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Nanahira - Petals [OsuMania]

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Verniy_Chan

Hi Arzen-san and nanahira

Mod Via [osu!mania] Queue

7K = |1|2|3|4|5|6|7|
| W (Whistle) | C (Clap) | F (Finish) |

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Background file dimensions are more than allowed maximum : bg.png (2000x1458)

    Ranking Criteria wrote:

    Background images must not exceed a width of 1920 pixels and a height of 1200 pixels.
    https://osu.ppy.sh/community/forums/topics/516427
    rencananya mau saya fixkan, tapi malas buka image editor
  2. Add in tag your old nick name lel : ExUsagi, Ajemaniz, etc...
seven key

OD : 7,7 or 7,8
HP : 8,3
  1. 00:28:582 - sebenarnya disini masih terdengar jelas suara piano, apakah ini di sengaja?
  2. 00:29:051 (29051|3) - kalau seandainya ini ikut suara piano, bukannya letaknya di blue line 00:29:129 -
  3. 01:02:671 - kenapa gak ngemap piano 1/12?
  4. 01:08:895 - rasanya disini gak perlu di beri penekanan chord 2 note karena gak masih low, mungkin referensi di 01:03:895 -
  5. 01:23:270 - konsistensi? 01:22:332 -
  6. 01:34:676 - akan lebih baik suara kick di beri penekanan 2 note biar nyata XD, 01:35:301 - 01:35:926 - 01:37:176 - wait.. 01:37:332 - disini kok ada 2 note?
  7. 01:39:207 - 01:49:207 - bukannya 3 note untuk konsistensi snare seperti layaknya di 4K? kecuali 01:54:207 - karena seluruh ke depannya udah konsisten
  8. 01:39:676 (99676|6,99832|6,99988|6) - mungkin bisa hindarin achor seperti walapun ada sedikit nyambung dengan pitchnya, imo 01:39:988 (99988|6,100066|5,100145|4,100223|3,100301|2) - geser ke kiri 2x
  9. 01:42:801 (102801|0,102957|2) - harusnya 1 kolom untuk konsistensi style mappingmu, sama halnya di
    01:50:301 (110301|2,110457|6) -
  10. 02:21:395 - sampai 02:23:270 - terlihat empty, mungkin bisa tambah variasi LN untuk suara vocal mungkin untuk mengisisi kekosongan hati ? atau ngemap SN di white/red line yang tersedia
  11. 02:23:895 (143895|6) - berhenti di red line 02:24:676 - ?
  12. 02:43:426 (163426|5,163582|6) - buat jack/kolom bersamaan please untuk konsistensi, sama halnya dengan
    02:44:676 (164676|4,164832|5) -
    02:45:926 (165926|5,166238|2) -
    02:46:551 (166551|2,166707|3) -
    02:47:176 (167176|1,167332|0) -
  13. 02:43:348 (163348|2,163504|2,163660|2) - mungkin bisa hindarin double strike shield LN ini XD. mungkin 02:43:504 (163504|2,163582|3) - geser ke kanan biar dapat feelnya
  14. 02:47:957 (167957|4) - pindah ke |1| atau |2| biar balance
  15. 02:51:395 (171395|6,171551|5) - Ctrl + G? sama dengan penjelasan sebelumnya, sebenanya gpp jg demi variasi ok stop saya fokus ke itu
  16. 02:55:457 - seharusnya 3 note untuk konsistensi snare dan 02:55:926 - seharusnya 2 note, kok kebalik?
  17. 03:01:863 (181863|4,182020|5,182098|4,182254|4,182332|5) - oh no, but interesting >w<
  18. 03:09:051 - coba cek konsistensi di bagian 03:14:051 -
  19. 03:17:957 (197957|2,198270|1,198582|0,198895|0,199207|1,199520|5) - kenapa gak buat layering LN untuk suara vocal, padahal menarik, sama halnya di section ini 03:22:957 -
  20. 04:15:770 (255770|1) - pindah ke |5| lebih friendly patternya
  21. 04:49:832 (289832|4) - pindah ke |2| ^
  22. 04:50:301 (290301|6) - remove please untuk konsistensi kick selain itu note amount udah di cover dengan LN, sama halnya di 04:50:926 -
  23. 05:03:191 - missing W disini

Notes : Great LN pattern, saya suka saya suka XD

Verniy_Chan wrote:

84,75

(1-100)

just for fun only, don’t take it seriously
Хорошо~ Good Luck..
Topic Starter
Arzenvald
Ihhh gituu >:O
sek sek pindah pc dulu sekalian reply fly away (´・ω・`)
Topic Starter
Arzenvald

Verniy_Chan wrote:


Hi Arzen-san and nanahira // my moe is deadly w

Mod Via [osu!mania] Queue

7K = |1|2|3|4|5|6|7|
| W (Whistle) | C (Clap) | F (Finish) |

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Background file dimensions are more than allowed maximum : bg.png (2000x1458)

    Ranking Criteria wrote:

    Background images must not exceed a width of 1920 pixels and a height of 1200 pixels.
    https://osu.ppy.sh/community/forums/topics/516427
    rencananya mau saya fixkan, tapi malas buka image editor
  2. Add in tag your old nick name lel : ExUsagi, Ajemaniz, etc...
seven key

OD : 7,7 or 7,8
HP : 8,3
  1. 00:28:582 - sebenarnya disini masih terdengar jelas suara piano, apakah ini di sengaja? // ok deh karena banyak yg bilang add :'D
  2. 00:29:051 (29051|3) - kalau seandainya ini ikut suara piano, bukannya letaknya di blue line 00:29:129 - // ok
  3. 01:02:671 - kenapa gak ngemap piano 1/12?
  4. 01:08:895 - rasanya disini gak perlu di beri penekanan chord 2 note karena gak masih low, mungkin referensi di 01:03:895 -
  5. 01:23:270 - konsistensi? 01:22:332 -
  6. 01:34:676 - akan lebih baik suara kick di beri penekanan 2 note biar nyata XD, 01:35:301 - 01:35:926 - 01:37:176 - wait.. 01:37:332 - disini kok ada 2 note? // removed yg 2 wkwkwk
  7. 01:39:207 - 01:49:207 - bukannya 3 note untuk konsistensi snare seperti layaknya di 4K? kecuali 01:54:207 - karena seluruh ke depannya udah konsisten // oiyak, sorry ini lupa
  8. 01:39:676 (99676|6,99832|6,99988|6) - mungkin bisa hindarin achor seperti walapun ada sedikit nyambung dengan pitchnya, imo 01:39:988 (99988|6,100066|5,100145|4,100223|3,100301|2) - geser ke kiri 2x // actually hand balance dari part sebelumnya, anchornya ya... fixed deh
  9. 01:42:801 (102801|0,102957|2) - harusnya 1 kolom untuk konsistensi style mappingmu, sama halnya di
    01:50:301 (110301|2,110457|6) - // ok
  10. 02:21:395 - sampai 02:23:270 - terlihat empty, mungkin bisa tambah variasi LN untuk suara vocal mungkin untuk mengisisi kekosongan hati ? atau ngemap SN di white/red line yang tersedia // sengaja huehue, ngikut gain volume perkusi nya biar jadi monorhythm
  11. 02:23:895 (143895|6) - berhenti di red line 02:24:676 - ? // buat backing vocal berhentinya pas kali ya? owo?
  12. 02:43:426 (163426|5,163582|6) - buat jack/kolom bersamaan please untuk konsistensi, sama halnya dengan
    02:44:676 (164676|4,164832|5) -
    02:45:926 (165926|5,166238|2) -
    02:46:551 (166551|2,166707|3) -
    02:47:176 (167176|1,167332|0) -
    // di bikin unjack semua biar lebih konsisten ke non-jack huehue
  13. 02:43:348 (163348|2,163504|2,163660|2) - mungkin bisa hindarin double strike shield LN ini XD. mungkin 02:43:504 (163504|2,163582|3) - geser ke kanan biar dapat feelnya // ok
  14. 02:47:957 (167957|4) - pindah ke |1| atau |2| biar balance // rearranged
  15. 02:51:395 (171395|6,171551|5) - Ctrl + G? sama dengan penjelasan sebelumnya, sebenanya gpp jg demi variasi ok stop saya fokus ke itu // mm keep deh
  16. 02:55:457 - seharusnya 3 note untuk konsistensi snare dan 02:55:926 - seharusnya 2 note, kok kebalik? // ohhh added
  17. 03:01:863 (181863|4,182020|5,182098|4,182254|4,182332|5) - oh no, but interesting >w< // huehue
  18. 03:09:051 - coba cek konsistensi di bagian 03:14:051 - // sengaja 1 biar bikin kontras ke echo snare di depannya, terkadang ngorbanin konsistensi untuk emphasize juga butuh
  19. 03:17:957 (197957|2,198270|1,198582|0,198895|0,199207|1,199520|5) - kenapa gak buat layering LN untuk suara vocal, padahal menarik, sama halnya di section ini 03:22:957 - // HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM boleh, ntar di pikirin lagi
  20. 04:15:770 (255770|1) - pindah ke |5| lebih friendly patternya
  21. 04:49:832 (289832|4) - pindah ke |2| ^ // keep yg ini
  22. 04:50:301 (290301|6) - remove please untuk konsistensi kick selain itu note amount udah di cover dengan LN, sama halnya di 04:50:926 - // sengaja buat klimaks di overemphasize
  23. 05:03:191 - missing W disini

Notes : Great LN pattern, saya suka saya suka XD

Verniy_Chan wrote:

84,75

(1-100)

just for fun only, don’t take it seriously // kebiasaan :'v
Хорошо~ Good Luck..
very helpful mod tbh, like a lot! thanks v_chan <3
Deep Sea
Hello Arzen, sorry for delay ;w;

1 2 3 4 5 6 7

00:14:832 (14832|4) - move to 4
00:17:801 (17801|2,17957|5,18113|4) - ctrl + g
00:19:051 - https://osu.ppy.sh/ss/8862318
00:24:988 (24988|0) - move to 3
00:27:488 (27488|5,27645|4) - ctrl + g
01:22:332 - https://osu.ppy.sh/ss/8862342
01:29:676 - https://osu.ppy.sh/ss/8862350
01:38:582 - https://osu.ppy.sh/ss/8862360
01:43:582 - https://osu.ppy.sh/ss/8862367
01:48:582 - https://osu.ppy.sh/ss/8862373
01:50:770 (110770|1) - move to 4
03:08:113 - https://osu.ppy.sh/ss/8862398
03:15:848 - https://osu.ppy.sh/ss/8862403
03:43:895 - add note to 6
04:01:395 - add note to 7
04:01:395 (241395|3) - end here 04:03:895 - will be better
04:13:504 (253504|3) - move to 2

sorry for the short mod, i have very little time recently

Good map ;)
Topic Starter
Arzenvald
will reply later until i got moni ;A;

thank you shana <3

[Shana Lesus] wrote:

Hello Arzen, sorry for delay ;w;

1 2 3 4 5 6 7

00:14:832 (14832|4) - move to 4
00:17:801 (17801|2,17957|5,18113|4) - ctrl + g
00:19:051 - https://osu.ppy.sh/ss/8862318
00:24:988 (24988|0) - move to 3
00:27:488 (27488|5,27645|4) - ctrl + g
01:22:332 - https://osu.ppy.sh/ss/8862342
01:29:676 - https://osu.ppy.sh/ss/8862350
01:38:582 - https://osu.ppy.sh/ss/8862360 // i'll keep this
01:43:582 - https://osu.ppy.sh/ss/8862367 // and this one too, both to follow the violin and hi-hat
01:48:582 - https://osu.ppy.sh/ss/8862373 // changed in different pattern
01:50:770 (110770|1) - move to 4 // i'll keep the trill in more comfortable pattern
03:08:113 - https://osu.ppy.sh/ss/8862398
03:15:848 - https://osu.ppy.sh/ss/8862403
03:43:895 - add note to 6
04:01:395 - add note to 7
04:01:395 (241395|3) - end here 04:03:895 - will be better // gonna keep because i still can hear something at 04:03:816 (243816|3) -
04:13:504 (253504|3) - move to 2

sorry for the short mod, i have very little time recently

Good map ;) // yay :D
the rest is applied, thank you very much for mod <3
Topic Starter
Arzenvald



thanks for the testplay & feedback, da mighty blocko & starry- <3
Kyousuke-
Blocko
hi there uhh i kinda forgot about your black and white map you asked me to mod so uhh heres a mod

you should probably change the diff names to something better and something that at least relates to the song though

[four key]
00:38:895 - Snap kinda conflicts with the 7K diff, might wanna check that out.

01:11:707 (71707|1,72020|0,72332|2) - You could extend these to 1/1 LNs to highlight those synths.

01:37:176 (97176|2,97176|3) - Following the way you patterned out this section, shouldn't this be a single note?

02:28:895 - to 02:31:395 - Feels a bit left hand biased. You could balance this out by moving 02:29:363 (149363|0) - and 02:30:613 (150613|0) - to 4.

03:16:395 (196395|3) - Move to 3 to avoid that long 5-note anchor.

04:07:332 (247332|1) - Move to 3 again to avoid anchoring.

04:25:848 (265848|2,265926|0,266004|2,266082|1,266160|2,266238|3) - Rearrange to 1|3|2|3|2|3 to avoid that somewhat long trill at the right side.

04:33:113 (273113|2) - Move to 4 for anchor avoidance.

[seven key]
00:30:457 (30457|5,30613|2) - Are you following the reverse cymbal here? I initially thought you were going for the vocal, so this was a bit confusing.

00:40:242 (40242|2,40301|0) - Sounds more like a 1/12 triplet grace if I'm hearing that correctly.

00:45:340 (45340|2) - Can't really seem to hear a sound that supports this. Also, move 00:45:379 (45379|4) - down to 00:45:359 - to follow the piano.

01:53:270 - This part could use more notes for that drum.

02:17:723 (137723|4) - I'm not really hearing a sound there.

02:53:895 - to 02:56:238 - Part seems to be a bit heavy on the left hand. You could move 02:54:363 (174363|2,174441|1) - to 4,5 and move 02:55:301 (175301|1) - to 5 to alleviate that and to make a slightly broken stair pattern.

02:56:629 (176629|6,176707|6) - Idk, I'm not really feeling this mini-jack. This feels like an unexpected pattern that completely contradicts the flow this map has, and it's uncomfortable to transition after on the right hand. It'd be better if you could rearrange it to something like 04:42:801 - so it highlights the kick and also makes the overall pattern much better to play.

03:11:395 - Feels alright for right hand but really biased on the left. It's really tricky to do trills using the ring/index finger and thumb.
I'd suggest using this pattern to create some hand balance with the patterns. It's not as concrete as it previously was, but at least it makes it easier for the left hand to play through.

03:52:645 - I think it'd be neat if this pattern can be the exact mirror pattern of 03:51:395 - just for asymmetry and also to accentuate the piano chords.

04:44:363 (284363|4) - Turn this into two 1/4 LNs for that piano.

Pretty fun map. Good luck!
Topic Starter
Arzenvald

Blocko wrote:

hi there uhh i kinda forgot about your black and white map you asked me to mod so uhh heres a mod

you should probably change the diff names to something better and something that at least relates to the song though

[four key]
00:38:895 - Snap kinda conflicts with the 7K diff, might wanna check that out. // fixed

01:11:707 (71707|1,72020|0,72332|2) - You could extend these to 1/1 LNs to highlight those synths. // tasty, ok

01:37:176 (97176|2,97176|3) - Following the way you patterned out this section, shouldn't this be a single note? // the kicks that has 1/1 distance from snare has doubles, and the 1/2 distance only 1 note, but emphasized by anchor, dunno whether the odd is a good idea

02:28:895 - to 02:31:395 - Feels a bit left hand biased. You could balance this out by moving 02:29:363 (149363|0) - and 02:30:613 (150613|0) - to 4. // done

03:16:395 (196395|3) - Move to 3 to avoid that long 5-note anchor. // the anchor was intended tho, but either way fixed

04:07:332 (247332|1) - Move to 3 again to avoid anchoring. // ok

04:25:848 (265848|2,265926|0,266004|2,266082|1,266160|2,266238|3) - Rearrange to 1|3|2|3|2|3 to avoid that somewhat long trill at the right side.

04:33:113 (273113|2) - Move to 4 for anchor avoidance.

[seven key]
00:30:457 (30457|5,30613|2) - Are you following the reverse cymbal here? I initially thought you were going for the vocal, so this was a bit confusing. // yea, its somehow contrast enough to be layered

00:40:242 (40242|2,40301|0) - Sounds more like a 1/12 triplet grace if I'm hearing that correctly.

00:45:340 (45340|2) - Can't really seem to hear a sound that supports this. Also, move 00:45:379 (45379|4) - down to 00:45:359 - to follow the piano.

01:53:270 - This part could use more notes for that drum.

02:17:723 (137723|4) - I'm not really hearing a sound there.

02:53:895 - to 02:56:238 - Part seems to be a bit heavy on the left hand. You could move 02:54:363 (174363|2,174441|1) - to 4,5 and move 02:55:301 (175301|1) - to 5 to alleviate that and to make a slightly broken stair pattern.

02:56:629 (176629|6,176707|6) - Idk, I'm not really feeling this mini-jack. This feels like an unexpected pattern that completely contradicts the flow this map has, and it's uncomfortable to transition after on the right hand. It'd be better if you could rearrange it to something like 04:42:801 - so it highlights the kick and also makes the overall pattern much better to play.

03:11:395 - Feels alright for right hand but really biased on the left. It's really tricky to do trills using the ring/index finger and thumb.
I'd suggest using this pattern to create some hand balance with the patterns. It's not as concrete as it previously was, but at least it makes it easier for the left hand to play through. // rearranged with my own pattern, symmetrical but somehow with more aesthetic C:

03:52:645 - I think it'd be neat if this pattern can be the exact mirror pattern of 03:51:395 - just for asymmetry and also to accentuate the piano chords.

04:44:363 (284363|4) - Turn this into two 1/4 LNs for that piano.

Pretty fun map. Good luck!
all unreplied means done, wow thank you for the mod <3
refixed the hs before bn check, hope its ready now
Verniy_Chan
ET map
Sandalphon
Mod why not
[The 4K one]
00:07:645 (7645|0) - smh feels this Ln should start at 00:07:488 -
00:19:520 - add a new LN here? as you can hear the changing pitch on the main sound
00:29:441 - img make it more evil
01:05:926 (65926|2,66082|3) - arent they same pitch?
01:52:801 - hmm... these two are the same pitch 01:52:801 (112801|3,112879|0) - , so jacking these two 01:52:879 (112879|0,112957|0) - plays kinda weird imo
02:56:551 - same here
03:32:332 (212332|0,212332|1,212488|2,212488|3) - same col pls ;w;
Topic Starter
Arzenvald

YaHao wrote:

Mod why not
[The 4K one]
00:07:645 (7645|0) - smh feels this Ln should start at 00:07:488 - // i caught reversed cymbal here, gud addition uwu
00:19:520 - add a new LN here? as you can hear the changing pitch on the main sound // added, in 7K too
00:29:441 - img make it more evil // hhh
01:05:926 (65926|2,66082|3) - arent they same pitch? // ok
01:52:801 - hmm... these two are the same pitch 01:52:801 (112801|3,112879|0) - , so jacking these two 01:52:879 (112879|0,112957|0) - plays kinda weird imo // ooo ok
02:56:551 - same here // done
03:32:332 (212332|0,212332|1,212488|2,212488|3) - same col pls ;w; // intended tho :^) moved anyway
gib me more flower
Akasha-
ewww Nanahira
Actually I'm kinda confuse about the metadata tho, tfw no pages says about the artist name probably, just includes (Arrange: Camellia Lyrics: Camellia) only
Still, only includes singer's name on artist is actually weird imo (?)

At least this song is different, emotional than those "Bassu to-drop boo" genres.
Nice map
Good luck btw!

P.S.: So sorry, I can't help checking your map again, but wish you the best then.

Edit: check back 00:20:613 - on your 7K difficulty about overlapping notes
(Did you put Mahou Shoujo Madoka Magica as BG :thinking:)
Topic Starter
Arzenvald
flower blooms between 2 fine grills, yeah that's why i pick dis bg :^))

im not really good about the metadata, all i know is referring to the album, each song has different composer, but the vocal is all about nanahira, right? http://confetto.chu.jp/secretale/

i'll fix the overlap later, my pc is totally broken at this moment, thank you for the help btw <3
-mint-
map sucks, bg also sucks
Pachiru

qqqant wrote:

map sucks, bg also sucks
No need to be rude like this-
-mint-

Pachiru wrote:

qqqant wrote:

map sucks, bg also sucks
No need to be rude like this-
pls, it's joke
Topic Starter
Arzenvald
its a meme lol
qqqant lemme borrow some keysound for reference pls
Akasha-
Keysound also succs
Topic Starter
Arzenvald
:angery:
_VianK_

Arzenvald wrote:

its a meme lol
qqqant lemme borrow some keysound for reference pls
Alamak... ini map meme LOL
Topic Starter
Arzenvald
updated :
BG edit / improved (1920x1200)
aimod fix and stuff
riunosk
20:52 riunosk: one thing that striked me as odd
20:52 riunosk: 01:28:895 (88895|4,89051|4) - doubles but
20:53 riunosk: 01:29:363 (89363|2,89520|2,89676|2) - thereafter are triples
20:53 riunosk: i dont really hear any difference in the sound ( or maybe i dunno about 7k enough )
20:53 Evening: it's more of the snare breaking the kick pattern
20:53 Arzenvald: oo ok
20:54 Evening: so you end up with a 2 - 1 - 3 - 1 - 3 - ...
to click or not to click
:thenk:
Topic Starter
Arzenvald
fixing the keysound file, avoiding unrankable inaudible keysound and such.. not updated yet
-mint-
can borrow keysound from my map is fine with me, but ask antalf first

and i will mod this soon maybe
Kawawa
Sorry! as an old request. and I did not see 4K.
[7K]
01:28:895 - to 01:33:895 - This part is too weak.
I recommend you to add some notes more. I can actually feel the climax of the song but the note density is reversed.
It was not impressed me at all how it goes feel climax

01:57:645 (117645|6,117801|6,117957|6,118113|6,118270|6,118426|6,118582|6,118738|6) - was annoying.
01:58:426 (118426|6) - move to 5 and 01:58:504 (118504|4) - move to 6. It would be better. (Column 1/2/3/4/5/6/7)

02:07:645 - Same thing with above.

02:21:395 - It is intended for the next kick structure but kinda so weird by sudden empty rhythm.
so I think you can improve this anyway.

02:47:020 (167020|6,167020|0,167098|1,167098|5,167176|4,167176|2,167254|1,167254|5,167332|6,167332|0,167410|1,167410|5,167488|2,167488|4,167566|1,167566|5,167645|0) -
I really don't get it of this meaning. I mean it is not suitable for me as an expression for this place.
I actually became a double stream but It does not have that weight and I don't know how the trill stairs feel as a player.

03:01:395 - to 03:07:645 - To be honest, I don't get it why this part should be harder density.
this part is kinda calm from last climax 02:57:645 -
The LNs and note density with patterns you used in this part are too heavy than the part's mood.

03:11:395 - to 03:12:645 - obviously not good. The pattern did not exactly mean that a kind of expression.

04:18:895 - Same thing with 01:28:895 - too weak.

Last burst LNs are depend on each skills. so I'm fine but some are annoying.
04:59:363 (299363|3,299520|2,299676|1,299754|3,299832|0,299910|3,299988|0) -
05:02:801 (302801|6,302879|5,302957|4,302957|6) -
I considered the rhythm that how feel as a player and the relationship of climax density with surrounding structure.
I think it will be subjective but It's valid a quite. when the map revived I hope it helpful.
Topic Starter
Arzenvald
bwoah thanks for the check!
will reply and update soon :D

so many jobs to do omg ;_;

Kawawa wrote:

Sorry! as an old request. and I did not see 4K. // no problem
[7K]
01:28:895 - to 01:33:895 - This part is too weak.
I recommend you to add some notes more. I can actually feel the climax of the song but the note density is reversed.
It was not impressed me at all how it goes feel climax // i made more anchor without adding more density instead, can add some more density but i want to make some identity about simpler map, with lesser note density, at least for mediocre player like me haha

01:57:645 (117645|6,117801|6,117957|6,118113|6,118270|6,118426|6,118582|6,118738|6) - was annoying.
01:58:426 (118426|6) - move to 5 and 01:58:504 (118504|4) - move to 6. It would be better. (Column 1/2/3/4/5/6/7)

02:07:645 - Same thing with above. // there's a tick sound i try to mimick with that anchored stair, i think its a common pattern that rarely used so i go with that pattern, moved some notes in 01:58:582 - instead to reduce the anchor

02:21:395 - It is intended for the next kick structure but kinda so weird by sudden empty rhythm.
so I think you can improve this anyway.
// yeah, it was intended. i want to 'emphasize' the kick that stands out more, because after 02:18:895 - i can hear that the other instrument slowly fading out into percussion, arranged some notes anyway

02:47:020 (167020|6,167020|0,167098|1,167098|5,167176|4,167176|2,167254|1,167254|5,167332|6,167332|0,167410|1,167410|5,167488|2,167488|4,167566|1,167566|5,167645|0) -
I really don't get it of this meaning. I mean it is not suitable for me as an expression for this place.
I actually became a double stream but It does not have that weight and I don't know how the trill stairs feel as a player. // should i raise the pattern difficulty / spikiness in here?


03:01:395 - to 03:07:645 - To be honest, I don't get it why this part should be harder density.
this part is kinda calm from last climax 02:57:645 -
The LNs and note density with patterns you used in this part are too heavy than the part's mood.

03:11:395 - to 03:12:645 - obviously not good. The pattern did not exactly mean that a kind of expression.

04:18:895 - Same thing with 01:28:895 - too weak.

Last burst LNs are depend on each skills. so I'm fine but some are annoying.
04:59:363 (299363|3,299520|2,299676|1,299754|3,299832|0,299910|3,299988|0) -
05:02:801 (302801|6,302879|5,302957|4,302957|6) -
// fixed, least anchor-y & bracket-y on both part! :D
I considered the rhythm that how feel as a player and the relationship of climax density with surrounding structure.
I think it will be subjective but It's valid a quite. when the map revived I hope it helpful.
okay will update now
Mentholzzz
nominate when
Topic Starter
Arzenvald
need some irc with BNs first, i remapped the whole 7K section, kinda need something more bumpy =3=
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