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Kaneko Chiharu - iLLness LiLin [OsuMania]

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Topic Starter
bsc
This beatmap was submitted using in-game submission on 19 May 2018 at 16:04:34

Artist: Kaneko Chiharu
Title: iLLness LiLin
Source: Sound Voltex 4th
Tags: The 6th KAC Original Song Contest Winner Aonasai Pirates Rasis Grace Hardcore Piano SDVX 4 Julie
BPM: 280
Filesize: 4425kb
Play Time: 01:57
Difficulties Available:
  1. ADVANCED - 7Key (3.71 stars, 1384 notes)
  2. BASIC - 7Key (1.26 stars, 80 notes)
  3. EXHAUST - 7Key (4.43 stars, 1755 notes)
  4. HEAVENLY - 7Key (6.98 stars, 2404 notes)
  5. Julie's BASIC - 7Key (1.22 stars, 292 notes)
  6. MAXIMUM - 7Key (5.89 stars, 2066 notes)
  7. NOVICE - 7Key (2.15 stars, 548 notes)
Download: Kaneko Chiharu - iLLness LiLin
Information: Scores/Beatmap Listing
---------------
uh
Meiju
Yo

1/2/3/4/5/6/7

[General]
Reduce NOVICE diff's sr to under 2* or make ez diff that will be under 2*
There is too big gap between NOVICE and ADVANCED diffs, reduce ADVANCED diff's sr to ~3.2*
Source should be "SOUND VOLTEX IV HEAVENLY HAVEN"
Rename INFINITY to MAXIMUM and GRAVITY to HEAVENLY

[GRAVITY]
Check AiMod :^)
00:04:343 - make triple
00:14:629 - welp, it looks weird. There are 1/4 sounds, map them
00:24:914 - make triple
00:26:522 (26522|4,26522|5) - i don't see reasons for these LNs, remove them and extend 00:26:414 (26414|3,26414|6) - these LNs to 00:26:629 - here, and 00:26:629 - make here double
00:32:629 - add note for piano
00:38:629 - make triple
00:42:057 - triple
00:43:664 - here is not so strong sound, make single at 4th column
00:44:307 - these 1/8 patterns plays bad actually, i mean, uncomfortable, try to make them with singles
00:45:164 - 00:45:272 - 00:45:379 - i was so confused while playing this part. Add here notes and remove SVs
00:45:486 - make triple
00:53:093 (53093|6) - remove, i don't hear piano here
00:56:307 - piano, add note
00:56:307 - https://puu.sh/xs6ps/c366b006a1.png maybe smth like this fits better
01:19:343 - same
01:24:914 - this part kills me D:

Actually pretty fun map, good luck!
Umo-
helo
1|2|3|4|5|6|7

[Julie's BASIC]
00:10:343 - feels kinda empty here, why not map 1/8 sound with LNs
00:16:343 - LN for piano would be nice
00:24:486 - you could add a LN here and extend it to 00:24:914 - so that it can continue following the sound at 00:24:057 -
00:30:700 (30700|5) - I think this should start at 00:30:593 -
00:31:772 (31772|0) - I think this should be double to stay consistent with 00:24:914 (24914|3,24914|0) - 00:28:557 (28557|6,28557|0) - etc
00:33:057 - could add a note here
00:52:343 - this whole part feels empty, add some notes to places like 00:53:200 - 00:54:914 - etc
01:21:700 (81700|0) - move to 2, feels better imo
[NOVICE]
00:00:915 (915|6,915|0,915|3) - 3 note LN is a bit too harsh for a novice difficulty because new 7k players are not really that good at LNs to be able to play that
00:04:557 (4557|3,4664|1,4772|4,4879|2) - this is a bit too hard for novice difficulty, I'd suggest that you only follow drum sound on white ticks like this
00:14:629 - too hard for novice, new players cant really hold a LN and play that 1/2 pattern
00:18:272 (18272|5,18379|1) - change to normal note, they fit better imo
00:18:593 (18593|5,18807|1) - remove, same reason as 00:18:593 (18593|5,18807|1) -
00:21:807 (21807|2) - remove and change 00:21:700 (21700|4) - to LN, fits better in novice difficulty and it follows sound better
00:25:129 - triples on this part are too hard for a novice difficulty, change them to doubles
00:29:414 (29414|4) - remove
00:29:629 (29629|2,29843|4) - ^ for simplicity and easier reading
00:33:914 - this works better https://osu.ppy.sh/ss/9455827
00:38:200 (38200|2,38629|2) - change columns to avoid jacking
00:38:629 - this LN pattern is too complex for beginners, change all double LNs to single note LN for simplicity
00:45:486 - same as before
stopping here because the rest of the map is what I already mentioned
[ADVANCED]
00:00:915 - this stairs seem very out of place, use LNs like you used in novice
00:13:236 (13236|5) - move to 5 to avoid stacking
00:17:200 - I think this can be more fun, try something like this
00:18:486 (18486|4,18593|4,18700|2,18807|2) - remove this jackhammers since there are no repetitive sound to support them
00:27:914 (27914|2,27914|1) - this is imo too hard for advanced lol, change that to LN too and rearange 00:28:022 (28022|2,28022|1,28129|5,28129|4,28236|1,28236|2) -
00:28:772 (28772|2,28772|5,28879|1,28879|4,28986|3,28986|0,29093|5,29093|2) - change them to single for better readebulity
00:33:057 - continue following piano sound from here
00:33:914 (33914|4,34022|4,34129|2,34236|2) - same as before, rearange the notes since there is no repetitive sound for it to be jackhammer
00:38:200 (38200|0,38272|1,38343|2,38414|3,38486|2,38557|1,38629|0) - unbalaned + feels weird while playing
[EXHAUST]
00:05:843 (5843|1,5843|4,5950|3,6057|2,6164|1,6272|0) - feels very bad while playing, ctrl+j them or make them like 00:04:557 (4557|2,4557|6,4664|5,4772|4,4879|3,4986|2) -
00:11:093 (11093|2,11147|1,11200|0) - ctrl+j, plays better
00:13:343 (13343|5,13557|5,13772|5) - anchor
00:16:236 (16236|3,16414|3) - this is a really bad jackhammer, feels very weird while playing
also 00:16:343 - this whole pattern in unbalanced on right hand, left hand does no work D:
00:27:379 (27379|5,27486|6,27486|4) - feels weird, 00:27:379 (27379|5,27486|4) - flip these
00:31:772 - 00:33:486 - some doubles on this part would work nice
00:32:843 (32843|3,32950|2,33057|1) - these would work nice as a double since they really stand out
00:36:486 (36486|5,36539|4,36593|3,36647|2,36700|1,36754|2,36807|3,36861|4,36914|5) - you could be far more creative with this pattern
00:37:664 - you could add a note here for a crash-y sound
00:41:343 (41343|4,41414|5,41486|4,41557|3,41629|4,41700|3,41772|2,41843|3,41914|2) - this feels really uncomfortable while playing, you could just make 123 765 pattern
00:42:379 (42379|3) - this should be a double note like other ones
00:44:629 (44629|4,44656|2,44682|5,44709|1,44736|6,44763|0,44789|5,44816|1,44843|4) - this is kinda impossible to read, why don't you try something like 7654 1234567 pattern or something
00:45:057 - follow 1/2 sound since they are very clear and I dont see the reason to leave them out
00:48:593 (48593|5,48700|4,48807|3,48914|2,49022|1) - this is really weird becaue sound does not support that kind of LNs, why don't you make just normal 1/2 ones like before?
00:57:486 - you could definetly follow 1/2 piano here becaue its very clear and it feels kinda odd while playing without it
01:00:272 (60272|3,60414|3) - I would recommend to move that to 3 or 5 since spamming a space bar is not really comfortable
01:03:057 - add a LN for a wooosh sound
01:03:486 - rip column 1
01:12:057 (72057|3,72057|6,72057|0) - this feels really weird while streaming, especially this note 01:12:057 (72057|6) - it really seems out of place imo,
why don't you move it to 2?
01:13:772 (73772|0) - move to 5 to complete the stair
01:21:486 - I really liike this pattern but I think its kinda too much repetitive, like for that whole pattern you just have 16 25 34 etc pattern with no variety,
you only changed the direction of the flow but with the same pattern, why don't you try something like [14 25 36 47] or something
01:24:914 - this part is like the most intense part of the song, so why did you make a such simple pattern xd, 01:41:200 (101200|3,101307|2,101361|3,101414|4,101468|2,101522|3,101575|4,101629|5,101682|3,101736|4) - same as before
01:41:789 (101789|5,101897|5) - weird jackhammer
01:51:111 (111111|4,111164|3,111218|2,111272|1,111325|0,111379|1,111432|2,111486|3) - this is just weird, you could make a better pattern then that.
I really dislike how you only make those kinds of stair patterns, there are alot of styles that you could use but you just limited yourself in those basic ones
01:51:647 (111647|1,111700|2,111700|0) - feels bad while streaming the stair pattern
01:56:414 (116414|6,116468|5,116522|2,116575|3,116629|6,116682|5,116736|2,116789|3,116843|6,116897|5,116950|2,117004|3,117057|6,117111|5,117164|2,117218|3,117272|6,117325|5,117379|2,117432|3) - this is really badly unbalanced on right hand,left hand is really out of work
Topic Starter
bsc

Umo- wrote:

helo
1|2|3|4|5|6|7

[NOVICE]
00:00:915 (915|6,915|0,915|3) - 3 note LN is a bit too harsh for a novice difficulty because new 7k players are not really that good at LNs to be able to play that I think it's absolutely fine since it is right at the very start so it shouldn't be that much of a problem to newer players.
00:04:557 (4557|3,4664|1,4772|4,4879|2) - this is a bit too hard for novice difficulty, I'd suggest that you only follow drum sound on white ticks like this I remapped the whole section from 00:04:343 (4343|6) - to 00:16:343 (16343|2) -
00:14:629 - too hard for novice, new players cant really hold a LN and play that 1/2 pattern ^
00:18:272 (18272|5,18379|1) - change to normal note, they fit better imo I am following the mechanical sound in the background. I used LNs in pretty much every difficulty for this part.
00:18:593 (18593|5,18807|1) - remove, same reason as 00:18:593 (18593|5,18807|1) - The notes here follow the altered voice. I will change it if one more person won't like it.
00:21:807 (21807|2) - remove and change 00:21:700 (21700|4) - to LN, fits better in novice difficulty and it follows sound better Done
00:25:129 - triples on this part are too hard for a novice difficulty, change them to doubles I've asked some novice players to testplay the difficult for me, and they didn't seem to have any problems with that section, mostly because the density isn't high enough to confuse them.
00:29:414 (29414|4) - remove Done
00:29:629 (29629|2,29843|4) - ^ for simplicity and easier reading While the pattern may seem complex, it's a very symmetrical and easy to read pattern, so the pattern itself is simple enough for Novice.
00:33:914 - this works better https://osu.ppy.sh/ss/9455827 Done something similar
00:38:200 (38200|2,38629|2) - change columns to avoid jacking Done
00:38:629 - this LN pattern is too complex for beginners, change all double LNs to single note LN for simplicity This part is meant to be harder than most of the map, but I will keep that in mind.
00:45:486 - same as before Remapped it just like the beginning
stopping here because the rest of the map is what I already mentioned I will do some more balance changes but I don't plan on making it too much easier.


[ADVANCED]
00:00:915 - this stairs seem very out of place, use LNs like you used in novice I like the stairs idea more, imo it fits the piano in the background while not being too hard to play.
00:13:236 (13236|5) - move to 5 to avoid stacking Moved all of the ending notes in that part
00:17:200 - I think this can be more fun, try something like this Done something similar to that
00:18:486 (18486|4,18593|4,18700|2,18807|2) - remove this jackhammers since there are no repetitive sound to support them The altered voice in the background fits the jacks quite well
00:27:914 (27914|2,27914|1) - this is imo too hard for advanced lol, change that to LN too and rearange 00:28:022 It looks hard but I've yet to see someone miss on that part.(28022|2,28022|1,28129|5,28129|4,28236|1,28236|2) - Because of the density, I'd rather keep it simple but have the double LNs
00:28:772 (28772|2,28772|5,28879|1,28879|4,28986|3,28986|0,29093|5,29093|2) - change them to single for better readebulity Seems like a bit of an overkill, agree
00:33:057 - continue following piano sound from here You're the second person who doesn't like it, so I will change it
00:33:914 (33914|4,34022|4,34129|2,34236|2) - same as before, rearange the notes since there is no repetitive sound for it to be jackhammer Same as the first one
00:38:200 (38200|0,38272|1,38343|2,38414|3,38486|2,38557|1,38629|0) - unbalaned + feels weird while playing Changed

[EXHAUST]
00:05:843 (5843|1,5843|4,5950|3,6057|2,6164|1,6272|0) - feels very bad while playing, ctrl+j them or make them like 00:04:557 i'LL remap the whole section(4557|2,4557|6,4664|5,4772|4,4879|3,4986|2) -
00:11:093 (11093|2,11147|1,11200|0) - ctrl+j, plays better Feels much worse and harder to me lol
00:13:343 (13343|5,13557|5,13772|5) - anchor Impossible to notice during gameplay because of the LNs
00:16:236 (16236|3,16414|3) - this is a really bad jackhammer, feels very weird while playing Remapped
also 00:16:343 - this whole pattern in unbalanced on right hand, left hand does no work D: ^
00:27:379 (27379|5,27486|6,27486|4) - feels weird, 00:27:379 (27379|5,27486|4) - flip these Changed it in my own way
00:31:772 - 00:33:486 - some doubles on this part would work nice
Done
okay I'm really tierd rn but I will come tommorow to mod the rest
Big thanks for that :)
Julie

Umo- wrote:

helo
1|2|3|4|5|6|7

[Julie's BASIC]
00:10:343 - feels kinda empty here, why not map 1/8 sound with LNs I find it pretty hard to nail, for the moment kept it on a single note at the start of the 1/8 stream. Might be changing to match the main sound if is too hard.
00:16:343 - LN for piano would be nice Yeah, but already added LN for those more intense sound, going to keep LN for those in this part.
00:24:486 - you could add a LN here and extend it to 00:24:914 - so that it can continue following the sound at 00:24:057 - I like this owo
00:30:700 (30700|5) - I think this should start at 00:30:593 - 1/2 might be too fast for Easy, unless I make the previous LN longer, also I started there due to the stream starting there. But I think Imma move it to here 00:30:486 - , since this 00:30:057 - start with the sound at 1/2 too owo
00:31:772 (31772|0) - I think this should be double to stay consistent with 00:24:914 (24914|3,24914|0) - 00:28:557 (28557|6,28557|0) - etc That part is like this part 00:36:914 - , where there no that intense sound in the background, even thought both have crash, the whole part itself was a less intense part.
00:33:057 - could add a note here Yep~
00:52:343 - this whole part feels empty, add some notes to places like 00:53:200 - 00:54:914 - etc Yeahh, also added one here 00:56:629 -
, important piano sound too owo

01:21:700 (81700|0) - move to 2, feels better imo No note on col 1 for a long long time ;w;
Ayy thanks for the mod owo!!

Update
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 88355
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 24914
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 2.700002

[Metadata]
Title:iLLness LiLin
TitleUnicode:iLLness LiLin
Artist:Kaneko Chiharu
ArtistUnicode:かねこちはる
Creator:Blasticide
Version:Julie's BASIC
Source:Sound Voltex 4th
Tags:The 6th KAC Original Song Contest Winner Aonasai Pirates Rasis Grace Hardcore Piano SDVX 4 Julie
BeatmapID:1409601
BeatmapSetID:636028

[Difficulty]
HPDrainRate:8.2
CircleSize:7
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"170317_1_1.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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88343,-100,4,1,1,65,0,1
111914,-100,4,1,1,65,0,0


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36,192,48057,1,2,0:0:0:0:
329,192,48486,1,2,0:0:0:0:
182,192,48914,1,2,0:0:0:0:
475,192,48914,128,0,51486:0:0:0:0:
109,192,49343,1,2,0:0:0:0:
36,192,49772,1,2,0:0:0:0:
182,192,50200,1,2,0:0:0:0:
109,192,50629,1,2,0:0:0:0:
36,192,51057,1,2,0:0:0:0:
256,192,52343,1,0,0:0:0:0:
182,192,53200,1,0,0:0:0:0:
402,192,54057,1,0,0:0:0:0:
256,192,54914,1,0,0:0:0:0:
36,192,55772,1,0,0:0:0:0:
475,192,56629,1,0,0:0:0:0:
182,192,57486,128,4,58129:0:0:0:0:
329,192,57486,128,2,58129:0:0:0:0:
109,192,58343,128,2,58986:0:0:0:0:
402,192,58343,128,4,58986:0:0:0:0:
36,192,59200,128,4,60057:0:0:0:0:
475,192,59200,128,2,60057:0:0:0:0:
329,192,60914,1,2,0:0:0:0:
256,192,60914,128,4,61772:0:0:0:0:
109,192,61772,1,8,0:0:0:0:
36,192,62629,128,2,63486:0:0:0:0:
329,192,63486,1,8,0:0:0:0:
402,192,64343,128,2,65200:0:0:0:0:
182,192,65200,1,8,0:0:0:0:
109,192,66057,128,2,66914:0:0:0:0:
329,192,66914,1,8,0:0:0:0:
475,192,67772,128,2,68629:0:0:0:0:
109,192,68629,1,8,0:0:0:0:
182,192,69486,128,2,70343:0:0:0:0:
402,192,70343,1,8,0:0:0:0:
256,192,71200,128,2,72057:0:0:0:0:
109,192,72057,1,8,0:0:0:0:
36,192,72914,128,2,73772:0:0:0:0:
402,192,74629,1,8,0:0:0:0:
329,192,74629,1,4,0:0:0:0:
109,192,74843,1,2,0:0:0:0:
256,192,75057,1,2,0:0:0:0:
402,192,75272,1,2,0:0:0:0:
36,192,75486,1,2,0:0:0:0:
329,192,75700,1,2,0:0:0:0:
182,192,75914,1,2,0:0:0:0:
475,192,76343,1,2,0:0:0:0:
256,192,76557,1,2,0:0:0:0:
36,192,76772,1,2,0:0:0:0:
402,192,76986,1,2,0:0:0:0:
182,192,77200,128,2,77629:0:0:0:0:
329,192,77629,128,2,78057:0:0:0:0:
36,192,78057,1,2,0:0:0:0:
402,192,78272,1,2,0:0:0:0:
182,192,78486,1,2,0:0:0:0:
475,192,78700,1,2,0:0:0:0:
109,192,78914,1,2,0:0:0:0:
329,192,79129,1,2,0:0:0:0:
256,192,79343,1,2,0:0:0:0:
36,192,79772,1,2,0:0:0:0:
402,192,79986,1,2,0:0:0:0:
182,192,80200,1,2,0:0:0:0:
329,192,80414,1,2,0:0:0:0:
109,192,80629,128,2,81057:0:0:0:0:
256,192,81486,1,2,0:0:0:0:
475,192,81486,1,4,0:0:0:0:
36,192,81700,1,2,0:0:0:0:
402,192,81914,1,2,0:0:0:0:
182,192,82129,1,2,0:0:0:0:
329,192,82343,1,2,0:0:0:0:
109,192,82557,1,2,0:0:0:0:
475,192,82772,1,2,0:0:0:0:
256,192,82986,1,2,0:0:0:0:
36,192,83200,1,2,0:0:0:0:
329,192,83414,1,2,0:0:0:0:
109,192,83629,1,2,0:0:0:0:
402,192,83843,1,2,0:0:0:0:
182,192,84057,1,2,0:0:0:0:
475,192,84272,1,2,0:0:0:0:
329,192,84914,128,2,86629:0:0:0:0:
109,192,84914,128,2,86629:0:0:0:0:
182,192,86629,1,0,0:0:0:0:
475,192,87914,128,2,88343:0:0:0:0:
256,192,88343,5,8,0:0:0:0:
36,192,88343,1,4,0:0:0:0:
402,192,88664,1,0,0:0:0:0:
109,192,88986,1,0,0:0:0:0:
182,192,89414,1,0,0:0:0:0:
256,192,89629,1,0,0:0:0:0:
475,192,89843,1,0,0:0:0:0:
36,192,90057,1,0,0:0:0:0:
402,192,90272,1,0,0:0:0:0:
256,192,90486,1,0,0:0:0:0:
109,192,90700,1,0,0:0:0:0:
329,192,91129,1,0,0:0:0:0:
182,192,91343,1,0,0:0:0:0:
475,192,91557,128,0,91772:0:0:0:0:
256,192,91772,1,0,0:0:0:0:
36,192,92093,1,0,0:0:0:0:
402,192,92414,1,0,0:0:0:0:
182,192,92736,128,0,93057:0:0:0:0:
329,192,93057,1,0,0:0:0:0:
109,192,93272,128,0,93486:0:0:0:0:
402,192,93486,1,0,0:0:0:0:
256,192,93807,1,0,0:0:0:0:
475,192,94129,1,0,0:0:0:0:
182,192,94557,128,0,94986:0:0:0:0:
402,192,95200,1,4,0:0:0:0:
329,192,95200,1,2,0:0:0:0:
36,192,95414,1,2,0:0:0:0:
256,192,95629,1,2,0:0:0:0:
475,192,95843,1,2,0:0:0:0:
109,192,96057,128,2,96486:0:0:0:0:
256,192,96486,128,2,96914:0:0:0:0:
402,192,96914,1,0,0:0:0:0:
475,192,96914,1,4,0:0:0:0:
36,192,97129,1,0,0:0:0:0:
329,192,97343,1,0,0:0:0:0:
182,192,97557,1,0,0:0:0:0:
402,192,97986,128,0,98200:0:0:0:0:
109,192,98200,128,0,98414:0:0:0:0:
402,192,98414,128,0,98629:0:0:0:0:
36,192,98629,1,0,0:0:0:0:
256,192,98950,1,0,0:0:0:0:
329,192,99272,1,0,0:0:0:0:
475,192,99700,1,0,0:0:0:0:
182,192,99914,1,0,0:0:0:0:
256,192,100343,1,0,0:0:0:0:
36,192,100557,1,0,0:0:0:0:
182,192,100772,1,0,0:0:0:0:
329,192,100986,1,0,0:0:0:0:
475,192,101200,128,0,101414:0:0:0:0:
329,192,101414,128,0,101629:0:0:0:0:
182,192,101629,128,0,101843:0:0:0:0:
36,192,101843,128,0,102057:0:0:0:0:
256,192,102057,1,8,0:0:0:0:
475,192,102057,1,4,0:0:0:0:
402,192,102379,1,0,0:0:0:0:
109,192,102700,1,0,0:0:0:0:
182,192,103129,1,0,0:0:0:0:
256,192,103343,1,0,0:0:0:0:
475,192,103557,1,0,0:0:0:0:
36,192,103772,1,0,0:0:0:0:
329,192,103986,1,0,0:0:0:0:
182,192,104200,1,0,0:0:0:0:
402,192,104414,1,0,0:0:0:0:
109,192,104843,1,0,0:0:0:0:
256,192,105057,1,0,0:0:0:0:
475,192,105272,1,0,0:0:0:0:
36,192,105486,1,0,0:0:0:0:
402,192,105807,1,0,0:0:0:0:
182,192,106129,1,0,0:0:0:0:
329,192,106450,128,0,106772:0:0:0:0:
109,192,106772,1,0,0:0:0:0:
256,192,106986,128,0,107200:0:0:0:0:
475,192,107200,1,0,0:0:0:0:
182,192,107522,1,0,0:0:0:0:
402,192,107843,1,0,0:0:0:0:
36,192,108057,128,2,108272:0:0:0:0:
182,192,108272,128,2,108486:0:0:0:0:
329,192,108486,128,2,108700:0:0:0:0:
475,192,108700,1,2,0:0:0:0:
402,192,108914,128,2,109129:0:0:0:0:
36,192,108914,128,0,109129:0:0:0:0:
329,192,109343,128,2,109557:0:0:0:0:
109,192,109343,128,0,109557:0:0:0:0:
182,192,109772,128,0,109986:0:0:0:0:
256,192,109772,128,2,109986:0:0:0:0:
36,192,110200,128,0,110414:0:0:0:0:
109,192,110200,128,2,110414:0:0:0:0:
475,192,110629,128,2,111914:0:0:0:0:
256,192,111486,128,0,111914:0:0:0:0:
182,192,112343,1,0,0:0:0:0:
109,192,114057,1,4,0:0:0:0:
402,192,114057,1,8,0:0:0:0:
329,192,114914,128,0,115343:0:0:0:0:
36,192,115772,128,0,116200:0:0:0:0:
402,192,116414,128,2,117486:0:0:0:0:
182,192,116414,128,2,117486:0:0:0:0:
109,192,117486,1,8,0:0:0:0:
DeletedUser_259972

Hi, Blastixide! :)

1|2|3|4|5|6|7


General


  1. BG:
  2. MP3:
  3. Diff Spread:
  4. AIMod: some errors here, if you apply the mods below they would be fixed
  5. Hitsound: good luck
  6. Timing:
  7. Etc:
    1. Source: Sound Voltex 4th SOUND VOLTEX IV HEAVENLY HAVEN
    2. OD and HP are all same throughout the mapset? wtf?

Hevnli


  1. 00:07:557 (7557|0,7664|1) - make these LN (because 00:10:986 (10986|0,11093|1) - )
    and 00:07:772 (7772|2,7879|3) - make these notes (because 00:08:414 (8414|1,8522|2) - 00:09:057 (9057|3,9164|0) - 00:09:700 (9700|2,9807|1) - )
  2. 00:14:629 - 00:14:736 - add a note on the right side because MelOdY
    same for 00:15:272 - 00:15:379 - 00:15:914 - 00:16:022 -
  3. I'm not sure about the note consistency throughout the whole dubstep part
    hopefully it'll be fine
  4. 00:20:950 (20950|6,21057|5,21164|4) - wtf no
    delete those tyvm and 00:21:164 - add one LN here for note consistency
    so maybe like dis
  5. 00:27:807 (27807|3,28129|4) - shorten these by 1/2 since 7 keys at once are not allowed
  6. 00:31:048 (31048|5,31102|3,31370|2,31423|4,31477|0,31477|6,31531|2) - delete since it's 1/4 -> 1/8 -> 1/4 -> 1/8
  7. 00:36:057 (36057|2,36057|4,36057|6,36218|5,36218|3,36218|1,36379|4,36379|0,36379|2) - if you hear it closely they're actually 1/2
    if you don't want them 1/2, at least make them longer than 1/8
    they're way too short
  8. 00:37:986 (37986|4) - two notes? :thinking:
    as i said, lots of inconsistencies throughout the map, plz check those again closely
    if they were intentional, fuck me then ;)
  9. 00:38:200 (38200|0,38200|3,38200|6,38272|2,38272|5,38343|4,38343|1,38414|2,38414|5,38486|6,38486|3,38557|4,38557|2,38629|3,38629|6,38629|0) - idk i just wanted to make them look pretty
  10. 00:38:629 - ~ i love how there's no note for the col4
    so extending that idea, how about making a really long LN from 00:38:629 - to 00:41:986 - , representing the piano sound?
    same for 00:42:057 - ~ 00:43:772 -
  11. 00:40:343 - missing note :thinking:
  12. 00:52:129 - one long LN here and 00:52:236 - one short LN here
  13. 00:52:343 (52343|4,52557|6,52772|5) - those should be like this if you listen closely
  14. 00:52:664 (52664|1,52772|3,52879|2) - there are no piano sounds here, so delete. also why double notes?
  15. 00:56:307 - 00:56:522 - 00:57:164 - i can hear piano sounds here, so how about just shoving in some?
  16. 00:58:236 - 00:59:093 - 00:59:950 - short LN here since piano sound
  17. 01:05:486 (65486|0,65557|1,65629|6,65700|5,65772|4,65843|3,65914|2,66057|1) - all the other LN parts have 6 LN followup. why does this one have 8?
    make 01:05:486 (65486|0,65557|1) - into a note and add a LN 01:05:986 - here since you've missed one
  18. 01:02:200 (62200|3,62200|6) - 01:09:200 (69200|2,69200|6) - why double?
  19. 01:06:914 (66914|1,66914|6,66914|3,66914|0) - three notes for snare drum, 01:12:914 (72914|6,72914|4) - 01:00:914 (60914|6,60914|1) - three notes for bass drum
    again, inconsistencies
  20. 01:14:629 (74629|0,74629|5,74629|6) - 01:21:486 (81486|1,81486|0,81486|6) - maybe 4 notes since there are crash drums too?
  21. 01:16:664 (76664|6) - apparently this note is actually 0ms long LN. yes i checked through the .osu file
    lol osu editor is so dumb
  22. 01:27:914 (87914|2,87914|6,87968|5,87968|1,88022|0,88022|4,88075|2,88075|6,88129|1,88129|5,88182|4,88182|0,88236|6,88236|2,88289|1,88289|5,88343|4,88343|0) - how about making those jumptrills? giving some variance from the burst right before it
  23. throughout the kiai part: all the drums should be two notes, but 01:28:343 (88343|4) - 01:30:700 (90700|3) - 01:31:129 (91129|2) - 01:33:486 (93486|5) - etc. plenty of them don't obey it. maybe fix them for consistency?
  24. also, 01:28:343 - 01:36:914 - 01:42:057 - 01:51:914 - i recommend making those triple because of crash drum sound ye?
  25. 01:29:414 (89414|6,89486|5,89557|3,89629|4,89700|5,89772|6,89843|4,89914|3,89986|5) - I don't think these represent the piano well. maybe make consistent anchors on 1/1 beat (example)
  26. 01:31:129 - ~ 01:31:557 - / 01:32:843 - ~ 01:33:272 - / 01:38:200 - ~ 01:38:629 - / 01:44:843 - ~ 01:45:272 - / 01:46:557 - ~ 01:46:986 - missing 1/3 piano
    also for the piano thingy, 01:31:557 (91557|4,91629|3,91700|2) - 01:33:272 (93272|4,93325|5,93379|6,93432|4) - sometimes you only use LN to represent the 1/3 piano, but 01:34:557 (94557|6,94557|0,94629|5,94629|1,94700|4,94700|2,94772|3,94772|0,94843|2,94843|4,94914|1,94914|5) - 01:45:272 (105272|6,105272|3,105343|5,105343|2,105414|1,105414|4) - sometimes you use notes too? make it consistent plz
  27. 01:43:557 (103557|2,103629|3,103700|4) - 01:45:272 (105272|3,105343|2,105414|1) - i love the pattern you used here, so maybe apply it to 01:29:843 - 01:38:414 - too?
  28. 01:32:843 - missing long LN for piano maybe? idk how you placed the LN following what sound but idk adfguikdsbvxcj
  29. 01:33:272 (93272|4,93325|5,93379|6,93432|4) - 01:46:986 (106986|2,107039|3,107093|4,107147|5) - 01:51:700 (111700|2,111754|1,111807|0) - 1/3 lol
  30. 01:35:093 - missing note?
  31. 01:36:057 (96057|4,96379|6) - make these double like 01:36:164 (96164|0,96164|6,96272|2,96272|4) -
  32. 01:41:950 (101950|4,102004|5) - add 2 / 3 because you need double for the drum sounds
  33. 01:45:164 (105164|0,105164|5) - why double?
  34. 01:50:629 - ~ left hand is way too busier than right. i'd like to see the drums be double, so here's what i recommend:
    01:50:629 (110629|4,110843|5,111057|6,111272|4,111700|2,111754|1,111807|0) - delete LN
    make all the notes double
  35. 01:54:164 - missing note on col4 for the melody
  36. 01:56:414 - ~ it's the final part, so i think these can be jumptrills for emphasis.
    also for emphasis, maybe you can break the "double for drum" rule and make it triple-double or just triple all the way?
    idk plz put more notes this map is underrated
    wait this would actually break the map spread
    nvm my suggestions are dumb
  37. 01:13:772 - you can see the upcoming notes before you hit 01:13:772 (73772|5) - which is not really pretty and would make players confused
    maybe use some "teleportation SVs" just like you did here 00:03:914 -
  38. 01:21:057 - ~ 01:21:486 - nope too fast nerf plz
  39. 01:53:843 - maybe put slow SV here because players can't really react in time. alert them beforehand. also 3x is a bit overkill tbh
    maybe 01:53:843 - 0.8x 01:54:004 - 2.0x ish
  40. 01:57:486 - why is 1.0x here? delet

That took way to long.
There, is this what you wanted?
Lol.
Topic Starter
bsc

jakads wrote:


Hi, Blastixide! :)

1|2|3|4|5|6|7


General


  1. BG:
  2. MP3:
  3. Diff Spread:
  4. AIMod: some errors here, if you apply the mods below they would be fixed
  5. Hitsound: good luck
  6. Timing:
  7. Etc:
    1. Source: Sound Voltex 4th SOUND VOLTEX IV HEAVENLY HAVEN forgot about it
    2. OD and HP are all same throughout the mapset? wtf? was lazy to change it

Hevnli


  1. 00:07:557 (7557|0,7664|1) - make these LN (because 00:10:986 (10986|0,11093|1) - ) ok
    and 00:07:772 (7772|2,7879|3) - make these notes (because 00:08:414 (8414|1,8522|2) - 00:09:057 (9057|3,9164|0) - 00:09:700 (9700|2,9807|1) - ) ok
  2. 00:14:629 - 00:14:736 - add a note on the right side because MelOdY ok
    same for 00:15:272 - 00:15:379 - 00:15:914 - 00:16:022 - ok
  3. I'm not sure about the note consistency throughout the whole dubstep part
    hopefully it'll be fine ok
  4. 00:20:950 (20950|6,21057|5,21164|4) - wtf no ok
    delete those tyvm and 00:21:164 - add one LN here for note consistency ok
    so maybe like dis ok
  5. 00:27:807 (27807|3,28129|4) - shorten these by 1/2 since 7 keys at once are not allowed ok
  6. 00:31:048 (31048|5,31102|3,31370|2,31423|4,31477|0,31477|6,31531|2) - delete since it's 1/4 -> 1/8 -> 1/4 -> 1/8 ok
  7. 00:36:057 (36057|2,36057|4,36057|6,36218|5,36218|3,36218|1,36379|4,36379|0,36379|2) - if you hear it closely they're actually 1/2 ok
    if you don't want them 1/2, at least make them longer than 1/8
    they're way too short ok 1/2
  8. 00:37:986 (37986|4) - two notes? :thinking: ok (although I liked the singular note there for the fancy pattern)
    as i said, lots of inconsistencies throughout the map, plz check those again closely That was the point though, to allow for more patterns.
    if they were intentional, fuck me then ;) ye
  9. 00:38:200 (38200|0,38200|3,38200|6,38272|2,38272|5,38343|4,38343|1,38414|2,38414|5,38486|6,38486|3,38557|4,38557|2,38629|3,38629|6,38629|0) - idk i just wanted to make them look pretty it's already pretty >:( something different tho ik
  10. 00:38:629 - ~ i love how there's no note for the col4
    so extending that idea, how about making a really long LN from 00:38:629 - to 00:41:986 - , representing the piano sound? I thought of it earlier, but since you are mentioning it, I'll apply it :)
    same for 00:42:057 - ~ 00:43:772 - yea
  11. 00:40:343 - missing note :thinking: idk about that one
  12. 00:52:129 - one long LN here and 00:52:236 - one short LN here ok
  13. 00:52:343 (52343|4,52557|6,52772|5) - those should be like this if you listen closely you're too good
  14. 00:52:664 (52664|1,52772|3,52879|2) - there are no piano sounds here, so delete. also why double notes? ^
  15. 00:56:307 - 00:56:522 - 00:57:164 - i can hear piano sounds here, so how about just shoving in some? ok
  16. 00:58:236 - 00:59:093 - 00:59:950 - short LN here since piano sound ok
  17. 01:05:486 (65486|0,65557|1,65629|6,65700|5,65772|4,65843|3,65914|2,66057|1) - all the other LN parts have 6 LN followup. why does this one have 8? Poor attempt to remap the old 7hold pattern
    make 01:05:486 (65486|0,65557|1) - into a note and add a LN 01:05:986 - here since you've missed one
  18. 01:02:200 (62200|3,62200|6) - 01:09:200 (69200|2,69200|6) - why double? no idea why
  19. 01:06:914 (66914|1,66914|6,66914|3,66914|0) - three notes for snare drum, 01:12:914 (72914|6,72914|4) - 01:00:914 (60914|6,60914|1) - three notes for bass drum
    again, inconsistencies mb
  20. 01:14:629 (74629|0,74629|5,74629|6) - 01:21:486 (81486|1,81486|0,81486|6) - maybe 4 notes since there are crash drums too? ok
  21. 01:16:664 (76664|6) - apparently this note is actually 0ms long LN. yes i checked through the .osu file How does this even happen
    lol osu editor is so dumb yea

    I AM GOING TO REMAP THE KIAI
  22. 01:27:914 (87914|2,87914|6,87968|5,87968|1,88022|0,88022|4,88075|2,88075|6,88129|1,88129|5,88182|4,88182|0,88236|6,88236|2,88289|1,88289|5,88343|4,88343|0) - how about making those jumptrills? giving some variance from the burst right before it ok
  23. throughout the kiai part: all the drums should be two notes, but 01:28:343 (88343|4) - 01:30:700 (90700|3) - 01:31:129 (91129|2) - 01:33:486 (93486|5) - etc. plenty of them don't obey it. maybe fix them for consistency? because of the triple holds, I'd otherwise have to create jacks because of the density and the lack of free space, which is why I will use hitsounds to fill this gap during the kiai.
  24. also, 01:28:343 - 01:36:914 - 01:42:057 - 01:51:914 - i recommend making those triple because of crash drum sound ye?
  25. 01:29:414 (89414|6,89486|5,89557|3,89629|4,89700|5,89772|6,89843|4,89914|3,89986|5) - I don't think these represent the piano well. maybe make consistent anchors on 1/1 beat (example) ok, kinda changed it
  26. 01:31:129 - ~ 01:31:557 - / 01:32:843 - ~ 01:33:272 - / 01:38:200 - ~ 01:38:629 - / 01:44:843 - ~ 01:45:272 - / 01:46:557 - ~ 01:46:986 - missing 1/3 piano
    also for the piano thingy, 01:31:557 (91557|4,91629|3,91700|2) - 01:33:272 (93272|4,93325|5,93379|6,93432|4) - sometimes you only use LN to represent the 1/3 piano, but 01:34:557 (94557|6,94557|0,94629|5,94629|1,94700|4,94700|2,94772|3,94772|0,94843|2,94843|4,94914|1,94914|5) - 01:45:272 (105272|6,105272|3,105343|5,105343|2,105414|1,105414|4) - sometimes you use notes too? make it consistent plz ok
  27. 01:43:557 (103557|2,103629|3,103700|4) - 01:45:272 (105272|3,105343|2,105414|1) - i love the pattern you used here, so maybe apply it to 01:29:843 - 01:38:414 - too?
  28. 01:32:843 - missing long LN for piano maybe? idk how you placed the LN following what sound but idk adfguikdsbvxcj
  29. 01:33:272 (93272|4,93325|5,93379|6,93432|4) - 01:46:986 (106986|2,107039|3,107093|4,107147|5) - 01:51:700 (111700|2,111754|1,111807|0) - 1/3 lol
  30. 01:35:093 - missing note?
  31. 01:36:057 (96057|4,96379|6) - make these double like 01:36:164 (96164|0,96164|6,96272|2,96272|4) -
  32. 01:41:950 (101950|4,102004|5) - add 2 / 3 because you need double for the drum sounds
  33. 01:45:164 (105164|0,105164|5) - why double?
  34. 01:50:629 - ~ left hand is way too busier than right. i'd like to see the drums be double, so here's what i recommend:
    01:50:629 (110629|4,110843|5,111057|6,111272|4,111700|2,111754|1,111807|0) - delete LN
    make all the notes double
  35. 01:54:164 - missing note on col4 for the melody
  36. 01:56:414 - ~ it's the final part, so i think these can be jumptrills for emphasis.
    also for emphasis, maybe you can break the "double for drum" rule and make it triple-double or just triple all the way?
    idk plz put more notes this map is underrated
    wait this would actually break the map spread
    nvm my suggestions are dumb
  37. 01:13:772 - you can see the upcoming notes before you hit 01:13:772 (73772|5) - which is not really pretty and would make players confused
    maybe use some "teleportation SVs" just like you did here 00:03:914 -
  38. 01:21:057 - ~ 01:21:486 - nope too fast nerf plz
  39. 01:53:843 - maybe put slow SV here because players can't really react in time. alert them beforehand. also 3x is a bit overkill tbh
    maybe 01:53:843 - 0.8x 01:54:004 - 2.0x ish
  40. 01:57:486 - why is 1.0x here? delet
OK I WILL MAKE NEW SVs OR GET RID OF THIS SHT

That took way to long.
There, is this what you wanted?
Lol.
back
DeletedUser_259972
lol making someone give up a mapset by modding
that's an achievement

also remapping kiai is a good idea
don't give up plz
SpectorDG
NOVICE has H icon? no pls
DeletedUser_259972
remap w
Topic Starter
bsc
no u
Eistal
I'm happy to see this mapset being worked on again :)
Rank soon?
BanchoBot
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