thanks for the useful mod tz8zs! ><ts8zs wrote:
[Extra]
I think this song is strong enough to prove normal-hitnormal(default) as hitnormal or instead the drum-hitnormal you used now.
00:38:481 (3) - http://osu.ppy.sh/ss/8872383 this have a better flow and fits music more nice one... applied xd
01:17:395 (2) - keep same to 01:20:138 (2,3) - Yup it was mentioned before. I just want to keep it consistent with 01:06:424 (2) - since they are at the similar point on the kiai, but it looks like the vocal sound there won't allow me to do that xd so I'll change it this time.
good map except the samples,now one's volume with soft-hitnormal is too low,not enough noisy to fit song.try to make it more noisy and ask me back to give samples mod. I've tried the normal-hitnormal as hitnormal and it sounds great xd applied. But i'll keep using soft for the intro since the song on that part souns different from the rest. And the additional hitsound (such as claps, whistles and finishes) cover the soft-hitnormal emptiness. I think it was good enough to cover it. Also applied for all diffs.
[Insane]
00:41:052 (2) - ctrl+G? well, personally I don't really mind if it was "ctrl+g"ed or not since there won't be much different between it in with the spacing between the slider. But I'll just ctrl+g it then to make a bit "zig-zag play" on it xd.
00:41:738 (2) - ^ ok
00:54:252 (1) - same to 00:52:881 (1) - I don't think so. I made 00:52:881 (1) - this slider that way because the next slider direction have a same direction with this slider. Yeah just to keep the circulation. But 00:54:252 (1) - This slider have a different direction with the next slider direction, so the flow keeps circulating even that this slider was a straight one.
01:25:967 (1) - good slider but not fits the music. haha I knew it would be mentioned sometimes xd . ok changed
samples problems still. yup
[Hard]
01:02:995 (4,1) - swap nc for vocal? nope, I want to keep the 2 beats NC consistency here. In exchange, I'll put an NC on the slider before it.
01:20:481 (4,5,6) - try to make 4,6 blanket 5 better like https://osu.ppy.sh/ss/8872434 I just want to put the circle on the middle of "x". And yeah giving an additional blanket for it seems more catchy too. Ok applied
01:21:681 (7,1) - i have no idea on why you have a stop here Yeah me too xd Changed
01:27:338 (1) - try to blanket 3 better I remapped this part since I think the transition between this slider and the previous long slider doesn't seem good.
...guess what i will say here? Yup I understand xd
[Normal]
00:30:938 (1,1) - swap nc and i don't recommend 1/2 stopping in normal I did it because I see those many ranked Normals have this kind of stacking. But yeah but personally I don't think it's not really a good idea too. This diff was the proof. Ok goodbye all those 1/2 stacking in the whole diff. And for the NC. I'll keep it as it be. I want to keep the emphasis NC consistency.
00:32:995 (4,5) - i strongly don't recommend 1/2 stopping in normal with an 1/2 reverse slider after.
00:39:852 (2,3) - ^
01:27:852 (3,4,5,6) - this is a hard pattern. it is too long for normal,try to cut to two parts changed with a bit remap from the 1/2 stacking problem
[Easy]
fine ok xd
and you also helped me to increase the Normal diff SR with the mod xd
updated!