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Muzzy - Crescendo

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Total Posts
15
Topic Starter
Yamicchi
This beatmap was submitted using in-game submission on Monday, August 21, 2017 at 8:12:24 AM

Artist: Muzzy
Title: Crescendo
Tags: neurofunk on a date with drum and bass this map is great and I love Muzzy anyway
BPM: 175
Filesize: 8022kb
Play Time: 05:29
Difficulties Available:
  1. Climax (6.17 stars, 1228 notes)
Download: Muzzy - Crescendo
Information: Scores/Beatmap Listing
---------------
After years go by, Yamicchi finally made a map that's not aiming for ranked.

Let's grave this with 100SP and 30 fav~

Super slow slider? Yes :d
MaridiuS
quickest look eu
2017-07-06 15:21 MaridiuS: mm giving the quickest look
2017-07-06 15:21 Yamicchi: yay
2017-07-06 15:21 MaridiuS: and i could say that
2017-07-06 15:21 MaridiuS: the rhythm is a bit too dense
2017-07-06 15:22 MaridiuS: would tone it down a bit
2017-07-06 15:22 Yamicchi: I know xd
2017-07-06 15:22 MaridiuS: 01:49:730 (1,2,3,4) - if you tone down the other stuff
2017-07-06 15:22 MaridiuS: stuff like this would be more fun to play
2017-07-06 15:23 Yamicchi: the rhythm itself is already dense, but I'll try my best
2017-07-06 15:23 MaridiuS: 02:02:416 (3,1,2) -
2017-07-06 15:23 MaridiuS: sometiems the overlaps don't feel like fitting
2017-07-06 15:23 MaridiuS: since moments later you go for the clearest structure ther eis
2017-07-06 15:23 MaridiuS: 02:04:816 (1,2,3,4,5,6) -
2017-07-06 15:23 MaridiuS: so i suggest not focusing some patterns completely on overlaps but rather just put it in classy
2017-07-06 15:24 Yamicchi: ok
2017-07-06 15:24 MaridiuS: http://i.imgur.com/MRat6hY.png for example somethin like this
2017-07-06 15:25 Yamicchi: what pattern for?
2017-07-06 15:25 Yamicchi: timeline pls?
2017-07-06 15:25 MaridiuS: just made the pattern somewhere to show socially acceptable overlap in a non overlap map xd
2017-07-06 15:25 MaridiuS: 02:07:901 (2) -
2017-07-06 15:26 Yamicchi: ah I see
2017-07-06 15:26 MaridiuS: 02:08:701 (7) - oh boy you just found the ideal placement for 7
2017-07-06 15:26 MaridiuS: now it is kinda visible in gameplay
2017-07-06 15:26 MaridiuS: but that overlap would fit xd
2017-07-06 15:26 MaridiuS: 02:19:901 (1,2,3,4) - another things since the map usually includes partial overlaps
2017-07-06 15:26 Yamicchi: you mean it's good already or do I have to fix it xd
2017-07-06 15:26 MaridiuS: fix pls xd
2017-07-06 15:27 MaridiuS: making a full overlap as basic structure feels a bit out of place
2017-07-06 15:27 MaridiuS: so i suggest focusing it on partial overlapping here too.
2017-07-06 15:28 MaridiuS: 03:06:873 (2,3,4,5,6,7) - i dont think that hexagrid fits on this map tbh
2017-07-06 15:28 MaridiuS: 03:09:273 (1,2,3,4,5,6,7,8,1) - especially since the pattern after is not in hexagrid style
2017-07-06 15:29 MaridiuS: 03:19:558 (1,2) - bending em inwards like this usually results in better looks, http://i.imgur.com/R50QpmK.jpg
2017-07-06 15:30 MaridiuS: 03:21:101 (6,8) - some overlaps really slap you in the head so consider doin some polishing ;p
2017-07-06 15:30 MaridiuS: 03:22:987 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this personally irritates me
2017-07-06 15:30 Yamicchi: ah I'm just creating diverse patterns to give the map some viarity tho
2017-07-06 15:31 MaridiuS: you can think of tons of tons of patterns without hexagrid
2017-07-06 15:31 Yamicchi: is hexagrid bad :c
2017-07-06 15:31 MaridiuS: if you structure the map as hexagrid basis
2017-07-06 15:31 MaridiuS: or very usually relying on it, that includes no overlaps and really planned visual spacing
2017-07-06 15:31 MaridiuS: then go use it, and you got your map ranked wp
2017-07-06 15:32 Yamicchi: no this is not for ranked xd
2017-07-06 15:32 MaridiuS: ye i read the descritption i think
2017-07-06 15:32 MaridiuS: but it doesnt fit when included in a very diverse fun map
2017-07-06 15:32 MaridiuS: i hate hexagrid mapping but it works
2017-07-06 15:32 MaridiuS: when its not hexagridm apping, i suggest not doin hexagrids xd
2017-07-06 15:33 Yamicchi: I'm making this based on playability mostly
2017-07-06 15:33 Yamicchi: ofc I'll polish it once I'm done
2017-07-06 15:33 Yamicchi: but for now, mainly playability :3
2017-07-06 15:33 MaridiuS: nah you're doing it also for aesthetics at least unaware of that
2017-07-06 15:33 MaridiuS: its a habbit we mappers develop
2017-07-06 15:34 Yamicchi: ooo
2017-07-06 15:34 MaridiuS: 01:13:730 (6,1,2,3) - and this one more thing
2017-07-06 15:34 MaridiuS: i usually am against 2 overlapping types unles its really planned and fits the structure
2017-07-06 15:34 MaridiuS: plot twist i feel like it doesnt
2017-07-06 15:34 MaridiuS: so i suggest doing full overlap on both or partial etc
2017-07-06 15:34 MaridiuS: that goes for whole map xd
2017-07-06 15:35 Yamicchi: oh ok
2017-07-06 15:35 MaridiuS: like i think pishi mentioned it somewhere but can't remember
2017-07-06 15:35 MaridiuS: and that'd be the quickest look ever
2017-07-06 15:35 MaridiuS: kds plz
2017-07-06 15:35 MaridiuS: posting xd
2017-07-06 15:35 Yamicchi: go :#
2017-07-06 15:35 Yamicchi: :3
2017-07-06 15:36 Yamicchi: ouch 100th kudos
Pandano
Hate the song and the map
lol jk

a nice star for u :3 gl on loved
Topic Starter
Yamicchi

Pandano wrote:

Hate the song and the map
lol jk

a nice star for u :3 gl on loved
Hate u
lol jk

a big thanks for u :3
Einja
this isn't for rank?






whomst
Kirylln
Fursum
hi
Mir
SPOILER
16:19 Yamicchi: hey Mir can you fav this map for me please? owo https://osu.ppy.sh/s/636296
16:19 Mir: uwu i only favorite maps i liiiikeeeee :(
16:19 Mir: and i didnt even look at it
16:19 Yamicchi: ooo ok then :3
16:28 Mir: that was actually really fun lol
16:28 Yamicchi: haha yay :3
16:28 Mir: you have to snap like a mofo to hit this tho
16:29 Yamicchi: true xd
16:34 Mir: lol same combo
16:34 Yamicchi: wot coincidence
16:35 Mir: i can probably milk some kds out of this one sec
16:35 Yamicchi: oooo thanks a lot ^^
16:35 Mir: 02:08:244 (3,4,5,6) - spacing here confused me
16:35 Mir: cuz it was too close
16:36 Mir: maybe stack on the tail of 1 not the head
16:36 Yamicchi: oh ok I can fix that
16:36 Mir: 02:09:616 (3,4) - same here
16:36 Yamicchi: I can rotate the square a bit
16:36 Mir: can try this http://i.imgur.com/wewaqAs.jpg
16:36 Mir: mm it's not really necessary
16:36 Mir: moving 3 should do it
16:37 Mir: 02:10:987 (3,4,5,6) - same deal here they're all too close that with the spacing used for 1/3 jumps they look like 1/3 xD
16:38 Mir: 01:28:016 (3) - hardly visible
16:38 Yamicchi: well I think 02:09:616 (3,4) - this is enough, I'll fix the other 2
16:38 Mir: okay
16:40 Mir: 01:57:958 (1,2) - also seemed a bit close, i read it as 1/2
16:41 Yamicchi: oh so it's getting harder now xd I like it
16:42 Mir: :D
16:45 Mir: otherwise it's fine
16:45 Mir: just some like
16:45 Mir: possibly unintentional reading issues xD
16:45 Yamicchi: intentional mapping xd
16:45 Yamicchi: thanks~
16:45 Yamicchi: post for kudos please owo
16:45 Mir: yes yes

i ended up favoriting it
Topic Starter
Yamicchi

Mir wrote:

i ended up favoriting it
<3
LMT
od7 :puke:
Hikan
deserve
16:43 Yamicchi: e loz quick mod Crescendo dum tao di :))
16:44 Hikan: irc ko
16:44 Hikan: quick
16:44 Yamicchi: OK
16:44 Hikan: 00:00:016 - spinner
16:44 Hikan: fidget
16:45 Yamicchi: nope
16:45 Hikan: duma toan copy mod cc
16:45 Yamicchi: chỗ đó mà spinner thì kì vcl
16:45 Hikan: circle roi spinner?
16:45 Yamicchi: copy cc gì :(((
16:45 Yamicchi: hông cần thiết ba, tao thích bấm skip hơn
16:46 Hikan: ok mod xong roi
16:46 Hikan: kds
16:47 Yamicchi: á cái địt
16:47 Yamicchi: :))))))))))
16:47 Hikan: 01:42:187 (1) - thay shape di
16:47 Hikan: tom vl
16:47 Yamicchi: dễ thương mà :(
16:48 Hikan: ủa hs chưa
16:48 Yamicchi: rồi
16:48 Yamicchi: m redl chưa
16:48 Yamicchi: t mới xong hitsound tối quá
16:48 Yamicchi: qua
16:48 Yamicchi: ỷu
16:50 Hikan: ua
16:50 Hikan: may map grid snap ha?
16:50 Hikan: a ko
16:50 Hikan: het hon
16:51 Yamicchi: là sao :v
16:51 Hikan: 02:44:587 - mute
16:51 Yamicchi: ok
16:51 Hikan: 03:20:244 (1,3) -
16:51 Hikan: overlap
16:52 Hikan: :)))
16:52 Yamicchi: wtf overlap hồi nào
16:52 Hikan: bật stack lên
16:52 Hikan: lúc edit thì ko nhưng mà chơi sẽ thấy
16:54 Hikan: test đoạn đấy thử xem thấy ko
16:54 Yamicchi: game loz
16:54 Yamicchi: thấy òi
16:54 Hikan: shape nhu mau lz
16:54 Hikan: delete diff
16:55 Hikan: 04:42:444 - mute
16:55 Yamicchi: khỏi :v
16:55 Hikan: 04:47:673 (7,1) - stack
16:56 Hikan: 04:58:301 (3) - nc?
16:56 Yamicchi: stack loz
16:56 Yamicchi: hong
16:56 Yamicchi: chỗ đó trước t đâu có NC
16:56 Hikan: nc luôn chỗ trc
16:56 Hikan: loz
16:56 Yamicchi: sao phải NC :v
16:56 Hikan: 05:23:673 (6) - nc
16:57 Hikan: phân biệt pattern
16:57 Yamicchi: chỗ trước có NC đéo đâu :))))))
16:57 Hikan: ko nc có followpoint chen vào
16:57 Yamicchi: ok nc both
16:58 Hikan: 00:05:501 (1) - nc lam loz
16:58 Yamicchi: cái âm kia là âm đệm thôi con
16:58 Hikan: đoạn đầu thấy nc vocal hay hơn may
16:58 Yamicchi: vô cái đó mới là âm chính
16:58 Yamicchi: NC
16:58 Hikan: 00:06:530 (5) -
16:58 Hikan: 00:07:901 (4) -
16:58 Hikan: nc mấy cái này ngon hơn
16:59 Yamicchi: nah tao kh quen NC kiểu đó
16:59 Hikan: m nghe cái gì mà thấy nó ra âm chính? :))))
16:59 Yamicchi: NC theo measure :v
17:01 Hikan: 01:04:016 (1,2,3,4,5) -
17:01 Hikan: chỗ này thấy ko thuận lắm
17:02 Yamicchi: fixed
17:02 Hikan: mà ko ke me di chac cung dc
17:02 Hikan: 01:14:073 (1,4) - blanket?
17:03 Hikan: 01:14:758 (4,1) - stack
17:03 Hikan: đu ma t nitpicking :))))
17:03 Hikan: thoi dep
17:03 Yamicchi: ok
17:03 Hikan: deo mod
17:03 Yamicchi: post đi lấy kudos
17:04 Hikan: 01:57:187 -
17:05 Hikan: m skip cái dmm
17:05 Hikan: a ma thoi de lay kd
17:06 Yamicchi: lấy xong bắn kudos cho tao luôn
17:06 Hikan: vailoz
17:07 Yamicchi: :)))~
Einja
stop ar 9.8 it's bad for you
22:29 Yamicchi: https://osu.ppy.sh/s/636296
22:29 Einja: thank
22:30 Yamicchi: urgh I need like 78SP more
22:30 Einja: holy shit
22:30 Einja: is it that crescendo map
22:30 Yamicchi: ye
22:30 Einja: ok
22:31 Einja: holy shit 9.8 is fast for ar
22:31 Yamicchi: yes owo
22:31 Yamicchi: 9.5 is too slow
22:31 Einja: i would like nice 9.6-9.7
22:31 Einja: owo
22:32 Yamicchi: 10 then owo
22:32 Einja: ew
22:32 Einja: ll
22:32 Einja: lol
22:32 Yamicchi: lol
22:32 Einja: i hate 10
22:32 Yamicchi: same
22:34 Einja: you know what would be cool
22:34 Einja: 01:30:530 (1,2,3,4) - if this flowed clockwise instead of zigzag
22:35 Einja: http://prntscr.com/fxfriy
22:35 Einja: also make jumps bigger
22:36 Einja: actually circle 4 looks really ugly where i placed it
22:38 Yamicchi: zigzag tho
22:39 Einja: then make zigzag bigger
22:39 Einja: cuz i like it like that (also more emphasis)
22:39 Yamicchi: no no it would be mean
22:39 Einja: it would make it fun
22:40 Einja: 02:15:787 (1,2,3,1,2,3,1,2,3,1) - this is already mean ;-;
22:40 Yamicchi: there's only the 4 drums there so I think making it bigger in spacing is so meh
22:40 Yamicchi: it's drop owo
22:40 Einja: drop emphasis = finish emphasis
22:40 Einja: most of the time
22:41 Yamicchi: not this time lol
22:41 Yamicchi: I can feel the difference
22:42 Einja: 03:18:016 (3,4,5,6) - bad square
22:42 Einja: >:c
22:42 Yamicchi: its not even a square lol lemme see
22:42 Einja: bad trapezoid >:V
22:42 Yamicchi: ok adjusted a bit
22:43 Einja: 03:18:358 (5) - or just nc this to make that weird shape less obvious
22:43 Einja: also if i made maps shoot for loved (subjective)
22:43 Einja: i would put some unrankable stuff in there
22:43 Yamicchi: 03:18:873 (8) - nced
22:44 Einja: oh
22:44 Yamicchi: oh unrankable stuff
22:44 Yamicchi: nehhhh just hard stuff owo
22:45 Einja: like overlapping sliders
22:45 Einja: this could be ranked if you tried to get it ranked
22:45 Einja: o
22:45 Yamicchi: i would have to fix a ton if I want this ranked
22:45 Yamicchi: like, even remap because the quality is literally trash
22:46 Einja: like everythign?
22:46 Einja: everything*
22:46 Yamicchi: mostly everything, yes
22:47 Einja: also regarding cool aspire unrankable stuff
22:47 Einja: 03:39:444 (1) - this could be a really fast slider
22:48 Einja: since the sound there kind of has that "dash effect"
22:48 Yamicchi: hmm
22:48 Einja: http://prntscr.com/fxfv0s kind overdid it... but this is a slider with 3x sv
22:49 Yamicchi: lul hmm lemme try to work on some aspire then
22:49 Einja: infinity bpm sliders hype
22:49 Einja: :^)
22:49 Yamicchi: it cause lag to my pc
22:50 Einja: rip
22:50 Einja: same
22:53 Yamicchi: nah I think I would prefer not to do aspire xd it would feel so random adding some in just to make it more loved-alike
22:53 Einja: tru
22:54 Yamicchi: post log please I applied one
22:54 Yamicchi: owo
22:54 Einja: but you could just do some simple burai sliders for sounds like these 03:36:701 (1) -
22:54 Einja: it wouldn't feel so random doing that at least
22:54 Yamicchi: yes I'll try that
22:55 Einja: http://prntscr.com/fxfwyz
22:55 Einja: something like this :o
22:55 *Einja is editing [https://osu.ppy.sh/b/1350175 Muzzy - Crescendo [Climax]]
22:55 Einja: oops
Fursum

Yamicchi wrote:

Let's grave this with 100SP and 30 fav~
yup
Topic Starter
Yamicchi

Fursum wrote:

Yamicchi wrote:

Let's grave this with 100SP and 30 fav~
yup
Loved state is frozen :^) I'm sad
Hoa
Let's aim for Nuked then, pls Yami
BanchoBot
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