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Camellia feat. Nanahira - Bassdrop Freaks (Long...

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Topic Starter
Shima Rin
This beatmap was submitted using in-game submission on Sunday, February 7, 2021 at 1:42:19 AM

Artist: Camellia feat. Nanahira
Title: Bassdrop Freaks (Long Ver.)
Source: beatmania IIDX 22 PENDUAL
Tags: Tofu1222 Critical_Star TheToaphster Toaph Daddy dudehacker Drum-Hitnormal A-STYLE DRUMSTEP Meltical Sugar Wave EXIT TUNES BEMANI KONAMI Electronic Video Game Japanese
BPM: 179
Filesize: 8342kb
Play Time: 05:07
Difficulties Available:
  1. Rin x Star's Bassdrop Maniac - 4Key (4.85 stars, 4287 notes)
Download: Camellia feat. Nanahira - Bassdrop Freaks (Long Ver.)
Information: Scores/Beatmap Listing
---------------
#42 Ranked

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Heavy SV Warning!!!
Please do not judge the difficulty of this map by its SR.

Collab with Critical_Star <3
SVs by Toaph Daddy
Hitsounds by Drum-Hitnormal
00:02:750 - to 02:43:309 - Me
02:43:309 - to 05:07:108 - Critical_Star

AchsanLovers
BASSU DARROPU!!!11!!1111!!
Wonki
So it's Ver.1 :oooo

BOX
Widescreen?

00:04:669 (4669|0,4669|1,5088|2) -
00:04:669 - and 00:05:088 - has different sound, so the LN has to be divided instead of being just one


00:06:373 (6373|0) - Moving it to col 4 would be a nice choice since it could create a growing tension

00:07:769 (7769|3,7937|2) - These are same sound. so i recommend


00:55:032 (55032|1) - how about make jacks as move to 3

01:11:792 (71792|1,71792|3,72127|0,72127|2) - Lowering the Ln to the red line would hit with better scores

01:49:669 (109669|0,109780|2,109892|1) - make double like 00:58:719 (58719|2,58719|3,58831|2,58831|3,58942|3,58942|2) -

02:19:836 (139836|2,140088|2,140339|2,140590|2) - wrong snap it should be 1/6


02:21:428 (141428|1,141428|0,141512|0) - ew swap this

02:22:183 (142183|2) - Leaving it as 02:22:518 - by cutting this LN is also a nice idea


02:43:132 (163132|3,163132|2,163216|2,163216|3,163300|2,163300|3) - idk it's too hard lol (43 43 21) this is better. i guess

03:47:993 (227993|2) - make LN? bit awkward

04:20:171 - make notes for vocal?

04:24:697 (264697|0,264697|1,264780|1,264780|0,264864|0,264864|1) - same as above (02:21:428 (141428|1,141428|0,141512|0) - ew swap this)


05:03:244 (303244|2,303412|1,303579|2,303747|1,303914|2,304082|1,304250|2) - make double?
Critical_Star

Wonki wrote:

So it's Ver.1 :oooo

BOX
02:43:132 (163132|3,163132|2,163216|2,163216|3,163300|2,163300|3) - idk it's too hard lol (43 43 21) this is better. i guess seems fine to me, also 4-3 hit better

03:47:993 (227993|2) - make LN? bit awkward

04:20:171 - make notes for vocal? i wanted too but i am unsure about the snap, will leave it here for now

04:24:697 (264697|0,264697|1,264780|1,264780|0,264864|0,264864|1) - same as above (02:21:428 (141428|1,141428|0,141512|0) - ew swap this) ^


05:03:244 (303244|2,303412|1,303579|2,303747|1,303914|2,304082|1,304250|2) - make double? intended to keep it single
thanks :) no reply = fixed

update
Topic Starter
Shima Rin

Wonki wrote:

So it's Ver.1 :oooo

BOX
Widescreen?

00:04:669 (4669|0,4669|1,5088|2) -
00:04:669 - and 00:05:088 - has different sound, so the LN has to be divided instead of being just one Fixed


00:06:373 (6373|0) - Moving it to col 4 would be a nice choice since it could create a growing tension Fixed

00:07:769 (7769|3,7937|2) - These are same sound. so i recommend
they aren't having the same pitch nor same type of sound idk why qwq

00:55:032 (55032|1) - how about make jacks as move to 3 it looks better for me as now.

01:11:792 (71792|1,71792|3,72127|0,72127|2) - Lowering the Ln to the red line would hit with better scores feel better express music in this way

01:49:669 (109669|0,109780|2,109892|1) - make double like 00:58:719 (58719|2,58719|3,58831|2,58831|3,58942|3,58942|2) - Fixed

02:19:836 (139836|2,140088|2,140339|2,140590|2) - wrong snap it should be 1/6
Fixed

02:21:428 (141428|1,141428|0,141512|0) - ew swap this

02:22:183 (142183|2) - Leaving it as 02:22:518 - by cutting this LN is also a nice idea 2 LNs to one fit with the music more
Thanks for mods! ;)
DustMoon
Tofu x Star
1|2|3|4|
bASSdROP fREaKS 1
1.00:07:769 (7769|3) - 如果这里想用LN来表示跟前面的音不同,那么后面也要用LN吧,听起来是一样的00:07:769 (7769|3,7853|1,7937|2,8021|0) -
2.00:10:451 - 00:10:535 - 建议在这两根线这里加单note,像是https://osu.ppy.sh/ss/9995574
3.00:17:825 (17825|3) - 移到1,和前面00:16:987 (16987|2,17071|1,17155|0) - 相似的贝斯声
4.00:22:853 - 感觉没音,看下吧
5.00:23:775 (23775|2) - 改成LN,用这种方法处理,我个人认为会突出淡入淡出的效果https://osu.ppy.sh/ss/9995629
6.00:44:054 (44054|2,44096|3) - 改成(4,3)手感会更好
7.00:50:339 (50339|0,50339|1,50339|3,50507|0,50507|3,50507|1) - 建议改成1/4LN ,因为后面稍长一点的弦音00:50:674 (50674|3,50674|0) - 使用了LN来映射
8.00:56:373 - 这里是故意不用短LN吗?因为我看到00:56:373 (56373|3,56373|0,56708|0,56708|3) -
9.01:01:065 (61065|0,61065|3,61065|1,61233|0,61233|3,61233|1) - 同7
10.01:04:082 (64082|0,64166|1,64250|2,64333|1,64417|0) - 排列改为(2,3,1,2,1)我认为更符合音高
11.01:10:786 - 漏了
12.01:14:808 (74808|3,74892|2,74976|1,75060|2,75144|3) - 同10,反向(3,2,4,3,4)
13.01:17:657 - 01:17:825 - 有不一样的声音,直接不抓吗?
14.01:33:495 (93495|1,93579|0,93663|0) - 改成(1,2,2)之前1轨已经有一个mini jack了,
15.02:02:741 (122741|2) - 移到2
16.02:03:076 (123076|3,123160|2,123244|1,123328|0) - 建议https://osu.ppy.sh/ss/9995794
17.02:13:132 (133132|1) - 移动到1 以照应02:18:495 (138495|3,138495|0) -
18.02:13:300 (133300|0) - 如果接受了第17条,请把这个note移动到4
19.02:19:836 (139836|2,140060|2,140283|2) - 02:21:177 (141177|1,141401|1,141624|1) - 个人偏向使用短LN
20.02:26:959 - 漏音?

Part1:00:02:741 - ~ 02:32:909 -
bASSdROP fREaKS 2
1.02:50:004 - 建议https://osu.ppy.sh/ss/9995898漏了个音
2.03:14:138 (194138|1,194138|0,194222|3,194306|2,194389|3,194473|1,194473|0) - 建议https://osu.ppy.sh/ss/9995916不改的话4轨的jack就有点多了https://osu.ppy.sh/ss/9995922
3.03:31:233 (211233|0,211233|3,211275|1,211317|2,211359|3,211401|0,211401|1) - 和03:31:568 (211568|1,211568|3,211652|0,211736|2,211736|3) - 是一样的声音,确是不同的映射
4.03:41:289 (221289|1) - 移动到3
5.04:11:792 - 04:12:127 - 不加点什么吗?
6.04:44:808 (284808|3,284892|3) - 建议改成类似于04:47:490 (287490|3,287574|2,287657|3) - 的note,都是同样的效果音
7.04:55:535 (295535|2,295618|2) - 同6

Part2:02:32:909 - 05:07:099 -
:)
ExNeko
SPOILER
00:06:149 (6149|2,6205|1,6261|0,6317|2,6373|0,6428|3,6512|1) - https://osu.ppy.sh/ss/10021334
00:21:345 (21345|3,21428|2,21512|3,21680|2,21764|3) - https://osu.ppy.sh/ss/10021351
01:00:730 (60730|0,60730|2,60730|3,60898|0,60898|1,60982|2,60982|3,61065|3,61065|1,61065|0,61233|1,61233|0,61233|3,61401|1,61401|0,61401|3) - ctrh+h, Because before there is a similar pattern (00:50:004 (50004|2,50004|0,50004|3,50171|1,50171|0,50255|3,50255|2,50339|0,50339|1,50339|3,50507|0,50507|1,50507|3,50674|0,50674|1,50674|3) - )
01:58:468 (118468|2,118551|1) - move to col2 4
04:24:780 (264780|0,264780|1) - ctrl+h
其他都挺好的
_Stan
Coming qwq

col: |1|2|3|4|

TofuStar's Bassdrop Maniac
  1. 00:03:747 (3747|2,3747|1) - I prefer make 00:03:747 (3747|2) - to col [1], I think hit side-col double will be more exciting when there have continuous beats stronger, meanwhile, 00:03:495 - and 00:03:579 - are right-hand note, it can interlaced the pattern
  2. 00:04:585 - Here sounds might similar with 00:03:914 - , I think you make 00:04:669 - wrong position, check it.
  3. 00:17:657 - 2 notes here? what does another note mean?
  4. 00:25:367 (25367|1) - listen to this sound, this LN should be longer, how about stop at 00:25:702 -
  5. 00:44:808 - move this to col [1] then 00:44:892 - can add a note to make mini-jack here to increase the difficulty. It's start part before climax, so I think it can be more exciting
  6. 00:48:076 - add a note at col [3], make same with 00:48:160 (48160|1,48244|2) -
  7. 01:19:166 - according to your pattern before, here should be 2 notes, cuz here just are beats not have cymbal. same 01:20:507 - 01:21:847 -
  8. 01:32:238 - add a note at col [1], maybe it's hat sound
  9. 01:41:792 (101792|2) - idk what does the LN mean?
  10. 01:53:523 (113523|2,113607|1,113691|0) - I suggest exchange 01:53:523 (113523|2,113691|0) - this 2 LNs position. From left to right will more suitable the fade-down FX sound and, avoiding the double hit ad col [3]
  11. 01:54:697 (114697|1) - this LN should stop at 01:54:864 - , 01:54:948 (114948|2) - stop at 01:55:116 -
  12. 02:04:920 - to 02:05:088 - , ah~ really ignore the 1/6 sound?
  13. 02:10:870 - heavy beat should be at 02:10:786 - I think
  14. 02:12:797 (132797|0) - make this to LN stop at 02:12:965 - and add a note at col [2], like
    I think will be better
  15. 02:19:836 (139836|2,140060|2,140283|2,140507|2) - these 4 are continuous bass sounds but, first 3 are note, can not see their consistency or similarity, try to make LN like
  16. 03:41:624 - no need to make 4 notes, delete 03:41:624 (221624|1) -
  17. 04:19:669 (259669|1,259725|3,259780|2) - these might be 1/4 not 1/6
  18. 04:21:512 (261512|1) - move to col [3], avoid the double-hit?
  19. 04:41:289 - make mini-jack! let's have fun , col [3] [3] [2] [2]

okii, I think that's all~ Bass Drop !
Topic Starter
Shima Rin

DustMoon wrote:

Tofu x Star
1|2|3|4|
bASSdROP fREaKS 1
1.00:07:769 (7769|3) - 如果这里想用LN来表示跟前面的音不同,那么后面也要用LN吧,听起来是一样的00:07:769 (7769|3,7853|1,7937|2,8021|0) - 不太一样
2.00:10:451 - 00:10:535 - 建议在这两根线这里加单note,像是https://osu.ppy.sh/ss/9995574 没这个音呀
3.00:17:825 (17825|3) - 移到1,和前面00:16:987 (16987|2,17071|1,17155|0) - 相似的贝斯声
4.00:22:853 - 感觉没音,看下吧 有的
5.00:23:775 (23775|2) - 改成LN,用这种方法处理,我个人认为会突出淡入淡出的效果https://osu.ppy.sh/ss/9995629 这个LN太不均了 其实没必要的
6.00:44:054 (44054|2,44096|3) - 改成(4,3)手感会更好 我这有个pattern不知你可看出
7.00:50:339 (50339|0,50339|1,50339|3,50507|0,50507|3,50507|1) - 建议改成1/4LN ,因为后面稍长一点的弦音00:50:674 (50674|3,50674|0) - 使用了LN来映射 不太好 这里还是鼓点为主
8.00:56:373 - 这里是故意不用短LN吗?因为我看到00:56:373 (56373|3,56373|0,56708|0,56708|3) - 这没短LN那个音呀
9.01:01:065 (61065|0,61065|3,61065|1,61233|0,61233|3,61233|1) - 同7
10.01:04:082 (64082|0,64166|1,64250|2,64333|1,64417|0) - 排列改为(2,3,1,2,1)我认为更符合音高 键位会不太平衡 暂时不动
11.01:10:786 - 漏了
12.01:14:808 (74808|3,74892|2,74976|1,75060|2,75144|3) - 同10,反向(3,2,4,3,4)
13.01:17:657 - 01:17:825 - 有不一样的声音,直接不抓吗?太模糊了 抓了会有点太难了
14.01:33:495 (93495|1,93579|0,93663|0) - 改成(1,2,2)之前1轨已经有一个mini jack了,
15.02:02:741 (122741|2) - 移到2 后面有LN呀
16.02:03:076 (123076|3,123160|2,123244|1,123328|0) - 建议https://osu.ppy.sh/ss/9995794 改成了短LN
17.02:13:132 (133132|1) - 移动到1 以照应02:18:495 (138495|3,138495|0) -
18.02:13:300 (133300|0) - 如果接受了第17条,请把这个note移动到4
19.02:19:836 (139836|2,140060|2,140283|2) - 02:21:177 (141177|1,141401|1,141624|1) - 个人偏向使用短LN
20.02:26:959 - 漏音?没有呀

Part1:00:02:741 - ~ 02:32:909 -

:)
No reply = fix. Thanks!

ExNeko wrote:

SPOILER
00:06:149 (6149|2,6205|1,6261|0,6317|2,6373|0,6428|3,6512|1) - https://osu.ppy.sh/ss/10021334 原本排列是按照音色为group分布的
00:21:345 (21345|3,21428|2,21512|3,21680|2,21764|3) - https://osu.ppy.sh/ss/10021351
01:00:730 (60730|0,60730|2,60730|3,60898|0,60898|1,60982|2,60982|3,61065|3,61065|1,61065|0,61233|1,61233|0,61233|3,61401|1,61401|0,61401|3) - ctrh+h, Because before there is a similar pattern (00:50:004 (50004|2,50004|0,50004|3,50171|1,50171|0,50255|3,50255|2,50339|0,50339|1,50339|3,50507|0,50507|1,50507|3,50674|0,50674|1,50674|3) - )
01:58:468 (118468|2,118551|1) - move to col2 4 col4会有些unbalanaced
其他都挺好的
No reply = fix. Thanks for mods!

_Stan wrote:

Coming qwq

col: |1|2|3|4|

TofuStar's Bassdrop Maniac
  1. 00:03:747 (3747|2,3747|1) - I prefer make 00:03:747 (3747|2) - to col [1], I think hit side-col double will be more exciting when there have continuous beats stronger, meanwhile, 00:03:495 - and 00:03:579 - are right-hand note, it can interlaced the pattern
  2. 00:04:585 - Here sounds might similar with 00:03:914 - , I think you make 00:04:669 - wrong position, check it.
  3. 00:17:657 - 2 notes here? what does another note mean?
  4. 00:25:367 (25367|1) - listen to this sound, this LN should be longer, how about stop at 00:25:702 - It's actually on blue tick but for the sake of consistency of 1/4 LNs throughout this part. I don't wanna change this.
  5. 00:44:808 - move this to col [1] then 00:44:892 - can add a note to make mini-jack here to increase the difficulty. It's start part before climax, so I think it can be more exciting
  6. 00:48:076 - add a note at col [3], make same with 00:48:160 (48160|1,48244|2) -
  7. 01:19:166 - according to your pattern before, here should be 2 notes, cuz here just are beats not have cymbal. same 01:20:507 - 01:21:847 -
  8. 01:32:238 - add a note at col [1], maybe it's hat sound I don't see need for this
  9. 01:41:792 (101792|2) - idk what does the LN mean?
  10. 01:53:523 (113523|2,113607|1,113691|0) - I suggest exchange 01:53:523 (113523|2,113691|0) - this 2 LNs position. From left to right will more suitable the fade-down FX sound and, avoiding the double hit ad col [3] They have descending pitch so keep.
  11. 01:54:697 (114697|1) - this LN should stop at 01:54:864 - , 01:54:948 (114948|2) - stop at 01:55:116 -
  12. 02:04:920 - to 02:05:088 - , ah~ really ignore the 1/6 sound?
  13. 02:10:870 - heavy beat should be at 02:10:786 - I think
  14. 02:12:797 (132797|0) - make this to LN stop at 02:12:965 - and add a note at col [2], like
    I think will be better
  15. 02:19:836 (139836|2,140060|2,140283|2,140507|2) - these 4 are continuous bass sounds but, first 3 are note, can not see their consistency or similarity, try to make LN like

okii, I think that's all~ Bass Drop !

No reply = fix. Great Mods. Thanks! ;)
Critical_Star

_Stan wrote:

Coming qwq

col: |1|2|3|4|

TofuStar's Bassdrop Maniac


[*]03:41:624 - no need to make 4 notes, delete 03:41:624 (221624|1) - clap 4 note , kick 3 note here
[*]04:19:669 (259669|1,259725|3,259780|2) - these might be 1/4 not 1/6
[*]04:21:512 (261512|1) - move to col [3], avoid the double-hit?
[*]04:41:289 - make mini-jack! let's have fun , col [3] [3] [2] [2][/list]

okii, I think that's all~ Bass Drop !
thank you stan :) no reply = fixed

DustMoon wrote:

Tofu x Star
1|2|3|4|
bASSdROP fREaKS 2
1.02:50:004 - 建议https://osu.ppy.sh/ss/9995898漏了个音
2.03:14:138 (194138|1,194138|0,194222|3,194306|2,194389|3,194473|1,194473|0) - 建议https://osu.ppy.sh/ss/9995916不改的话4轨的jack就有点多了https://osu.ppy.sh/ss/9995922 it was intended that way, i guess is fine
3.03:31:233 (211233|0,211233|3,211275|1,211317|2,211359|3,211401|0,211401|1) - 和03:31:568 (211568|1,211568|3,211652|0,211736|2,211736|3) - 是一样的声音,确是不同的映射
4.03:41:289 (221289|1) - 移动到3 here for intended for jack xD
5.04:11:792 - 04:12:127 - 不加点什么吗? true but i guess i will give 4 note clap a break here
6.04:44:808 (284808|3,284892|3) - 建议改成类似于04:47:490 (287490|3,287574|2,287657|3) - 的note,都是同样的效果音
7.04:55:535 (295535|2,295618|2) - 同6

Part2:02:32:909 - 05:07:099 -
:)
thanks dust :)
no reply = fixed

ExNeko wrote:

04:24:780 (264780|0,264780|1) - ctrl+h is for jack purpose, will keep this
其他都挺好的
thanks neko ;)
[Ping]
Srry for being late T^T

1|2|3|4

TofuStar's Bassdrop Maniac
Heaviness:
00:45:144 - add a note on 1

00:49:836 - https://osu.ppy.sh/ss/10055710
01:00:563 - ^ (mirrored notes of above)

02:05:255 - like this: https://osu.ppy.sh/ss/10055692 (a bit hard, but maybe try it)

Consistency:
01:48:914 - add a note on 3 (although it would become a jack, I think you should put it cuz there's a sound here)

Snap:
02:19:501 - 02:22:183 - Hmm this part should be all snapped to 1/3

02:32:322 (152322|2,152406|1,152490|0) - these here also in 1/3, snap it then rearrange the notes after this part

GLGLGLGL :) :) :) :) :)
-mint-
hai tofu and cs >w<
i was bored and browsed around and found this map, and i wanted to note some few things 'w'

super fkin cute bg btw love it

generally a lot of sounds aren't mapped or are undermapped with emphasis on sounds that i'd disagree on emphasizing, but i don't think that really matters as it's mostly subjective, it still plays quite well and i can respect that

most of this mod will cover some snapping and certain patterns

J'ai choisi le mort, et les petites filles
00:23:523 - instead of having the right hand do all the work for the triplet, i suggest this pattern to balance hands https://osu.ppy.sh/ss/10163357

00:24:194 (24194|0) - i think the sound you're mapping ends at 00:24:473 - and there is a sound at 00:24:361 - too, .. this is a bit more subjective regarding the flow of the section though

00:25:367 (25367|1) - ^

00:26:875 - should map the sound that is mapped at 00:28:216 - ?

00:37:769 - the sound is actually like this https://osu.ppy.sh/ss/10163365

00:56:373 - to me, is more rhythmically accurate like this https://osu.ppy.sh/ss/10163371

01:58:887 (118887|2,119054|1,119222|0) - listening carefully at 100% speed, you can easily tell the sounds are not equally spaced. i dont know how you would fix this, just wanted to point it out

02:20:758 (140758|0,140758|1) - should go 02:20:730 - and same with the LN that ends there

02:21:093 (141093|0,141093|3,141093|2) - move to 02:21:065 - and 02:21:345 (141345|0,141345|3) - to 02:21:289 - and 02:21:428 (141428|2,141428|3) - to 02:21:401 - and maybe delete one of those notes because it would be a triple there

02:21:764 (141764|2,141764|3,141764|0) - move to 02:21:736 - and make 02:21:847 (141847|1) - end at 02:22:071 -

make 02:22:183 - a triple?

02:32:238 (152238|1,152238|3,152238|0,152322|2,152406|1,152490|0) - rhythm here should be on the 1/3 snaps

02:43:132 (163132|3,163132|2,163216|2,163216|3,163300|2,163300|3) - change this - either move 02:43:216 (163216|3,163216|2) - to the left hand, or move this 02:43:300 (163300|2) - to the left hand

02:45:982 (165982|0,166023|1,166065|2,166107|3,166149|0,166191|1,166233|2,166275|3) - kind of doesnt make sense?

02:53:691 - i feel this is more rhythmically accurate https://osu.ppy.sh/ss/10163500

04:24:697 (264697|1,264697|0,264780|0,264780|1,264864|1,264864|0) - refer to previous of similar pattern

04:44:306 (284306|3,284306|0,284306|2,284347|1,284389|2,284431|3,284473|0,284515|1,284557|3,284599|2) - doesnt make sense to me

04:51:847 (291847|0,291847|2,291931|0,291931|2,292015|0,292015|3,292015|1) - doesnt play well

05:05:423 (305423|1,305423|0,305465|3,305507|2,305507|0,305549|1,305590|3,305590|2,305632|0,305674|1,305674|3,305716|2) - unnecessarily more dense than literally any other pattern in the entire map. the sounds arent even that loud in comparison to the whole song. i would recommend removing the doubles on blue ticks and changing the patterning

good luck, cant wait to see this in qualify!
Critical_Star

qqqant wrote:

hai tofu and cs >w< halo :)
i was bored and browsed around and found this map, and i wanted to note some few things 'w'

super fkin cute bg btw love it

generally a lot of sounds aren't mapped or are undermapped with emphasis on sounds that i'd disagree on emphasizing, but i don't think that really matters as it's mostly subjective, it still plays quite well and i can respect that

most of this mod will cover some snapping and certain patterns

J'ai choisi le mort, et les petites filles
00:23:523 - instead of having the right hand do all the work for the triplet, i suggest this pattern to balance hands https://osu.ppy.sh/ss/10163357


02:43:132 (163132|3,163132|2,163216|2,163216|3,163300|2,163300|3) - change this - either move 02:43:216 (163216|3,163216|2) - to the left hand, or move this 02:43:300 (163300|2) - to the left hand it is intended for jack purpose here, it won't be really hard to hit those

02:45:982 (165982|0,166023|1,166065|2,166107|3,166149|0,166191|1,166233|2,166275|3) - kind of doesnt make sense? 1/8 wub sound , i know is hard to hear this kind of sound but it should be fine with 1/8

02:53:691 - i feel this is more rhythmically accurate https://osu.ppy.sh/ss/10163500 i still heard a full 1/8 here, you are also right too. but i will leave 1/8 full here for now

04:24:697 (264697|1,264697|0,264780|0,264780|1,264864|1,264864|0) - refer to previous of similar pattern like before it is intended

04:44:306 (284306|3,284306|0,284306|2,284347|1,284389|2,284431|3,284473|0,284515|1,284557|3,284599|2) - doesnt make sense to me 1/8 dubstep sound something like that

04:51:847 (291847|0,291847|2,291931|0,291931|2,292015|0,292015|3,292015|1) - doesnt play well rearranged

05:05:423 (305423|1,305423|0,305465|3,305507|2,305507|0,305549|1,305590|3,305590|2,305632|0,305674|1,305674|3,305716|2) - unnecessarily more dense than literally any other pattern in the entire map. the sounds arent even that loud in comparison to the whole song. i would recommend removing the doubles on blue ticks and changing the patterning if u notice the end of the 4 beat are slightly louder compared to 05:05:088 (305088|0,305130|1,305171|3,305213|2,305255|0,305297|1,305339|3,305381|2) - , that why there are double here, u can easily differentiate the sound start at 05:05:423 -

good luck, cant wait to see this in qualify!
thanks for the mod nyan :)
-mint-
personally i dont hear any 1/8-snap dubstep sound

regarding the end, sure it is musically justifiable but its still kind of offsetting as a playability standpoint as its just a "jumptrill faster here"
you could have a regular jumptrill there instead and it would flow better
lenpai
i love nanahira

moddo
what's up with the super long kiais

00:07:769 (7769|3) - how is this an ln then 00:07:853 (7853|1,7937|2,8021|0) - arent
00:08:775 - this might as well contain a 1/4 ln stream
00:13:635 - this snaking pattern can be p awk to hit so go for 00:13:887 (13887|1,13970|0) - 1 and 3 respectively instead. the stacking at 3 is actually easier to manage
00:23:356 - https://puu.sh/zqnPu/05b1baf1e5.pngt the 1/6 -> 1/4 transition here is actually bad cause the 1/3 gap is followed up by a 5/12 gap so it's pretty bad so something to avoid that like this screenshot will be nice
00:28:216 - if youre going to introduce a 1/4 ln stream and just ditch the idea at 00:30:898 - i suggest not going for an ln stream at all or at least make both streams contain some amount of lns
00:44:892 (44892|1) - this 1/4 note is cutting it reaaaallly close to dumping and does not even feel right with how to vocal worked in this situation
01:10:954 - after having used lane restricted jumpjacks this jumpglut would definitely throw players off guard not to mention the song's bpm so go for something like 01:11:037 (71037|1) - going to 4 also this is the only triple - double - triple ive seen for quite some time even after 2 mins
01:15:144 - to 01:17:238 - without the presence of svs, id honestly say this section is severely undercharted
01:23:188 - not a huge fan of the density shift cause like there's actual streamy stuff here
01:38:607 - is this not the same as 01:10:954 - same idea applies
02:11:792 - left heavy + stack orientation on col 2 than 1 makes this pattern harder than it should be
02:19:836 - charting the light drums for this section would make a sick polyrhythm which is ncie if you ask me
02:21:093 - now that this exists, you def need to do ^
02:53:607 (173607|2,173607|1,173691|3,173691|0,173733|1,173775|2,173817|3,173859|0,173901|1,173942|2,173984|3,174026|1,174026|0) - blargh
03:17:322 - 03:17:825 - if those lns represent vocals then you going to want to ln-ify these
03:22:685 - 03:23:691 - likewise
03:34:585 - :(((((((((
04:11:456 - no reason really to deliberately ignore drums like these, they just take away from the overall difficulty from the wub section. do adjust
04:15:479 - likewise and for any similar situation
04:20:171 - https://puu.sh/zqpfj/f7a4ad2dba.png you should like map the vocal stutters
05:05:423 - :(

2nd half was pretty nice ignoring the pp jts 1st half is quite easy but works for a marathon setting
needs svs haha
Rhezie
\owo/ nanahira !!! and the BG is soo nice gotta shoot some kudos here
here we go

asdasd
- isn't this 00:16:987 - part supposed to be LN ?
- 00:17:406 (17406|2) - i think this is a ghost note ?? since the vocal sound are very loud .i couldn't hear any sounds there
- 00:18:914 - miss note ??
- 00:36:345 - ^^
- 00:38:356 - i hear a sound in there .idk why you leave here empty .are you doing this on purpose ??
- 00:38:691 - ^^
- 00:39:948 (39948|3,39948|2) - i think you should move one of these LN to col 0 or 1 .the LN sounds you representing at has a different sound from 00:39:613 (39613|2,39613|3) - or you can move both LN tho
- 00:46:401 - should be LN in here
- 00:46:484 (46484|1,46484|0) - one of these LN should be stop in 00:46:652 - .
- 00:51:009 (51009|1,51009|0) - consider to move one of these to col 2 .regarding to the pattern below ,there's too many double notes on the left side and it feels pretty heavy on the left side to play
- 00:51:764 - same as 00:46:401
-00:51:847 (51847|3,51847|2) - same as 00:46:484
- 00:56:764 - i believe there should be 1/6 LN here
- 00:57:127 - nah i dont need to tell you again.
- 01:01:736 (61736|3,61736|2) - same as 00:51:009
- 01:02:490 - and again
- 01:20:590 - there's two things that can made here imo.a LN or notes in 01:20:590 - and 01:20:758 -
- 01:23:523 - i would create a LN for that scream imo. it way more exiting to play
- 01:24:278 - i think its a miss note here.because you add a note in 01:23:607 (83607|0,84948|0) - every after the scream
- 01:33:914 - i wouldn't create this part to be the same as in 01:28:551 -
- 01:36:596 and 01:36:931 - has the same pattern .01:37:266 - and 01:37:602 - has the same too .idk why you create 01:37:937 - and 01:38:272 - have a different pattern since they're have the same 2 different sounds
- 01:43:719 sweet moan XD
- 02:06:093 - same as 1:33:914
- 02:33:076 - why dont you start the notes from here ??? rather than from 02:38:440 -
- 02:43:635 - 4 notes. ok gonna be more intense here.
- 02:59:725 - consider to put some note on column 3 . well too heavy in the middle dude
- 03:17:825 - yea shoulld be double notess here
- 04:11:875 - LN here?
-

hhmm i'm sleepy r now but the song keep me up from sleeping . some weird pattern are there but i didn't notice it on purpose. i think you create that on purpose right ? more love this map because of the BG.
Topic Starter
Shima Rin

TheNewBungping wrote:

Srry for being late T^T

1|2|3|4

TofuStar's Bassdrop Maniac
Heaviness:
00:45:144 - add a note on 1

00:49:836 - https://osu.ppy.sh/ss/10055710
01:00:563 - ^ (mirrored notes of above)

02:05:255 - like this: https://osu.ppy.sh/ss/10055692 (a bit hard, but maybe try it)

Consistency:
01:48:914 - add a note on 3 (although it would become a jack, I think you should put it cuz there's a sound here)

Snap:
02:19:501 - 02:22:183 - Hmm this part should be all snapped to 1/3

02:32:322 (152322|2,152406|1,152490|0) - these here also in 1/3, snap it then rearrange the notes after this part

GLGLGLGL :) :) :) :) :)
Snap thing all fixed. Thanks for mods! ;)

qqqant wrote:

hai tofu and cs >w<
i was bored and browsed around and found this map, and i wanted to note some few things 'w'

super fkin cute bg btw love it

generally a lot of sounds aren't mapped or are undermapped with emphasis on sounds that i'd disagree on emphasizing, but i don't think that really matters as it's mostly subjective, it still plays quite well and i can respect that

most of this mod will cover some snapping and certain patterns

J'ai choisi le mort, et les petites filles
00:23:523 - instead of having the right hand do all the work for the triplet, i suggest this pattern to balance hands https://osu.ppy.sh/ss/10163357

00:24:194 (24194|0) - i think the sound you're mapping ends at 00:24:473 - and there is a sound at 00:24:361 - too, .. this is a bit more subjective regarding the flow of the section though

00:25:367 (25367|1) - ^

00:26:875 - should map the sound that is mapped at 00:28:216 - ? They are too weak here so I ignored them here.

00:37:769 - the sound is actually like this https://osu.ppy.sh/ss/10163365

00:56:373 - to me, is more rhythmically accurate like this https://osu.ppy.sh/ss/10163371

01:58:887 (118887|2,119054|1,119222|0) - listening carefully at 100% speed, you can easily tell the sounds are not equally spaced. i dont know how you would fix this, just wanted to point it out Deleted for now

02:20:758 (140758|0,140758|1) - should go 02:20:730 - and same with the LN that ends there

02:21:093 (141093|0,141093|3,141093|2) - move to 02:21:065 - and 02:21:345 (141345|0,141345|3) - to 02:21:289 - and 02:21:428 (141428|2,141428|3) - to 02:21:401 - and maybe delete one of those notes because it would be a triple there

02:21:764 (141764|2,141764|3,141764|0) - move to 02:21:736 - and make 02:21:847 (141847|1) - end at 02:22:071 -

make 02:22:183 - a triple?

02:32:238 (152238|1,152238|3,152238|0,152322|2,152406|1,152490|0) - rhythm here should be on the 1/3 snaps All fixed in the previous post

good luck, cant wait to see this in qualify!
Thanks for mods! ;)
Seolv
good luck ranking this :3

here's some kudosu >w<
Critical_Star

qqqant wrote:

personally i dont hear any 1/8-snap dubstep sound

regarding the end, sure it is musically justifiable but its still kind of offsetting as a playability standpoint as its just a "jumptrill faster here"
you could have a regular jumptrill there instead and it would flow better
1/4 feel quite slow regrading the sound is faster than 1/4, i think player will still notice this 1/8 chord when comes to this part. but i will consider again if there is many modder mention this part.

Lenfried- wrote:

i love nanahira

moddo
what's up with the super long kiais
03:17:322 - 03:17:825 - if those lns represent vocals then you going to want to ln-ify these
03:22:685 - 03:23:691 - likewise yes the LN here represent the vocal chord but i just wanted to catch the obvious one rather than these part
03:34:585 - :((((((((( :o
04:11:456 - no reason really to deliberately ignore drums like these, they just take away from the overall difficulty from the wub section. do adjust can't really feel the snare here , also i intended to make a space flow here anyway
04:15:479 - likewise and for any similar situation added
04:20:171 - https://puu.sh/zqpfj/f7a4ad2dba.png you should like map the vocal stutters ok
05:05:423 - :( this part contain of 1/4 drum + 1/8 roll, it should be valid to do this so :o

2nd half was pretty nice ignoring the pp jts 1st half is quite easy but works for a marathon setting
needs svs haha
thanks :)

Agayers wrote:

\owo/ nanahira !!! and the BG is soo nice gotta shoot some kudos here
here we go

asdasd
- 02:33:076 - why dont you start the notes from here ??? rather than from 02:38:440 - it was intended to give a break after the 1st half section
- 02:43:635 - 4 notes. ok gonna be more intense here.
- 02:59:725 - consider to put some note on column 3 . well too heavy in the middle dude personally it was fine here
- 03:17:825 - yea shoulld be double notess here added
- 04:11:875 - LN here? added 1/8 here
-

hhmm i'm sleepy r now but the song keep me up from sleeping . some weird pattern are there but i didn't notice it on purpose. i think you create that on purpose right ? more love this map because of the BG.
thank you :)
Topic Starter
Shima Rin

Lenfried- wrote:

i love nanahira

moddo
what's up with the super long kiais shortened

00:07:769 (7769|3) - how is this an ln then 00:07:853 (7853|1,7937|2,8021|0) - arent there is another sound here
00:08:775 - this might as well contain a 1/4 ln stream ^
00:13:635 - this snaking pattern can be p awk to hit so go for 00:13:887 (13887|1,13970|0) - 1 and 3 respectively instead. the stacking at 3 is actually easier to manage
00:23:356 - https://puu.sh/zqnPu/05b1baf1e5.pngt the 1/6 -> 1/4 transition here is actually bad cause the 1/3 gap is followed up by a 5/12 gap so it's pretty bad so something to avoid that like this screenshot will be nice personally prefer my previous pattern tbh
00:28:216 - if youre going to introduce a 1/4 ln stream and just ditch the idea at 00:30:898 - i suggest not going for an ln stream at all or at least make both streams contain some amount of lns
00:44:892 (44892|1) - this 1/4 note is cutting it reaaaallly close to dumping and does not even feel right with how to vocal worked in this situation it's about the background wub sound actually
01:10:954 - after having used lane restricted jumpjacks this jumpglut would definitely throw players off guard not to mention the song's bpm so go for something like 01:11:037 (71037|1) - going to 4 also this is the only triple - double - triple ive seen for quite some time even after 2 mins
01:15:144 - to 01:17:238 - without the presence of svs, id honestly say this section is severely undercharted will add sv soon
01:23:188 - not a huge fan of the density shift cause like there's actual streamy stuff here It's still like the transition part so I think no need for more notes
01:38:607 - is this not the same as 01:10:954 - same idea applies
02:11:792 - left heavy + stack orientation on col 2 than 1 makes this pattern harder than it should be
02:19:836 - charting the light drums for this section would make a sick polyrhythm which is ncie if you ask me if you have clear suggestions here I would like to hear. For now still think 1/3 parts here is ok and fits the difficulty
02:21:093 - now that this exists, you def need to do ^

2nd half was pretty nice ignoring the pp jts 1st half is quite easy but works for a marathon setting
needs svs haha
Thanks for mods. No reply = fixed!
Topic Starter
Shima Rin

Agayers wrote:

\owo/ nanahira !!! and the BG is soo nice gotta shoot some kudos here
here we go

asdasd
- isn't this 00:16:987 - part supposed to be LN ?
- 00:17:406 (17406|2) - i think this is a ghost note ?? since the vocal sound are very loud .i couldn't hear any sounds there
- 00:18:914 - miss note ??
- 00:36:345 - ^^
- 00:38:356 - i hear a sound in there .idk why you leave here empty .are you doing this on purpose ??
- 00:38:691 - ^^
- 00:39:948 (39948|3,39948|2) - i think you should move one of these LN to col 0 or 1 .the LN sounds you representing at has a different sound from 00:39:613 (39613|2,39613|3) - or you can move both LN tho
- 00:46:401 - should be LN in here
- 00:46:484 (46484|1,46484|0) - one of these LN should be stop in 00:46:652 - .
- 00:51:009 (51009|1,51009|0) - consider to move one of these to col 2 .regarding to the pattern below ,there's too many double notes on the left side and it feels pretty heavy on the left side to play
- 00:51:764 - same as 00:46:401
-00:51:847 (51847|3,51847|2) - same as 00:46:484
- 00:56:764 - i believe there should be 1/6 LN here
- 00:57:127 - nah i dont need to tell you again.
- 01:01:736 (61736|3,61736|2) - same as 00:51:009
- 01:02:490 - and again
- 01:20:590 - there's two things that can made here imo.a LN or notes in 01:20:590 - and 01:20:758 -
- 01:23:523 - i would create a LN for that scream imo. it way more exiting to play
- 01:24:278 - i think its a miss note here.because you add a note in 01:23:607 (83607|0,84948|0) - every after the scream
- 01:33:914 - i wouldn't create this part to be the same as in 01:28:551 -
- 01:36:596 and 01:36:931 - has the same pattern .01:37:266 - and 01:37:602 - has the same too .idk why you create 01:37:937 - and 01:38:272 - have a different pattern since they're have the same 2 different sounds
- 01:43:719 sweet moan XD
- 02:06:093 - same as 1:33:914
-

hhmm i'm sleepy r now but the song keep me up from sleeping . some weird pattern are there but i didn't notice it on purpose. i think you create that on purpose right ? more love this map because of the BG.
Fixed some patterns and snaps as your suggestions. Thanks!
Feerum
Mod 4 Mod
My Beatmap



Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================

Hello Tofu! Hello CS'!
As agree'd in PM here's my mod for your Mod 4 Mod. Hope i can help you a bit to improve the map!
Woa there. Modding V1

General


Artist: Correct
Title: Wrong. You missing a space between ベィスドロップ・フリークス and (Long Ver.). The Romanised uses this space, the normal one not. I recommend to add the space.
Source: Correct
Tags: Correct
AiMod: Correct
Background: Correct and Cute // In case you want a higher res you can get it here: click
BPM/Offset: I have the feeling the offset is slightly wrong. I recommend 1410 (+9) // Please apply it after you did apply my mod because i modded it with the old offset.
mp3/Hitsounds: No hitsounds yet
Other: -

TofuStar's Bassdrop Maniac

This Diffnameing is oddly familiar.. i wonder where i have seen it before.. .. :P

Alright, let's get right into it. Feel free to reject suggestions which you do not like.

00:19:669 (19669|1,19752|3,19836|1,19920|2,20004|0,20004|1) - , compared to 00:14:306 - seems inconsistent. You have 1/4 sounds here too but you mapped it differently. I would suggest to keep kinda the style of the first one.

00:24:529 (24529|3,24697|0) - I would totally jack these two notes. On which column i leave it to you but the "A" vocal give's the perfect opportunity for it!

00:25:535 - Is here a note missing? I know there's not vocal but you have not vocal 00:24:361 (24361|0) - here either.

00:29:138 (29138|3) - I have the odd feeling this should be a LN too. I can't really explain it. It simply sounds like the sound is connected with 00:29:054 (29054|2) - .

00:29:892 (29892|2,30060|1) - Again a suggestion for the vocal jack. Wouldn't jack 00:30:060 (30060|1,30227|1) - because there's the sound missing for it.

00:32:071 (32071|1) - Just mentioning that you could place 3 1/8 notes here in case you missed it. If you don't want you don't have too, the LN is totally fine too!

00:42:797 (42797|3,42965|3,43132|3,43300|3) - Maybe arrange this a little bit

00:53:523 (53523|0) - This LN here should not exist. The sound which the long notes here follow exist here only 3 times. Means 00:53:021 (53021|0,53188|0,53356|0) - are correct. It sounds more like 00:53:356 (53356|0) - should be a 3/4 LN. The sounds get's no new tick, the pitch just decreases from 00:53:523 - .

00:56:428 - // Okay this stuff is really hard to snap correctly. Just want to tell you that the simplification you used here is totally okay.

01:03:747 (63747|3,63914|3,64082|3,64250|3) - The same thing i mentioned above apply here too. The sound you mapped with these LNs exist only 3 times. The 3rd sound is just longer and has a decreasing pitch in the middle.

01:10:954 (70954|3,71037|3,71121|3) - Uff. This is a bit brutal. I would recommend to arrange the notes. Here's a suggestion
The long notes have intentionally a different column because the sound is different. Additionally i removed a note from 01:10:954 - . I know, i know. "Oh no but consistency". I highly recommend to make here a little consistency break for the sake of playability.

01:14:473 (74473|0,74641|0,74808|0,74976|0) - Again the LN thing.

01:33:579 (93579|1,93663|1,93747|2,93831|2) - Maybe it's my personal preference but but swapping these notes let it play better for me. But as i said maybe it's just me..

01:52:350 (112350|0,112434|1,112518|2,112602|1) - These note's sound almost :) like the notes from the suggestion above. Maybe jack it here too?
Same goes for 01:56:875 - .

01:58:719 - Ohhh cmon. Why not adding LN's for the "woosh wosh wosh" here? ._. Such a great change, wasted! Aaaah. In case you would consider it:

02:18:160 - Feels a bit odd that you have no LN here while other similar sounds like here are mapped with one. Maybe consider?

02:43:300 (163300|2,163468|0,163468|1) - CTRL+H here sounds better. The tripple jack looks not justified for me because the sound of the hand is clearly very different fron the two jumps before. And then you have the jump at 02:43:468 - again on the right hand like the other two.

02:45:982 - Uhuhu.. risky risky. Thin ice i would say. Because you haven't mapped any woob sound before with 1/8 snap it could cause problems later on.

02:59:725 (179725|1,179892|1,180060|1) - Worth arranging?

03:05:926 (185926|1,185926|3) - This jump.. i would map it different, not as [13] because the vocal is different of 03:05:423 (185423|3,185423|1,185590|3,185590|1) - .
03:06:764 (186764|3,186764|0,186931|3,186931|0) - Same goes then for these two here.

03:10:786 (190786|2,190786|3,190954|1,190954|3) - And these two i would do again same because the vocal is same xP

Oh and 03:11:289 (191289|0,191456|0,191624|0,191792|0,191959|0) - Uhuhu.
03:12:127 (192127|3,192294|3,192462|3,192630|3,192797|3) - Or is this intentionally..? If so i don't really see a reason so enlighten me!

03:16:819 (196819|2,196987|3) - Making these LN's 4-3 would follow better the pitch so.. why not? Maybe even 4-2 or 4-1 because the pitch of the last one is extremely downgrading.

03:22:183 - Pretty much the same if accepted above.

03:34:585 - Uff. 1/8 with 1/2 jumps is pretty hard. But i guess as long no one's complaining it's okay

03:41:289 (221289|1) - Move this to 3. Make a shield with both LNs to emphasize the snare.

03:42:462 (222462|0,222462|3) - Is there a reason for this jump? The other have kicks and snares but this one.. mh..

03:45:144 (225144|1,225144|0) - Hmmm... the same LN thing which i mentioned above apply here again. You have here 3 woob sounds. Not 4. The last one is just longer and has a decreasing pitch.

03:50:758 - If the 1/8 here is for the woob sound, you have to remove 03:50:716 (230716|2) - . The woob begins at 03:50:758 - , not before.

03:55:367 (235367|3,235535|3,235702|3,235870|3) - Again the LN thing.

04:10:451 - Soo.. you mapped snares before with Quads. And out of nowhere you stop here. You better explain it bud!

04:11:959 (251959|0,252001|1,252043|2,252085|3) - Not really sure what this follows. I hear there a sound but doesn't this one start at 04:11:875 - already?

04:24:864 (264864|1) - Here again. Move this to 3. The triple jack is not justified. The 3rd sound is different.

04:48:998 (288998|3,289166|3,289333|3,289501|3) - You probably know..

04:53:859 (293859|1,293859|2,294026|1,294026|2,294194|1,294194|2) - Hmm.. this plays a bit weird. The reason is that all 3 woob sounds are different, yet they are mapped all as [23]. I recommend you to map them differently. Maybe this could work:
I keep at least one jack so that it still kinda have the style you tried here!

04:59:725 (299725|0,299892|0,300060|0) - Yes.

05:05:423 (305423|0,305423|1,305465|3,305507|2,305507|0,305549|1,305590|2,305590|3,305632|0,305674|1,305674|3,305716|2) - HELLO DIFFICULTY SPIKE. Additionally. There's no 1/8 sound anymore.

Whew. What a long mod. Man it feels great to be back.
Nice map btw. I have the feeling you will add SVs into it. Will you? I mean it's also great without but so much woob haha.

However, good luck with it. Should something from my mod be unclear do not hesitate to contact me!
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