winter
00:22:178 (5,6,7,8) - hitsounding seems weird here considering it maps snares, how about changing to normal or drum hitnormal at least? (or clap spam)
02:11:892 (3,4,5,6) - 04:23:549 (5,6,7,8) - needs some hitsounding too
00:31:606 (4,1) - movement here seems really unnatural suddenly. even considering slider leniency you get something like
https://i.imgur.com/sPLkZzQ.jpg I think something like
https://i.imgur.com/9etFa02.jpg (changing 1) could work better but you will have to rearrange some stuff
similarly the sudden linear movement on 00:39:835 (5,6,1) - felt a bit out of place with your other movement. how about ctrlg on 00:39:835 (5,6) - ?
00:44:378 (6) - why whistle on drum :c could use clap/different sampleset/drumclap or anything else
00:55:263 (5,6) - ^ same for this and similar, I just don't really get why you'd make them whistles
01:05:720 (3) - space this a little more (at least until it gets a followpoint), right now it seems unfitting with your other 1/2
01:12:920 (3,4,5,6,7) - don't really get why you'd suddenly use such a much more intense tapping rhythm when the song is rather consistent
01:19:778 (1) - why single note nc, would make sense to just group with before
03:57:492 (1) - ^
01:42:063 (1) - looks out of place since the whole part only uses slight curves/curves/straight sliders and this looks so different. how about a wave?
02:29:892 (1,2,3,4,5) - seems to be unintentionally uneven since it looks fine if you disable stacking lol
03:07:092 (1) -03:29:035 - 04:12:920 - 04:18:406 - finish?
03:34:520 - I actually think mapping this as sliderend would work really well
04:10:178 (1,2) - broken stack lol
04:23:892 (1) - similar to before I think this type of red node slider doesn't fit your overall visuals that well
06:13:435 (3) - finish sounds unfitting
don't really have any issues with spacing stuff so yea
the circle only ending feels so forced tbh. doesn't make much sense to put such a stamina intensive section right at the end of a relaxing 6 minute map :/
would be much nicer imo if you uses just a few 1/2 sliders (maybe even repeats). up until this point the map was really enjoyable to play
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yea I'm fine with nominating this, even though the ending is tilting me a bit