0:
192,192,101912,1,0,0:0:0:0:
64,192,102079,1,2,0:0:0:0:
448,192,102079,1,0,0:0:0:0:
320,192,102412,1,10,0:0:0:0:
192,192,102412,1,0,0:0:0:0:
64,192,102745,1,2,0:0:0:0:
320,192,102912,1,0,0:0:0:0:
192,192,103079,1,10,0:0:0:0:
448,192,103079,1,0,0:0:0:0:
320,192,103245,128,2,103579:0:0:0:0:
64,192,103579,128,2,103829:0:0:0:0:
448,192,103829,128,2,104079:0:0:0:0:
192,192,104079,1,0,0:0:0:0:
320,192,104245,1,0,0:0:0:0:
448,192,104412,1,0,0:0:0:0:
64,192,104412,128,0,104745:0:0:0:0:
320,192,104745,1,6,0:0:0:0:
448,192,104745,1,0,0:0:0:0:
192,192,105079,1,10,0:0:0:0:
64,192,105079,1,0,0:0:0:0:
448,192,105412,1,2,0:0:0:0:
320,192,105579,1,0,0:0:0:0:
448,192,105745,1,10,0:0:0:0:
64,192,105745,1,0,0:0:0:0:
192,192,105912,1,0,0:0:0:0:
320,192,106245,1,0,0:0:0:0:
192,192,106412,1,10,0:0:0:0:
64,192,106412,1,0,0:0:0:0:
448,192,106579,1,0,0:0:0:0:
192,192,106745,1,0,0:0:0:0:
320,192,107079,1,10,0:0:0:0:
448,192,107079,1,0,0:0:0:0:
192,192,107245,1,0,0:0:0:0:
64,192,107412,1,2,0:0:0:0:
192,192,107745,1,10,0:0:0:0:
448,192,107745,1,0,0:0:0:0:
64,192,108079,1,2,0:0:0:0:
448,192,108079,1,0,0:0:0:0:
320,192,108245,1,0,0:0:0:0:
192,192,108412,1,10,0:0:0:0:
64,192,108412,1,0,0:0:0:0:
448,192,108579,1,2,0:0:0:0:
192,192,108912,1,2,0:0:0:0:
320,192,109245,1,2,0:0:0:0:
64,192,109412,1,2,0:0:0:0:
448,192,109412,1,0,0:0:0:0:
192,192,109579,1,0,0:0:0:0:
320,192,109745,128,2,110079:0:0:0:0:
448,192,109745,1,0,0:0:0:0:
64,192,110079,128,6,111412:0:0:0:0:
192,192,110079,1,0,0:0:0:0:
448,192,110412,1,10,0:0:0:0:
192,192,110745,1,2,0:0:0:0:
320,192,110912,1,2,0:0:0:0:
192,192,111245,1,2,0:0:0:0:
448,192,111412,128,2,112745:0:0:0:0:
320,192,111412,1,0,0:0:0:0:
192,192,111579,1,2,0:0:0:0:
64,192,111912,1,2,0:0:0:0:
192,192,112079,1,2,0:0:0:0:
320,192,112412,1,10,0:0:0:0:
64,192,112579,1,2,0:0:0:0:
320,192,112745,128,0,112912:0:0:0:0:
64,192,112912,1,2,0:0:0:0:
448,192,113079,1,10,0:0:0:0:
320,192,113245,1,2,0:0:0:0:
64,192,113412,128,2,113579:0:0:0:0:
320,192,113579,1,2,0:0:0:0:
448,192,113745,128,10,113912:0:0:0:0:
192,192,113912,1,2,0:0:0:0:
320,192,114079,128,2,114245:0:0:0:0:
448,192,114245,1,2,0:0:0:0:
192,192,114412,1,2,0:0:0:0:
64,192,114412,1,0,0:0:0:0:
320,192,114579,1,2,0:0:0:0:
448,192,114745,1,2,0:0:0:0:
320,192,114912,1,2,0:0:0:0:
64,192,115079,1,12,0:0:0:0:
192,192,115079,1,0,0:0:0:0:
320,192,115245,1,0,0:0:0:0:
64,192,115412,1,2,0:0:0:0:
448,192,115412,1,0,0:0:0:0:
Virtue-

riunosk wrote:

from my queue 1234
rip m4m
vir choo choo train
00:05:745 (5745|0,5912|1,6079|3) - flip for pitch maybe
00:14:745 (14745|0,14912|0,15079|0) - probably unnecessary (unless there's a certain pattern that i cannot see)wat?
00:17:412 (17412|3,17579|3,17745|3) - ^ ^
00:43:079 (43079|3,43245|1) - 2 3 for pitch nope
00:43:745 (43745|0,43912|2) - 3 2 nope
00:55:079 (55079|0,55120|1,55162|2,55204|3) - can try flipping for slight variation re-arrange it somehow owo
Great chart
sexy sb lights up my sky
i want this ranked now !!
takes out star cannon pew pew pew

Verniy_Chan wrote:


Hi Litharrale, Feru, Sinnoh, Halozymapper, and FC

Mod Via Lith's Mania! NM/M4M queue

4K = |1|2|3|4|
| W (Whistle) | C (Clap) | F (Finish) |

(Focus : Pattern , Pitch, Hitsounds)
[notice]

OD : 8
HP : 7,5
  1. 00:08:412 - tambah note disini, sejak anda juga menaruhnya di bagian 00:07:912 (7912|1,8079|3) - untuk penekanan kick+main synth hmmm, klo menurut w rada aneh sih... soalny LNny itu jg mewakili kick sama synthny. mungkin ntar w pertimbangin lagi
  2. 00:11:162 (11162|3,11329|0) - kok kesal ya.. degan layering disini untuk suara vocal ahahaha XD ya emngny suara gitu... wkwk
  3. 00:24:162 (24162|3) - tolong pindah ke |3| selagi ada space jadi tidak perlu shield oki, moved
  4. 00:35:245 (35245|3,35329|3) - pindah ke |3|, terlalu banyak di kolom |4| biar seimbang atau 00:34:912 (34912|3,34995|3) - yang pindah ke |3| fixed
  5. Dari 01:06:079 - sampai 01:07:079 - agak boring jika terlalu ikutin pattern sebelumnya, kenapa gak ikutin penekanan intrument lain. Contoh disini 01:06:329 - ada penekanan synth 01:06:579 - jadi gak selalu ikutin beat 1/1. Lihat konsistensi di 01:11:662 - 01:11:912 - ngeng~ hmmm, untuk bagian ini w sengaja naro kek gitu (bukanny w males ato apa), terinspirasi dari starry btw.
  6. 01:31:245 - tambah note? ada beat kick disini untuk konsistensi juga wado, kelewatan wkwkwk xD
  7. 01:32:523 (92523|0) - please.. pindah ke |3| atau |4| untuk balance hand re-arrange wkwkw xD
Notes : Really friendly pattern, nice. But your HS =_=
THANKS FOR THE MOD GUYS >W<

OWOWOWOWO
Aruel

OwenF04 wrote:

Hello!

Note, these are all suggestions. If i made a mistake or you disagree do not apply it.

1|2|3|4

GRAVITY
00:50:162 (50162|1) - move to column 4..? - hmm this will be a loong one hand trill then.

00:50:245 (50245|3) - move to column 3..? -^

00:50:829 (50829|1,50912|2,50995|1,51079|2,51162|1,51245|2,51329|1) - why does it suddenly miss column 4 out? - because it's a end part of holding LN so I kinda want to make difference

00:55:079 - this..? https://osu.ppy.sh/ss/8582977 - keep for now

00:55:745 (55745|1,55745|3) - these are ghost notes - ...?

01:15:329 (75329|2,75412|3,75495|2,75579|3) - CTRL+G..?

01:15:829 (75829|1,75912|3) - ^^..? - it's not bad I think

01:22:912 - should be another note here

01:32:412 (92412|0,92412|1,92468|3,92468|2,92523|1,92523|0,92579|2,92579|3) - can you change the pattern to indicate the change to 1/6? maybe like: https://osu.ppy.sh/ss/8583033 - I'll consider for this one

01:55:412 (115412|0,115412|3,115412|2,115412|1) - i understand it is the end of the song but the sound is very soft. i recommend making it at most a triple - keep it for now

that's all I've got time for, sorry! good luck :) very good mapset, i want it ranked lmao

XeoStyle wrote:

Hello it's Zeoooooo
M4M !

 ___ ___ ___ ___
| 1 | 2 | 3 | 4 | (4K)

Chicken's GRAVITY
00:48:662 (48662|3,48829|3,48995|3,49162|3) - anchor during the LN transition is eeeeh. - changed a bit
01:00:162 (60162|1,60162|0,60329|1,60329|0,60495|1,60495|0,60662|0,60662|1,60829|1,60912|0,60995|1,61079|0,61162|1,61245|0,61329|1,61412|0) - this one hand trill after a jumptrill plays really weird. - I'll change it when I get a same mod with it

Other than this it's a nice diff, good job Poulet Frais !

Gl for rank !

riunosk wrote:

FRESH PP
00:09:745 (9745|2,9912|2,10079|2) - seems unnecessary - i don't think like that
00:12:412 (12412|2,12495|1,12579|2,12662|1,12745|2,12829|1,12912|2,12995|1,13079|2,13162|1,13245|2,13329|1,13412|2,13495|1,13662|2,13745|1,13829|2,13912|1,13995|2,14079|1) - intended? yes
00:17:912 (17912|1,18079|1,18245|1,18412|1) - anchor
00:23:245 (23245|1,23412|1,23579|1,23745|1) - ^
00:26:912 (26912|2,27079|2,27245|2,27412|2) - ^ (ignore if triple double at 34 is intended)
00:34:162 (34162|1,34162|0) - i think this jumptrill pattern can start at 00:34:079 - for a more accurate feel
00:56:995 (56995|1,57162|1,57329|1,57495|1,57662|1) - anchor
00:57:745 (57745|0,57912|0,58079|0,58245|0,58412|0) - ^
01:11:079 (71079|2,71245|2,71412|2,71579|2,71745|2,71912|2) - ^
01:18:079 (78079|3,78245|3,78412|3,78579|3,78745|3) - ^
01:18:745 (78745|0,78912|0,79079|0,79245|0,79412|0) - ^
01:20:079 (80079|3,80245|3,80412|3,80579|3,80745|3) - ^
Decent chart, look out for anchors
sexy sb lights up my sky
i want this ranked now !!
takes out star cannon pew pew pew

D arc wrote:

m4m from here : p/6138092/

1|2|3|4


chick gravity
00:01:662 (1662|3) - make it double? like 00:01:162 (1162|0,1162|2) - for not make a jack
00:07:745 (7745|3,7745|0) - delete 1 i guess
00:08:079 (8079|3) - make it like 00:07:579 (7579|3,7579|1,7579|2,7912|0,7912|1,7912|2) -
00:09:579 (9579|1) - make it like 00:09:912 (9912|2,9912|0,9912|1) -
00:24:579 - add 1 more note for the kick sound
01:48:245 (108245|2) - make it double like before 01:45:579 (105579|2,105579|0,105912|2,105912|1,106245|3,106245|1) -

amazing storyboard, goodluck!
Thanks for you guys mod !!
Salty Mermaid
Hi! M4M from my queue! Sorry for the delay, I was just feeling lazy, so I didn't really modded for the past few days.

Using 0|1|2|3 for the columns.


General
  1. Disable widescreen support for all diff.

Virtue's ADVANCED
  1. This diff looks pretty fine. Excpet for the sudden jacks at 00:34:079 and 01:32:745. They... really just doesn't fit at all with the rest of the diff. It's hard for nothing, It would just frustrate a player who can fc the rest of the beatmap, but breaks his combo because of those jacks. For the first jack part, do something like this and for the second jack part. do something like this.

    ...


    Ummmm


    (damn the diff gets from 3,31* to 3,79*)


    "It's hard for nothing" say the guy who makes the diff 0,48* harder. lolz. But seriously, I was able to get a better score with the patterns on the screenshots.

EXHAUST
  1. 00:10:870 If you want, only if you want, there's a note that could go there. But I guess you intentionaly didn't mapped in 1/8 in the whole diff, so I won't mention other notes that could be placed in 1/8.
  2. 00:11:662 You could add a note here and make those 00:11:745 (11745|3,11745|1,11912|0,11912|2,12079|3,12079|2) - jacks. Like this maybe.
  3. 00:25:995 (25995|3,26245|3) - Move them in col 2.
  4. 00:26:079 (26079|2) - Move it in col 3.
  5. 00:27:329 (27329|3,27412|2,27579|3) - Same for them.
  6. 00:28:662 (28662|3,28745|2,28912|3) - And those. boi.
  7. 00:41:079 (41079|2,43079|3,43245|2,43745|1,45245|1,45412|0,45662|1,45912|2,46412|1,49079|1) - Shouldn't they all be Lns? But that's up to you, since I dont really see anything wrong with that. Just saying.
  8. 00:50:079 (50079|0,50079|2,50329|1,50329|3,50579|1,50579|0,50829|2,50829|3) - Those also wouldbe better as Ln. Maybe.
  9. 00:51:162 Add a note in col 2 and move 00:51:079 (51079|3) - to col 3.
  10. 00:51:745 (51745|0) - This note. I'm not sure on what sound you put it, but i think it would be better to map the synth between the drum sounds (idk how to call them otherwise). Pretty much like this. And I'm only talking of the notes in the screenshot, the notes after are just fine on the drum sounds.
  11. 00:57:079 (57079|2,57745|2) - Tho, I would say the same thing for those two notes. Move them at 00:56:995 and 00:57:662
  12. 00:58:245 (58245|2) - This note could also be on the synth. So you could put it at 00:58:329 and it's still pretty comfortable to play.
  13. 01:18:829 (78829|0,78912|1,78995|2,79079|0,79079|3,79162|2,79245|1) - This feels more comfortable. (Notes shown are from 01:18:412 to 01:21:495
  14. 01:25:912 (85912|3,85912|2) - Move those notes to col 0 and 1, because it's the same pitch as 01:24:912 (84912|1,84912|0,85245|1,85245|0,85579|0,85579|1) -
  15. 01:30:079 (90079|1) - Move it in col 0.
  16. 01:32:162 (92162|1,92329|1) - Those as double, because it's the same as 01:32:162 (92162|1,92329|1) -
  17. 01:34:079 to 01:48:579 You should try to be more consistent in your jack for this section. What I mean by that is that, like it is right now, your jacks are placed a bit randomly to my eyes. You should, for example, place your jacks on a more regualr basis. This is how it is right now. As you can see, the jacks are pretty random. This would be better. As you can see, the jacks are all place on a regualar basis, so it's more fun and comfortable to play.
Well, it looks fine to me ofr this diff. But idk, maybe I missed some other things and someone else will spot them.

Diff if mod 100% applied: 4,25*--­­>4,26*

Chicken's GRAVITY
  1. 00:01:579 (1579|2) - Move to col 1.
  2. 00:01:662 (1662|3) - Add a note in col 2.
  3. 00:16:468 (16468|2,16523|1,16579|0,16662|3) - At a 100%, so the speed at which the player will hear the music, I can't hear the four distinct pitches. Delete them and replace 00:16:412 (16412|3) - by a Ln and add a note at 00:16:579 in col 2.
  4. 00:21:745 (21745|3,21745|0,21801|2,21857|1,21912|0,21995|3) - Same.
  5. 01:00:745 (60745|3,60995|3) - Make them 1/4 longer.
  6. 01:15:329 (75329|3,75412|2,75495|3,75579|2,75745|3,75829|2,75912|1) -
  7. Isn't it better like this?
  8. 01:31:079 (91079|3,91079|0,91134|2,91190|1,91245|3,91245|0,91329|2) - Same as the two before.
  9. 01:45:079 (105079|0,105079|2,105079|3) - Those tiny Lns really look weird. I don't know why you put them, actually, Except for the voice, there's nothing different from before. Just replace them by simple notes.

    Welp that's about all I have to say for this diff!

    Diff if mod 100% applied: 4,77*-->4,77*

That's about it for my mod! I hope it'll be usefull! Waiting for your mod ;).
Xinnoh

_Stronger_ wrote:

General
  1. Disable widescreen support for all diff.
Topic Starter
Litharrale

_Stronger_ wrote:

Hi! M4M from my queue! Sorry for the delay, I was just feeling lazy, so I didn't really modded for the past few days.

Using 0|1|2|3 for the columns.


General
  1. Disable widescreen support for all diff.
    There is a storyboard



EXHAUST
  1. 00:10:870 If you want, only if you want, there's a note that could go there. But I guess you intentionaly didn't mapped in 1/8 in the whole diff, so I won't mention other notes that could be placed in 1/8. yeah good catch, there's also some 1/6 I didnt choose to map either
  2. 00:11:662 You could add a note here and make those 00:11:745 (11745|3,11745|1,11912|0,11912|2,12079|3,12079|2) - jacks. Like this maybe. mapping da vocals
  3. 00:25:995 (25995|3,26245|3) - Move them in col 2. why
  4. 00:26:079 (26079|2) - Move it in col 3. why
  5. 00:27:329 (27329|3,27412|2,27579|3) - Same for them. why
  6. 00:28:662 (28662|3,28745|2,28912|3) - And those. boi. why
  7. 00:41:079 (41079|2,43079|3,43245|2,43745|1,45245|1,45412|0,45662|1,45912|2,46412|1,49079|1) - Shouldn't they all be Lns? But that's up to you, since I dont really see anything wrong with that. Just saying. You're probably right but it causes problems further on so eh
  8. 00:50:079 (50079|0,50079|2,50329|1,50329|3,50579|1,50579|0,50829|2,50829|3) - Those also wouldbe better as Ln. Maybe. eh
  9. 00:51:162 Add a note in col 2 and move 00:51:079 (51079|3) - to col 3. why
  10. 00:51:745 (51745|0) - This note. I'm not sure on what sound you put it, but i think it would be better to map the synth between the drum sounds (idk how to call them otherwise). Pretty much like this. And I'm only talking of the notes in the screenshot, the notes after are just fine on the drum sounds. vocal mapping, mapping the synths would ruin the drum emphasis
  11. 00:57:079 (57079|2,57745|2) - Tho, I would say the same thing for those two notes. Move them at 00:56:995 and 00:57:662
  12. 00:58:245 (58245|2) - This note could also be on the synth. So you could put it at 00:58:329 and it's still pretty comfortable to play. done
  13. 01:18:829 (78829|0,78912|1,78995|2,79079|0,79079|3,79162|2,79245|1) - This feels more comfortable. (Notes shown are from 01:18:412 to 01:21:495 also creates huge anchors
  14. 01:25:912 (85912|3,85912|2) - Move those notes to col 0 and 1, because it's the same pitch as 01:24:912 done(84912|1,84912|0,85245|1,85245|0,85579|0,85579|1) -
  15. 01:30:079 (90079|1) - Move it in col 0. anchor
  16. 01:32:162 (92162|1,92329|1) - Those as double, because it's the same as 01:32:162 (92162|1,92329|1) - done
  17. 01:34:079 to 01:48:579 You should try to be more consistent in your jack for this section. What I mean by that is that, like it is right now, your jacks are placed a bit randomly to my eyes. You should, for example, place your jacks on a more regualr basis. This is how it is right now. As you can see, the jacks are pretty random. This would be better. As you can see, the jacks are all place on a regualar basis, so it's more fun and comfortable to play. anchors
Well, it looks fine to me ofr this diff. But idk, maybe I missed some other things and someone else will spot them.

Diff if mod 100% applied: 4,25*--­­>4,26*

That's about it for my mod! I hope it'll be usefull! Waiting for your mod ;).
Salty Mermaid

Litharrale wrote:

_Stronger_ wrote:

  1. Disable widescreen support for all diff.
    There is a storyboard
Oh sorry, man! I've been told by someone that I should always disable it in mania! Sorry about that!

Can someone tell me what anchors are? No one ever told what it was.
Topic Starter
Litharrale

_Stronger_ wrote:

Can someone tell me what anchors are? No one ever told what it was.
sure, I had to figure it out myself too.

An anchor is similar to a jack but the difference is an anchor is more spread out.

Weber says it well: "lots of notes in one column compared to the rest of the columns"

Here's an example:

all the columns have an even amount of notes except for col 4 which has a note consistently on every beat. This creates an focus on one of the fingers which generally people say is bad. Personally I don't really care unless it's REALLY long but my rule of thumb is that if it's over 4 notes long, you should probably fix it.

This is just an example of a 1/1 anchor but they can be closer or further depending on the difficulty of the song. For example if you had an easy with a note in col 3 every second beat, I'd call that an anchor.

real example:

here I've circled all the anchors in this section of my diff (the blue note is the one you asked me to move to col 0). It depends on how hard the map is but here I've gone with the rule of "if the notes have a gap one beat or longer, the anchor is broken".

You can see that by moving the blue note to col 1, I've created an anchor of length 5 which is bad BUT what I didn't realize when I was mapping or responding to your mod is that by moving it to col 1, I had created an even longer anchor. So good observation! Fixed it now.
Salty Mermaid
THANK YOU!!!! Now I finally know what an anchor is!!! Thanks for your mod btw, I'll start checking tomorrow!
kaythen
just a small suggestion passing through...

EXHAUST:
Add another note at 00:46:079 since it has the same emphasis on sound as 00:40:745 (40745|0) -
00:47:412 - Same here^^
00:48:745 - and here

or alternatively you can just remove 00:40:745 (40745|1,40745|0) - one of these to make it more consistent.
Topic Starter
Litharrale

kaythen wrote:

just a small suggestion passing through...

EXHAUST:
Add another note at 00:46:079 since it has the same emphasis on sound as 00:40:745 (40745|0) -
00:47:412 - Same here^^
00:48:745 - and here it's a good suggestion but then it's consistent with the next section where the same sounds are all doubles and pretty much impossible to make triples

or alternatively you can just remove 00:40:745 (40745|1,40745|0) - one of these to make it more consistent. I think it's ok for a section starter like this to be a triple
didnt take your suggestions but thank you for the mini mod anyway!
Unpredictable

Litharrale wrote:

Para is a meme, do my map instead
boiii you ranked hime hime. how can para be more meme than that xd. anyways this mapset looks pretty nice, let's give it a shot >:]

i wish you did the extended ver. but its aight ; )

1|2|3|4

Feru's BASIC
- 01:37:912 (97912|3) - I was thinking that maybe you can put this in column 3. There's a huge gap from 01:36:412 to 01:39:079 and moving that over I think gives it a little more balance

Sinnoh's NOVICE
Couldn't find anything that looked like a problem to me.

Virtue's ADVANCED
- 00:28:079 (28079|0,28245|0) - I think how close these notes are is unneeded. How about moving 00:27:912 (27912|1) - this to column 1 and 00:28:079 (28079|0) - this to column 2?
- 00:29:412 (29412|3,29579|3) - same thing with these. Move 00:29:245 (29245|2) - to column 1 and 00:29:412 (29412|3) - column 3?
- 01:12:412 (72412|3) - hmm move this to column 2? I think it would be easier to hit on a column that wasn't just used
- 01:30:079 (90079|0) - I thinking moving this to column 2 is a good idea because from 01:29:745 to 01:30:579 you don't have anyhing on column 2 so I think it fills that void.

EXHAUST
- 00:06:912 (6912|1) - hmm I don't really think this fits here, moving it to column 3 imo is more reasonable
- 00:23:662 (23662|0) - After replaying the song over and over, I don't think the LN goes up to 00:23:829 and instead just goes up to 00:23:745
- 00:24:079 (24079|1,24245|1,24412|1) - I really don't like this stack here. How about https://osu.ppy.sh/ss/8707179 ?
- 01:04:745 (64745|1,64829|0,64912|1) - hmm I'm not quite sure if I like this patterning here. How about moving 01:04:829 (64829|0) - to column 3 and 01:04:912 (64912|1) - to column 1?
- 01:10:579 (70579|2) - move to column 2?

Chicken's GRAVITY
- 01:52:995 this should a be a double if i'm not mistaken? It's the same sound as 01:52:912 (112912|2,112912|1) -
Pretty solid diff, nice job.

Alright that's all, enjoy.
Parachor
Here's my part of the M4M~

Okay P*Light's vocal samples still make me want to knife my ears, but let's give this a go.

[Feru's BASIC]
🙟▼🙝
- 00:02:079 (2079|3,2329|0) - Could have these in the same column to emphasize the repetition of the sound/pitch. The note after it can perhaps go in column 1 to make room.
- The way you've mapped this difficulty seems like the column placement is decided randomly. You could probably work in some more interesting motifs regarding pitch or repetition.
- 00:05:745 (5745|2,5912|0,6079|3) - Here's an example. The way the pitch slowly decreases suggests these notes go in the same direction. Doesn't matter if they go left or right.
- 00:11:079 (11079|2,11245|0,11412|1) - Same here.
- 00:12:745 (12745|3,12995|2,13245|0) - This could be made more interesting if they were all on the same column. Something to consider. Makes it feel more like playing with the song, and not just hitting some notes on top of it every now and then. Little things like this ultimately don't matter when it comes to playability, but it just adds something extra/creative.

- 00:39:412 (39412|0,40079|1,40745|3,41079|2,41245|0) - This is great!
- 00:43:079 (43079|3,43245|1,43412|2,43745|0,43912|3) - But then you ditch the pitch relevancy right away.
- 00:45:245 (45245|0,45412|2,45662|1,45912|0,46079|3,46412|1,46579|2) - This works a bit better, but 00:45:662 (45662|1,45912|0,46079|3,46412|1) - These are the same two pitches repeated. You can show that by going |2| |1| |2| |1| or something similar. Also 00:46:079 (46079|3) - is lower in pitch to 00:46:579 (46579|2) -
- 00:49:079 (49079|1) - Move to column |4|, 00:49:245 (49245|3) - to |3| and 00:49:579 (49579|2) - to |2| or |1|
This whole LN section is begging to be mapped to pitch. The fact that you did it in some places and not in others is inconsistent. There are very few notes in this section and so making it feel more engaging with PR usage is simple.

- Okay so you mapped these notes 01:02:912 (62912|2,64245|0,65579|2,68245|3,69579|2,70912|2) - in the first half of the kiai, which is fine, it's making it a bit more interesting. But then you completely stop after 01:12:745 - ? In terms of difficulty curve, you've made it get easier, despite the chorus getting even more intense. The addition of those notes were kind of arbitrary to begin with, so it's not like they can't be added to the second half. I suggest swapping it so that you map them in the second half but not the first, or you map them in both, or you map them in neither. Many options here.

- 01:23:579 (83579|2,83912|2,84245|2,84579|2) - I'm really glad you did this in this section. This kind of interesting mapping would be really great elsewhere in the map as well, is basically what I'm getting at with most of this mod. Just feels more purposeful.

- Maybe consider mapping the "uh" vocal sample in this section, like at 01:45:745 - and 01:46:412 - and etc

Didn't think I'd have so much to say about an easy diff. I guess I just want to see people do more interesting things with easier difficulties, because the excuse "But it's just an easy diff" is terrible and lazy (not saying this is you! Just that I've heard it said often ^^). I hope you take my suggestions under consideration, because I think it'll make it even better.

[Sinnoh's NOVICE]
🙟▼🙝
- 00:05:912 - Needs a note somewhere here. The LN doesn't quite substitute for the sound, so instead it feels like it's missing.
- 00:11:412 - to 00:13:412 - You're fairly inconsistent with mapping the kicks in this part. I suggest at least turning 00:11:745 (11745|3,12079|0) - into doubles, and maybe even the note between them if you feel like it.
- 00:43:079 (43079|2,43245|1,43412|3,43745|0,43912|2,45662|1,45912|2) - Perhaps see my section in Feerum's diff where I talk about why you should use pitch relevancy here. I don't see any reason why it's avoided half the time, and used the other half (did you perhaps use the column placement from Feerum's diff? It seems similar). If for whatever reason you're unsure how to map this section to pitch, just message me and I'll sort it out for you ^^
- Feels a little inconsistent to do 1/4 here 00:47:245 (47245|3,47329|2,47412|1) - but not here 00:48:412 (48412|0,48579|3) - .
- Also, your LN substitution here 00:49:745 (49745|1,49912|0) - is off, because there's actually no note at 00:49:745 - You'll have to map it to the tick 1/4 afterwards, or 1/4 before it. Or simply just replace both LN with a single Ln that goes from 00:49:829 - to 00:50:079 -
- Again, you do 1/4 here 00:51:245 (51245|2,51329|1,51412|0) - but not here 00:52:579 (52579|2) -. I suggest going through this whole section and making sure that you're either consistent doing 1/4, or LN, and not randomly switching between both.
- To stay consistent with your 1/4 usage, you should add notes at 01:02:162 - and 01:07:495 -
- 01:17:912 (77912|2) - I think this should be a double. Though you'll have to mess around with the column placement a bit.
- 01:30:079 (90079|2) - Perhaps make a double?
- 01:31:745 (91745|0,91745|1,92079|0,92079|1) - Could be nice to make these have slightly different columns.
- 01:43:579 (103579|0,103829|3) - These could use emphasis, maybe with a double.
- 01:48:079 (108079|0,108079|3) - Turn this into a single note. You've avoided mapping this beat to a double everywhere else in this section.
- 01:49:412 (109412|0,109412|3) - ^
- From 01:50:079 - to 01:52:745 - you could probably make this a tiiiiny bit denser. The lack of double notes anywhere is a little anticlimactic for what is essentially the finishing pattern.

Solid map, just some inconsistency issues.

[Virtue's ADVANCED]
🙟▼🙝
- How come you mapped the low pitched version of the melody here 00:03:912 (3912|3) - but not here 00:04:412 - or here 00:04:745 - or here 00:05:079 - and etc etc. I suggest removing 00:03:912 (3912|3) - to fix it.
- 00:07:412 (7412|0,7745|3) - You did it here too, but it makes a bit more sense given that the pitch is higher, you can technically justify it that way.
- 00:08:912 (8912|3,9245|2) - This is the same as the first suggestion. You map that pitch twice here, but then ignore it everywhere else. I'd remove these two for consistency.
- From 00:32:745 - to 00:34:079 - despite this part being higher in intensity than the previous part, it has a lower density? Probably add some doubles in this section so that you maintain the difficulty curve, and thus the buildup.
- From 00:39:412 - to 00:46:079 - PLEASE make the LN in this section pitch relevant. I cannot stress this enough. If you want more explanation on this, check the mod I did for the lower two difficulties. TL;DR mapping this section to pitch does not affect the playability as it is mapped to a single layer, therefore you have nothing to lose by mapping the LN to pitch, and instead it allows your map to be more in sync with the music, as well as showing that you've put effort into the details. I will be disappointed if you do not take this suggestion.
- 00:56:412 (56412|1,56579|3) - Could make these doubles. This pattern just seems oddly easier compared to the ones before it.
- 01:00:079 (60079|0,60162|1,60245|3,60329|2,60412|1,60495|0,60579|2,60662|3) - I feel like you could fit some doubles in here, but it's not a big deal if you don't.
- 01:55:079 (115079|3) - Remove this, as this has less emphasis on it than the three doubles before it.

Overall a nice difficulty. It flows very nicely, and I like the little creative touches you put in for parts that could have been very boring otherwise (like the minijacks).

[EXHAUST]
🙟▼🙝
- 00:10:412 (10412|2,10412|1) - if this is a double then 00:09:412 (9412|1) - this should be too.
- From 00:34:079 - to 00:35:412 - this is how you know you're heading for the ranking section.
- From 00:39:412 - to 00:50:079 - to avoid sounding like a broken record, I recommend you read my point about pitch relevancy for breaks like this in my mod for the previous three difficulties. Even though you have an extra layer here, it's far too minimal to justify ignoring pitch. Especially when you've already made some kind of effort to map to pitch in a few spots, but ignores it elsewhere.
- 00:49:245 (49245|3) - This LN doesn't hide the fact that you cut off the rest of the melody. Have an LN here, 00:49:079 -, cut 00:49:245 (49245|3) - short to 00:49:579 - and resume a new LN from that point. There's plenty of room.
00:51:079 (51079|1) - This a double, and
00:51:162 (51162|2) - Add a note here.
01:06:329 (66329|1,66329|0,66579|2,66579|1) - How come these are doubles? It seems you're mapping the kick to doubles and not the melody everywhere else in this section. This would have you put a double here 01:06:412 - instead, to maintain that layering.
01:15:079 - Missing LN from melody. Plays and looks a little strange when you're allowing certain notes and then cutting out the other ones. This section isn't dense enough to use the "simplification" justification.
01:15:245 - ^
01:15:745 - ^
01:17:079 (77079|3) - Could probably delete this note and then just shuffle the ones around it a little. See how that plays.
01:44:079 (104079|0,104245|3,104412|1) - I think this should be swapped around. The first two should be one LN, and the long LN should be split into two.

I guess jumptrils/double-trills and P*Light is still the ultimate ship. Nice flow.

[Chicken's GRAVITY]
🙟▼🙝
In your LN break section (from 00:39:412 -) I really loved the fact that you paid attention to pitch for the most part. Probably the only difficulty in this set that remembered that. However there's just a few things, like swapping the columns of:
00:41:079 (41079|0,41245|1) - and
00:43:745 (43745|1,43912|2) - (though this one will result in a bit of reshuffling to fit)
Just so that it stays accurate.

Overall, nicely made. Everyone who worked on this set has talent in creating nice flow in their patterning. There were mainly just consistency issues, plus my quadruple rant about pitch relevancy in break sections.

Good luck with rank~
Virtue-

Unpredictable wrote:

Litharrale wrote:

Para is a meme, do my map instead
boiii you ranked hime hime. how can para be more meme than that xd. anyways this mapset looks pretty nice, let's give it a shot >:]

i wish you did the extended ver. but its aight ; )

1|2|3|4

Virtue's ADVANCED
- 00:28:079 (28079|0,28245|0) - I think how close these notes are is unneeded. How about moving 00:27:912 (27912|1) - this to column 1 and 00:28:079 (28079|0) - this to column 2? o, oki. changed
- 00:29:412 (29412|3,29579|3) - same thing with these. Move 00:29:245 (29245|2) - to column 1 and 00:29:412 (29412|3) - column 3? same here, changed
- 01:12:412 (72412|3) - hmm move this to column 2? I think it would be easier to hit on a column that wasn't just used changed
- 01:30:079 (90079|0) - I thinking moving this to column 2 is a good idea because from 01:29:745 to 01:30:579 you don't have anyhing on column 2 so I think it fills that void. accepted owo

Alright that's all, enjoy.
THANK YOU >W<

HIMEE HIMEEEEEE
Topic Starter
Litharrale

Unpredictable wrote:

Litharrale wrote:

Para is a meme, do my map instead
boiii you ranked hime hime. how can para be more meme than that xd. anyways this mapset looks pretty nice, let's give it a shot >:]

i wish you did the extended ver. but its aight ; )
til there's an extended version X_X



1|2|3|4



EXHAUST
- 00:06:912 (6912|1) - hmm I don't really think this fits here, moving it to column 3 imo is more reasonable done
- 00:23:662 (23662|0) - After replaying the song over and over, I don't think the LN goes up to 00:23:829 and instead just goes up to 00:23:745 For consistency with the other LNs I'll keep it as it is but I think you're right
- 00:24:079 (24079|1,24245|1,24412|1) - I really don't like this stack here. How about https://osu.ppy.sh/ss/8707179 ? done
- 01:04:745 (64745|1,64829|0,64912|1) - hmm I'm not quite sure if I like this patterning here. How about moving 01:04:829 (64829|0) - to column 3 and 01:04:912 (64912|1) - to column 1? done
- 01:10:579 (70579|2) - move to column 2? errrrr.... http://i.imgur.com/xWN9yDC.png I assume you meant col 4? I put it there instead :)


Alright that's all, enjoy.

Thank you para v2.0 :)


Parachor wrote:

Here's my part of the M4M~



[EXHAUST]
🙟▼🙝
- 00:10:412 (10412|2,10412|1) - if this is a double then 00:09:412 (9412|1) - this should be too. done
- From 00:34:079 - to 00:35:412 - this is how you know you're heading for the ranking section.
- From 00:39:412 - to 00:50:079 - to avoid sounding like a broken record, I recommend you read my point about pitch relevancy for breaks like this in my mod for the previous three difficulties. Even though you have an extra layer here, it's far too minimal to justify ignoring pitch. Especially when you've already made some kind of effort to map to pitch in a few spots, but ignores it elsewhere. Made some changes to make sure the LNs are all PR'd
- 00:49:245 (49245|3) - This LN doesn't hide the fact that you cut off the rest of the melody. Have an LN here, 00:49:079 -, cut 00:49:245 (49245|3) - short to 00:49:579 - and resume a new LN from that point. There's plenty of room. ? I don't see what you want me to map here
00:51:079 (51079|1) - This a double, and done
00:51:162 (51162|2) - Add a note here. done
01:06:329 (66329|1,66329|0,66579|2,66579|1) - How come these are doubles? It seems you're mapping the kick to doubles and not the melody everywhere else in this section. This would have you put a double here 01:06:412 - instead, to maintain that layering. The doubles are mapped to the strong melody sounds which I think is worth skipping the white tick to add some variety to the kiai
01:15:079 - Missing LN from melody. Plays and looks a little strange when you're allowing certain notes and then cutting out the other ones. This section isn't dense enough to use the "simplification" justification. there's two sounds there, if it's shorter than 1/1 I dont use an LN here
01:15:245 - ^
01:15:745 - ^
01:17:079 (77079|3) - Could probably delete this note and then just shuffle the ones around it a little. See how that plays. delete the bass hit?
01:44:079 (104079|0,104245|3,104412|1) - I think this should be swapped around. The first two should be one LN, and the long LN should be split into two. The long sound lasts for 1/1?

I guess jumptrils/double-trills and P*Light is still the ultimate ship. Nice flow.


Good luck with rank~
tyty parachor 1.0!
Todestrieb
Short modderino of the exhausto, I only highlight what I think is easy to fix or more or less bother me.

0|1|2|3

EXHAUST
00:09:245 (9245|1,9329|0,9412|2,9412|1) - Move this part a bit? It's the same as 00:10:245 (10245|1,10329|0,10412|1,10412|2) - (suggest: https://osu.ppy.sh/ss/8751367).

00:10:745 (10745|2) - Why did you put a jump here? There isn't a kick sound here, and you didn't put a jump the next white tick line at 00:11:079.

00:23:579 (23579|2,23745|2,23912|2,24079|2,24245|2) - Try to avoid unrequired long anchors like that, I highly recommend to move notes a bit (suggest: https://osu.ppy.sh/ss/8751466. I also tried to keep 3 notes in a row (in blue) to sorta accentuate the kicks).

01:15:162 (75162|2) - Move to 0 and 01:15:245 (75245|0) - move to 2? This part is already pretty right hand heavy.

01:20:745 (80745|1,80745|0,80829|2,80912|3,80912|0,80995|1,81079|2,81079|3,81162|1,81245|2,81245|0,81329|1) - The flow of this part could be improved a lot, and would help the transition into the split jumptrill (suggest https://osu.ppy.sh/ss/8751545 or https://osu.ppy.sh/ss/8751558).

01:30:245 (90245|0,90329|1,90412|2,90412|3,90495|1,90579|0,90662|1,90745|3,90745|2,90829|1,90912|0) - Avoid this kind of pattern, It creates a non-needed anchor at 1 and is heavily left hand biased. It usually happens when you use two times the same jump in a row. So you can change the jumps and the whole pattern (something like https://osu.ppy.sh/ss/8751794), or keep the jumps and modify it a bit to avoid the anchor (http://osu.ppy.sh/ss/8751799).

01:31:662 (91662|2) - Move to 3 and 01:31:745 (91745|3) - move to 2, avoid using the same jump two times in a row, It helps the flow and transistion with the jumptrill.

01:50:745 (110745|1) - Move to 0, It breaks the anchor at 1.

01:52:079 (112079|2) - Same as above, breaks the anchor at 2.

01:53:829 (113829|1,113912|3,113912|2,113995|1,113995|0,114079|3,114079|2,114162|0,114162|1,114245|3,114245|2,114329|0,114329|1,114412|2,114412|3) - I would CTRL+H the whole jumptrill, It flows better to have the entry and the exit of the previous jumptrill on a different column.
Topic Starter
Litharrale

Todestrieb wrote:

Short modderino of the exhausto, I only highlight what I think is easy to fix or more or less bother me.

0|1|2|3

EXHAUST
00:09:245 (9245|1,9329|0,9412|2,9412|1) - Move this part a bit? It's the same as 00:10:245 (10245|1,10329|0,10412|1,10412|2) - (suggest: https://osu.ppy.sh/ss/8751367). done

00:10:745 (10745|2) - Why did you put a jump here? There isn't a kick sound here, and you didn't put a jump the next white tick line at 00:11:079. you're right but fixing this this is really hard. I'm just gonna...leave it....and hope no bn sees

00:23:579 (23579|2,23745|2,23912|2,24079|2,24245|2) - Try to avoid unrequired long anchors like that, I highly recommend to move notes a bit (suggest: https://osu.ppy.sh/ss/8751466. I also tried to keep 3 notes in a row (in blue) to sorta accentuate the kicks). done

01:15:162 (75162|2) - Move to 0 and 01:15:245 (75245|0) - move to 2? This part is already pretty right hand heavy. done

01:20:745 (80745|1,80745|0,80829|2,80912|3,80912|0,80995|1,81079|2,81079|3,81162|1,81245|2,81245|0,81329|1) - The flow of this part could be improved a lot, and would help the transition into the split jumptrill (suggest https://osu.ppy.sh/ss/8751545 or https://osu.ppy.sh/ss/8751558). done, took first suggestion

01:30:245 (90245|0,90329|1,90412|2,90412|3,90495|1,90579|0,90662|1,90745|3,90745|2,90829|1,90912|0) - Avoid this kind of pattern, It creates a non-needed anchor at 1 and is heavily left hand biased. It usually happens when you use two times the same jump in a row. So you can change the jumps and the whole pattern (something like https://osu.ppy.sh/ss/8751794), or keep the jumps and modify it a bit to avoid the anchor (http://osu.ppy.sh/ss/8751799). done, took the second

01:31:662 (91662|2) - Move to 3 and 01:31:745 (91745|3) - move to 2, avoid using the same jump two times in a row, It helps the flow and transistion with the jumptrill. done

01:50:745 (110745|1) - Move to 0, It breaks the anchor at 1. done

01:52:079 (112079|2) - Same as above, breaks the anchor at 2. done

01:53:829 (113829|1,113912|3,113912|2,113995|1,113995|0,114079|3,114079|2,114162|0,114162|1,114245|3,114245|2,114329|0,114329|1,114412|2,114412|3) - I would CTRL+H the whole jumptrill, It flows better to have the entry and the exit of the previous jumptrill on a different column. done
good mod ty tode
_VianK_
hello this M4M from your queue

1|2|3|4

Basic

00:27:245 - i think you're miss it, the sound like in the white tick
00:28:579 - ^
00:29:912 - ^
00:33:412 - why you don't try to make a new LN here? the sound have been changed
00:34:745 - ^
01:55:412 - i think it will be better if make anote again here
Novice

00:07:745 - add note in 4 to add big effect
00:13:745 (13745|2,13912|2) - idk about this, it should be better if you make LN like 00:13:412 (13412|0) -
01:20:912 (80912|1,81245|0,81579|2,81912|1) - please replace it to other column with 01:20:745 (80745|1,81079|0,81412|2,81745|1) - or u can remove it, coz i think the soung has different with 01:22:745 (82745|1,82912|1) - and 00:34:079 (34079|1,34245|1,34412|2,34579|2,34745|0,34912|0) -
01:33:579 (93579|1) - isn't LN?

Advanced

00:04:412 - add a note here
00:04:745 - ^
00:05:079 - ^
00:05:590 - ^
00:06:245 - ^
00:06:581 - ^
00:06:921 - ^
00:07:411 - add a note in 3
00:08:245 - add a note
00:08:412 - add note in 3
00:12:912 - & 00:13:162 - add a big effect with add a note in 4
00:34:079 (34079|0,34162|0,34245|2,34329|2,34412|0,34495|0,34579|3,34662|3,34745|1,34829|1,34912|3,34995|3,35079|0,35162|0,35245|2,35329|2) - it same with Novice diff, why you don't make it different?
from 01:12:745 - to 01:17:412 - it seems same, so i suggest to rearrange this
01:22:245 - & 01:22:495 - add a big effect with add a note in column 1

Exhaust

00:01:912 - add a note again
00:10:745 (10745|2,10745|3) - idk
00:10:745 (10745|3,10745|2) - add a note again the sounds like 00:09:912 (9912|0) -
00:12:412 - https://puu.sh/x0ybg/c2e4f69ada.png
00:13:579 (13579|2) - idk what this
00:25:745 (25745|1,25745|0,25829|2,25912|1,25912|0,25995|3,26079|1,26079|2,26079|0) - , 00:27:079 (27079|1,27079|0,27162|2,27245|1,27245|0,27329|3,27412|2,27412|1,27412|0) - , 00:28:162 (28162|3,28245|2,28329|3,28412|1,28412|0,28495|2,28579|0,28579|1,28662|3,28745|0,28745|1,28745|2) - , 00:29:495 (29495|3,29579|2,29662|3,29745|0,29745|1,29829|2,29912|0,29912|1,29995|3,30079|0,30079|1) - , 00:29:495 (29495|3,29579|2,29662|3,29745|0,29745|1,29829|2,29912|0,29912|1,29995|3,30079|0,30079|1) - make it different
00:30:079 - add one note again here
00:35:412 - add a note again
00:50:329 (50329|2,50329|1,50579|2,50579|3) - & 00:51:412 - idk, maybe you can add one note again here ( 00:51:412 - )
00:52:079 - add a note
01:12:412 (72412|2,72412|3) - delete one
01:26:245 (86245|2,86579|2,86912|2,87245|2) - move this to col. 1 it will more variablle
01:31:662 (91662|2,91745|3,91745|1,91829|0,91912|1,91912|3,91995|2) - wooooo
01:32:745 - https://puu.sh/x0yFv/3df9507888.jpg
01:52:745 - rearrange this part
01:55:079 (115079|0) - isn't LN?

Infinite

00:01:412 - add a note here
00:08:745 - ^
00:10:579 - & 00:10:912 - ^
00:14:079 - ^
00:29:912 (29912|3,29912|2) - replace it to the other column coz i think this picth has different with 00:29:745 (29745|2,29745|3) - & 00:30:079 (30079|3,30079|2,30245|3,30245|2) -
00:35:412 - add a note in 1
00:55:412 - add a note the sound like 00:55:662 -
01:31:412 - add note in 4
01:34:079 - remove one note
01:55:079 (115079|1,115079|0,115079|2) - isn't LN?

GOOD LUCK ;)
Virtue-

Parachor wrote:

Here's my part of the M4M~

Okay P*Light's vocal samples still make me want to knife my ears, but let's give this a go.

[Virtue's ADVANCED]
🙟▼🙝
- How come you mapped the low pitched version of the melody here 00:03:912 (3912|3) - but not here 00:04:412 - or here 00:04:745 - or here 00:05:079 - and etc etc. I suggest removing 00:03:912 (3912|3) - to fix it. 00:03:912 (3912|3) - its the same pitch with the other lul
- 00:07:412 (7412|0,7745|3) - You did it here too, but it makes a bit more sense given that the pitch is higher, you can technically justify it that way. deleted, rip me D:
- 00:08:912 (8912|3,9245|2) - This is the same as the first suggestion. You map that pitch twice here, but then ignore it everywhere else. I'd remove these two for consistency. same reason as above, its still the same pitch with the other
- From 00:32:745 - to 00:34:079 - despite this part being higher in intensity than the previous part, it has a lower density? Probably add some doubles in this section so that you maintain the difficulty curve, and thus the buildup.im trying to make this part as easy as i can, and adding some doubles might make this part harder but it also makes more challanging. i'll try to consider this again, thanks.
- From 00:39:412 - to 00:46:079 - PLEASE make the LN in this section pitch relevant. I cannot stress this enough. If you want more explanation on this, check the mod I did for the lower two difficulties. TL;DR mapping this section to pitch does not affect the playability as it is mapped to a single layer, therefore you have nothing to lose by mapping the LN to pitch, and instead it allows your map to be more in sync with the music, as well as showing that you've put effort into the details. I will be disappointed if you do not take this suggestion. umm... i'll try to see the lower two diffs and yes i did manage to make it same but i re-arrange it a bit.
- 00:56:412 (56412|1,56579|3) - Could make these doubles. This pattern just seems oddly easier compared to the ones before it. for some reason and i dunno why, yes its easier. ummm... i'll try to consider this again owo
- 01:00:079 (60079|0,60162|1,60245|3,60329|2,60412|1,60495|0,60579|2,60662|3) - I feel like you could fit some doubles in here, but it's not a big deal if you don't. same reason as above, i dont want to make it hard, but if its really need to be hard... i'll make it harder :DD

Ridho 2307 wrote:

hello this M4M from your queue

1|2|3|4

Advanced
00:04:412 - add a note here
00:04:745 - ^
00:05:079 - ^
00:05:590 - ^
00:06:245 - ^
00:06:581 - ^
00:06:921 - ^
00:07:411 - add a note in 3
00:08:245 - add a note
00:08:412 - add note in 3
decided to rejected all of them, sorry

00:12:912 - & 00:13:162 - add a big effect with add a note in 4 why?
00:34:079 (34079|0,34162|0,34245|2,34329|2,34412|0,34495|0,34579|3,34662|3,34745|1,34829|1,34912|3,34995|3,35079|0,35162|0,35245|2,35329|2) - it same with Novice diff, why you don't make it different? is it the same?!?!?!? o boi, i need to nuke the creator =w=
from 01:12:745 - to 01:17:412 - it seems same, so i suggest to rearrange this nope
01:22:245 - & 01:22:495 - add a big effect with add a note in column 1 nope

Good luck with rank~
THANKS GUYS FOR THE MODS >w<

LALALALALALALALALALALALALALA
Xinnoh

Parachor wrote:

Here's my part of the M4M~

Okay P*Light's vocal samples still make me want to knife my ears, but let's give this a go.


[Sinnoh's NOVICE]
🙟▼🙝
- 00:05:912 - Needs a note somewhere here. The LN doesn't quite substitute for the sound, so instead it feels like it's missing. k
- 00:11:412 - to 00:13:412 - You're fairly inconsistent with mapping the kicks in this part. I suggest at least turning 00:11:745 (11745|3,12079|0) - into doubles, and maybe even the note between them if you feel like it. did some flipperoni pepperoni kinda stuff to make work
- 00:43:079 (43079|2,43245|1,43412|3,43745|0,43912|2,45662|1,45912|2) - Perhaps see my section in Feerum's diff where I talk about why you should use pitch relevancy here. I don't see any reason why it's avoided half the time, and used the other half (did you perhaps use the column placement from Feerum's diff? It seems similar). If for whatever reason you're unsure how to map this section to pitch, just message me and I'll sort it out for you ^^ i didn't reference that diff during this section, not surprised if similar bc not much to keep PR + lane variety and flow
- Feels a little inconsistent to do 1/4 here 00:47:245 (47245|3,47329|2,47412|1) - but not here 00:48:412 (48412|0,48579|3) - . fixed consistencies below
- Also, your LN substitution here 00:49:745 (49745|1,49912|0) - is off, because there's actually no note at 00:49:745 - You'll have to map it to the tick 1/4 afterwards, or 1/4 before it. Or simply just replace both LN with a single Ln that goes from 00:49:829 - to 00:50:079 -
- Again, you do 1/4 here 00:51:245 (51245|2,51329|1,51412|0) - but not here 00:52:579 (52579|2) -. I suggest going through this whole section and making sure that you're either consistent doing 1/4, or LN, and not randomly switching between both.
- To stay consistent with your 1/4 usage, you should add notes at 01:02:162 - and 01:07:495 -n o pls i'm just copying feerum's pattern for this section but denser so don't think should so fine as is
- 01:17:912 (77912|2) - I think this should be a double. Though you'll have to mess around with the column placement a bit. used a jack
- 01:30:079 (90079|2) - Perhaps make a double? yee
- 01:31:745 (91745|0,91745|1,92079|0,92079|1) - Could be nice to make these have slightly different columns. pls can't, fine as is
- 01:43:579 (103579|0,103829|3) - These could use emphasis, maybe with a double. 3/4 is enough emphasis
- 01:48:079 (108079|0,108079|3) - Turn this into a single note. You've avoided mapping this beat to a double everywhere else in this section. fack
- 01:49:412 (109412|0,109412|3) - ^ nah this one's fine for synths
- From 01:50:079 - to 01:52:745 - you could probably make this a tiiiiny bit denser. The lack of double notes anywhere is a little anticlimactic for what is essentially the finishing pattern. too many beats to map for NM, if I map claps it would just be endless 1/2 and that's too messy/overmapping. Mapping synth is clearer for what music is following

Solid map, just some inconsistency issues.

Good luck with rank~

Ridho 2307 wrote:

Novice

00:07:745 - add note in 4 to add big effect mapping more sounds = less emphasis on important sounds
00:13:745 (13745|2,13912|2) - idk about this, it should be better if you make LN like 00:13:412 (13412|0) - jacks are used a lot for NM, so need to introduce where I can. Using LN would make it same as previous sound, which doesn't match music.
01:20:912 (80912|1,81245|0,81579|2,81912|1) - please replace it to other column with 01:20:745 (80745|1,81079|0,81412|2,81745|1) - or u can remove it, coz i think the soung has different with 01:22:745 (82745|1,82912|1) - and 00:34:079 (34079|1,34245|1,34412|2,34579|2,34745|0,34912|0) - ???
01:33:579 (93579|1) - isn't LN? the choppy chords stopped, so LNs stop
omg no change
why can't irre rank my map ffs
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192,192,53245,128,0,53412:0:0:0:0:
448,192,53412,1,2,0:0:0:0:
320,192,53662,1,2,0:0:0:0:
192,192,53912,1,2,0:0:0:0:
448,192,54079,1,2,0:0:0:0:
64,192,54329,1,2,0:0:0:0:
448,192,54579,1,2,0:0:0:0:
64,192,54829,1,2,0:0:0:0:
320,192,55079,128,2,55412:0:0:0:0:
192,192,55079,128,0,55412:0:0:0:0:
448,192,55412,1,2,0:0:0:0:
64,192,55412,1,0,0:0:0:0:
320,192,55662,1,2,0:0:0:0:
64,192,55912,1,2,0:0:0:0:
192,192,56162,1,2,0:0:0:0:
448,192,56412,128,2,56745:0:0:0:0:
64,192,56412,128,2,56745:0:0:0:0:
192,192,56745,1,2,0:0:0:0:
320,192,56745,1,0,0:0:0:0:
448,192,56995,1,0,0:0:0:0:
320,192,57245,1,0,0:0:0:0:
64,192,57412,1,2,0:0:0:0:
448,192,57412,1,0,0:0:0:0:
192,192,57662,1,0,0:0:0:0:
448,192,57912,1,0,0:0:0:0:
64,192,58079,1,2,0:0:0:0:
320,192,58079,1,0,0:0:0:0:
192,192,58412,1,2,0:0:0:0:
448,192,58412,1,0,0:0:0:0:
64,192,58745,1,2,0:0:0:0:
448,192,58745,1,0,0:0:0:0:
192,192,59079,1,2,0:0:0:0:
64,192,59079,1,0,0:0:0:0:
320,192,59412,1,2,0:0:0:0:
448,192,59412,1,0,0:0:0:0:
192,192,59579,1,2,0:0:0:0:
64,192,59745,1,2,0:0:0:0:
320,192,59745,1,0,0:0:0:0:
448,192,59912,1,2,0:0:0:0:
192,192,60079,1,2,0:0:0:0:
64,192,60079,128,0,60745:0:0:0:0:
320,192,60245,1,2,0:0:0:0:
448,192,60412,128,2,60745:0:0:0:0:
320,192,60745,128,2,61745:0:0:0:0:
192,192,60745,128,0,61745:0:0:0:0:
448,192,61745,1,0,0:0:0:0:
64,192,61745,1,0,0:0:0:0:
320,192,62079,1,6,0:0:0:0:
448,192,62079,1,0,0:0:0:0:
64,192,62245,1,0,0:0:0:0:
192,192,62412,1,10,0:0:0:0:
448,192,62579,1,0,0:0:0:0:
64,192,62745,1,2,0:0:0:0:
192,192,62829,1,0,0:0:0:0:
320,192,62912,1,0,0:0:0:0:
64,192,63079,1,10,0:0:0:0:
448,192,63245,1,0,0:0:0:0:
192,192,63412,1,2,0:0:0:0:
320,192,63495,1,0,0:0:0:0:
448,192,63579,1,0,0:0:0:0:
64,192,63745,1,10,0:0:0:0:
192,192,63912,1,0,0:0:0:0:
448,192,64079,1,2,0:0:0:0:
320,192,64162,1,0,0:0:0:0:
192,192,64245,1,0,0:0:0:0:
320,192,64412,1,10,0:0:0:0:
64,192,64579,1,0,0:0:0:0:
320,192,64745,1,2,0:0:0:0:
448,192,64829,1,0,0:0:0:0:
192,192,64912,1,0,0:0:0:0:
448,192,65079,1,10,0:0:0:0:
64,192,65245,1,0,0:0:0:0:
320,192,65412,1,2,0:0:0:0:
192,192,65495,1,0,0:0:0:0:
64,192,65579,1,0,0:0:0:0:
320,192,65745,1,10,0:0:0:0:
192,192,65912,1,0,0:0:0:0:
448,192,66079,128,2,66329:0:0:0:0:
64,192,66329,128,0,66579:0:0:0:0:
320,192,66579,1,0,0:0:0:0:
192,192,66745,1,2,0:0:0:0:
320,192,66829,1,0,0:0:0:0:
448,192,66912,1,0,0:0:0:0:
64,192,67079,1,10,0:0:0:0:
448,192,67245,1,2,0:0:0:0:
192,192,67412,1,2,0:0:0:0:
320,192,67412,1,0,0:0:0:0:
64,192,67579,1,0,0:0:0:0:
320,192,67745,1,10,0:0:0:0:
192,192,67912,1,0,0:0:0:0:
448,192,68079,1,2,0:0:0:0:
320,192,68162,1,0,0:0:0:0:
192,192,68245,1,0,0:0:0:0:
448,192,68412,1,10,0:0:0:0:
64,192,68579,1,0,0:0:0:0:
320,192,68745,1,0,0:0:0:0:
192,192,68829,1,0,0:0:0:0:
448,192,68912,1,0,0:0:0:0:
64,192,69079,1,10,0:0:0:0:
320,192,69245,1,0,0:0:0:0:
192,192,69412,1,2,0:0:0:0:
320,192,69495,1,0,0:0:0:0:
448,192,69579,1,0,0:0:0:0:
64,192,69745,1,10,0:0:0:0:
192,192,69912,1,0,0:0:0:0:
448,192,70079,1,2,0:0:0:0:
320,192,70162,1,0,0:0:0:0:
192,192,70245,1,0,0:0:0:0:
448,192,70412,1,10,0:0:0:0:
64,192,70579,1,0,0:0:0:0:
320,192,70745,1,2,0:0:0:0:
192,192,70829,1,0,0:0:0:0:
64,192,70912,1,0,0:0:0:0:
448,192,71079,1,10,0:0:0:0:
192,192,71245,1,0,0:0:0:0:
320,192,71412,1,2,0:0:0:0:
448,192,71412,128,0,71662:0:0:0:0:
192,192,71662,1,2,0:0:0:0:
64,192,71662,128,0,71912:0:0:0:0:
320,192,71912,1,2,0:0:0:0:
448,192,71912,1,0,0:0:0:0:
192,192,72079,1,2,0:0:0:0:
192,192,72245,1,2,0:0:0:0:
448,192,72412,1,10,0:0:0:0:
64,192,72412,1,0,0:0:0:0:
448,192,72745,1,0,0:0:0:0:
192,192,72912,1,0,0:0:0:0:
64,192,73079,1,10,0:0:0:0:
320,192,73079,1,0,0:0:0:0:
448,192,73245,1,0,0:0:0:0:
192,192,73412,1,2,0:0:0:0:
320,192,73579,1,0,0:0:0:0:
64,192,73745,1,10,0:0:0:0:
448,192,73745,1,0,0:0:0:0:
320,192,73912,1,0,0:0:0:0:
64,192,74079,1,2,0:0:0:0:
192,192,74245,1,0,0:0:0:0:
320,192,74412,1,10,0:0:0:0:
448,192,74412,1,0,0:0:0:0:
192,192,74579,1,0,0:0:0:0:
320,192,74745,1,2,0:0:0:0:
448,192,74912,1,0,0:0:0:0:
192,192,75079,1,10,0:0:0:0:
320,192,75079,1,0,0:0:0:0:
64,192,75245,1,0,0:0:0:0:
448,192,75412,1,2,0:0:0:0:
320,192,75579,1,0,0:0:0:0:
64,192,75745,1,10,0:0:0:0:
192,192,75745,1,0,0:0:0:0:
320,192,75912,1,0,0:0:0:0:
448,192,76079,1,2,0:0:0:0:
192,192,76245,1,0,0:0:0:0:
64,192,76412,1,10,0:0:0:0:
320,192,76412,1,0,0:0:0:0:
192,192,76579,1,0,0:0:0:0:
448,192,76745,1,0,0:0:0:0:
320,192,76912,1,0,0:0:0:0:
448,192,77079,1,10,0:0:0:0:
64,192,77079,1,0,0:0:0:0:
192,192,77245,1,0,0:0:0:0:
448,192,77412,1,2,0:0:0:0:
320,192,77579,1,0,0:0:0:0:
64,192,77745,1,10,0:0:0:0:
192,192,77745,1,0,0:0:0:0:
192,192,77912,1,2,0:0:0:0:
64,192,78079,1,2,0:0:0:0:
448,192,78079,128,0,79412:0:0:0:0:
192,192,78245,1,8,0:0:0:0:
320,192,78412,1,10,0:0:0:0:
192,192,78579,1,8,0:0:0:0:
64,192,78745,1,10,0:0:0:0:
192,192,78912,1,8,0:0:0:0:
320,192,79079,1,10,0:0:0:0:
192,192,79245,1,8,0:0:0:0:
320,192,79412,1,0,0:0:0:0:
64,192,79412,128,10,80745:0:0:0:0:
448,192,79579,1,8,0:0:0:0:
320,192,79745,1,10,0:0:0:0:
192,192,79912,1,8,0:0:0:0:
448,192,80079,1,10,0:0:0:0:
320,192,80245,1,8,0:0:0:0:
192,192,80412,1,10,0:0:0:0:
320,192,80579,1,8,0:0:0:0:
192,192,80745,1,10,0:0:0:0:
448,192,80745,128,0,82079:0:0:0:0:
192,192,80912,1,8,0:0:0:0:
64,192,81079,1,10,0:0:0:0:
64,192,81245,1,8,0:0:0:0:
320,192,81412,1,10,0:0:0:0:
320,192,81579,1,8,0:0:0:0:
192,192,81745,1,10,0:0:0:0:
192,192,81912,1,8,0:0:0:0:
64,192,82079,128,10,82329:0:0:0:0:
320,192,82329,128,2,82579:0:0:0:0:
64,192,82579,1,2,0:0:0:0:
192,192,82745,1,2,0:0:0:0:
192,192,82912,1,2,0:0:0:0:
448,192,83079,128,0,83412:0:0:0:0:
64,192,83079,128,0,83412:0:0:0:0:
192,192,83412,1,6,0:0:0:0:
320,192,83412,1,0,0:0:0:0:
320,192,83579,1,2,0:0:0:0:
320,192,83912,1,2,0:0:0:0:
192,192,84245,1,2,0:0:0:0:
192,192,84579,1,2,0:0:0:0:
448,192,84912,128,2,85079:0:0:0:0:
448,192,85245,1,2,0:0:0:0:
320,192,85579,1,2,0:0:0:0:
320,192,85912,1,2,0:0:0:0:
192,192,86079,128,0,86245:0:0:0:0:
64,192,86245,1,2,0:0:0:0:
64,192,86579,1,2,0:0:0:0:
192,192,86912,1,2,0:0:0:0:
192,192,87245,1,2,0:0:0:0:
320,192,87579,1,2,0:0:0:0:
320,192,87912,1,2,0:0:0:0:
448,192,88245,1,2,0:0:0:0:
448,192,88579,1,2,0:0:0:0:
64,192,88745,1,10,0:0:0:0:
320,192,88745,1,0,0:0:0:0:
192,192,88912,1,8,0:0:0:0:
448,192,89079,1,10,0:0:0:0:
320,192,89245,1,8,0:0:0:0:
64,192,89412,1,10,0:0:0:0:
192,192,89579,1,8,0:0:0:0:
448,192,89745,1,10,0:0:0:0:
64,192,89912,1,0,0:0:0:0:
320,192,90079,1,10,0:0:0:0:
448,192,90079,1,0,0:0:0:0:
192,192,90245,1,8,0:0:0:0:
320,192,90412,1,10,0:0:0:0:
448,192,90579,1,8,0:0:0:0:
64,192,90745,1,10,0:0:0:0:
320,192,90912,1,8,0:0:0:0:
192,192,91079,1,0,0:0:0:0:
192,192,91245,1,0,0:0:0:0:
448,192,91412,1,10,0:0:0:0:
64,192,91412,1,0,0:0:0:0:
320,192,91579,1,10,0:0:0:0:
192,192,91745,1,10,0:0:0:0:
64,192,91745,1,0,0:0:0:0:
448,192,91912,1,10,0:0:0:0:
64,192,92079,128,10,92745:0:0:0:0:
192,192,92079,1,0,0:0:0:0:
320,192,92245,1,10,0:0:0:0:
448,192,92412,1,10,0:0:0:0:
320,192,92579,1,10,0:0:0:0:
192,192,92745,1,8,0:0:0:0:
448,192,92745,128,0,93079:0:0:0:0:
320,192,93079,128,8,93412:0:0:0:0:
64,192,93412,128,8,93745:0:0:0:0:
192,192,93579,1,0,0:0:0:0:
320,192,93745,1,14,0:0:0:0:
448,192,93745,1,0,0:0:0:0:
64,192,94079,1,2,0:0:0:0:
320,192,94079,1,0,0:0:0:0:
448,192,94412,1,10,0:0:0:0:
192,192,94412,1,0,0:0:0:0:
320,192,94745,1,2,0:0:0:0:
192,192,94912,1,0,0:0:0:0:
64,192,95079,1,10,0:0:0:0:
448,192,95079,1,0,0:0:0:0:
320,192,95245,1,0,0:0:0:0:
448,192,95579,1,0,0:0:0:0:
64,192,95745,1,10,0:0:0:0:
320,192,95745,1,0,0:0:0:0:
192,192,95912,1,0,0:0:0:0:
448,192,96079,1,2,0:0:0:0:
64,192,96412,1,10,0:0:0:0:
192,192,96412,1,0,0:0:0:0:
320,192,96579,1,0,0:0:0:0:
448,192,96745,1,2,0:0:0:0:
64,192,97079,1,10,0:0:0:0:
320,192,97079,1,0,0:0:0:0:
448,192,97412,1,2,0:0:0:0:
192,192,97745,1,10,0:0:0:0:
320,192,97745,1,0,0:0:0:0:
64,192,97912,1,0,0:0:0:0:
448,192,98245,1,0,0:0:0:0:
64,192,98412,1,10,0:0:0:0:
192,192,98412,1,0,0:0:0:0:
320,192,98579,1,0,0:0:0:0:
448,192,98745,1,2,0:0:0:0:
64,192,99079,1,10,0:0:0:0:
448,192,99079,1,0,0:0:0:0:
320,192,99412,1,2,0:0:0:0:
192,192,99412,1,0,0:0:0:0:
448,192,99745,1,10,0:0:0:0:
192,192,99745,1,0,0:0:0:0:
320,192,100079,1,2,0:0:0:0:
192,192,100245,1,0,0:0:0:0:
64,192,100412,1,10,0:0:0:0:
320,192,100412,1,0,0:0:0:0:
448,192,100579,1,0,0:0:0:0:
64,192,100912,1,0,0:0:0:0:
192,192,101079,1,10,0:0:0:0:
448,192,101079,1,0,0:0:0:0:
320,192,101245,1,0,0:0:0:0:
64,192,101412,1,2,0:0:0:0:
320,192,101745,1,10,0:0:0:0:
448,192,101745,1,0,0:0:0:0:
192,192,101912,1,0,0:0:0:0:
64,192,102079,1,2,0:0:0:0:
448,192,102079,1,0,0:0:0:0:
320,192,102412,1,10,0:0:0:0:
192,192,102412,1,0,0:0:0:0:
64,192,102745,1,2,0:0:0:0:
320,192,102912,1,0,0:0:0:0:
192,192,103079,1,10,0:0:0:0:
448,192,103079,1,0,0:0:0:0:
320,192,103245,128,2,103579:0:0:0:0:
64,192,103579,128,2,103829:0:0:0:0:
448,192,103829,128,2,104079:0:0:0:0:
192,192,104079,1,0,0:0:0:0:
320,192,104245,1,0,0:0:0:0:
448,192,104412,1,0,0:0:0:0:
64,192,104412,128,0,104745:0:0:0:0:
320,192,104745,1,6,0:0:0:0:
448,192,104745,1,0,0:0:0:0:
192,192,105079,1,10,0:0:0:0:
64,192,105079,1,0,0:0:0:0:
448,192,105412,1,2,0:0:0:0:
320,192,105579,1,0,0:0:0:0:
448,192,105745,1,10,0:0:0:0:
64,192,105745,1,0,0:0:0:0:
192,192,105912,1,0,0:0:0:0:
320,192,106245,1,0,0:0:0:0:
192,192,106412,1,10,0:0:0:0:
64,192,106412,1,0,0:0:0:0:
448,192,106579,1,0,0:0:0:0:
192,192,106745,1,0,0:0:0:0:
320,192,107079,1,10,0:0:0:0:
448,192,107079,1,0,0:0:0:0:
192,192,107245,1,0,0:0:0:0:
64,192,107412,1,2,0:0:0:0:
192,192,107745,1,10,0:0:0:0:
448,192,107745,1,0,0:0:0:0:
448,192,108079,1,0,0:0:0:0:
320,192,108245,1,0,0:0:0:0:
192,192,108412,1,10,0:0:0:0:
64,192,108412,1,0,0:0:0:0:
448,192,108579,1,2,0:0:0:0:
192,192,108912,1,2,0:0:0:0:
320,192,109245,1,2,0:0:0:0:
64,192,109412,1,2,0:0:0:0:
448,192,109412,1,0,0:0:0:0:
192,192,109579,1,0,0:0:0:0:
320,192,109745,128,2,110079:0:0:0:0:
448,192,109745,1,0,0:0:0:0:
64,192,110079,128,6,111412:0:0:0:0:
192,192,110079,1,0,0:0:0:0:
448,192,110412,1,10,0:0:0:0:
192,192,110745,1,2,0:0:0:0:
320,192,110912,1,2,0:0:0:0:
192,192,111245,1,2,0:0:0:0:
448,192,111412,128,2,112745:0:0:0:0:
320,192,111412,1,0,0:0:0:0:
192,192,111579,1,2,0:0:0:0:
64,192,111912,1,2,0:0:0:0:
192,192,112079,1,2,0:0:0:0:
320,192,112412,1,10,0:0:0:0:
64,192,112579,1,2,0:0:0:0:
320,192,112745,128,0,112912:0:0:0:0:
64,192,112912,1,2,0:0:0:0:
448,192,113079,1,10,0:0:0:0:
320,192,113245,1,2,0:0:0:0:
64,192,113412,128,2,113579:0:0:0:0:
320,192,113579,1,2,0:0:0:0:
448,192,113745,128,10,113912:0:0:0:0:
192,192,113912,1,2,0:0:0:0:
320,192,114079,128,2,114245:0:0:0:0:
448,192,114245,1,2,0:0:0:0:
192,192,114412,1,2,0:0:0:0:
64,192,114412,1,0,0:0:0:0:
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tatatat
The storyboard is very intensive, maybe suggest turning it off to the player in the map thread if it lags?
Note I use columns 0|1|2|3
Novice:
00:54:079 (54079|3,54329|0,54579|3,54829|0) - move this around for pitch relevancy? move the first note to column 2. move the third note to column 1 or 2, since its the same sound as the first note as far as I can tell, but you may not want to reuse the column for the pattern, and finally move the fourth note to column 3
Exhaust:
00:39:412 - Use a 0.5x SV here? Most things are snapped to 1/2 and there is a change in mood. if you do decide to use an SV, revert the SV back at 00:46:079 -
00:58:329 (58329|2,58412|0,58412|1,58662|2,58745|1,58745|0) - flip these across the y axis for hand balancing reasons and variety. Just make sure you remember to keep the hitsounded note oriented correctly. c: Example: https://osu.ppy.sh/ss/8788434
00:02:745 - add SVs between here and 00:03:412 - ? Example SVs: https://imgur-archive.ppy.sh/l73vwF2.png
Blocko
Howdy!

M4M from Lith's queue.

Using columns 1|2|3|4.

--------------------
[Feru's BASIC]
I'm very tempted to make you add jumps in your diff but I realized this difficulty not having jumps at all might be intentional.

00:00:912 (912|3,1079|1) - Maybe you could switch these notes' positions so they reflect the music switching sides.

00:32:745 (32745|3,34079|1) - You could turn this into a 1/1 LN stream so it captures the frantic nature in this section.

00:59:412 (59412|1) - Turn this into a 1/1 stream. That way the patterns feel like they build up just like the music.
01:18:079 (78079|2,79412|1) - Same suggestion as above.

01:20:745 (80745|0,81079|3,81245|1,81579|2) - I don't get what you're trying to do here. To me, it looks like you're following the synth, but it's not really doing a good enough job of doing so.
I'd suggest following the vocal sounds more clearly so it's clear for the beginner players what you're trying to follow. Something like this pattern should suffice.

01:32:079 (92079|2) - Make this a 1/2 stream. It feels very underwhelming to use a LN in place of two beats that have a lot of kicks in them, especially while it's building up.

01:50:079 (110079|0,111412|2,112745|1) - It feels pretty weak to use long LNs in place of a lot of sounds here. You could still follow the synth here just like you did before, or shake it up by using 1/1 or 1/2 streams for kicks, just so this portion of the map builds up to a strong finish.

[Sinnoh's NOVICE]
00:02:245 (2245|2,2495|3) - These notes feel like they drown out the impact of the chords in the intro, so I suggest removing them to amplify the impact with the chords.

01:15:079 (75079|2) - Move this down to 01:14:912 - and add a note on 01:15:245 - if you want to follow the vocal a bit more.
01:17:745 (77745|1) - Move down to 01:17:579 - and add a note on 01:17:912 - , same reason as above.

01:22:329 (82329|2,82579|0,82745|1,82912|1) - Move these notes to the right side by one column to alleviate some left-hand bias.

01:48:912 (108912|1) - Could add a note here to accentuate that kick + synth.

[Virtue's ADVANCED]
00:04:245 (4245|0,4579|2) - Switch these notes around for pitch relevance.
00:05:412 (5412|2,5745|0,5912|1,6079|3) - Ctrl + H then 00:06:412 (6412|0) - move to 2, same reason as above.

00:11:079 (11079|0,11245|1,11329|0) - Switch these notes around by their columns so the pattern is not as awkward to read and play through.

00:24:329 (24329|1,24412|2,24412|3,24579|1) - Could rearrange this to something like this pattern so it's easier to read through.

00:34:079 - to 00:35:412 - I would REALLY recommend avoiding a mini-jack section in this part and turning it into a stream instead. At a BPM such as 180, it takes a lot of control to be able to play this pattern correctly, and players that are around this level of difficulty will not be ready for a mini-jack stream.
If you still want to keep things interesting, you can turn this pattern into trills so it at least captures the stuttering effect in the song.

00:40:745 - Add a note on column 2 for impact.

00:53:245 (53245|0,53287|1,53329|2,53370|3) - Turn these notes into 1/6th notes so they accurately follow the kicks.
00:55:079 (55079|0,55120|1,55162|3,55204|2) - Same suggestion as above to be correct with the snaps.

00:59:245 (59245|2) - Move this to 4 so the 4th column has a stack for this section (also for some sort of symmetry).

01:17:995 (77995|2) - Move this note down to 01:17:495 - to follow the synth more accurately.

01:32:745 - to 01:33:745 - Same suggestion about the mini-jacks with 00:34:079 - . Turning them into trills would be much more suitable and appropriate for this level of difficulty.

01:40:745 (100745|1) - Move to 3 and 01:40:912 (100912|2,101079|0,101079|3,101245|1,101412|2,101412|3,101579|0) - Ctrl + H for pitch relevance.

01:52:745 - to 01:54:412 - The ending is a really big spike in difficulty due to the density with 1/8th and 1/6th notes, and the amount of control it takes for this portion to be pulled off correctly.
I would highly recommend turning this into a light jumpstream section instead to lessen the difficulty spike in the end. As an example, you can use this pattern so this section is a lot more comfortable to play through and to reduce the difficulty spike in the ending.

[EXHAUST]
00:12:412 (12412|2,12495|3) - You could probably turn these into jumps so it's a short jumptrill. You'd need to rearrange the patterns a bit if you apply this suggestion, though.

00:22:079 - to 00:23:412 - This part has some left-hand bias going on with streams on the left and jumps on the right. Rearrange the patterns (to something like this to reduce the bias.

00:29:995 (29995|3,30079|1,30162|3,30245|2,30329|1,30412|2) - Rearrange to 3,4,2,3,4,2 so the transition to the next pattern flows much better.

00:46:079 - Could add another note here for crash impact.
00:47:412 - Same as above.
00:48:745 - Same as above.

00:49:245 (49245|1) - Split this LN into two so they follow the synth's pitch. You'd have to rearrange the patterns, though.

00:51:079 (51079|1,51079|2,51162|0,51245|1,51329|3,51412|2,51412|1) - Rearrange this to something like a < pattern.

01:06:662 - Could add a note here for the synth but would require rearranging notes after it.
01:17:329 - Same as above but to a lesser extent.

01:07:412 - Add a note here for that crash. Also to create differences in density between ADVANCED.
01:08:745 - Same as above.
01:10:079 - Same as above.
01:10:745 - Same as above.
01:11:412 - Same as above.

01:18:079 - 01:19:412 - 01:20:745 - Could add notes here for crash impact but would require some rearrangements.

01:28:745 - Maaaaybe add a note here for the crash.

01:32:495 (92495|3,92495|2) - Turn these into 1/6th notes for snaps and add a note on 01:32:662 - for the kick.

01:34:079 - to 01:43:245 - Feels like the stacked notes (e.g. 01:35:245 (95245|1,95412|1) - ) happen at random.
If you want to highlight the synth more clearly, you could rearrange the pattern so the stacks happen when the synth is at its loudest and is changing pitch.

01:54:162 (114162|2,114162|3) - Turn these into 1/6th notes for the snaps.

[Chicken's INFINITE]
00:01:662 (1662|3) - Kinda wondering why this isn't a jump. If you'd like, you can turn this into a short jumptrill by moving 00:01:579 (1579|2) - to 2 and adding a note on 3 at 00:01:662 - .

00:09:579 (9579|1) - Add a note here for the kick.
00:10:579 (10579|1,10912|2,11245|3) - Same as above for these three.

00:48:745 - to 00:50:079 - Could rearrange this pattern to something like this pattern so it's more comfortable to play through.
--------------------

I haven't modded a SDVX mapset in awhile.

Well, good luck!
Xinnoh

Blocko wrote:

Howdy!

M4M from Lith's queue.

Using columns 1|2|3|4.

[Sinnoh's NOVICE]
00:02:245 (2245|2,2495|3) - These notes feel like they drown out the impact of the chords in the intro, so I suggest removing them to amplify the impact with the chords. hell yea

01:15:079 (75079|2) - Move this down to 01:14:912 - and add a note on 01:15:245 - if you want to follow the vocal a bit more. Really don't want to follow vocal
01:17:745 (77745|1) - Move down to 01:17:579 - and add a note on 01:17:912 - , same reason as above.

01:22:329 (82329|2,82579|0,82745|1,82912|1) - Move these notes to the right side by one column to alleviate some left-hand bias.ok

01:48:912 (108912|1) - Could add a note here to accentuate that kick + synth. naicu

tatatat wrote:

Note I use columns 0|1|2|3 !!!!!!!!!!!!!!!!!
Novice:
00:54:079 (54079|3,54329|0,54579|3,54829|0) - move this around for pitch relevancy? move the first note to column 2. move the third note to column 1 or 2, since its the same sound as the first note as far as I can tell, but you may not want to reuse the column for the pattern, and finally move the fourth note to column 3 00:54:329 (54329|1) - just moved that right 1 to make different
:b:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 60745
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
EpilepsyWarning: 1
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.9

[Metadata]
Title:Double Universe
TitleUnicode:Double Universe
Artist:Hommarju vs P*Light
ArtistUnicode:Hommarju vs P*Light
Creator:Litharrale
Version:Sinnoh's NOVICE
Source:SOUND VOLTEX II -infinite infection-
Tags:Virtue, Feerum, Sinnoh, Fresh_Chicken SDVX
BeatmapID:1354430
BeatmapSetID:638480

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

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//Background and Video events
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448,192,31412,1,2,0:0:0:0:
320,192,31412,128,0,31745:0:0:0:0:
64,192,31745,128,10,32079:0:0:0:0:
448,192,32079,1,2,0:0:0:0:
192,192,32079,128,0,32412:0:0:0:0:
320,192,32412,128,10,32745:0:0:0:0:
64,192,32745,128,2,32912:0:0:0:0:
448,192,32745,1,0,0:0:0:0:
192,192,32912,128,2,33079:0:0:0:0:
320,192,33079,128,10,33245:0:0:0:0:
448,192,33245,128,2,33412:0:0:0:0:
192,192,33412,128,2,33579:0:0:0:0:
64,192,33579,128,2,33745:0:0:0:0:
320,192,33745,128,10,33912:0:0:0:0:
448,192,33912,128,2,34079:0:0:0:0:
192,192,34079,1,2,0:0:0:0:
192,192,34245,1,2,0:0:0:0:
320,192,34412,1,2,0:0:0:0:
320,192,34579,1,2,0:0:0:0:
64,192,34745,1,2,0:0:0:0:
64,192,34912,1,2,0:0:0:0:
448,192,35079,1,0,0:0:0:0:
448,192,35245,1,2,0:0:0:0:
192,192,35412,1,6,0:0:0:0:
320,192,35412,1,0,0:0:0:0:
64,192,36745,128,0,39412:0:0:0:0:
448,192,37745,128,0,39412:0:0:0:0:
192,192,39412,128,0,40079:0:0:0:0:
320,192,40079,128,0,40745:0:0:0:0:
64,192,40745,1,6,0:0:0:0:
448,192,40745,128,0,41079:0:0:0:0:
192,192,41079,128,0,41245:0:0:0:0:
64,192,41245,128,0,43079:0:0:0:0:
320,192,43079,128,0,43245:0:0:0:0:
192,192,43245,128,0,43412:0:0:0:0:
448,192,43412,128,0,43745:0:0:0:0:
64,192,43745,128,0,43912:0:0:0:0:
320,192,43912,128,0,45245:0:0:0:0:
64,192,45245,128,0,45412:0:0:0:0:
448,192,45412,128,0,45662:0:0:0:0:
192,192,45662,128,0,45912:0:0:0:0:
320,192,45912,128,0,46079:0:0:0:0:
448,192,46079,1,2,0:0:0:0:
64,192,46079,1,4,0:0:0:0:
192,192,46329,1,0,0:0:0:0:
448,192,46579,1,0,0:0:0:0:
320,192,46829,1,0,0:0:0:0:
64,192,47079,1,0,0:0:0:0:
448,192,47245,1,0,0:0:0:0:
320,192,47329,1,0,0:0:0:0:
64,192,47412,1,2,0:0:0:0:
192,192,47412,1,4,0:0:0:0:
448,192,47662,1,0,0:0:0:0:
192,192,47912,1,0,0:0:0:0:
320,192,48245,1,0,0:0:0:0:
64,192,48412,128,0,48579:0:0:0:0:
448,192,48579,128,0,48745:0:0:0:0:
192,192,48745,1,2,0:0:0:0:
320,192,48745,1,4,0:0:0:0:
64,192,48995,1,0,0:0:0:0:
192,192,49245,1,0,0:0:0:0:
320,192,49412,1,2,0:0:0:0:
448,192,49412,1,0,0:0:0:0:
192,192,49745,1,0,0:0:0:0:
64,192,49912,1,0,0:0:0:0:
192,192,49995,1,0,0:0:0:0:
320,192,50079,1,2,0:0:0:0:
448,192,50079,1,0,0:0:0:0:
192,192,50329,1,0,0:0:0:0:
448,192,50579,1,0,0:0:0:0:
320,192,50829,1,0,0:0:0:0:
192,192,51079,128,0,51245:0:0:0:0:
320,192,51245,128,0,51412:0:0:0:0:
448,192,51412,1,2,0:0:0:0:
64,192,51412,1,4,0:0:0:0:
320,192,51662,1,0,0:0:0:0:
192,192,51912,1,0,0:0:0:0:
448,192,52162,1,0,0:0:0:0:
64,192,52412,1,0,0:0:0:0:
320,192,52579,1,0,0:0:0:0:
448,192,52662,1,0,0:0:0:0:
64,192,52745,1,2,0:0:0:0:
192,192,52745,1,0,0:0:0:0:
320,192,52995,1,0,0:0:0:0:
64,192,53245,128,2,53412:0:0:0:0:
192,192,53245,128,0,53412:0:0:0:0:
448,192,53412,1,2,0:0:0:0:
320,192,53662,1,2,0:0:0:0:
192,192,53912,1,2,0:0:0:0:
448,192,54079,1,2,0:0:0:0:
192,192,54329,1,2,0:0:0:0:
448,192,54579,1,2,0:0:0:0:
64,192,54829,1,2,0:0:0:0:
320,192,55079,128,2,55412:0:0:0:0:
192,192,55079,128,0,55412:0:0:0:0:
448,192,55412,1,2,0:0:0:0:
64,192,55412,1,0,0:0:0:0:
320,192,55662,1,2,0:0:0:0:
64,192,55912,1,2,0:0:0:0:
192,192,56162,1,2,0:0:0:0:
448,192,56412,128,2,56745:0:0:0:0:
64,192,56412,128,2,56745:0:0:0:0:
192,192,56745,1,2,0:0:0:0:
320,192,56745,1,0,0:0:0:0:
448,192,56995,1,0,0:0:0:0:
320,192,57245,1,0,0:0:0:0:
64,192,57412,1,2,0:0:0:0:
448,192,57412,1,0,0:0:0:0:
192,192,57662,1,0,0:0:0:0:
448,192,57912,1,0,0:0:0:0:
64,192,58079,1,2,0:0:0:0:
320,192,58079,1,0,0:0:0:0:
192,192,58412,1,2,0:0:0:0:
448,192,58412,1,0,0:0:0:0:
64,192,58745,1,2,0:0:0:0:
448,192,58745,1,0,0:0:0:0:
192,192,59079,1,2,0:0:0:0:
64,192,59079,1,0,0:0:0:0:
320,192,59412,1,2,0:0:0:0:
448,192,59412,1,0,0:0:0:0:
192,192,59579,1,2,0:0:0:0:
64,192,59745,1,2,0:0:0:0:
320,192,59745,1,0,0:0:0:0:
448,192,59912,1,2,0:0:0:0:
192,192,60079,1,2,0:0:0:0:
64,192,60079,128,0,60745:0:0:0:0:
320,192,60245,1,2,0:0:0:0:
448,192,60412,128,2,60745:0:0:0:0:
320,192,60745,128,2,61745:0:0:0:0:
192,192,60745,128,0,61745:0:0:0:0:
448,192,61745,1,0,0:0:0:0:
64,192,61745,1,0,0:0:0:0:
320,192,62079,1,6,0:0:0:0:
448,192,62079,1,0,0:0:0:0:
64,192,62245,1,0,0:0:0:0:
192,192,62412,1,10,0:0:0:0:
448,192,62579,1,0,0:0:0:0:
64,192,62745,1,2,0:0:0:0:
192,192,62829,1,0,0:0:0:0:
320,192,62912,1,0,0:0:0:0:
64,192,63079,1,10,0:0:0:0:
448,192,63245,1,0,0:0:0:0:
192,192,63412,1,2,0:0:0:0:
320,192,63495,1,0,0:0:0:0:
448,192,63579,1,0,0:0:0:0:
64,192,63745,1,10,0:0:0:0:
192,192,63912,1,0,0:0:0:0:
448,192,64079,1,2,0:0:0:0:
320,192,64162,1,0,0:0:0:0:
192,192,64245,1,0,0:0:0:0:
320,192,64412,1,10,0:0:0:0:
64,192,64579,1,0,0:0:0:0:
320,192,64745,1,2,0:0:0:0:
448,192,64829,1,0,0:0:0:0:
192,192,64912,1,0,0:0:0:0:
448,192,65079,1,10,0:0:0:0:
64,192,65245,1,0,0:0:0:0:
320,192,65412,1,2,0:0:0:0:
192,192,65495,1,0,0:0:0:0:
64,192,65579,1,0,0:0:0:0:
320,192,65745,1,10,0:0:0:0:
192,192,65912,1,0,0:0:0:0:
448,192,66079,128,2,66329:0:0:0:0:
64,192,66329,128,0,66579:0:0:0:0:
320,192,66579,1,0,0:0:0:0:
192,192,66745,1,2,0:0:0:0:
320,192,66829,1,0,0:0:0:0:
448,192,66912,1,0,0:0:0:0:
64,192,67079,1,10,0:0:0:0:
448,192,67245,1,2,0:0:0:0:
192,192,67412,1,2,0:0:0:0:
320,192,67412,1,0,0:0:0:0:
64,192,67579,1,0,0:0:0:0:
320,192,67745,1,10,0:0:0:0:
192,192,67912,1,0,0:0:0:0:
448,192,68079,1,2,0:0:0:0:
320,192,68162,1,0,0:0:0:0:
192,192,68245,1,0,0:0:0:0:
448,192,68412,1,10,0:0:0:0:
64,192,68579,1,0,0:0:0:0:
320,192,68745,1,0,0:0:0:0:
192,192,68829,1,0,0:0:0:0:
448,192,68912,1,0,0:0:0:0:
64,192,69079,1,10,0:0:0:0:
320,192,69245,1,0,0:0:0:0:
192,192,69412,1,2,0:0:0:0:
320,192,69495,1,0,0:0:0:0:
448,192,69579,1,0,0:0:0:0:
64,192,69745,1,10,0:0:0:0:
192,192,69912,1,0,0:0:0:0:
448,192,70079,1,2,0:0:0:0:
320,192,70162,1,0,0:0:0:0:
192,192,70245,1,0,0:0:0:0:
448,192,70412,1,10,0:0:0:0:
64,192,70579,1,0,0:0:0:0:
320,192,70745,1,2,0:0:0:0:
192,192,70829,1,0,0:0:0:0:
64,192,70912,1,0,0:0:0:0:
448,192,71079,1,10,0:0:0:0:
192,192,71245,1,0,0:0:0:0:
320,192,71412,1,2,0:0:0:0:
448,192,71412,128,0,71662:0:0:0:0:
192,192,71662,1,2,0:0:0:0:
64,192,71662,128,0,71912:0:0:0:0:
320,192,71912,1,2,0:0:0:0:
448,192,71912,1,0,0:0:0:0:
192,192,72079,1,2,0:0:0:0:
192,192,72245,1,2,0:0:0:0:
448,192,72412,1,10,0:0:0:0:
64,192,72412,1,0,0:0:0:0:
448,192,72745,1,0,0:0:0:0:
192,192,72912,1,0,0:0:0:0:
64,192,73079,1,10,0:0:0:0:
320,192,73079,1,0,0:0:0:0:
448,192,73245,1,0,0:0:0:0:
192,192,73412,1,2,0:0:0:0:
320,192,73579,1,0,0:0:0:0:
64,192,73745,1,10,0:0:0:0:
448,192,73745,1,0,0:0:0:0:
320,192,73912,1,0,0:0:0:0:
64,192,74079,1,2,0:0:0:0:
192,192,74245,1,0,0:0:0:0:
320,192,74412,1,10,0:0:0:0:
448,192,74412,1,0,0:0:0:0:
192,192,74579,1,0,0:0:0:0:
320,192,74745,1,2,0:0:0:0:
448,192,74912,1,0,0:0:0:0:
64,192,75079,1,10,0:0:0:0:
320,192,75079,1,0,0:0:0:0:
192,192,75245,1,0,0:0:0:0:
448,192,75412,1,2,0:0:0:0:
320,192,75579,1,0,0:0:0:0:
64,192,75745,1,10,0:0:0:0:
192,192,75745,1,0,0:0:0:0:
320,192,75912,1,0,0:0:0:0:
448,192,76079,1,2,0:0:0:0:
192,192,76245,1,0,0:0:0:0:
64,192,76412,1,10,0:0:0:0:
320,192,76412,1,0,0:0:0:0:
192,192,76579,1,0,0:0:0:0:
448,192,76745,1,0,0:0:0:0:
320,192,76912,1,0,0:0:0:0:
448,192,77079,1,10,0:0:0:0:
64,192,77079,1,0,0:0:0:0:
192,192,77245,1,0,0:0:0:0:
448,192,77412,1,2,0:0:0:0:
320,192,77579,1,0,0:0:0:0:
64,192,77745,1,10,0:0:0:0:
192,192,77745,1,0,0:0:0:0:
192,192,77912,1,2,0:0:0:0:
64,192,78079,1,2,0:0:0:0:
448,192,78079,128,0,79412:0:0:0:0:
192,192,78245,1,8,0:0:0:0:
320,192,78412,1,10,0:0:0:0:
192,192,78579,1,8,0:0:0:0:
64,192,78745,1,10,0:0:0:0:
192,192,78912,1,8,0:0:0:0:
320,192,79079,1,10,0:0:0:0:
192,192,79245,1,8,0:0:0:0:
320,192,79412,1,0,0:0:0:0:
64,192,79412,128,10,80745:0:0:0:0:
448,192,79579,1,8,0:0:0:0:
320,192,79745,1,10,0:0:0:0:
192,192,79912,1,8,0:0:0:0:
448,192,80079,1,10,0:0:0:0:
320,192,80245,1,8,0:0:0:0:
192,192,80412,1,10,0:0:0:0:
320,192,80579,1,8,0:0:0:0:
192,192,80745,1,10,0:0:0:0:
448,192,80745,128,0,82079:0:0:0:0:
192,192,80912,1,8,0:0:0:0:
64,192,81079,1,10,0:0:0:0:
64,192,81245,1,8,0:0:0:0:
320,192,81412,1,10,0:0:0:0:
320,192,81579,1,8,0:0:0:0:
192,192,81745,1,10,0:0:0:0:
192,192,81912,1,8,0:0:0:0:
64,192,82079,128,10,82329:0:0:0:0:
448,192,82329,128,2,82579:0:0:0:0:
192,192,82579,1,2,0:0:0:0:
320,192,82745,1,2,0:0:0:0:
320,192,82912,1,2,0:0:0:0:
448,192,83079,128,0,83412:0:0:0:0:
64,192,83079,128,0,83412:0:0:0:0:
192,192,83412,1,6,0:0:0:0:
320,192,83412,1,0,0:0:0:0:
320,192,83579,1,2,0:0:0:0:
320,192,83912,1,2,0:0:0:0:
192,192,84245,1,2,0:0:0:0:
192,192,84579,1,2,0:0:0:0:
448,192,84912,128,2,85079:0:0:0:0:
448,192,85245,1,2,0:0:0:0:
320,192,85579,1,2,0:0:0:0:
320,192,85912,1,2,0:0:0:0:
192,192,86079,128,0,86245:0:0:0:0:
64,192,86245,1,2,0:0:0:0:
64,192,86579,1,2,0:0:0:0:
192,192,86912,1,2,0:0:0:0:
192,192,87245,1,2,0:0:0:0:
320,192,87579,1,2,0:0:0:0:
320,192,87912,1,2,0:0:0:0:
448,192,88245,1,2,0:0:0:0:
448,192,88579,1,2,0:0:0:0:
64,192,88745,1,10,0:0:0:0:
320,192,88745,1,0,0:0:0:0:
192,192,88912,1,8,0:0:0:0:
448,192,89079,1,10,0:0:0:0:
320,192,89245,1,8,0:0:0:0:
64,192,89412,1,10,0:0:0:0:
192,192,89579,1,8,0:0:0:0:
448,192,89745,1,10,0:0:0:0:
64,192,89912,1,0,0:0:0:0:
320,192,90079,1,10,0:0:0:0:
448,192,90079,1,0,0:0:0:0:
192,192,90245,1,8,0:0:0:0:
320,192,90412,1,10,0:0:0:0:
448,192,90579,1,8,0:0:0:0:
64,192,90745,1,10,0:0:0:0:
320,192,90912,1,8,0:0:0:0:
192,192,91079,1,0,0:0:0:0:
192,192,91245,1,0,0:0:0:0:
448,192,91412,1,10,0:0:0:0:
64,192,91412,1,0,0:0:0:0:
320,192,91579,1,10,0:0:0:0:
192,192,91745,1,10,0:0:0:0:
64,192,91745,1,0,0:0:0:0:
448,192,91912,1,10,0:0:0:0:
64,192,92079,128,10,92745:0:0:0:0:
192,192,92079,1,0,0:0:0:0:
320,192,92245,1,10,0:0:0:0:
448,192,92412,1,10,0:0:0:0:
320,192,92579,1,10,0:0:0:0:
192,192,92745,1,8,0:0:0:0:
448,192,92745,128,0,93079:0:0:0:0:
320,192,93079,128,8,93412:0:0:0:0:
64,192,93412,128,8,93745:0:0:0:0:
192,192,93579,1,0,0:0:0:0:
320,192,93745,1,14,0:0:0:0:
448,192,93745,1,0,0:0:0:0:
64,192,94079,1,2,0:0:0:0:
320,192,94079,1,0,0:0:0:0:
448,192,94412,1,10,0:0:0:0:
192,192,94412,1,0,0:0:0:0:
320,192,94745,1,2,0:0:0:0:
192,192,94912,1,0,0:0:0:0:
64,192,95079,1,10,0:0:0:0:
448,192,95079,1,0,0:0:0:0:
320,192,95245,1,0,0:0:0:0:
448,192,95579,1,0,0:0:0:0:
64,192,95745,1,10,0:0:0:0:
320,192,95745,1,0,0:0:0:0:
192,192,95912,1,0,0:0:0:0:
448,192,96079,1,2,0:0:0:0:
64,192,96412,1,10,0:0:0:0:
192,192,96412,1,0,0:0:0:0:
320,192,96579,1,0,0:0:0:0:
448,192,96745,1,2,0:0:0:0:
64,192,97079,1,10,0:0:0:0:
320,192,97079,1,0,0:0:0:0:
448,192,97412,1,2,0:0:0:0:
192,192,97745,1,10,0:0:0:0:
320,192,97745,1,0,0:0:0:0:
64,192,97912,1,0,0:0:0:0:
448,192,98245,1,0,0:0:0:0:
64,192,98412,1,10,0:0:0:0:
192,192,98412,1,0,0:0:0:0:
320,192,98579,1,0,0:0:0:0:
448,192,98745,1,2,0:0:0:0:
64,192,99079,1,10,0:0:0:0:
448,192,99079,1,0,0:0:0:0:
320,192,99412,1,2,0:0:0:0:
192,192,99412,1,0,0:0:0:0:
448,192,99745,1,10,0:0:0:0:
192,192,99745,1,0,0:0:0:0:
320,192,100079,1,2,0:0:0:0:
192,192,100245,1,0,0:0:0:0:
64,192,100412,1,10,0:0:0:0:
320,192,100412,1,0,0:0:0:0:
448,192,100579,1,0,0:0:0:0:
64,192,100912,1,0,0:0:0:0:
192,192,101079,1,10,0:0:0:0:
448,192,101079,1,0,0:0:0:0:
320,192,101245,1,0,0:0:0:0:
64,192,101412,1,2,0:0:0:0:
320,192,101745,1,10,0:0:0:0:
448,192,101745,1,0,0:0:0:0:
192,192,101912,1,0,0:0:0:0:
64,192,102079,1,2,0:0:0:0:
448,192,102079,1,0,0:0:0:0:
320,192,102412,1,10,0:0:0:0:
192,192,102412,1,0,0:0:0:0:
64,192,102745,1,2,0:0:0:0:
320,192,102912,1,0,0:0:0:0:
192,192,103079,1,10,0:0:0:0:
448,192,103079,1,0,0:0:0:0:
320,192,103245,128,2,103579:0:0:0:0:
64,192,103579,128,2,103829:0:0:0:0:
448,192,103829,128,2,104079:0:0:0:0:
192,192,104079,1,0,0:0:0:0:
320,192,104245,1,0,0:0:0:0:
448,192,104412,1,0,0:0:0:0:
64,192,104412,128,0,104745:0:0:0:0:
320,192,104745,1,6,0:0:0:0:
448,192,104745,1,0,0:0:0:0:
192,192,105079,1,10,0:0:0:0:
64,192,105079,1,0,0:0:0:0:
448,192,105412,1,2,0:0:0:0:
320,192,105579,1,0,0:0:0:0:
448,192,105745,1,10,0:0:0:0:
64,192,105745,1,0,0:0:0:0:
192,192,105912,1,0,0:0:0:0:
320,192,106245,1,0,0:0:0:0:
192,192,106412,1,10,0:0:0:0:
64,192,106412,1,0,0:0:0:0:
448,192,106579,1,0,0:0:0:0:
192,192,106745,1,0,0:0:0:0:
320,192,107079,1,10,0:0:0:0:
448,192,107079,1,0,0:0:0:0:
192,192,107245,1,0,0:0:0:0:
64,192,107412,1,2,0:0:0:0:
192,192,107745,1,10,0:0:0:0:
448,192,107745,1,0,0:0:0:0:
448,192,108079,1,0,0:0:0:0:
320,192,108245,1,0,0:0:0:0:
192,192,108412,1,10,0:0:0:0:
64,192,108412,1,0,0:0:0:0:
448,192,108579,1,2,0:0:0:0:
192,192,108912,1,2,0:0:0:0:
320,192,108912,1,0,0:0:0:0:
320,192,109245,1,2,0:0:0:0:
64,192,109412,1,2,0:0:0:0:
448,192,109412,1,0,0:0:0:0:
192,192,109579,1,0,0:0:0:0:
320,192,109745,128,2,110079:0:0:0:0:
448,192,109745,1,0,0:0:0:0:
64,192,110079,128,6,111412:0:0:0:0:
192,192,110079,1,0,0:0:0:0:
448,192,110412,1,10,0:0:0:0:
192,192,110745,1,2,0:0:0:0:
320,192,110912,1,2,0:0:0:0:
192,192,111245,1,2,0:0:0:0:
448,192,111412,128,2,112745:0:0:0:0:
320,192,111412,1,0,0:0:0:0:
192,192,111579,1,2,0:0:0:0:
64,192,111912,1,2,0:0:0:0:
192,192,112079,1,2,0:0:0:0:
320,192,112412,1,10,0:0:0:0:
64,192,112579,1,2,0:0:0:0:
320,192,112745,128,0,112912:0:0:0:0:
64,192,112912,1,2,0:0:0:0:
448,192,113079,1,10,0:0:0:0:
320,192,113245,1,2,0:0:0:0:
64,192,113412,128,2,113579:0:0:0:0:
320,192,113579,1,2,0:0:0:0:
448,192,113745,128,10,113912:0:0:0:0:
192,192,113912,1,2,0:0:0:0:
320,192,114079,128,2,114245:0:0:0:0:
448,192,114245,1,2,0:0:0:0:
192,192,114412,1,2,0:0:0:0:
64,192,114412,1,0,0:0:0:0:
320,192,114579,1,2,0:0:0:0:
448,192,114745,1,2,0:0:0:0:
320,192,114912,1,2,0:0:0:0:
64,192,115079,1,12,0:0:0:0:
192,192,115079,1,0,0:0:0:0:
320,192,115245,1,0,0:0:0:0:
64,192,115412,1,2,0:0:0:0:
448,192,115412,1,0,0:0:0:0:
Topic Starter
Litharrale

Ridho 2307 wrote:

hello this M4M from your queue

1|2|3|4


Exhaust

00:01:912 - add a note again and create a 1/4 jack?
00:10:745 (10745|2,10745|3) - idk
00:10:745 (10745|3,10745|2) - add a note again the sounds like 00:09:912 (9912|0) - wat
00:12:412 - https://puu.sh/x0ybg/c2e4f69ada.png no
00:13:579 (13579|2) - idk what this listen
00:25:745 (25745|1,25745|0,25829|2,25912|1,25912|0,25995|3,26079|1,26079|2,26079|0) - , 00:27:079 (27079|1,27079|0,27162|2,27245|1,27245|0,27329|3,27412|2,27412|1,27412|0) - , 00:28:162 (28162|3,28245|2,28329|3,28412|1,28412|0,28495|2,28579|0,28579|1,28662|3,28745|0,28745|1,28745|2) - , 00:29:495 (29495|3,29579|2,29662|3,29745|0,29745|1,29829|2,29912|0,29912|1,29995|3,30079|0,30079|1) - , 00:29:495 (29495|3,29579|2,29662|3,29745|0,29745|1,29829|2,29912|0,29912|1,29995|3,30079|0,30079|1) - make it different it's the same for a very good reason.
00:30:079 - add one note again here why
00:35:412 - add a note again why
00:50:329 (50329|2,50329|1,50579|2,50579|3) - & 00:51:412 - idk, maybe you can add one note again here ( 00:51:412 - ) why
00:52:079 - add a note why
01:12:412 (72412|2,72412|3) - delete one why
01:26:245 (86245|2,86579|2,86912|2,87245|2) - move this to col. 1 it will more variablle no. it's that way for a very good reason, again.
01:31:662 (91662|2,91745|3,91745|1,91829|0,91912|1,91912|3,91995|2) - wooooo ?
01:32:745 - https://puu.sh/x0yFv/3df9507888.jpg no for pitch
01:52:745 - rearrange this part why
01:55:079 (115079|0) - isn't LN? no it's not

tatatat wrote:

The storyboard is very intensive, maybe suggest turning it off to the player in the map thread if it lags? the player can do this
Note I use columns 0|1|2|3

Exhaust:
00:39:412 - Use a 0.5x SV here? Most things are snapped to 1/2 and there is a change in mood. if you do decide to use an SV, revert the SV back at 00:46:079 - adding sv 40 seconds into a map never to be used again sounds like a bad idea unless it's clear the map needs it
00:58:329 (58329|2,58412|0,58412|1,58662|2,58745|1,58745|0) - flip these across the y axis for hand balancing reasons and variety. Just make sure you remember to keep the hitsounded note oriented correctly. c: Example: https://osu.ppy.sh/ss/8788434 it's that way for a reason (pitch)
00:02:745 - add SVs between here and 00:03:412 - ? Example SVs: https://imgur-archive.ppy.sh/l73vwF2.png same as above

Blocko wrote:

Howdy!

M4M from Lith's queue.

Using columns 1|2|3|4.

[EXHAUST]
00:12:412 (12412|2,12495|3) - You could probably turn these into jumps so it's a short jumptrill. You'd need to rearrange the patterns a bit if you apply this suggestion, though. It's the way it is for difficulty reasons but your suggestion makes more sense. I'll keep it as it is for now and keep it on my mind. personally I think changing it wouldn't really add anything to the map.

00:22:079 - to 00:23:412 - This part has some left-hand bias going on with streams on the left and jumps on the right. Rearrange the patterns (to something like this to reduce the bias. done

00:29:995 (29995|3,30079|1,30162|3,30245|2,30329|1,30412|2) - Rearrange to 3,4,2,3,4,2 so the transition to the next pattern flows much better. done

00:46:079 - Could add another note here for crash impact.
00:47:412 - Same as above.
00:48:745 - Same as above. done for all 3 plus another

00:49:245 (49245|1) - Split this LN into two so they follow the synth's pitch. You'd have to rearrange the patterns, though. The change in pitch is so minor I don't think it's worth it.

00:51:079 (51079|1,51079|2,51162|0,51245|1,51329|3,51412|2,51412|1) - Rearrange this to something like a < pattern. no cause PR

01:06:662 - Could add a note here for the synth but would require rearranging notes after it. eh, i prefer the way as it is for emphasis on the doubles
01:17:329 - Same as above but to a lesser extent. I cant hear anything ):

01:07:412 - Add a note here for that crash. Also to create differences in density between ADVANCED. done
01:08:745 - Same as above. done
01:10:079 - Same as above. done
01:10:745 - Same as above. cant hear one here
01:11:412 - Same as above. keepign the same so it follows the pattern of the next few notes

01:18:079 - 01:19:412 - 01:20:745 - Could add notes here for crash impact but would require some rearrangements. eh it's already a stream,
any higher and the density would feel like too much


01:28:745 - Maaaaybe add a note here for the crash. cant hear

01:32:495 (92495|3,92495|2) - Turn these into 1/6th notes for snaps and add a note on 01:32:662 - for the kick. intentional for difficulty reasons. I mgiht end up changing it though im not sure

01:34:079 - to 01:43:245 - Feels like the stacked notes (e.g. 01:35:245 (95245|1,95412|1) - ) happen at random.
If you want to highlight the synth more clearly, you could rearrange the pattern so the stacks happen when the synth is at its loudest and is changing pitch. fixed

01:54:162 (114162|2,114162|3) - Turn these into 1/6th notes for the snaps. same as other 1/6s



Well, good luck!
ty for mods!
Virtue-

Blocko wrote:

Howdy! hi blocko sama! >w<)/

Using columns 1|2|3|4.

--------------------

[Virtue's ADVANCED]
00:04:245 (4245|0,4579|2) - Switch these notes around for pitch relevance. sure, changed
00:05:412 (5412|2,5745|0,5912|1,6079|3) - Ctrl + H then 00:06:412 (6412|0) - move to 2, same reason as above. sure owo

00:11:079 (11079|0,11245|1,11329|0) - Switch these notes around by their columns so the pattern is not as awkward to read and play through. i think the notes are easy to read and play... i'll consider this again then. thanks

00:24:329 (24329|1,24412|2,24412|3,24579|1) - Could rearrange this to something like this pattern so it's easier to read through. looks nice, applied

00:34:079 - to 00:35:412 - I would REALLY recommend avoiding a mini-jack section in this part and turning it into a stream instead. At a BPM such as 180, it takes a lot of control to be able to play this pattern correctly, and players that are around this level of difficulty will not be ready for a mini-jack stream.
If you still want to keep things interesting, you can turn this pattern into trills so it at least captures the stuttering effect in the song. HUEEEEEEE MY MINI JACKSSSS :((((((((((( fixed

00:40:745 - Add a note on column 2 for impact. added

00:53:245 (53245|0,53287|1,53329|2,53370|3) - Turn these notes into 1/6th notes so they accurately follow the kicks. o rip, i thought they were 1/8 lul
00:55:079 (55079|0,55120|1,55162|3,55204|2) - Same suggestion as above to be correct with the snaps. fixed

00:59:245 (59245|2) - Move this to 4 so the 4th column has a stack for this section (also for some sort of symmetry). moved

01:17:995 (77995|2) - Move this note down to 01:17:495 - to follow the synth more accurately. moved

01:32:745 - to 01:33:745 - Same suggestion about the mini-jacks with 00:34:079 - . Turning them into trills would be much more suitable and appropriate for this level of difficulty. applied, rip mini jacks D:

01:40:745 (100745|1) - Move to 3 and 01:40:912 (100912|2,101079|0,101079|3,101245|1,101412|2,101412|3,101579|0) - Ctrl + H for pitch relevance. o boi, somehow they look nice... sasuga blocko-sama

01:52:745 - to 01:54:412 - The ending is a really big spike in difficulty due to the density with 1/8th and 1/6th notes, and the amount of control it takes for this portion to be pulled off correctly.
I would highly recommend turning this into a light jumpstream section instead to lessen the difficulty spike in the end. As an example, you can use this pattern so this section is a lot more comfortable to play through and to reduce the difficulty spike in the ending. yeah, i agree with your opinion and i decided to rearrange abit by removing all of the 1/8. thanks a lot xD

--------------------

I haven't modded a SDVX mapset in awhile.

Well, good luck!
thanks you blocko samaaa >w<

SUKI SUKI DAISUKI HIMEEEE
Bursthammy
h

1/2/3/4

Feru's Basic

00:02:745 (2745|1) - Feels pretty underwhelming of a note compared to the previous 3, I think the intro would feel more solid if this was removed.
00:13:745 (13745|2,14079|0,14412|1,14745|3,15079|2,15412|0,15745|3) - This could be ctrl-H'd for much better pitch relevance.
00:43:079 (43079|3,43245|1,43412|2,43745|0,43912|3) - Pitch relevance could also be improved here: https://puu.sh/x9CWS/f3957e8c0a.png
00:45:412 (45412|2,46079|3) - These seem like the same pitch in the music, try this pattern instead, starting at 00:46:079 - https://puu.sh/x9D2x/924e098c05.png

Sinnoh's Novice

00:02:745 (2745|1,2745|0) - Kinda iffy on this LN, since there really isn't any sound here, let alone it being a double note for that soft of a sound compared to 00:02:079 (2079|1,2079|3,2329|1,2329|3,2579|0,2579|1), i'd remove it altogether
00:43:745 (43745|0) - Move this to 3, 00:43:912 (43912|2) - to 2
01:38:745 - Put a double here

glhf
Feerum
Hi.
Hope i didn't miss any mod

Accepted all changes from Verniy's mod

Unpredictable wrote:

Litharrale wrote:

Para is a meme, do my map instead
boiii you ranked hime hime. how can para be more meme than that xd. anyways this mapset looks pretty nice, let's give it a shot >:]

i wish you did the extended ver. but its aight ; )

1|2|3|4

Feru's BASIC
- 01:37:912 (97912|3) - I was thinking that maybe you can put this in column 3. There's a huge gap from 01:36:412 to 01:39:079 and moving that over I think gives it a little more balance Done

Alright that's all, enjoy.

Parachor wrote:

Here's my part of the M4M~

Okay P*Light's vocal samples still make me want to knife my ears, but let's give this a go.

[Feru's BASIC]
🙟▼🙝
- 00:02:079 (2079|3,2329|0) - Could have these in the same column to emphasize the repetition of the sound/pitch. The note after it can perhaps go in column 1 to make room. In a BASIC diff i try to avoid in general Jacks for notes which are more dense than 1/1
- The way you've mapped this difficulty seems like the column placement is decided randomly. You could probably work in some more interesting motifs regarding pitch or repetition. It actually follows the pitch pretty good when you look at it
- 00:05:745 (5745|2,5912|0,6079|3) - Here's an example. The way the pitch slowly decreases suggests these notes go in the same direction. Doesn't matter if they go left or right. This is ntentionally.
- 00:11:079 (11079|2,11245|0,11412|1) - Same here.
- 00:12:745 (12745|3,12995|2,13245|0) - This could be made more interesting if they were all on the same column. Something to consider. Makes it feel more like playing with the song, and not just hitting some notes on top of it every now and then. Little things like this ultimately don't matter when it comes to playability, but it just adds something extra/creative. See above!

- 00:39:412 (39412|0,40079|1,40745|3,41079|2,41245|0) - This is great!
- 00:43:079 (43079|3,43245|1,43412|2,43745|0,43912|3) - But then you ditch the pitch relevancy right away.
- 00:45:245 (45245|0,45412|2,45662|1,45912|0,46079|3,46412|1,46579|2) - This works a bit better, but 00:45:662 (45662|1,45912|0,46079|3,46412|1) - These are the same two pitches repeated. You can show that by going |2| |1| |2| |1| or something similar. Also 00:46:079 (46079|3) - is lower in pitch to 00:46:579 (46579|2) -
- 00:49:079 (49079|1) - Move to column |4|, 00:49:245 (49245|3) - to |3| and 00:49:579 (49579|2) - to |2| or |1|
This whole LN section is begging to be mapped to pitch. The fact that you did it in some places and not in others is inconsistent. There are very few notes in this section and so making it feel more engaging with PR usage is simple. Arranged here a little bit

- Okay so you mapped these notes 01:02:912 (62912|2,64245|0,65579|2,68245|3,69579|2,70912|2) - in the first half of the kiai, which is fine, it's making it a bit more interesting. But then you completely stop after 01:12:745 - ? In terms of difficulty curve, you've made it get easier, despite the chorus getting even more intense. The addition of those notes were kind of arbitrary to begin with, so it's not like they can't be added to the second half. I suggest swapping it so that you map them in the second half but not the first, or you map them in both, or you map them in neither. Many options here. I did it for the variety. Playing over 20sec the same pattern over and over again is just simply boring

- 01:23:579 (83579|2,83912|2,84245|2,84579|2) - I'm really glad you did this in this section. This kind of interesting mapping would be really great elsewhere in the map as well, is basically what I'm getting at with most of this mod. Just feels more purposeful. // Because these notes ARE 1/1 :D

- Maybe consider mapping the "uh" vocal sample in this section, like at 01:45:745 - and 01:46:412 - and etc idk feels kinda random qwq

Didn't think I'd have so much to say about an easy diff. I guess I just want to see people do more interesting things with easier difficulties, because the excuse "But it's just an easy diff" is terrible and lazy (not saying this is you! Just that I've heard it said often ^^). I hope you take my suggestions under consideration, because I think it'll make it even better.

Overall, nicely made. Everyone who worked on this set has talent in creating nice flow in their patterning. There were mainly just consistency issues, plus my quadruple rant about pitch relevancy in break sections.

Good luck with rank~

Ridho 2307 wrote:

hello this M4M from your queue

1|2|3|4

Basic

00:27:245 - i think you're miss it, the sound like in the white tick
00:28:579 - ^
00:29:912 - ^ Nope too all. When you look at it you will notice its pretty consistent in the way it's mapped. There is nothing "missed". Just because there is a sound i don't have to map it
00:33:412 - why you don't try to make a new LN here? the sound have been changed The LN's are for the fast kicks.
00:34:745 - ^ same here
01:55:412 - i think it will be better if make anote again here I didn't use any jump on the whole difficulty, why should i do it now at the end?


GOOD LUCK ;)

Blocko wrote:

Howdy!

M4M from Lith's queue.

Using columns 1|2|3|4.

--------------------
[Feru's BASIC]
I'm very tempted to make you add jumps in your diff but I realized this difficulty not having jumps at all might be intentional. // It is!

00:00:912 (912|3,1079|1) - Maybe you could switch these notes' positions so they reflect the music switching sides. Nice Catch

00:32:745 (32745|3,34079|1) - You could turn this into a 1/1 LN stream so it captures the frantic nature in this section. It would make sense for the first long LN because the music changes his pitch all 1/1 but not for the 2nd one. That would be a bit weird to play that's why i keep mine

00:59:412 (59412|1) - Turn this into a 1/1 stream. That way the patterns feel like they build up just like the music. I also don't feel it here :(
01:18:079 (78079|2,79412|1) - Same suggestion as above. Same here. I mean i know i could place here LNs but not in 1/1 only. That wouldn't fit the music at all :(

01:20:745 (80745|0,81079|3,81245|1,81579|2) - I don't get what you're trying to do here. To me, it looks like you're following the synth, but it's not really doing a good enough job of doing so.
I'd suggest following the vocal sounds more clearly so it's clear for the beginner players what you're trying to follow. Something like this pattern should suffice. The ending of this part i wanted to make a bit more exciting.
To emphasize that the part is going to an end. So i mapped the melody!


01:32:079 (92079|2) - Make this a 1/2 stream. It feels very underwhelming to use a LN in place of two beats that have a lot of kicks in them, especially while it's building up. Okay i tried it and it's overall not bad.. but here comes my personal dislike into it. I just don't like to have such a long 1/2 stream here. The suggestion itself was good but.. i just dont like it

01:50:079 (110079|0,111412|2,112745|1) - It feels pretty weak to use long LNs in place of a lot of sounds here. You could still follow the synth here just like you did before, or shake it up by using 1/1 or 1/2 streams for kicks, just so this portion of the map builds up to a strong finish. You was right!
Remapped that part

--------------------

I haven't modded a SDVX mapset in awhile.

Well, good luck!

Weber wrote:

h

Feru's Basic

00:02:745 (2745|1) - Feels pretty underwhelming of a note compared to the previous 3, I think the intro would feel more solid if this was removed. Uhhh, i don't see how this would feel more solid
00:13:745 (13745|2,14079|0,14412|1,14745|3,15079|2,15412|0,15745|3) - This could be ctrl-H'd for much better pitch relevance. It wouldn't change that much in PR
00:43:079 (43079|3,43245|1,43412|2,43745|0,43912|3) - Pitch relevance could also be improved here: https://puu.sh/x9CWS/f3957e8c0a.png
00:45:412 (45412|2,46079|3) - These seem like the same pitch in the music, try this pattern instead, starting at 00:46:079 - https://puu.sh/x9D2x/924e098c05.png These here are mainly for playability. I could of course follow completely the PR here, but that would end in 1/2 gabs between LNs on the same column and this is what i really want to avoid. On a higher diff i would prob accept these but not on a Basic, where player already have enough to fight with finger independence

wip but not much else l o l
Update BASIC
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 60745
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
EpilepsyWarning: 1
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.3

[Metadata]
Title:Double Universe
TitleUnicode:Double Universe
Artist:Hommarju vs P*Light
ArtistUnicode:Hommarju vs P*Light
Creator:Litharrale
Version:Feru's BASIC
Source:SOUND VOLTEX II -infinite infection-
Tags:Virtue, Feerum, Sinnoh, Fresh_Chicken SDVX
BeatmapID:1354429
BeatmapSetID:638480

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"doubleuniverse.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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DustMoon
go ranked :)
shoot star
Xinnoh

Weber wrote:

h

1/2/3/4

Sinnoh's Novice

00:02:745 (2745|1,2745|0) - Kinda iffy on this LN, since there really isn't any sound here, let alone it being a double note for that soft of a sound compared to 00:02:079 (2079|1,2079|3,2329|1,2329|3,2579|0,2579|1), i'd remove it altogether removed 00:02:745 (2745|2) - but keeping LN for held sound
00:43:745 (43745|0) - Move this to 3, 00:43:912 (43912|2) - to 2 ok
01:38:745 - Put a double here why tho, I don't have doubles mapped to kicks anywhere else

glhf
@lith it'd be easier if you just applied the changes above
Drum-Hitnormal
Hi , sorry for the late mod.

Hitsound mod based on Chicken's INFINITE :

Suggestion 1
00:02:079 (2079|2) - There's many note like this where the multiple hitsound is put on 1 note when there are other note available.
I don't think it is against ranking rules, but it would be better to spread out the hitsounds.
Here you have 3 notes, and 2 hitsound (Whistle and Finish) , so one note should have Whistle, another note should have Finish, and last note has nothing.
If you want to fix this, you can use the latest version of my Magic Copy program.
https://osu.ppy.sh/forum/p/5392330

Suggestion 2
00:03:579 (3579|2,3912|1,4245|1,4579|1,4912|1,5245|2,5579|2,5912|1,6245|1,6579|2,6912|2,7245|2) - Add clap sound.
00:08:912 (8912|2,9245|1) - Add clap or whistle

Suggestion 3
00:46:162 (46162|1) - to 00:51:329 (51329|1) - Add clap for this whole section, your current clap sound is fine, but you can also add a new hitsound for this.
This could work as alternative: https://www.dropbox.com/sh/nkxqdgsu04s50rl/AABYUCB0BRgNUDN_A6W0E8sGa?dl=0&preview=LR_Drum+Click.wav
01:00:829 (60829|1,60912|0,60995|1,61079|0,61162|1,61245|0,61329|1,61412|2,61495|3,61579|2,61662|3) - ^
BanchoBot
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