Generalyou could remove kiai, the music doesn't have any chorus/intense parts to put one
hitsounds need a lot of work because they don't reflect well the song and i found that they are inconsistant in all the set. you could make one by creating a difficulty, do the hitsounds with circles and copy them on all the diff with a hitsound copier.
00:52:483 - if possible you could put a spinner so leadabords could have some competition instead of having someone in the leadboard lifetime
Easy00:01:210 (2,3) - i find this to not be perfectly reflecting the music because both sliders end on a downbeat. in the editor, they seems to end on a equal sound but in the music, the slider's tail is stronger than the slider head. what you can do is to place first a circle,slider then a circle
00:27:392 (2,3) - ^ + blanket issues
00:03:392 (1,2,3) - you will notice that the blanket of these are off. with the approch circle, you could fix them perfectly
00:37:210 (2,3,1) - if you fix the blanket of these, you make these a perfect triangle
00:11:574 (3) - you could basically make this a reverse slider because 00:11:574 (3,4) - sound really similar in the music, and i'll suggest to put a pattern like this :
https://i.imgur.com/qC34XHO.png because the current pattern use a sharp flow which is used for strong emphasis and doesn't really fit with the music. it's basically sharp flow = more emphasis and wide flow= less emphasis exactly like the spacing emphasis.
00:24:665 (3,4) - same thing as above ^
00:26:301 (1) - use simplier slidershapes in easy, they could be painful to read for them
Normalthe thing i explained in easy about angle emphasis applies in this, you made all the notes equally too strong which makes the map not really structured, you can just look at the very first pattern 00:00:120 (1,2,3,4,5,6) -
another thing is that the diff doesn't have a lot of variation in rhythm, the first 10 seconds, i only saw 3 circles for like 50 1/2 sliders. you can put some variation by adding more reverses or put a circle depending on the song
00:04:483 (1) - it's not every weird pattern in normal you must nc, you can remove this one
00:19:210 (5,6,1) - a third general way to emphasize (and it's similar to taiko emphasis lol) is to use 2 different types of objects for constrast. i think you could ctrl+g the rhythm of 00:19:756 (1,2) - for that + avoiding the slider ending on a strong sound