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posted
this song is so fkn chill xd
[ Normal]
  1. 00:06:969 (1,2) - switch these so that the slider comes first, for consistency with 00:00:588 (1,2) (it also works better this way to emphasize the higher pitch at 00:07:767)
  2. 00:42:069 (1) - ctrl+h this slider so that it leads into the next circle
  3. 02:16:199 (1) - the anchor point is really awkwardly close to the next slider, i would suggest move it to above the sliderhead and slider tail
  4. 02:21:783 (5,6) - you skip over some strong sounds on the red tick here... imo would fit the music more to have a circle followed by a 1/2 reverse slider, kinda like at 02:15:600 (6)


really well polished normal, i like it
[ Insane]
  1. 00:10:958 (5,6,7) - really weird flow here... i think you could have (5) angle downwards instead of up, and then fix the position of (6) and (7) so that it feels less awkward to play
  2. 02:13:805 (5,6) - ^
  3. 00:21:727 (2,3) - this doesnt really have to overlap (1), imo you could make this look much cleaner without the overlap
  4. 01:00:815 (6) - ^
  5. 00:23:721 (4) - anchor this slider the other way so that it points toward the sliderhead of (5)
  6. 01:01:214 (1) - move this further down to give it more space from (6) and (2)
  7. 02:20:387 (5,6,7) - weird emphasis here, maybe just make it a 5 circle stream

great job, its coming along nicely :D
good luck!
posted

HydroCannon13 wrote:

this song is so fkn chill xd
[ Normal]
  1. 00:06:969 (1,2) - switch these so that the slider comes first, for consistency with 00:00:588 (1,2) (it also works better this way to emphasize the higher pitch at 00:07:767) - didn't realize that I always used a slider at this part except there - good job noticing that!- also fixed it later in the map
  2. 00:42:069 (1) - ctrl+h this slider so that it leads into the next circle - fixed
  3. 02:16:199 (1) - the anchor point is really awkwardly close to the next slider, i would suggest move it to above the sliderhead and slider tail - slider is placed at this spot two times before - consistency and stuff
  4. 02:21:783 (5,6) - you skip over some strong sounds on the red tick here... imo would fit the music more to have a circle followed by a 1/2 reverse slider, kinda like at 02:15:600 (6) - completly right - fixed


really well polished normal, i like it - and now it's more polished thx to you #SOGRATEFUL
[ Insane]
  1. 00:10:958 (5,6,7) - really weird flow here... i think you could have (5) angle downwards instead of up, and then fix the position of (6) and (7) so that it feels less awkward to play - weird indead, but I like it that way
  2. 02:13:805 (5,6) - ^ ^
  3. 00:21:727 (2,3) - this doesnt really have to overlap (1), imo you could make this look much cleaner without the overlap - overlap is intentional
  4. 01:00:815 (6) - ^ - ^
  5. 00:23:721 (4) - anchor this slider the other way so that it points toward the sliderhead of (5) - fixed
  6. 01:01:214 (1) - move this further down to give it more space from (6) and (2) - unneccasry imo
  7. 02:20:387 (5,6,7) - weird emphasis here, maybe just make it a 5 circle stream - play the music at 25% you'll hear it pretty easily, I know that I didn't use that patter later in the song, but that's mainly bc of looks

great job, its coming along nicely :D
good luck! - thx in any regard :3
posted
From my mod queue. Very Lewd Lyrics owo its my 69th forum post too


Normal
00:00:588 (1,5) - i would reccomend not hand-making sliders that map similar rhythm in lower star diffs, use copy paste to make these, have a pallet of sliders
00:01:784 (3,4,5) - i would shape this like a big curve, move 00:01:983 (4) - up and to the right a little. Some of this design is fine since u have a parallel straight slider right after, but alone, i think a curve looks better
00:15:744 (5,6,1) - looks kinda weird, i would move 00:16:342 (6,1) - down and to the left a little so it feels and looks like 00:15:744 (5) - curves into them
00:45:259 (1) - i would try to find a way to make this curve down wards so it looks nice and flows with 00:43:664 (4) -
00:57:823 (6) - see second mod
01:05:801 (4) - ^

Insane
00:16:342 (6,1,2) - i would try to make the straight line these 3 objects form parallel to 00:16:043 (5) -
00:21:328 (1,2,3) - avoid the overlap here it looks kinda random
00:39:077 (2,4) - try to make these have same location instead of the random overlap
01:28:137 - add a circle here
01:45:886 (1,4) - avoid the random overlap, i say stack instead
02:23:777 (5,2) - stack slider tail with circle, looks alot better

I love your violin hit sounds! Good luck with set!
posted

Enkrypton wrote:

From my mod queue. Very Lewd Lyrics owo its my 69th forum post too


Normal
00:00:588 (1,5) - i would reccomend not hand-making sliders that map similar rhythm in lower star diffs, use copy paste to make these, have a pallet of sliders - doesn't make easier nor harder - I really dislike the "it's easy and that's why it has to be bland and boring mentality"
00:01:784 (3,4,5) - i would shape this like a big curve, move 00:01:983 (4) - up and to the right a little. Some of this design is fine since u have a parallel straight slider right after, but alone, i think a curve looks better - I like it how it is
00:15:744 (5,6,1) - looks kinda weird, i would move 00:16:342 (6,1) - down and to the left a little so it feels and looks like 00:15:744 (5) - curves into them - would destroy the pattern - the sliders differ 180 degree from each other - also they blanket the second slider after them
00:45:259 (1) - i would try to find a way to make this curve down wards so it looks nice and flows with 00:43:664 (4) - fixed
00:57:823 (6) - see second mod - ^
01:05:801 (4) - ^ - ^

Insane
00:16:342 (6,1,2) - i would try to make the straight line these 3 objects form parallel to 00:16:043 (5) - completly agree - wasted opportunity
00:21:328 (1,2,3) - avoid the overlap here it looks kinda random - it isn't
00:39:077 (2,4) - try to make these have same location instead of the random overlap - intentional
01:28:137 - add a circle here - would have needed to apply this before - also I don't follow vocals in that part
01:45:886 (1,4) - avoid the random overlap, i say stack instead - mhhh okay - it's easily revertable so why not
02:23:777 (5,2) - stack slider tail with circle, looks alot better - I rather like those two sliders stacked sry - but that's preference

I love your violin hit sounds! Good luck with set! - thank you ^^ and sorry for rejecting so much qwq
posted
trying to mod. sorry if my mod is rather bad.

[General]
  1. Shouldn't the song's title named "Don't Be so Shy" (with the capital letters in Be and Shy) due to itunes.
  2. I think you could instead replace "Sous les jupes des filles" in source and move french woman in tags instead.
  3. I think 2015 is unnecessary. So consider delete it but it's up to your decision.
  4. Difficulty spread between Normal and Insane is pretty high. Consider adding a diff between this spread.
  5. I think you could lighten color 4 a little bit. It's too dark and may cause players to see since most of players use 100% dim background. If you fix this then consider darken color 5 a little too.


[Normal]
  1. 00:08:166 (3) - consider changing it to 2 circles. like you did on 00:04:975 (3,4) and the others.
  2. 00:29:305 (1,2,3,4,5,6) - aren't there a lot of circles? maybe change to sliders instead. making continuous circles might make players miss.
  3. 00:54:832 (1,2,3) - so the first kiai, you decided to use 6 circles. and the second kiai, you instead using 3 sliders here? consider making they the same for consistency in the map
  4. 01:01:214 (1,2,3,4,5,6) - ^
  5. In my opinion, 1/2-beat triplet might be hard for newbies.

It's fairly good. I like how you did hitsounds on insane diff.
Good luck!
posted

- Frontier - wrote:

trying to mod. sorry if my mod is rather bad.

[General]
  1. Shouldn't the song's title named "Don't Be so Shy" (with the capital letters in Be and Shy) due to itunes. - fixed
  2. I think you could instead replace "Sous les jupes des filles" in source and move french woman in tags instead. fixed
  3. I think 2015 is unnecessary. So consider delete it but it's up to your decision. - I want to keep it ^^
  4. Difficulty spread between Normal and Insane is pretty high. Consider adding a diff between this spread. - you are right - I'm waiting for someone to do a GD (It takes me way too long to map - that's why)
  5. I think you could lighten color 4 a little bit. It's too dark and may cause players to see since most of players use 100% dim background. If you fix this then consider darken color 5 a little too.- fixed


[Normal]
  1. 00:08:166 (3) - consider changing it to 2 circles. like you did on 00:04:975 (3,4) and the others. - I dislike using always the same mapping pattern - als long as it's rhythmwise the same it doesn't matter imo
  2. 00:29:305 (1,2,3,4,5,6) - aren't there a lot of circles? maybe change to sliders instead. making continuous circles might make players miss. - fixed
  3. 00:54:832 (1,2,3) - so the first kiai, you decided to use 6 circles. and the second kiai, you instead using 3 sliders here? consider making they the same for consistency in the map - ^
  4. 01:01:214 (1,2,3,4,5,6) - ^
  5. In my opinion, 1/2-beat triplet might be hard for newbies. - fixed

It's fairly good. I like how you did hitsounds on insane diff. - thx fron-senpai <3
Good luck!
posted
Hello from my Modding Queue!
rly? lol :^)
AWESOME HITSOUNDS!
00:13:351 (1) - maybe some this https://puu.sh/wJrKd/c609ca748c.png ?
02:09:019 (6) - some this https://puu.sh/wJvCK/df52aa82dd.png
00:10:958 (5,6) - maybe this https://puu.sh/wJvRd/d20382efa6.png ?
01:38:806 (4) - no need,delete.
posted
INSANE


00:27:012 (4) - i do not understand why there is a circle here that has no sound :/
00:50:943 (4) - i think this should start here 00:51:043 -
00:59:120 (5) - no have sound
01:53:264 - mini reverse 1/8?

map in my opinion is great, just need to be rank XD
posted

YashaPlay wrote:

Hello from my Modding Queue!
rly? lol :^)
AWESOME HITSOUNDS!
00:13:351 (1) - maybe some this https://puu.sh/wJrKd/c609ca748c.png ? - 00:13:351 (1,3) - they are a happy family - pls don't part them
02:09:019 (6) - some this https://puu.sh/wJvCK/df52aa82dd.png - 02:08:221 (5,6) ^
00:10:958 (5,6) - maybe this https://puu.sh/wJvRd/d20382efa6.png ? - why does no one like that except me qwq
01:38:806 (4) - no need,delete. - needed for consistency - this time she starts to sing a little bit off-beat
posted

yShadowXOP_ wrote:

INSANE


00:27:012 (4) - i do not understand why there is a circle here that has no sound :/ - sometimes she starts singing off-beat - thats why
00:50:943 (4) - i think this should start here 00:51:043 - ^
00:59:120 (5) - no have sound - con - sis - ten - cy
01:53:264 - mini reverse 1/8? - ^

map in my opinion is great, just need to be rank XD - [/color]
posted
Normal:

00:18:137 (4) - I would blanket this with 00:17:738 (3) -
00:41:670 (6) - Angle this so that it flows better into 00:42:069 (1) -
00:55:630 (2,3) - blanket maybe?
00:57:624 (5,6) - I would move this up and left more so that the flow into 00:58:023 (1) - is better
01:06:798 (6,7,1) - on normal this might be hard to read for new players.
01:16:370 (6) - I would move this off the 01:17:168 (1) - as it might confuse the player
01:49:874 (4,5,1) - better flow especially at this difficulty might be warranted (this statement applies to other same patterns as this)

Insane:

I'll be honest I couldn't even play the rhythm of this for some reason >.<
So I'll just focus on everything but rhythm (i'm assuming I'm just bad with these kind of songs and low bpm)

00:09:362 (5) - I would follow the flow you got from here 00:08:166 (7,1) -
00:10:958 (5,6) - I don't like the spacing here, I would just make the 6 closer to the sliderend of the 5
00:17:040 (3,4) - on this you kept flow, however here 00:13:750 (3,4) - and here 00:15:345 (3,4) - you break flow for the same sound.
00:45:658 (3,4) - ^
01:00:117 (3,4,5,6) - this was just needlessly hard to read given the music at that part
01:08:792 (6,1) - sudden overlap and flow change is awkward
other issues are just reiterations of what i mention above

On this diff, you use a lot of linear jumps and wide angle jumps, but sometimes there were sneaks of those standard sharp angle jumps/movements which felt out of place.



Overall, work on aesthetics as the map looked a bit messy and randomly placed. The rhythm, I can't really judge because I could barely read it xd

Good luck
posted
osu file format v14

[General]
AudioFilename: Imany - Don't Be So Shy (Filatov & Karas Remix) - Nightcore.mp3
AudioLeadIn: 0
PreviewTime: 25317
Countdown: 0
SampleSet: Normal
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Don't Be so Shy (Filatov & Karas Nightcore Remix)
TitleUnicode:Don't Be so Shy (Filatov & Karas Nightcore Remix)
Artist:Imany
ArtistUnicode:Imany
Creator:AnimeStyle
Version:oko's Hard
Source:Sous les jupes des filles
Tags:2015 Nadia Mladjao Sherika Sherard Eurodance The Wrong Kind of War French Women
BeatmapID:0
BeatmapSetID:634851

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.png",0,0
//Break Periods
2,91727,96461
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Combo3 : 255,88,100
Combo4 : 255,94,55

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482,85,109076,5,8,0:0:0:0:
465,194,109276,1,0,0:0:0:0:
356,62,109475,1,4,0:0:0:0:
356,62,109575,1,8,0:0:0:0:
299,279,109874,1,8,0:0:0:0:
299,279,109974,2,0,P|247:270|175:266,1,125,0|0,0:0|0:0,0:0:0:0:
78,71,110672,6,0,P|96:105|96:165,1,89.9999972534181,10|10,0:0|0:0,0:0:0:0:
32,325,111071,2,0,P|49:276|97:254,1,89.9999972534181,6|0,0:0|0:0,0:0:0:0:
135,247,111370,1,0,0:0:0:0:
135,247,111470,2,0,P|128:312|132:351,1,89.9999972534181,8|0,0:0|0:0,0:0:0:0:
199,162,111868,1,4,0:0:0:0:
241,282,112068,1,2,0:0:0:0:
349,214,112267,5,10,0:0:0:0:
300,97,112467,2,0,P|315:168|249:213,2,134.999995880127,10|10|8,0:0|0:0|0:0,0:0:0:0:
165,51,113264,1,0,0:0:0:0:
165,51,113364,1,0,0:0:0:0:
165,51,113464,2,0,P|125:79|72:81,1,89.9999972534181,4|2,0:0|0:0,0:0:0:0:
272,22,113863,6,0,P|319:20|367:30,1,89.9999972534181,10|8,0:0|0:0,0:0:0:0:
473,172,114262,2,0,P|417:172|314:145,1,134.999995880127,6|0,0:0|0:0,0:0:0:0:
299,129,114660,1,10,0:0:0:0:
178,358,115059,2,0,P|189:301|184:213,1,134.999995880127,4|0,0:0|0:0,0:0:0:0:
166,181,115458,1,10,0:0:0:0:
82,265,115658,6,0,P|44:264|0:217,1,89.9999972534181,10|6,0:0|0:0,0:0:0:0:
8,185,115957,2,0,P|31:142|38:47,1,134.999995880127,10|8,0:0|0:0,0:0:0:0:
191,32,116455,1,2,0:0:0:0:
191,32,116555,1,0,0:0:0:0:
191,32,116655,2,0,P|157:63|153:127,1,89.9999972534181,6|2,0:0|0:0,0:0:0:0:
282,109,117054,6,0,P|321:91|399:100,1,89.9999972534181,10|10,0:0|0:0,0:0:0:0:
230,275,117452,2,0,P|191:293|113:284,1,89.9999972534181,6|0,0:0|0:0,0:0:0:0:
101,270,117752,1,0,0:0:0:0:
101,270,117851,2,0,P|111:219|112:160,1,89.9999972534181,8|0,0:0|0:0,0:0:0:0:
27,102,118250,1,4,0:0:0:0:
19,232,118450,1,2,0:0:0:0:
142,104,118649,6,0,P|188:91|257:99,1,89.9999972534181,10|10,0:0|0:0,0:0:0:0:
332,33,119048,1,6,0:0:0:0:
332,33,119148,2,0,P|324:95|326:201,1,134.999995880127,10|8,0:0|0:0,0:0:0:0:
409,281,119646,1,2,0:0:0:0:
409,281,119746,1,0,0:0:0:0:
409,281,119846,2,0,P|348:279|301:288,1,89.9999972534181,6|2,0:0|0:0,0:0:0:0:
113,317,120244,5,10,0:0:0:0:
218,246,120444,1,10,0:0:0:0:
218,246,120544,1,0,0:0:0:0:
56,197,120743,2,0,L|67:245,1,44.999998626709,10|0,0:0|0:0,0:0:0:0:
130,91,121042,5,10,0:0:0:0:
148,197,121242,1,0,0:0:0:0:
148,197,121341,1,2,0:0:0:0:
239,84,121541,2,0,L|243:28,1,44.999998626709,2|8,0:0|0:0,0:0:0:0:
260,187,121840,6,0,P|350:200|388:116,1,179.999994506836,10|6,0:0|0:0,0:0:0:0:
418,83,122338,2,0,P|426:155|448:250,1,134.999995880127,10|8,0:0|0:0,0:0:0:0:
316,134,122837,1,0,0:0:0:0:
316,134,122937,1,0,0:0:0:0:
316,134,123036,1,0,0:0:0:0:
127,249,123435,6,0,P|135:213|142:164,1,75,6|2,0:0|0:0,0:0:0:0:
42,56,123834,1,8,0:0:0:0:
42,56,124034,2,2,P|51:160|36:306,1,225,0|8,0:0|0:0,0:0:0:0:
109,363,124831,5,0,0:0:0:0:
200,295,125031,1,2,0:0:0:0:
156,176,125230,1,2,0:2:0:0:
379,355,125629,2,0,P|423:354|460:317,1,75,2|2,0:2|0:0,0:0:0:0:
473,227,126028,1,0,0:0:0:0:
473,227,126128,1,0,0:0:0:0:
473,227,126227,2,0,B|462:181|465:136|461:138,1,75,8|0,0:0|0:0,0:0:0:0:
338,64,126626,6,0,P|385:65|441:54,1,75,2|2,0:0|0:0,0:0:0:0:
252,42,127025,1,8,0:0:0:0:
252,42,127224,2,2,P|305:75|297:239,1,225,0|8,0:0|0:0,0:0:0:0:
189,220,128022,6,0,P|187:155|163:120,1,75,2|2,0:0|0:0,0:0:0:0:
77,69,128421,2,0,P|87:126|99:208,2,112.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
12,250,129219,1,0,0:0:0:0:
12,250,129318,1,0,0:0:0:0:
12,250,129418,2,0,P|61:255|95:297,1,75,12|0,0:0|0:0,0:0:0:0:
175,343,129817,6,0,P|165:301|168:248,1,75,6|2,0:0|0:0,0:0:0:0:
98,171,130216,1,8,0:0:0:0:
98,171,130415,2,2,B|243:192|160:126|345:164,1,225,0|8,0:0|0:0,0:0:0:0:
395,230,131213,1,0,0:0:0:0:
395,230,131412,1,2,0:0:0:0:
448,100,131612,6,0,B|466:135|473:162|471:233,2,112.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
326,71,132410,1,2,0:0:0:0:
326,71,132509,1,0,0:0:0:0:
326,71,132609,1,8,0:0:0:0:
270,343,133008,5,2,0:0:0:0:
231,234,133207,1,2,0:0:0:0:
136,296,133407,1,8,0:0:0:0:
136,296,133506,1,2,0:0:0:0:
136,296,133606,2,2,P|82:323|22:198,1,225,0|8,0:0|0:0,0:0:0:0:
69,101,134404,5,2,0:0:0:0:
181,152,134603,1,10,0:0:0:0:
256,57,134803,1,10,0:0:0:0:
331,152,135002,1,8,0:0:0:0:
331,152,135102,1,2,0:0:0:0:
331,152,135202,1,0,0:0:0:0:
256,57,135401,1,8,0:0:0:0:
218,237,135600,6,0,P|238:226|305:226,2,75,4|12|4,0:0|0:0|0:0,0:0:0:0:
117,350,136199,6,0,P|129:310|129:263,1,82.5000025177003,6|2,0:0|0:0,0:0:0:0:
38,147,136598,1,8,0:0:0:0:
50,279,136797,2,2,P|94:240|212:229,1,165.000005035401,0|0,0:0|0:0,0:0:0:0:
325,275,137395,1,8,0:0:0:0:
285,172,137595,1,0,0:0:0:0:
249,65,137794,5,2,0:0:0:0:
359,113,137994,2,0,P|411:108|447:77,1,82.5000025177003,2|8,0:0|0:0,0:0:0:0:
249,65,138392,2,0,P|196:81|145:79,1,82.5000025177003,0|2,0:0|0:0,0:0:0:0:
83,192,138791,1,0,0:0:0:0:
83,192,138891,1,0,0:0:0:0:
83,192,138991,2,0,P|146:188|184:208,1,82.5000025177003,8|0,0:0|0:0,0:0:0:0:
300,300,139390,5,2,0:0:0:0:
300,300,139589,1,2,0:0:0:0:
281,169,139788,1,8,0:0:0:0:
281,169,139888,1,2,0:0:0:0:
429,334,140187,5,2,0:0:0:0:
429,334,140387,2,0,P|442:239|436:207,1,123.75000377655,0|0,0:0|0:0,0:0:0:0:
416,175,140786,2,0,P|373:188|321:181,1,82.5000025177003,2|2,0:0|0:0,0:0:0:0:
240,73,141184,6,0,P|252:113|256:156,1,82.5000025177003,2|8,0:0|0:0,0:0:0:0:
91,176,141583,2,0,P|82:123|85:80,1,82.5000025177003,0|2,0:0|0:0,0:0:0:0:
186,248,141982,1,0,0:0:0:0:
186,248,142082,1,0,0:0:0:0:
186,248,142182,1,8,0:0:0:0:
289,30,142580,6,0,B|342:48|398:45|396:46,1,82.5000025177003,6|2,0:0|0:0,0:0:0:0:
482,168,142979,1,8,0:0:0:0:
368,129,143179,2,2,P|312:113|183:131,1,165.000005035401,0|0,0:0|0:0,0:0:0:0:
93,57,143777,1,8,0:0:0:0:
120,171,143976,1,0,0:0:0:0:
4,127,144176,5,2,0:0:0:0:
31,241,144375,2,0,P|34:290|24:348,1,82.5000025177003,2|8,0:0|0:0,0:0:0:0:
135,177,144774,2,0,B|175:162|220:172|206:185|251:200|315:175,1,165.000005035401
351,191,145273,1,0,0:0:0:0:
351,191,145372,2,0,P|341:236|342:275,1,82.5000025177003,8|0,0:0|0:0,0:0:0:0:
437,78,145771,5,2,0:0:0:0:
330,109,145971,1,2,0:0:0:0:
220,79,146170,1,8,0:0:0:0:
108,116,146370,2,2,P|140:159|137:281,1,165.000005035401,0|0,0:0|0:0,0:0:0:0:
143,266,146868,1,0,0:0:0:0:
143,266,146968,2,0,P|96:254|49:258,1,82.5000025177003,8|0,0:0|0:0,0:0:0:0:
235,199,147367,5,0,0:0:0:0:
235,199,147566,2,0,B|228:259|244:352|245:352,2,123.75000377655,0|0|0,0:0|0:0|0:0,0:0:0:0:


if it breaks spread ill just make another one
posted
Hi

[Normal]
00:08:166 (3,4) slightly are close, do far
00:21:328 (4) maybe end slider move left for better distance?
00:30:103 (3,4,5) slightly different range
00:34:091 (4) you probably can leave this blanket slider, but it seems to me that it would not be very convenient for players
00:35:687 (1) end slider move right for distance
00:38:878 (1) maybe move up for better distance?
01:04:006 (6,1) like for 00:08:166
01:06:798 (6,7) i think be better if you do ctrl+g
01:17:168 (1,2,3) etc. on Hard this would apply, but then you need to do something with the range as they are too close, so fix this
01:28:336 (3) move to x:326 y:178 for better distance
01:45:886 (4) like for 00:34:091
01:47:481 (1) end slider move left for better distance
02:11:014 (3) move slightly left

[oko's Hard]
00:19:533 (5) move down for better flow
00:20:929 (1) move slightly to the right to start the slider at 00:21:727 looked at him?
00:45:658 (2,3,4) if you look at the ticks, I think you should do the opposite to the slider and the circle was nearer, and the circles further apart
00:58:023 (1,2) I think that they can make some more curved for better flow
01:26:541 put circle for voice?
02:21:184 (1,2) like for 00:58:023

[Insane]
00:13:550 (2,4) - 00:15:146 (2,4) maybe make them identical in range?
posted
why did you change AR and OD on it without really asking, not saying i care much about the combocolors either but that's just kinda bad manners lol
posted

[ amb1d3x ] wrote:

Normal:

00:18:137 (4) - I would blanket this with 00:17:738 (3) - 00:18:137 (4,1) looks better how it is
00:41:670 (6) - Angle this so that it flows better into 00:42:069 (1) - 00:40:473 (4,6) ^
00:55:630 (2,3) - blanket maybe? - 2 flows into 1 - 3 into 2
00:57:624 (5,6) - I would move this up and left more so that the flow into 00:58:023 (1) - can't go any more left - also more than a straight line going into it isn't possible
01:06:798 (6,7,1) - on normal this might be hard to read for new players. - since (1) is a NC this isn't a problem - also I playtested this diff with people of that skill level
01:16:370 (6) - I would move this off the 01:17:168 (1) - as it might confuse the player - ^
01:49:874 (4,5,1) - better flow especially at this difficulty might be warranted (this statement applies to other same patterns as this) - the only thing that newbies have a problem is stacking

Insane:

I'll be honest I couldn't even play the rhythm of this for some reason >.<
So I'll just focus on everything but rhythm (i'm assuming I'm just bad with these kind of songs and low bpm)

00:09:362 (5) - I would follow the flow you got from here 00:08:166 (7,1) - fixed
00:10:958 (5,6) - I don't like the spacing here, I would just make the 6 closer to the sliderend of the 5 - same spacing as always
00:17:040 (3,4) - on this you kept flow, however here 00:13:750 (3,4) - and here 00:15:345 (3,4) - you break flow for the same sound. - would be boring - variety is nice
00:45:658 (3,4) - ^ - ^
01:00:117 (3,4,5,6) - this was just needlessly hard to read given the music at that part - it's always the same rhythm and this is the secong chorus, after the first it should be quite obvious when you have to hit things
01:08:792 (6,1) - sudden overlap and flow change is awkward - overlap on both (1) and (5) are about the same depth - doesn't look akward to me
other issues are just reiterations of what i mention above

On this diff, you use a lot of linear jumps and wide angle jumps, but sometimes there were sneaks of those standard sharp angle jumps/movements which felt out of place. - there is not a singe jump in this diffculty - it's like you didn't even try to mod my map



Overall, work on aesthetics as the map looked a bit messy and randomly placed. The rhythm, I can't really judge because I could barely read it xd

Good luck
posted

CucumberCuc wrote:

Hi

[Normal]
00:08:166 (3,4) slightly are close, do far - fixed
00:21:328 (4) maybe end slider move left for better distance? - fixed
00:30:103 (3,4,5) slightly different range - fixed
00:34:091 (4) you probably can leave this blanket slider, but it seems to me that it would not be very convenient for players - they didn't had any problems with it don't worry
00:35:687 (1) end slider move right for distance - distance is fine imo
00:38:878 (1) maybe move up for better distance? - blanket fixed
01:04:006 (6,1) like for 00:08:166 - fixed
01:06:798 (6,7) i think be better if you do ctrl+g - don't like the flow it creates
01:17:168 (1,2,3) etc. on Hard this would apply, but then you need to do something with the range as they are too close, so fix this - I use a constant different DS through this - newbies get this
01:28:336 (3) move to x:326 y:178 for better distance ^
01:45:886 (4) like for 00:34:091
01:47:481 (1) end slider move left for better distance
02:11:014 (3) move slightly left - ^

[Insane]
00:13:550 (2,4) - 00:15:146 (2,4) maybe make them identical in range? - fixed
EDIT: Fixed the DS in the calm part on normal
posted
d mod

[Insane]
Firstly to point out, I don't like dark gray combo color, its annoying on 100% dim
And I won't be commenting that much on spacing emphasis since its an insane, but, I'll try to find some aesthetic and rhythm points. What i think is that patterns aren't really connecting, they're sometimes going linear, while sometimes filling a lot of the same portion of screen. That kind of makes me feel empty.
00:02:981 (6) - placing it here http://i.imgur.com/4z0Vtld.jpg should look better, you will fill up more of the screen in one side, meaning patterns are more connected.
00:04:875 (5,6,1,2) - it should be a good idea to make this as a square. That way 00:04:875 (5,2) - these two will have a visual relation, like other notes.
00:08:166 (7,1) - no real reason to have such diffrent sounds in same shape and angle. + I suggset doing something like this to fill up more of where you were placing notes: http://i.imgur.com/xhdmX4G.jpg
00:16:741 (2) - this is a slider but these two are not 00:13:550 (2,2) -
00:20:231 (4,5,6,7) - http://i.imgur.com/0WQfGUc.jpg this is kinda my idea of this pattern, in its current state, i don't see the 2stack and the circle connecting in a way with slider, ofc rearrange pattern after this.
00:26:513 (2,3) - its kinda problematic, since (3) here is a 3/4 slider, here it is a slider end 00:28:208 - , that's really problematic structuring, and way too big of a difference.
00:27:012 (4) - overmap
00:32:895 - here you pout a slider end on a rather strong snare.
00:27:311 (6,1,2) - for example, look how 2 is going far away from the slider here, but 00:29:305 (1,2) - here (2) is close to the slider, leading to inconsistent patterning style. Personally I'd always go like in the latter case, but that's personally it's your choice.
00:34:989 (5,6) - can you make (6) bend somehow else http://i.imgur.com/FqonurU.jpg like this for example?
00:46:057 (4,5) - doin somethin like this should look better http://i.imgur.com/kg3WbSG.jpg
00:47:653 (4,5) - if you rotate this like http://i.imgur.com/r9oXWpS.jpg, then (5) will have visual relation to the previous slider.
00:52:838 (6,1) - make them have the same shape please, leaves of a more harmonic feeling.
00:55:331 (3) - adding an anchor on the second part to make the slider symmetrical would be the way to go, this slider is too short to do unusual shapes.
00:57:225 (3) - ctrl+J and adjust imo, this angle makes me mildly uncomfortable
01:00:117 (3,4,5) - you were not using this kind of placement after 1/4 in previous kiai, it was more like this 00:34:590 (4,5,6) - on 2stacks. And it feels weird doing complete stack right after having spacing after 1/4 00:59:818 (2,3) -
01:03:009 (2,3,4) - ^

The rest is kinda the song repeated, therefore repeated patterns, so if you agree with me points on some degree, recheck your later parts on similar points, good luck. If you have questions ask me ingame.
posted

MaridiuS wrote:

d mod

[Insane]
Firstly to point out, I don't like dark gray combo color, its annoying on 100% dim - they were already changed to consider dimmed users - at least after the mapping rules - but I changed it anyway
And I won't be commenting that much on spacing emphasis since its an insane, but, I'll try to find some aesthetic and rhythm points. What i think is that patterns aren't really connecting, they're sometimes going linear, while sometimes filling a lot of the same portion of screen. That kind of makes me feel empty.
00:02:981 (6) - placing it here http://i.imgur.com/4z0Vtld.jpg should look better, you will fill up more of the screen in one side, meaning patterns are more connected. - fixed
00:04:875 (5,6,1,2) - it should be a good idea to make this as a square. That way 00:04:875 (5,2) - these two will have a visual relation, like other notes. - being in a straight line is enough imo
00:08:166 (7,1) - no real reason to have such diffrent sounds in same shape and angle. + I suggset doing something like this to fill up more of where you were placing notes: http://i.imgur.com/xhdmX4G.jpg - fixed
00:16:741 (2) - this is a slider but these two are not 00:13:550 (2,2) - doesn't matter as long as the rythm stays the same
00:20:231 (4,5,6,7) - http://i.imgur.com/0WQfGUc.jpg this is kinda my idea of this pattern, in its current state, i don't see the 2stack and the circle connecting in a way with slider, ofc rearrange pattern after this. - Flow of (3) is enough imo
00:26:513 (2,3) - its kinda problematic, since (3) here is a 3/4 slider, here it is a slider end 00:28:208 - , that's really problematic structuring, and way too big of a difference. - same rhythm mappingwise so it doesn't matter
00:27:012 (4) - overmap - sounds hollow without bc she starts singing at 00:27:058
00:32:895 - here you pout a slider end on a rather strong snare. - fixed
00:27:311 (6,1,2) - for example, look how 2 is going far away from the slider here, but 00:29:305 (1,2) - here (2) is close to the slider, leading to inconsistent patterning style. Personally I'd always go like in the latter case, but that's personally it's your choice. - I like it how it is
00:34:989 (5,6) - can you make (6) bend somehow else http://i.imgur.com/FqonurU.jpg like this for example? - why?
00:46:057 (4,5) - doin somethin like this should look better http://i.imgur.com/kg3WbSG.jpg - fixed
00:47:653 (4,5) - if you rotate this like http://i.imgur.com/r9oXWpS.jpg, then (5) will have visual relation to the previous slider. - destroys next pattern and it's already stacked with 00:46:057 (4)
00:52:838 (6,1) - make them have the same shape please, leaves of a more harmonic feeling. - fixed
00:55:331 (3) - adding an anchor on the second part to make the slider symmetrical would be the way to go, this slider is too short to do unusual shapes. - fixed
00:57:225 (3) - ctrl+J and adjust imo, this angle makes me mildly uncomfortable - better flow into (3)
01:00:117 (3,4,5) - you were not using this kind of placement after 1/4 in previous kiai, it was more like this 00:34:590 (4,5,6) - on 2stacks. And it feels weird doing complete stack right after having spacing after 1/4 00:59:818 (2,3) - someone who can play insane can handle that
01:03:009 (2,3,4) - ^ - ^

The rest is kinda the song repeated, therefore repeated patterns, so if you agree with me points on some degree, recheck your later parts on similar points, good luck. If you have questions ask me ingame. - it isn't, I only copied two parts, but I applied changes to those as well
posted
Q

[Insane]
00:04:775 - for simplyfy rhythm, adding a beat should be better.
00:18:536 - add a beat as you did others.
01:08:792 (6,1) - weird overlap?
01:44:689 (3,4) - stack
01:57:253 (2,3,4) - this pattern looks messy.

GL
posted
[General]
- The grey combo colour blends with the girl's hair a bit too much, especially the approach circle, it's barely visible and barely noticeable when stacked under a pink object:



- I believe the source "Sous les jupes des filles" should go in the tags since the nightcored version of this song is not directly from the movie but just a remix of the original song.

[Insane]
  1. 00:14:946 (1,2,3,4,5,6,1,2,3) - I don't like how this pattern is packed at the same place. Try aerating it more. For example, don't put those not so close from one another: 00:15:744 (4,5,1) -
  2. 00:24:519 (1) - I would revert this slider (ctrl+G) as it provides a better flow in my opinion.


[oko's Hard]
  1. I really dislike the way you are introducing jumps in this difficulty. They are way above 1.5x (1.50x SV) whereas Insane almost never goes beyond 1.5x (1.40 SV). Moreover you do not use them consistently throughout the difficulty as they seem to be placed at random without much consideration to the music. I believe those jumps are too much for a Hard difficulty. Also, this makes the difficulty gap between Normal and Hard unacceptable from the perspective of the RC.

    Here are some examples of what I am talking about (I did not list them all):

    1. 00:20:131 (2,3) -
    2. 00:23:721 (3) -
    3. 00:27:510 (6,1) -
    4. 00:58:023 (1,2,3) -
    5. 01:57:054 (1,2) -
    6. 01:58:649 (1) -
    7. 02:00:244 (1) -
       
  2. 01:24:946 (3) - Stack the end properly on the white tick please.
  3. 01:28:137 (4) - Can't you make a better-looking slider here? A bit too stuffy compared to the 3 previous long sliders.
  4. 02:05:529 - I find it extremely weird to ignore this beat here. Even if you wanted to focus on whatever instrument this is.


[Normal]
  1. 00:26:114 (1) - This anti-jump might be a little bit too confusing for the easiest diffiulty of the mapset. Beginners will play this difficulty and having this not too close from the previous slider is not a good idea as they are going to hit too early instead of waiting the 3 beats separating the two objects.
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