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Morimori Atsushi vs. uma - Sweet* Witch* Girl* ...

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genkicho
NM+ From My Mod Que


thxforcutepicthxforcutepicthxforcutepicthxforcutepict<3<3<3

col 1 2 3 4

Sweet Witch
Pattern

00:21:337 (21337|0,21337|3,22004|2,22004|3) - I suggest change them to 1/3 short LN to create more space between LN and the note
00:34:004 how about dis , cuz you just did doubletrill before
00:47:670 (47670|1,47670|0) - i suggest dont use inconsistent LN while theres SV there. how about dis, but add SV at 00:47:837 with 1.2x Value to make distance between double and quad, and change 00:47:670 SV value to 0.8x
00:50:893 (50893|2) - i suggest delete, cuz imo note between speedup and slowdown is confusing
00:51:004 (51004|1,51004|3,51004|0) - change them to LN, end at 00:50:893 (?)
00:45:670 (45670|0,45670|3,45670|1) - this too
00:53:004 (53004|0,53004|3,53004|1) - this too like sec 47, slowdown at start then speedup at middle before LN ends
00:58:337 (58337|1,58337|3,58337|2) - sec 47
01:07:337 (67337|1,68004|1,68670|1,69337|1) - are they intended (?) :0
01:10:004 (70004|1,70226|3) - theyre same sound , i suggest swap them 01:10:226 (70226|3,70337|1) -
01:10:559 (70559|2) - how about dis
01:12:004 how about add some [url===https://osu.ppy.sh/ss/8734579]Mini LN[/url]
01:17:226 How about dis
01:19:893 (79893|0,80004|0) - move to col 2
01:27:948 (87948|2) - no beat (?)
01:28:282 (88282|2) - no beat (?)
01:37:337 (97337|3,97448|3,97670|0,97782|0,98004|3,98115|3) - i think minijack pattern at this part doesnt fit the song, how about just simple triple longnotes
01:43:226 (103226|1) - add note at 1
01:55:948 (115948|1) - no beat (?)
01:49:393 (109393|2,109448|1,109559|0,109559|3,109615|1) - how bout dis
01:50:615 (110615|1) - no beat (?)
01:55:948 (115948|1) - no beat (?) i think those no beat notes were intended to make difference with other patterns there, and maybe thats ok
01:57:115 (117115|2) - add note at 4
01:58:670 (118670|3,118782|3,119004|0,119115|0,119337|3,119448|3) - like before (?)
02:02:670 dis part maybe add some triples, but the difficulty spike ... >.>
02:17:004 (137004|2) - move to 4 cuz vocal
02:10:559 maybe like dis
02:07:893 how bout dis
02:09:226 dis too give some note


SV

My SV style is different from yours, so im sorry i couldnt help much with your SV
*my SV mod depend on your pattern style

--

00:22:670 (22670|0,22670|1,22670|3,23004|2,23004|0,23004|1,23337|2,23337|3,23337|1) - delete all SVs in this part, change them like this : (below)
00:22:559 add 1.3x
00:22:670 add 0.7x
00:22:837 add 1.3x
00:23:004 add 0.7x
00:23:170 add 1.3x
00:23:337 add 0.7x
00:23:504 add 1.3x
^if the SV too is too extreme try change 1.2 paired with 0.8
00:23:670 add 0.88
00:23:837 add 0.94
00:24:004 back to 1.0x
--
00:44:004 (44004|2,44004|3,44004|0,44337|0,44337|2,44337|1,44670|2,44670|1,44670|3) - delete SV at this part, change them to : (below)
00:43:893 add 1.3x
00:44:004 add 0.7x
00:44:226 add 1.3x
00:44:337 add 0.7x
00:44:559 add 1.3x
00:44:670 add 0.7x
you can change to 1.2 0.8 ^
00:44:837 add 1.2x
00:44:948 add 0.8x
00:45:226 add 1.3x
--
00:53:504 and 00:54:170 i suggest change value to 0.8x cuz it looks so fast
01:04:115 and 01:04:837 same like above^
--
01:06:226 change value to 1.2x
01:06:337 use 0.8x here
01:06:559 use 1.2x here
01:06:670 back to 1.0x or maybe 0.9x if you want. if you use 0.9x
01:10:559 add 1.5x here. if you apply 0.9x mod above, speedup gradually until you reach 1.5
--
01:38:337 change value to 0.7x
01:38:559 change value to 1.2x
--
01:38:670 dis part you might want to add SV like nano death =D
--
01:59:670 until 02:00:004 i think no need SV, maybe if you want just make 01:59:670 there 0.9x and 02:00:004 there 1.0x
02:02:337 until 02:02:670 same like above
--
02:10:670 until 02:12:004 delete SV, change like : (below)
02:10:559 add 1.2x
02:10:670 add 0.7x
02:10:837 add 1.3x
02:11:004 add 0.7x
02:11:170 add 1.3x
02:11:337 add 0.7x
02:11:559 add 1.2x
02:11:670 add 0.8x
02:11:893 add 1.2x
02:12:004 back to 1
--
02:21:226 add 1.1x
02:21:337 change value to 0.5x
02:21:893 add 0.8x
02:22:004 add 1.3x and start teleporting them 02:22:004 (142004|2,142004|3,142115|2,142115|3,142226|3,142226|2,142337|1,142337|0,142448|1,142448|0,142559|0,142559|1) - with 1.3x and 0.6x
02:22:559 add 1.3x here
02:22:615 add 0.6x here
02:22:643 add 1.2x here
--
02:33:004 delete SVs at last section, change to : (below)
02:32:337 add 1.10x
02:32:448 add 1.17x
02:32:559 add 1.25x
02:32:670 add 0.8x
02:32:893 add 1.2x
02:33:004 add 0.8x
02:33:226 add 1.2x
02:33:337 back to 1.0x

i think thats all =D goodluck! andthxforpict
FelixSpade
incoming mods :VV
bahasa indo aja ya? =w=

Jombi pemula
00:23:670 - mau ditambah single?
00:24:670 - 00:26:004 - 00:28:670 - isi single aja biar masih terasa beatnya
01:17:337 - notenya kurangin 1 aja, beatnya agak lemah

tengkorak biasa
00:44:948 - snapnya bung, 00:45:004 - sini aja ;'v (sama kyk diff lain disitu snapnya :v)
01:00:670 - kyknya lbh enak lagi tambahin 1 LN smpe sini : 01:01:004 -
01:23:004 (83004|0,84337|3) - kyknya gw gk denger apa2 disini '-'
01:39:004 - 01:39:670 - 01:40:337 - 01:41:004 - 01:41:670 - 01:42:337 - 01:44:337 - 01:45:004 - 01:45:670 - 01:46:337 - 01:47:004 - 01:47:670 - 01:48:337 - 01:48:670 - : jadiin double aja gimana? biar sama spt bagian 01:28:004 - 01:38:670 -

kepala labu hipertensi
00:23:670 (23670|2) - diganti LN 1/3 aja biar cantik (saran)
00:31:559 - 00:42:448 - tambah 1 note?
00:46:448 (46448|1,46782|1,47115|1,47226|2) - ini mau tanya, ini ngikutin apa y? gw liat dan denger kesannya kyk ngedump gitu '-'
00:51:115 (51115|1,51782|2,52115|2,52448|3,52559|0) - ini juga '-'

segini aja dlu, lagi bingung kalo modding yg paling sulit :o

gudlak dah :D
[ NumLock ]
mintaaa kudos mabahhhhhhhhhh :'v
Topic Starter
Syadow-

gochal96 wrote:

Waaa nice map sya- :)
mungkin ngasih masukan yang diff Sweet Witch :D

setelah note ini 01:01:670 (61670|1) - mungkin daripada "23" dibuat jack aja like 11 nah di note selanjutnya bisa 44 lebih enak dikit menurutku

next, dibagian ini 01:06:670 (66670|2) - dibuat LN aja (kayanya lebih pas sama beat nya)
terus ini juga 01:07:337 (67337|1) - dan seterus nya :D (sama sih beat nya :v)

pola di sini 01:17:559 (77559|3) - terlalu monoton kayanya 43 43 43
di buat acak lebih enak nih :D somethings like 43 34 12 21
lebih worth it lah dengan diff 4* :o

semoga bermanfaat :) uda di chat :V post chatnya aja wkkww

genkicho wrote:

NM+ From My Mod Que


thxforcutepicthxforcutepicthxforcutepicthxforcutepict<3<3<3 >w<

col 1 2 3 4

Sweet Witch
Pattern

00:21:337 (21337|0,21337|3,22004|2,22004|3) - I suggest change them to 1/3 short LN to create more space between LN and the note i wanna make some challenging pattern
00:34:004 how about dis , cuz you just did doubletrill before woooo nice
00:47:670 (47670|1,47670|0) - i suggest dont use inconsistent LN while theres SV there. how about dis, but add SV at 00:47:837 with 1.2x Value to make distance between double and quad, and change 00:47:670 SV value to 0.8x
00:50:893 (50893|2) - i suggest delete, cuz imo note between speedup and slowdown is confusing
00:51:004 (51004|1,51004|3,51004|0) - change them to LN, end at 00:50:893 (?)
00:45:670 (45670|0,45670|3,45670|1) - this too
00:53:004 (53004|0,53004|3,53004|1) - this too like sec 47, slowdown at start then speedup at middle before LN ends
00:58:337 (58337|1,58337|3,58337|2) - sec 47
01:07:337 (67337|1,68004|1,68670|1,69337|1) - are they intended (?) :0
01:10:004 (70004|1,70226|3) - theyre same sound , i suggest swap them 01:10:226 (70226|3,70337|1) -
01:10:559 (70559|2) - how about dis
01:12:004 how about add some [url===https://osu.ppy.sh/ss/8734579]Mini LN[/url]
01:17:226 How about dis
01:19:893 (79893|0,80004|0) - move to col 2
01:27:948 (87948|2) - no beat (?)
01:28:282 (88282|2) - no beat (?)
01:37:337 (97337|3,97448|3,97670|0,97782|0,98004|3,98115|3) - i think minijack pattern at this part doesnt fit the song, how about just simple triple longnotes
01:43:226 (103226|1) - add note at 1
01:55:948 (115948|1) - no beat (?)
01:49:393 (109393|2,109448|1,109559|0,109559|3,109615|1) - how bout dis
01:50:615 (110615|1) - no beat (?)
01:55:948 (115948|1) - no beat (?) i think those no beat notes were intended to make difference with other patterns there, and maybe thats ok
01:57:115 (117115|2) - add note at 4
01:58:670 (118670|3,118782|3,119004|0,119115|0,119337|3,119448|3) - like before (?)
02:02:670 dis part maybe add some triples, but the difficulty spike ... >.>
02:17:004 (137004|2) - move to 4 cuz vocal
02:10:559 maybe like dis
02:07:893 how bout dis
02:09:226 dis too give some note


SV

My SV style is different from yours, so im sorry i couldnt help much with your SV
*my SV mod depend on your pattern style

--

00:22:670 (22670|0,22670|1,22670|3,23004|2,23004|0,23004|1,23337|2,23337|3,23337|1) - delete all SVs in this part, change them like this : (below)
00:22:559 add 1.3x
00:22:670 add 0.7x
00:22:837 add 1.3x
00:23:004 add 0.7x
00:23:170 add 1.3x
00:23:337 add 0.7x
00:23:504 add 1.3x
^if the SV too is too extreme try change 1.2 paired with 0.8
00:23:670 add 0.88
00:23:837 add 0.94
00:24:004 back to 1.0x
--
00:44:004 (44004|2,44004|3,44004|0,44337|0,44337|2,44337|1,44670|2,44670|1,44670|3) - delete SV at this part, change them to : (below)
00:43:893 add 1.3x
00:44:004 add 0.7x
00:44:226 add 1.3x
00:44:337 add 0.7x
00:44:559 add 1.3x
00:44:670 add 0.7x
you can change to 1.2 0.8 ^
00:44:837 add 1.2x
00:44:948 add 0.8x
00:45:226 add 1.3x
--
00:53:504 and 00:54:170 i suggest change value to 0.8x cuz it looks so fast
01:04:115 and 01:04:837 same like above^
--
01:06:226 change value to 1.2x
01:06:337 use 0.8x here
01:06:559 use 1.2x here
01:06:670 back to 1.0x or maybe 0.9x if you want. if you use 0.9x
01:10:559 add 1.5x here. if you apply 0.9x mod above, speedup gradually until you reach 1.5
--
01:38:337 change value to 0.7x
01:38:559 change value to 1.2x
--
01:38:670 dis part you might want to add SV like nano death =D
--
01:59:670 until 02:00:004 i think no need SV, maybe if you want just make 01:59:670 there 0.9x and 02:00:004 there 1.0x
02:02:337 until 02:02:670 same like above
--
02:10:670 until 02:12:004 delete SV, change like : (below)
02:10:559 add 1.2x
02:10:670 add 0.7x
02:10:837 add 1.3x
02:11:004 add 0.7x
02:11:170 add 1.3x
02:11:337 add 0.7x
02:11:559 add 1.2x
02:11:670 add 0.8x
02:11:893 add 1.2x
02:12:004 back to 1
--
02:21:226 add 1.1x
02:21:337 change value to 0.5x
02:21:893 add 0.8x
02:22:004 add 1.3x and start teleporting them 02:22:004 (142004|2,142004|3,142115|2,142115|3,142226|3,142226|2,142337|1,142337|0,142448|1,142448|0,142559|0,142559|1) - with 1.3x and 0.6x
02:22:559 add 1.3x here
02:22:615 add 0.6x here
02:22:643 add 1.2x here
--
02:33:004 delete SVs at last section, change to : (below)
02:32:337 add 1.10x
02:32:448 add 1.17x
02:32:559 add 1.25x
02:32:670 add 0.8x
02:32:893 add 1.2x
02:33:004 add 0.8x
02:33:226 add 1.2x
02:33:337 back to 1.0x

i think thats all =D goodluck! andthxforpict
aaaaaaa most of the pattern mod applied, n thanks for SV, it gave me inspiration >w< but not all SV mod applied

FelixSpade wrote:

incoming mods :VV
bahasa indo aja ya? =w=

Jombi pemula
00:23:670 - mau ditambah single? kay
00:24:670 - 00:26:004 - 00:28:670 - isi single aja biar masih terasa beatnya hmm ga deh, fokus ke 4/1 terus 2/1 itu cover roll, terus akhirnya fokus ke kick
01:17:337 - notenya kurangin 1 aja, beatnya agak lemah gud

tengkorak biasa
00:44:948 - snapnya bung, 00:45:004 - sini aja ;'v (sama kyk diff lain disitu snapnya :v) khusus ez nm oki deh
01:00:670 - kyknya lbh enak lagi tambahin 1 LN smpe sini : 01:01:004 - nananana beda
01:23:004 (83004|0,84337|3) - kyknya gw gk denger apa2 disini '-' roll, tp gapapa wes changed
01:39:004 - 01:39:670 - 01:40:337 - 01:41:004 - 01:41:670 - 01:42:337 - 01:44:337 - 01:45:004 - 01:45:670 - 01:46:337 - 01:47:004 - 01:47:670 - 01:48:337 - 01:48:670 - : jadiin double aja gimana? biar sama spt bagian 01:28:004 - 01:38:670 - fokus ke cymbal mangkanya ku single in

kepala labu hipertensi
00:23:670 (23670|2) - diganti LN 1/3 aja biar cantik (saran) bole
00:31:559 - 00:42:448 - tambah 1 note? gud
00:46:448 (46448|1,46782|1,47115|1,47226|2) - ini mau tanya, ini ngikutin apa y? gw liat dan denger kesannya kyk ngedump gitu '-' ada suara sssssss nya owo keep
00:51:115 (51115|1,51782|2,52115|2,52448|3,52559|0) - ini juga '-' ^

segini aja dlu, lagi bingung kalo modding yg paling sulit :o

gudlak dah :D
Thanks bang gochal, gen, peli(x) >w<)///

UPDATED

[ NumLock ] wrote:

mintaaa kudos mabahhhhhhhhhh :'v
mod lah wkwkw:V
Akunosu
From my queue


General :
  1. I love your beatmap and the song <3
 Hyper Pumpkim Head :
  1. 01:38:559 (98559|1) - add note bcs here there is a sound :3
 Sweet Witch :
  1. I think that all is ok :D

Don't give me kudosus u.u

Good Luck! :D
Topic Starter
Syadow-

Acnos wrote:

From my queue


General :
  1. I love your beatmap and the song <3 aaaaa <3
 Hyper Pumpkim Head :
  1. 01:38:559 (98559|1) - add note bcs here there is a sound :3 consider,still focus on LN n Cymbal for emphasis
 Sweet Witch :
  1. I think that all is ok :D

Don't give me kudosus u.u

Good Luck! :D
Sankyuu >w<)b
Oscyy
halu
NM req from queue

sweet bwitch
00:02:671 - idk aku ngerasanya suaranya lebih lemah daripada 00:03:005 mungkin dibalik yg rendahnya 1 tingginya jadi 2
00:37:559 (37559|2,37559|1) - ghost sih kayaknya, klo gak 1 note aja
00:38:226 (38226|1,38226|2) - ^
00:38:893 (38893|0,38893|1) - 1 aja
00:39:670 (39670|2,39670|0) - ^
00:42:448 (42448|2) - klo ini mau 2 sebenernya juga bisa
00:50:337 - 1/3 deh kayanya
00:55:670 - ^
00:57:448 (57448|3,57782|2) - kayaknya ghost
01:02:782 (62782|0,63115|1) - ^
01:25:337 - koreksi dikit minijack, yg suaranya sama justru 01:25:448 (85448|0,85559|1) - sama 01:25:782 (85782|3,85893|2) -
01:32:004 - 1/6?
01:33:004 - double?
01:36:115 - sama kayak yg koreksi minijack
01:43:782 - 1 aja kayanya
01:52:004 - um, 1/6nya baru mulai disini pak
01:57:448 - koreksi minijack
02:07:337 (127337|3,127448|3,127559|3,127670|3,127782|3,127893|3) - kurang nyaranin ginian sih, mending tetep jack kiri-kanan aja divariasiin sama 1/12 dikit di 02:07:893 - 02:09:226 - 02:10:559 - tapi gatau sih jadi gimana(?)
outro mirip intro modnya

karena gw gak bisa ngemap dibawah 4* mending yg lain gw biarin aja
GL
Topic Starter
Syadow-

OscarRickyH02 wrote:

halu
NM req from queue

sweet bwitch
00:02:671 - idk aku ngerasanya suaranya lebih lemah daripada 00:03:005 mungkin dibalik yg rendahnya 1 tingginya jadi 2 syeeeett nice :"VVVV
00:37:559 (37559|2,37559|1) - ghost sih kayaknya, klo gak 1 note aja
00:38:226 (38226|1,38226|2) - ^
00:38:893 (38893|0,38893|1) - 1 aja
00:39:670 (39670|2,39670|0) - ^ hmm tbh itu suaranya keras owo
00:42:448 (42448|2) - klo ini mau 2 sebenernya juga bisa gud
00:50:337 - 1/3 deh kayanya suaranya ada 4 :"v
00:55:670 - ^
00:57:448 (57448|3,57782|2) - kayaknya ghost okay
01:02:782 (62782|0,63115|1) - ^
01:25:337 - koreksi dikit minijack, yg suaranya sama justru 01:25:448 (85448|0,85559|1) - sama 01:25:782 (85782|3,85893|2) - nais
01:32:004 - 1/6? kay
01:33:004 - double? woki
01:36:115 - sama kayak yg koreksi minijack kay
01:43:782 - 1 aja kayanya buat double bagian sini wkwkw
01:52:004 - um, 1/6nya baru mulai disini pak fixed
01:57:448 - koreksi minijack kay :V)b
02:07:337 (127337|3,127448|3,127559|3,127670|3,127782|3,127893|3) - kurang nyaranin ginian sih, mending tetep jack kiri-kanan aja divariasiin sama 1/12 dikit di 02:07:893 - 02:09:226 - 02:10:559 - tapi gatau sih jadi gimana(?) aslinya uda ada note cuma ga playable kalo 1/12
outro mirip intro modnya

karena gw gak bisa ngemap dibawah 4* mending yg lain gw biarin aja
GL
nais mod
sankyuu mas oscar >w<
UPDATED
Shima Rin
Hi Mods through PM =w=

Sorry for the delay

[Hyper Pumpkin Head]
  1. 00:31:559 (31559|1,31670|3,31670|0,31782|2,31893|1,32004|2,32004|3) - this pattern is for the claps, but 00:32:226 (32226|1,32337|3,32337|0,32337|0,32448|2,32559|1,32670|0,32670|3,32670|2) - this pattern is for melody. Two different kinds of samples but u use same patterns, which will really make me feel confused at first glance. I suggest u vary the second pattern to something else
  2. 00:34:337 (34337|2,34337|3,34448|0,34448|1,34559|3,34559|2) - is there any obvious difference between these sounds and 00:34:115 (34115|2,34226|1) - ? for me actually not, but u still use single for first two and second for the others. I understand u wanna keep a good difficulty about this but actually this will threaten the consistency of this part. I would still suggest u to use single notes, or at least change 00:34:448 (34448|0,34448|1,34559|3,34559|2) - to single notes cuz 00:34:337 - it is ok to put double here with the addition of a melodic sound
  3. 00:48:893 (48893|3) - ghost note?
  4. better catch this sound, and u can vary pattern like this: https://osu.ppy.sh/ss/8775690
  5. 00:52:559 (52559|0) - ghost note?
  6. 00:57:893 (57893|2) - ^
  7. 01:05:559 - miss one?
  8. 01:32:448 (92448|2,92782|0,93115|0) - for simplification these sounds can be ignored. They are also too faint compared to other soiunds that u put notes on
[Sweet Witch]
  1. 00:22:670 - for PR i would suggest this: https://osu.ppy.sh/ss/8775713
  2. 00:23:670 (23670|0) - if accept the previous one can move this to col3
  3. 00:31:559 (31559|3,31670|0,31670|2,31782|1,31893|2) - better make all of them to double because this part is similar to 00:32:670 (32670|0,32670|3,32782|2,32782|1,32893|3,32893|0,33004|1,33004|2,33115|0,33115|3,33226|2,33226|1) -
  4. 00:34:004 - for PR here is a nice way: https://osu.ppy.sh/ss/8775721
  5. 00:45:670 - from here i bet this is much easier than your hyper diff. I would suggest u to actually catch more details about those melodic sounds like what u did in hyper diff
  6. 01:00:670 - something u can do to represent that eh h sound: http://osu.ppy.sh/ss/8775735
  7. 01:05:337 - u can try this way to add the piano sound inside your pattern to make it more fun =w=: https://osu.ppy.sh/ss/8775743
  8. 01:36:670 - triple for crash
  9. 01:58:004 - ^
  10. 02:06:670 - crazy pattern lol but i like it =w= what i wanna suggest is better making the pattern to be in a group of half a bar or one whole bar, but not 3/4 of them. For instance, from 02:06:670 - to 02:07:559 - u grouped them, but this is 3/4 of a bar, and u can make one more such 3-jacks into patterns like this, or reduce the final 3-jack of this group to make it into the second part. I hope u can grasp my idea lol
That's all. Good luck! ;) Crazy song and crazy map XD
Topic Starter
Syadow-

Tofu1222 wrote:

Hi Mods through PM =w=

Sorry for the delay

[Hyper Pumpkin Head]
  1. 00:31:559 (31559|1,31670|3,31670|0,31782|2,31893|1,32004|2,32004|3) - this pattern is for the claps, but 00:32:226 (32226|1,32337|3,32337|0,32337|0,32448|2,32559|1,32670|0,32670|3,32670|2) - this pattern is for melody. Two different kinds of samples but u use same patterns, which will really make me feel confused at first glance. I suggest u vary the second pattern to something else
  2. 00:34:337 (34337|2,34337|3,34448|0,34448|1,34559|3,34559|2) - is there any obvious difference between these sounds and 00:34:115 (34115|2,34226|1) - ? for me actually not, but u still use single for first two and second for the others. I understand u wanna keep a good difficulty about this but actually this will threaten the consistency of this part. I would still suggest u to use single notes, or at least change 00:34:448 (34448|0,34448|1,34559|3,34559|2) - to single notes cuz 00:34:337 - it is ok to put double here with the addition of a melodic sound
  3. 00:48:893 (48893|3) - ghost note?
  4. better catch this sound, and u can vary pattern like this: https://osu.ppy.sh/ss/8775690
  5. 00:52:559 (52559|0) - ghost note? consider
  6. 00:57:893 (57893|2) - ^ consider
  7. 01:05:559 - miss one? no no just 1st n 3rd sound have 1/3 sound
  8. 01:32:448 (92448|2,92782|0,93115|0) - for simplification these sounds can be ignored. They are also too faint compared to other soiunds that u put notes on
[Sweet Witch]
  1. 00:22:670 - for PR i would suggest this: https://osu.ppy.sh/ss/8775713
  2. 00:23:670 (23670|0) - if accept the previous one can move this to col3
  3. 00:31:559 (31559|3,31670|0,31670|2,31782|1,31893|2) - better make all of them to double because this part is similar to 00:32:670 (32670|0,32670|3,32782|2,32782|1,32893|3,32893|0,33004|1,33004|2,33115|0,33115|3,33226|2,33226|1) -
  4. 00:34:004 - for PR here is a nice way: https://osu.ppy.sh/ss/8775721 i think the second part is more louder so keep
  5. 00:45:670 - from here i bet this is much easier than your hyper diff. I would suggest u to actually catch more details about those melodic sounds like what u did in hyper diff
  6. 01:00:670 - something u can do to represent that eh h sound: http://osu.ppy.sh/ss/8775735
  7. 01:05:337 - u can try this way to add the piano sound inside your pattern to make it more fun =w=: https://osu.ppy.sh/ss/8775743 okay but 01:05:559 - not for it
  8. 01:36:670 - triple for crash
  9. 01:58:004 - ^
  10. 02:06:670 - crazy pattern lol but i like it =w= what i wanna suggest is better making the pattern to be in a group of half a bar or one whole bar, but not 3/4 of them. For instance, from 02:06:670 - to 02:07:559 - u grouped them, but this is 3/4 of a bar, and u can make one more such 3-jacks into patterns like this, or reduce the final 3-jack of this group to make it into the second part. I hope u can grasp my idea lol this is 1/3 remember topu :v it already fit with 3 jack
That's all. Good luck! ;) Crazy song and crazy map XD
No Reply mean Applied
Sankyuu Topu cwan >w<)b
Deep Sea
Hello Syadow

m4m

1 2 3 4


Beginner Zombie
00:14:671 (14671|0) - move to 1 or 00:15:671 (15671|0) - move to 3
01:42:670 - https://osu.ppy.sh/ss/8799820
02:03:337 (123337|1,123670|0) - ctrl + g
02:04:670 (124670|1,125004|0) - ^
02:06:004 (126004|1,126337|0) - ^

Normal Skeleton
01:39:670 (99670|1,100004|1,100337|2,100670|2) - ctrl + g
02:03:337 (123337|0) - 02:04:670 (124670|3) - 02:06:004 (126004|0) - https://osu.ppy.sh/ss/8799840 make this two lns and in hard diff

Hyper Pumpkin Head
00:20:004 - https://osu.ppy.sh/ss/8799848
00:33:004 (33004|2) - move to 4
01:39:337 (99337|1) - move to 3
01:40:670 (100670|1) - move to 1
01:41:004 (101004|2) - move to 2
01:41:893 (101893|2) - move to 2
01:42:337 (102337|1) - move to 3
01:44:559 (104559|1) - move to 1

Sweet Witch
00:19:448 (19448|2,19559|1,19782|2,19893|1) - ctrl + g
00:47:670 (47670|1) - change on normal note
00:53:004 (53004|1) - 00:58:337 (58337|2) - same ^
01:00:670 - https://osu.ppy.sh/ss/8799876
01:03:670 (63670|2) - change on normal note
01:12:226 (72226|2,72448|1,72893|1,73115|0,73559|1,73782|2,74226|2,74448|3) - ^
01:53:337 - no no no, change on this https://osu.ppy.sh/ss/8799891
02:06:559 - https://osu.ppy.sh/ss/8799898 and 02:09:337 - https://osu.ppy.sh/ss/8799901 much nicer to play this patterns


Good luck, interesting map !
Topic Starter
Syadow-

[Shana Lesus] wrote:

Hello Syadow

m4m

1 2 3 4


Beginner Zombie
00:14:671 (14671|0) - move to 1 or 00:15:671 (15671|0) - move to 3
01:42:670 - https://osu.ppy.sh/ss/8799820
02:03:337 (123337|1,123670|0) - ctrl + g
02:04:670 (124670|1,125004|0) - ^
02:06:004 (126004|1,126337|0) - ^

Normal Skeleton
01:39:670 (99670|1,100004|1,100337|2,100670|2) - ctrl + g
02:03:337 (123337|0) - 02:04:670 (124670|3) - 02:06:004 (126004|0) - https://osu.ppy.sh/ss/8799840 make this two lns and in hard diff

Hyper Pumpkin Head
00:20:004 - https://osu.ppy.sh/ss/8799848
00:33:004 (33004|2) - move to 4
01:39:337 (99337|1) - move to 3
01:40:670 (100670|1) - move to 1
01:41:004 (101004|2) - move to 2
01:41:893 (101893|2) - move to 2
01:42:337 (102337|1) - move to 3
01:44:559 (104559|1) - move to 1

Sweet Witch
00:19:448 (19448|2,19559|1,19782|2,19893|1) - ctrl + g
00:47:670 (47670|1) - change on normal note yha ;w; oki
00:53:004 (53004|1) - 00:58:337 (58337|2) - same ^
01:00:670 - https://osu.ppy.sh/ss/8799876
01:03:670 (63670|2) - change on normal note
01:12:226 (72226|2,72448|1,72893|1,73115|0,73559|1,73782|2,74226|2,74448|3) - ^
01:53:337 - no no no, change on this https://osu.ppy.sh/ss/8799891 wooo nice
02:06:559 - https://osu.ppy.sh/ss/8799898 and 02:09:337 - https://osu.ppy.sh/ss/8799901 much nicer to play this patterns tbh i prefer jackhammer than jumptrill ;w; will consider it lets use this pattern uwu


Good luck, interesting map !
thanks shana >w<)b all applied except in red
RoroTheDeer

Sweet Witch

00:25:337 (25337|1,25337|3) - Should be a single

00:26:670 (26670|1,26670|0) - ^

00:35:115 (35115|1) - Ghost

00:35:782 (35782|3) - ^

00:47:226 (47226|0) - ^

00:48:448 (48448|1) - ^

I think you get the point. Go through your map and make sure that the notes you've placed actually have an audible sound that goes along with them.

01:17:893 (77893|2) - Move to [2]

01:18:004 (78004|3) - Move to [3]

01:18:226 (78226|0) - Move to [4]

Okay this part ^ really needs changing. If the pitch of the next note is lower then the first pitch, try to make the notes mimic that movement. Right to left for descending pitch, left to right for ascending pitch.

02:33:337 (153337|0) - This LN should end at 02:38:337

The idea for the map is good, but it's way too overmapped. Get rid of the ghosts as they don't have any sounds to go along with the note playing which is completely unjustifiable and is very boring and confusing to play.

Hope all this info helps!

Good luck!
Topic Starter
Syadow-

Insp1r3 wrote:

Sweet Witch

00:25:337 (25337|1,25337|3) - Should be a single okay

00:26:670 (26670|1,26670|0) - ^ no, emphasis pianos

00:35:115 (35115|1) - Ghost i think this synth sound, will consider

00:35:782 (35782|3) - ^

00:47:226 (47226|0) - ^ kay

00:48:448 (48448|1) - ^ kay

I think you get the point. Go through your map and make sure that the notes you've placed actually have an audible sound that goes along with them.

01:17:893 (77893|2) - Move to [2]

01:18:004 (78004|3) - Move to [3]

01:18:226 (78226|0) - Move to [4]

Okay this part ^ really needs changing. If the pitch of the next note is lower then the first pitch, try to make the notes mimic that movement. Right to left for descending pitch, left to right for ascending pitch. okay rearranged

02:33:337 (153337|0) - This LN should end at 02:38:337 noo dat zzzzzzzz sound

The idea for the map is good, but it's way too overmapped. Get rid of the ghosts as they don't have any sounds to go along with the note playing which is completely unjustifiable and is very boring and confusing to play. will ask some player owo thank for point out

Hope all this info helps!

Good luck!
sankyuu inspire >w<
updated
DDMythical
hey nerd

sweet witch
01:14:004 (74004|3,74004|0,74004|1) - This sound is a piano flourish, you should make the notes represent this by turning this chord into grace notes (offsetting one of the notes by 1/16th and another by 1/8th)
02:06:559 (126559|1) - I strongly dislike your buildup here. (It's not very fun and doesn't utilise the players wrists appropriately)

I would repattern it so that this entire segment (02:06:559 (126559|1) - 02:10:670 (130670|2) ) was [12][12][34] https://osu.ppy.sh/ss/10863374 which might seem stupid initially, but this alternates the players wrists in a decently easy manner, but also emphasises the song through decently invasive patterning - likewise, the buildup is emphasised by draining the players stamina on both hands (irregularly) and then you would finish at 02:10:670 (130670|3,130670|2,130670|0,130670|1) - with a [1234] to close the emphasis strongly. (This plays significantly better than it looks, and I think is a great way of emphasising the song.)

02:11:004 (131004|1,131004|3,131337|0,131337|2) - Similarly, make these two notes [1234] too, to emphasise the recurring strong sounds and then create a difference to emphasise the use of a jump-LN at 02:11:670 (131670|2,131670|3).

02:32:337 (152337|3) - you don't use streams for almost the entire chart, it's quite absurd to only introduce them here at the very end even if the song calls for it - I'd change these simply because the OHTrill motion is quite difficult in comparison to the jacks, but it isn't a bad use of a stream.


-----


the top diff for this is quite well made - my favourite pattern is 1/3 jacks so maybe i'm slightly biased, but this was fun to play nevertheless.
Topic Starter
Syadow-

DDMythical wrote:

hey nerd

sweet witch
01:14:004 (74004|3,74004|0,74004|1) - This sound is a piano flourish, you should make the notes represent this by turning this chord into grace notes (offsetting one of the notes by 1/16th and another by 1/8th) nope i wanna focus on the sv so keep
02:06:559 (126559|1) - I strongly dislike your buildup here. (It's not very fun and doesn't utilise the players wrists appropriately)

I would repattern it so that this entire segment (02:06:559 (126559|1) - 02:10:670 (130670|2) ) was [12][12][34] https://osu.ppy.sh/ss/10863374 which might seem stupid initially, but this alternates the players wrists in a decently easy manner, but also emphasises the song through decently invasive patterning - likewise, the buildup is emphasised by draining the players stamina on both hands (irregularly) my oldd oneeeeee :VVV i love this but some player suggest the other pattern lul, fix i'll use jackand then you would finish at 02:10:670 (130670|3,130670|2,130670|0,130670|1) - with a [1234] to close the emphasis strongly. (This plays significantly better than it looks, and I think is a great way of emphasising the song.) gud

02:11:004 (131004|1,131004|3,131337|0,131337|2) - Similarly, make these two notes [1234] too, to emphasise the recurring strong sounds and then create a difference to emphasise the use of a jump-LN at 02:11:670 (131670|2,131670|3). yesss

02:32:337 (152337|3) - you don't use streams for almost the entire chart, it's quite absurd to only introduce them here at the very end even if the song calls for it - I'd change these simply because the OHTrill motion is quite difficult in comparison to the jacks, but it isn't a bad use of a stream. remove stream n use 1/3 jack


-----


the top diff for this is quite well made - my favourite pattern is 1/3 jacks so maybe i'm slightly biased, but this was fun to play nevertheless. ayeee
sankyyuuu DD xD
RiP46
Henlo

From My Queue
Feel Free To Trash This Mod Away If U Don't Like It

1|2|3|4

Easy
  1. 00:24:670 - add note since its too empty
  2. 00:26:004 - ^
  3. 00:28:670 - ^

Normal
  1. 00:18:005 (18005|3,18227|2,18449|1) - IMO kurang pas, cocoknya tiap line merah dari 1/3 00:18:005 - 00:18:338 - & 00:18:338 - 00:18:671 -

Insane
  1. 00:20:004 - add note col 2
  2. 00:20:337 - ^ col 3
  3. 00:20:670 - ^ col 4
  4. 00:21:004 - ^ col 2
  5. 00:21:337 - ^ col 3
  6. 00:22:004 - ^ col 1
  7. 01:28:059 - bisa dikasih note imo, kalo apply, ini juga 01:49:393 -

I love the song :3
Topic Starter
Syadow-

RiP46 wrote:

Henlo

From My Queue
Feel Free To Trash This Mod Away If U Don't Like It

1|2|3|4

Easy
  1. 00:24:670 - add note since its too empty
  2. 00:26:004 - ^
  3. 00:28:670 - ^ buat jeda, kalo w map entar malah ga pas di 00:29:004 - suara kick , 00:27:337 - remove w baru sadar itu sama kek sblmnya :v

Normal
  1. 00:18:005 (18005|3,18227|2,18449|1) - IMO kurang pas, cocoknya tiap line merah dari 1/3 00:18:005 - 00:18:338 - & 00:18:338 - 00:18:671 - bole bole

Insane
  1. 00:20:004 - add note col 2
  2. 00:20:337 - ^ col 3
  3. 00:20:670 - ^ col 4
  4. 00:21:004 - ^ col 2
  5. 00:21:337 - ^ col 3
  6. 00:22:004 - ^ col 1 a bit hard for me but why not applied
  7. 01:28:059 - bisa dikasih note imo, kalo apply, ini juga 01:49:393 - oki

I love the song :3
thanks for mod >w<)b
Gravey-
Metadata
Timing
Song Setup
Metadata
X Misc...

Unused Hitsound/s (All difficulties) - LR2_HatO.wav (http://puu.sh/Aokda.png)
Drum and Bass difficulty > Song setup > Design > Disable 'Widescreen Support'

|1|2|3|4|
[Beginner Zombie]
00:18:671 (18671|1) - Remove this note for balances and checks. Since if you are going to make this 2 noted then at least make the next singles into doubles since they have the same pitch/beats. Impact is irrelevant because they are the same(?)
- - - - -
01:26:670 - On this part if i were to give my opinion on this (Well it is because this is a frickin' MOD lmao slap me). I would suggest to make this like this https://puu.sh/AokWM.png. Because it feels like more continuous with loud beat and it's impact.

If else instead make this part Single end 01:26:663 in comparison with the next part 01:37:337 and far more from it 02:10:670 if you will notice them. But i think it's better to make it to single end instead than making them doubles for consistency and since this is just 'Beginner' diff.
- - - - -
02:19:670 (139670|1) - Make this an LN that end at 02:20:004 because the 1/3 beats or else the synth which i think the LNs follows starts here if you will notice it.

[Normal Skeleton]
02:19:670 I would suggest to put a LN on this part that will end on 02:20:004 Same reason as from the Beginner Zombie diff. (because the 1/3 beats or else the synth which i think the LNs follows starts here if you will notice it.)

02:33:337 (153337|0) - End it here 02:37:337 end of other synth/pitch (Somewhat like a smoke release sound lmao). Hyper and Sweet Witch have them ended here also.

[Hyper Pumpkin Head]
01:39:893 Move to |2| for pattern consistency

02:19:782 Add a note here to |1| then 02:19:893 (139893|0) - Move this to |2| Because there is a dominant synth here (Consistency)


Sorry for being ultra late lmao busy with irl in addition with procrastination :roll:
Topic Starter
Syadow-

Gravey- wrote:

Metadata
Timing
Song Setup
Metadata
X Misc...

Unused Hitsound/s (All difficulties) - LR2_HatO.wav (http://puu.sh/Aokda.png) nope, u can check in drum n bass' diff
Drum and Bass difficulty > Song setup > Design > Disable 'Widescreen Support' okay

|1|2|3|4|
[Beginner Zombie]
00:18:671 (18671|1) - Remove this note for balances and checks. Since if you are going to make this 2 noted then at least make the next singles into doubles since they have the same pitch/beats. Impact is irrelevant because they are the same(?)
- - - - -
01:26:670 - On this part if i were to give my opinion on this (Well it is because this is a frickin' MOD lmao slap me). I would suggest to make this like this https://puu.sh/AokWM.png. Because it feels like more continuous with loud beat and it's impact.

If else instead make this part Single end 01:26:663 in comparison with the next part 01:37:337 and far more from it 02:10:670 if you will notice them. But i think it's better to make it to single end instead than making them doubles for consistency and since this is just 'Beginner' diff. yeah i'll change into single
- - - - -
02:19:670 (139670|1) - Make this an LN that end at 02:20:004 because the 1/3 beats or else the synth which i think the LNs follows starts here if you will notice it.

[Normal Skeleton]
02:19:670 I would suggest to put a LN on this part that will end on 02:20:004 Same reason as from the Beginner Zombie diff. (because the 1/3 beats or else the synth which i think the LNs follows starts here if you will notice it.)

02:33:337 (153337|0) - End it here 02:37:337 end of other synth/pitch (Somewhat like a smoke release sound lmao). Hyper and Sweet Witch have them ended here also.

[Hyper Pumpkin Head]
01:39:893 Move to |2| for pattern consistency

02:19:782 Add a note here to |1| then 02:19:893 (139893|0) - Move this to |2| Because there is a dominant synth here (Consistency)


Sorry for being ultra late lmao busy with irl in addition with procrastination :roll:
sankyuu gravey >w< all accept xD

ALL DIFF UPDATED
AnkhPH
Woah I can gain kudosu in V1 as well :ooooooo

Normal Skeleton
00:32:670 - perhaps make this a double similar to 00:32:004 (32004|1,32004|0) - here's a quick fix https://osu.ppy.sh/ss/11026430


00:39:559 - Better if it went something like this https://osu.ppy.sh/ss/11026443 (00:39:893 (39893|3,40004|2) - just doesn't feel right to me also the 2nd column feels lacking and kinda would like to have that satisfying 1/3 alternating single if u know what i mean o wo

00:42:337 - perhaps ln here up to 00:42:670 - for the drum roll?

00:53:670 - 00:54:337 - imo this can have singles rather than just following it with a release since its an audible beat. You can try reducing the ln by replacing one ln with a regular note for every double ln to compensate for the additional single for the highlighted ones. Same with repeated ones like 01:04:337 - 01:05:004 -


Hyper Pumpkin Head
00:33:004 - perhaps double here similar to 00:32:337 -

00:39:893 - suggest to make this something like https://osu.ppy.sh/ss/11026560 cus it feels better imo to have doubles go outward in this part


01:23:115 (83115|2,84448|1) - Tbh I don't really here anything to have singles for this one. If there is (considering this is included in Sweet Witch diff as well), its veeery subtle and not really worth imo at least for this diff.

01:28:226 - perhaps missed single here?

01:33:004 (93004|3,93004|1) - no beat here so i think single will do

01:38:337 (98337|1) - perhaps make this ln extending up to 01:38:670 - also to make it similar with the ln at 01:38:004 (98004|2) -

02:01:670 - 02:02:004 - perhaps doubles here similar to the part where 02:07:004 - and the like had doubles for every white line

02:17:337 (137337|1) - move to 4th column and add note at 02:17:226 - <<( this is similar to 01:28:226 - )

02:32:670 - perhaps add another ln here similar to the two ln's (either that or perhaps just make them regular doubles)

Overall: Good song with decent charts here and there. I apologize for the short mod since I'm still trying to get back on modding recently and can't really say much about the higher diff and sv values are out of my expertise :( Hopefully this helps, feel free to reject most of these and Goodluck o wo)b
Topic Starter
Syadow-

AnkhPH wrote:

Woah I can gain kudosu in V1 as well :ooooooo

Normal Skeleton
00:32:670 - perhaps make this a double similar to 00:32:004 (32004|1,32004|0) - here's a quick fix https://osu.ppy.sh/ss/11026430


00:39:559 - Better if it went something like this https://osu.ppy.sh/ss/11026443 (00:39:893 (39893|3,40004|2) - just doesn't feel right to me also the 2nd column feels lacking and kinda would like to have that satisfying 1/3 alternating single if u know what i mean o wo oppsss but i wanna make by my own way rearranged

00:42:337 - perhaps ln here up to 00:42:670 - for the drum roll?

00:53:670 - 00:54:337 - imo this can have singles rather than just following it with a release since its an audible beat. You can try reducing the ln by replacing one ln with a regular note for every double ln to compensate for the additional single for the highlighted ones. Same with repeated ones like 01:04:337 - 01:05:004 -


Hyper Pumpkin Head
00:33:004 - perhaps double here similar to 00:32:337 -

00:39:893 - suggest to make this something like https://osu.ppy.sh/ss/11026560 cus it feels better imo to have doubles go outward in this part


01:23:115 (83115|2,84448|1) - Tbh I don't really here anything to have singles for this one. If there is (considering this is included in Sweet Witch diff as well), its veeery subtle and not really worth imo at least for this diff. tbh u can here the sound w 25%

01:28:226 - perhaps missed single here?

01:33:004 (93004|3,93004|1) - no beat here so i think single will do he :"v strong sound

01:38:337 (98337|1) - perhaps make this ln extending up to 01:38:670 - also to make it similar with the ln at 01:38:004 (98004|2) -

02:01:670 - 02:02:004 - perhaps doubles here similar to the part where 02:07:004 - and the like had doubles for every white line

02:17:337 (137337|1) - move to 4th column and add note at 02:17:226 - <<( this is similar to 01:28:226 - )

02:32:670 - perhaps add another ln here similar to the two ln's (either that or perhaps just make them regular doubles) nope emphasis this 02:33:004 -

Overall: Good song with decent charts here and there. I apologize for the short mod since I'm still trying to get back on modding recently and can't really say much about the higher diff and sv values are out of my expertise :( Hopefully this helps, feel free to reject most of these and Goodluck o wo)b
sankyuu Ankh >w< no reply mean 100% accept

UPDATED
Scotty
i like these diff names owo i almost forgot that i made an m4m req lol

Beginner Zombie
01:06:670 (66670|3) - how about making this double since it's a loud sound that marks the start of a new section in the song

Normal Skeleton
02:25:559 (145559|0,145670|1,145782|2,145893|3) - i think maybe it's better to map this sound with LN like you did before instead of suddenly having 1/3 pattern
02:26:226 (146226|3,146337|2,146448|1,146559|0) - same here
Hyper Pumpkin Head
00:23:670 (23670|2) - this LN has an inconsistant length with the highest diff
Sweet Witch
00:51:670 (51670|2) - i'm guessing this is a long note since it's consistant with 00:46:337 (46337|1) but i can't hear a similar sound or any prolonged sounds. maybe it's better to keep this a single note?
01:38:559 - maybe add a note here to better represent the whistle(?) sound here
01:17:670 (77670|3,78004|3,78337|1) - how about making notes like these be doubles to differentiate between the claps and the piano in this section and then have sounds like these 01:21:337 (81337|0,81337|3,81670|1,81670|0,82004|1,82004|2,82337|2,82337|3,82670|1,82670|2) - be triple notes for the crashes.
02:31:004 (151004|1,151004|0,151115|3,151115|2,151226|0,151226|1) -i think it's better to make these single notes to differentiate from 02:31:670 (151670|2,151670|3,151782|1,151782|0,151893|2,151893|3) since the doubles there have a heavier beat. you did a similar thing earlier in the map here 00:42:893 so i think it'd fit.

i wish i could give a better mod but this is all i can suggest. i really enjoy how the jacks play in the highest diff and the other diffs also seem to be well made. good luck!
Topic Starter
Syadow-

KeppSado wrote:

i like these diff names owo i almost forgot that i made an m4m req lol

Beginner Zombie
01:06:670 (66670|3) - how about making this double since it's a loud sound that marks the start of a new section in the song sure

Normal Skeleton
02:25:559 (145559|0,145670|1,145782|2,145893|3) - i think maybe it's better to map this sound with LN like you did before instead of suddenly having 1/3 pattern alright rearranged
02:26:226 (146226|3,146337|2,146448|1,146559|0) - same here
Hyper Pumpkin Head
00:23:670 (23670|2) - this LN has an inconsistant length with the highest diff its okay to be different since i use 1/1 LN to make more easier
Sweet Witch
00:51:670 (51670|2) - i'm guessing this is a long note since it's consistant with 00:46:337 (46337|1) but i can't hear a similar sound or any prolonged sounds. maybe it's better to keep this a single note? same ;w;
01:38:559 - maybe add a note here to better represent the whistle(?) sound here i ignore the sound n make a sv
01:17:670 (77670|3,78004|3,78337|1) - how about making notes like these be doubles to differentiate between the claps and the piano in this section and then have sounds like these consider later
01:21:337 (81337|0,81337|3,81670|1,81670|0,82004|1,82004|2,82337|2,82337|3,82670|1,82670|2) - be triple notes for the crashes. okay
02:31:004 (151004|1,151004|0,151115|3,151115|2,151226|0,151226|1) -i think it's better to make these single notes to differentiate from 02:31:670 (151670|2,151670|3,151782|1,151782|0,151893|2,151893|3) since the doubles there have a heavier beat. you did a similar thing earlier in the map here 00:42:893 so i think it'd fit. i wanna make the ending part is the hardest section so consider it

i wish i could give a better mod but this is all i can suggest. i really enjoy how the jacks play in the highest diff and the other diffs also seem to be well made. good luck!
thanks >w< kepp

ALL DIFF UPDATED
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