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*namirin - Daidai Genome

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Total Posts
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Topic Starter
Mango Juice
This beatmap was submitted using in-game submission on Tuesday, July 18, 2017 at 1:06:09 PM

Artist: *namirin
Title: Daidai Genome
BPM: 135
Filesize: 9703kb
Play Time: 02:59
Difficulties Available:
  1. Insane (3.79 stars, 478 notes)
  2. Normal (2.21 stars, 270 notes)
Download: *namirin - Daidai Genome
Information: Scores/Beatmap Listing
---------------
pp
ne0ku
Heyyy! From #modreqs :)


Insane
OD is a little high for a 3.8 star map. Consider lowering to (maybe) 7.5 - 7?

00:29:731 (3) - this could throw players off a bit - consider shortening by 1/4 or completely removing, also it's kinda off with the music

00:31:731 (4) - remove this circle - this means that these 00:31:509 (3,1) - shows the feeling of different parts of the song - gives emphasis

00:36:397 (1,2,1,2,1,2) - niceeeeeee i like these :)

00:58:607 (4) - 00:59:496 (1) - use drums (finish) here!!!!

01:00:385 (1,2,3,4,1,2,3,1,2,3) - the hitsounds are incorrect and dont match the music here - please re-do.

01:23:052 (1,2,3,1,2,3,1,2,3) - niceeeeee!

start the new combo here 01:32:163 (2) -

02:25:940 (4,5) - why use this ryhthm? use this 02:18:607 (3,4,5) -

02:47:496 (5,1) - snap these!

could map more at the end? idk


Really well done map! Easily rankable. Good luck! <3

*If I have time later I may mod your Normal diff.*
Topic Starter
Mango Juice

ne0ku wrote:

Heyyy! From #modreqs :)


Insane
OD is a little high for a 3.8 star map. Consider lowering to (maybe) 7.5 - 7?

00:29:731 (3) - this could throw players off a bit - consider shortening by 1/4 or completely removing, also it's kinda off with the music Leaving untouched, sorry

00:31:731 (4) - remove this circle - this means that these 00:31:509 (3,1) - shows the feeling of different parts of the song - gives emphasis Done

00:36:397 (1,2,1,2,1,2) - niceeeeeee i like these :) Thanks eh?

00:58:607 (4) - 00:59:496 (1) - use drums (finish) here!!!! Done

01:00:385 (1,2,3,4,1,2,3,1,2,3) - the hitsounds are incorrect and dont match the music here - please re-do. Done

01:23:052 (1,2,3,1,2,3,1,2,3) - niceeeeee! Thanks eh?

start the new combo here 01:32:163 (2) - Done, I guess?

02:25:940 (4,5) - why use this ryhthm? use this 02:18:607 (3,4,5) - Done

02:47:496 (5,1) - snap these! Didn't notice, sorry XD

could map more at the end? idk Yep done


Really well done map! Easily rankable. Good luck! <3

*If I have time later I may mod your Normal diff.*
Naoya
Some short NM's! From #modreq

Insane
00:19:509 (1,2,3,4,5,6) - This one is just a visual thing 00:20:397 (4,5,6) - not straight and is in a slight angle, idk if it's done on purpose but, visually I think if it was straight it would be better

00:45:731 (3,1) - The strong sound if you listen to it in slowmotion is at the downbeat which is at the start of the slider. http://prntscr.com/fwndvn something like this would be a better representative to the music imo because the triple actually starts at the blue tick not the white tick. Hard to explain since I'm bad at explaining I just hope you figure it out haha.

00:49:731 (1) - This is a triple.

00:51:508 (1) - There's a sound on the red tick in the middle of this slider. Maybe change it from that to a slider and a single circle\


00:58:607 (4,5,6,7,8,1) - There isn't a sound where you inserted that stream. I suggest you get rid of 00:59:052 (5,6) - because there is a triple at the end of it.

01:14:385 (2,5) - Nice blanket :3

01:16:829 (4,1) - Fix blanket plz. Visual spacing. Or if it wasn't a blanket, just make it into one xD

02:16:829 (3,4,5) - Just a visual thing. Maybe change this from a triangle to the same pattern you use for the rest of the triples like so
02:18:607 (3,4,5) - 02:20:385 (3,4,5,1,2,3,1,2,3) - Just seems better imo

Well that's about it.

I'm not gonna mod the other diff as I lack the experience to mod any maps that are normal and below diffs. I don't play/mod them enough to be able to know the suitable difficaulty for them.

Good luck in ranking though! You have some nice stuff, imo just need to polish it up a little.
MaridiuS
Some stuff, coming from #modreqs

[Insane]

Offset is incorrect, you should have it on 19,537
00:37:730 (3) - this note should get emphasis like 00:36:842 (1,1) - do.
00:38:620 (6,7,1) - this is a weird and unusual way to put a 2stack, you should either put 7 closer to 1, or have same spacing between objects.
00:42:620 (5) - this needs more emphasis, place it here http://i.imgur.com/e3rVaAk.jpg
00:46:064 - you skip this althought i don't recommend doing it as you put big importance to similar sound 00:38:953 (7,1) -
01:07:496 (3,5) - NC's like you did on 00:36:397 (1,1,1) - ,
01:08:385 (1) - more emphasis on this please, it is contradicitng to have it have little spacing when its a downbeat, contains a strongbeat and vocals
01:17:274 - is this a collab, because you suddenly switched from hexagrid clean mapping style to stacked clusterfuck
01:29:718 (1,2) - fix blanket xd
01:32:163 - nah you changed the style too much here, i don't recommend doing this
01:41:274 (4,5) - blanket pls
01:52:607 (7,1) - this jump needs to have spacing like 01:53:052 (2,1) - this one.
02:15:940 (1,2) - blanket please, i dont usually point them out but jeez xd
02:19:940 (2,4) - if you set stack leniency (difficulty settings > advanced) on 5 it should work like this, also fix blanket. http://i.imgur.com/xNKviCg.jpg
02:37:496 (2) - hitsounding this is a mistake no kick in b ackground
02:44:385 (2,2) - you did some mistake here, these should be (1) and getting emphasis, not the red tick notes.
02:51:496 (1,2,1,2,1,2,1,2,1) - if you want to make pp maps dont do dis xd
Topic Starter
Mango Juice

Naoya wrote:

Some short NM's! From #modreq

Insane
00:19:509 (1,2,3,4,5,6) - This one is just a visual thing 00:20:397 (4,5,6) - not straight and is in a slight angle, idk if it's done on purpose but, visually I think if it was straight it would be better Fixed, I guess?

00:45:731 (3,1) - The strong sound if you listen to it in slowmotion is at the downbeat which is at the start of the slider. http://prntscr.com/fwndvn something like this would be a better representative to the music imo because the triple actually starts at the blue tick not the white tick. Hard to explain since I'm bad at explaining I just hope you figure it out haha. Not changing

00:49:731 (1) - This is a triple.It's not.

00:51:508 (1) - There's a sound on the red tick in the middle of this slider. Maybe change it from that to a slider and a single circle\ That'd ruin it


00:58:607 (4,5,6,7,8,1) - There isn't a sound where you inserted that stream. I suggest you get rid of 00:59:052 (5,6) - because there is a triple at the end of it. Ehhhhhhh

01:14:385 (2,5) - Nice blanket :3 Thanks eh?

01:16:829 (4,1) - Fix blanket plz. Visual spacing. Or if it wasn't a blanket, just make it into one xD Done!

02:16:829 (3,4,5) - Just a visual thing. Maybe change this from a triangle to the same pattern you use for the rest of the triples like so
02:18:607 (3,4,5) - 02:20:385 (3,4,5,1,2,3,1,2,3) - Just seems better imoNah

Well that's about it.

I'm not gonna mod the other diff as I lack the experience to mod any maps that are normal and below diffs. I don't play/mod them enough to be able to know the suitable difficaulty for them.

Good luck in ranking though! You have some nice stuff, imo just need to polish it up a little.
Thanks ^^
Topic Starter
Mango Juice

MaridiuS wrote:

Some stuff, coming from #modreqs

[Insane]

Offset is incorrect, you should have it on 19,537 Now it is ^^
00:37:730 (3) - this note should get emphasis like 00:36:842 (1,1) - do. I don't know what do you mean by that, do I make it into 2 circles or just hitsound/nc it eh?
00:38:620 (6,7,1) - this is a weird and unusual way to put a 2stack, you should either put 7 closer to 1, or have same spacing between objects. Done, I guess
00:42:620 (5) - this needs more emphasis, place it here http://i.imgur.com/e3rVaAk.jpg Nah :c
00:46:064 - you skip this althought i don't recommend doing it as you put big importance to similar sound 00:38:953 (7,1) - Doooone.
01:07:496 (3,5) - NC's like you did on 00:36:397 (1,1,1) - , Yep.
01:08:385 (1) - more emphasis on this please, it is contradicitng to have it have little spacing when its a downbeat, contains a strongbeat and vocals Nuh :c
01:17:274 - is this a collab, because you suddenly switched from hexagrid clean mapping style to stacked clusterfuck It's not xD, Also 01:18:829 (1,2,3,1,2,3) - is a hexagon, somewhat XD. Not changing though.
01:29:718 (1,2) - fix blanket xd Fixed!
01:32:163 - nah you changed the style too much here, i don't recommend doing this Trust me, I've been struggling with this part for a while and I couldn't think of anything better xD (Not changing)
01:41:274 (4,5) - blanket pls Yes sir.
01:52:607 (7,1) - this jump needs to have spacing like 01:53:052 (2,1) - this one. Tried uh
02:15:940 (1,2) - blanket please, i dont usually point them out but jeez xd Yeeeep.
02:19:940 (2,4) - if you set stack leniency (difficulty settings > advanced) on 5 it should work like this, also fix blanket. http://i.imgur.com/xNKviCg.jpg Done...
02:37:496 (2) - hitsounding this is a mistake no kick in b ackground Done
02:44:385 (2,2) - you did some mistake here, these should be (1) and getting emphasis, not the red tick notes. Fixed somewhat?
02:51:496 (1,2,1,2,1,2,1,2,1) - if you want to make pp maps dont do dis xd Looked a bit awkward to play t b h, fixed
Thanks alot ^^
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