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in NO hurry to shout (Arisugawa Nino [CV. Hayami Saori] - Sp

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Topic Starter
Hecs
This beatmap was submitted using in-game submission on Tuesday, July 18, 2017 at 8:30:58 PM

Artist: in NO hurry to shout (Arisugawa Nino [CV. Hayami Saori]
Title: Spiral
Source: 覆面系ノイズ
Tags: in NO hurry to shout fukumenkei noise insert song
BPM: 190
Filesize: 7185kb
Play Time: 03:55
Difficulties Available:
  1. Noise (6.5 stars, 1130 notes)
Download: in NO hurry to shout (Arisugawa Nino [CV. Hayami Saori] - Spiral
Information: Scores/Beatmap Listing
---------------


fukumenkei NOICE how 2 be edgy
Jemzuu
hoho nice map m8

Noise

  1. Hitsounds all 100%? u might want to lower them down cus it makes the gameplay unpleasing lol
  2. 00:26:314 (7,8) - maybe place 8 near 7 and add blanket just like what u did on 00:25:503 (1,2,3,5) -
  3. 00:26:801 (1,2) - place both near 00:27:287 (3,4) - ? and lower the spacing of 1, i suggest u to place both notes to x:278 and y:206
  4. 00:27:449 (4) - fix slidertail and point it to 3
  5. 00:28:098 (1) - unnecessary NC
  6. 01:07:330 (4,5,6) - i think a ctrl g would fit here and move them lower
  7. 01:13:978 (3) - i suggest u to place this somewhere else cus it breaks flow (x:450 y:313 would be good)
  8. 01:23:059 (5,6) - ctrl g? then lower the space of 6 a bit
  9. 01:26:951 (1) - remove NC
  10. 01:43:087 (1) - ^
  11. 01:49:978 (1,2,3,4,5) - move this stream a bit closer it's quite far
  12. 02:02:303 - ctrl h 02:01:816 (1,2,3,4,5,6) - this then fix the slider and arrange it like what u did on 01:41:141 (1,2,3,4,5,1) -
    02:06:843 - yo this part is gooooood man nice job
  13. 02:17:384 (4,5) - ctrl g would be a better choice here if i were u xd
  14. 02:17:708 (1) - move this to x:282 y:286
    the stream part is guuuud i dont find any problem with it gj
  15. 03:40:573 (5,6) - i would make this spacing higher cus owo
  16. 03:41:222 (1,2) - move 1 farther instead of 2
  17. 03:42:195 (3) - lol move this closer it's difficult to read this for players i didnt even notice it lol
  18. 03:46:087 (1,2,1,2,1,2,1,2) - i would make this jumps diagonally for owo
  19. 03:48:357 (7) - i dont see a need for a repeat slider cus it doesn't fit iimo
  20. 03:49:005 (2,2) - jump it owo

das all,, i guess~
really gud map man but can still improve (^_−)☆
GL with the map man (*^3^)
Topic Starter
Hecs

AJamez wrote:

hoho nice map m8

Noise

  1. Hitsounds all 100%? u might want to lower them down cus it makes the gameplay unpleasing lol You're right. I'll work on it
  2. 00:26:314 (7,8) - maybe place 8 near 7 and add blanket just like what u did on 00:25:503 (1,2,3,5) - that's a really weird flow
  3. 00:26:801 (1,2) - place both near 00:27:287 (3,4) - ? and lower the spacing of 1, i suggest u to place both notes to x:278 and y:206
    It's good as it is imo
  4. 00:27:449 (4) - fix slidertail and point it to 3 alright
  5. 00:28:098 (1) - unnecessary NC thanks I'm an idiot xD
  6. 01:07:330 (4,5,6) - i think a ctrl g would fit here and move them lower alright, ctrl g works. I won't be lowering it however cuz 4 overlaps an earlier slider end. Aesthetics O u O
  7. 01:13:978 (3) - i suggest u to place this somewhere else cus it breaks flow (x:450 y:313 would be good) 01:13:330 (2,3,1,2,3) - it's a clockwise flow
  8. 01:23:059 (5,6) - ctrl g? then lower the space of 6 a bit no reason to break the flow that early
  9. 01:26:951 (1) - remove NC thanks I'm an idiot xD
  10. 01:43:087 (1) - ^ thanks I'm an idiot xD
  11. 01:49:978 (1,2,3,4,5) - move this stream a bit closer it's quite far 01:49:330 (1,2,1,2) - le jumps give the player horizontal movement. It'll be easy to snap to that stream
  12. 02:02:303 - ctrl h 02:01:816 (1,2,3,4,5,6) - this then fix the slider and arrange it like what u did on 01:41:141 (1,2,3,4,5,1) - It's good as it is imo
    02:06:843 - yo this part is gooooood man nice job thanks O u O
  13. 02:17:384 (4,5) - ctrl g would be a better choice here if i were u xd indeed. thanks
  14. 02:17:708 (1) - move this to x:282 y:286 done
    the stream part is guuuud i dont find any problem with it gj sexy streams fkek
  15. 03:40:573 (5,6) - i would make this spacing higher cus owo sure
  16. 03:41:222 (1,2) - move 1 farther instead of 2 okay. kinda rushed these last parts out of excitement
  17. 03:42:195 (3) - lol move this closer it's difficult to read this for players i didnt even notice it lol 03:41:546 (1,2,1,2,3) - this is just a reversing triangle. Most players with enough experience in standard can read this easily xd
  18. 03:46:087 (1,2,1,2,1,2,1,2) - i would make this jumps diagonally for owo this is the first time consecutive horizontal jumps are used like this. It's a nice finale to the map
  19. 03:48:357 (7) - i dont see a need for a repeat slider cus it doesn't fit iimo you're right. I'll replace it with 1/2 slider
  20. 03:49:005 (2,2) - jump it owo a slow ending to a 6 star map would look and feel better uwu

das all,, i guess~
really gud map man but can still improve (^_−)☆
GL with the map man (*^3^)
Thanks for the mod vro (✿◠‿◠)
JierYagtama
wew pakihina naman po yung hitsound volume mo po thx
wew vocals
Try lowering your stack leniency a bit to make the map look a little bit cleaner
00:21:121 (7) - NC perhaps?
00:31:503 (1,3) - Ugly overlap fix it
00:47:790 (4) - what's this even mapping to? dun even hear nay drum sound supporting this
00:52:898 (1,2,3,4,5,1,2,3) - fix overlap pls thx
00:55:168 (1,2,3,4,5) - kiinndaaa overspaced tbh since the vocal sounds supporting this jump isnt even that loud enough to make it stand out like that
01:18:681 (1,2) - same vocals sounds but with inconsistent spacing 01:08:303 (1,2) -
01:40:897 (3,1) - fix ur overlaps boi
01:50:465 (6,1,2,3,4) - ^
02:06:843 (1,2,3,4) - gameplay wise these are hard to hit lo
02:15:276 (1) - haha woah man
02:17:708 (1,2) - you can make this into a jump pattern you know since the sliderends have clickable notes
02:17:546 (5,2) - alsooo dirty overlap pls fix thx yea this is the last time im pointing out these kinds of mods ur own yer own to find the others lo
02:22:087 (2,3) - ez sliderbreak tbh just ctrl g 234 to the same direction that you want lo
02:34:897 (7) - overmap I suggest slider art for this instead
03:19:167 (2,1,2,3,4,1,2,3,4,5,6) - haha woah man overspacing and that is extremely hard to hit
Ok personal opinion in this map.
It's too edgy.
gl
Topic Starter
Hecs

JeirYagtama wrote:

wew pakihina naman po yung hitsound volume mo po thx
wew vocals
Try lowering your stack leniency a bit to make the map look a little bit cleaner oke
00:21:121 (7) - NC perhaps? oke
00:31:503 (1,3) - Ugly overlap fix it overlap is handsome now
00:47:790 (4) - what's this even mapping to? dun even hear nay drum sound supporting this fixed
00:52:898 (1,2,3,4,5,1,2,3) - fix overlap pls thx fixed
00:55:168 (1,2,3,4,5) - kiinndaaa overspaced tbh since the vocal sounds supporting this jump isnt even that loud enough to make it stand out like that fixed
01:18:681 (1,2) - same vocals sounds but with inconsistent spacing 01:08:303 (1,2) - fixed
01:40:897 (3,1) - fix ur overlaps boi did you just assume my gender
01:50:465 (6,1,2,3,4) - ^ did you just assume my gender twice
02:06:843 (1,2,3,4) - gameplay wise these are hard to hit lo these are pretty comfortable imo
02:15:276 (1) - haha woah man yes O u O
02:17:708 (1,2) - you can make this into a jump pattern you know since the sliderends have clickable notes fast kicksliders to jumps are a pain in the gluteus maximus dude xd
02:17:546 (5,2) - alsooo dirty overlap pls fix thx yea this is the last time im pointing out these kinds of mods ur own yer own to find the others lo oke
02:22:087 (2,3) - ez sliderbreak tbh just ctrl g 234 to the same direction that you want lo uhhh nah
02:34:897 (7) - overmap I suggest slider art for this instead problem is, I don't know how to sliderart >:( I'll see what I can do
03:19:167 (2,1,2,3,4,1,2,3,4,5,6) - haha woah man overspacing and that is extremely hard to hit fixed
Ok personal opinion in this map.
It's too edgy. I'm too edgy for u :>
gl
thanks 4 mod (✿◠‿◠)
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