forum

AOA - Oh Boy

posted
Total Posts
24
Topic Starter
TmacBoris
This beatmap was submitted using in-game submission on 25 января 2019 г. at 1:49:11

Artist: AOA
Title: Oh Boy
Tags: 에프엔씨엔터테인먼트 FNC Entertainment 에이오에이 Ji Min Cho A Yu Na You Kyung Hye Jeong Min A Seol Hyun Chan Mi 1st Album ANGEL`S KNOCK 지민 초아 유나 혜정 민아 설현 찬미 kpop 한승훈 이상호 InnoVator Han Seunghun Lee Sangho Öhrn Andreas Wahle Chris
BPM: 124
Filesize: 5812kb
Play Time: 03:26
Difficulties Available:
  1. Easy (1,27 stars, 219 notes)
  2. Extra (4,66 stars, 95 notes)
  3. Hard (3,15 stars, 541 notes)
  4. Insane test (4,39 stars, 376 notes)
  5. Insane (4,45 stars, 694 notes)
  6. Normal (2,22 stars, 352 notes)
Download: AOA - Oh Boy
Information: Scores/Beatmap Listing
---------------


My first mapset
Remap #100000000 in progress
Easy - 0%
Normal - 0%
Hard - 0%
Insane - 0%
Extra - NEW! WIP


Thx SawySavvy, Pilesos, Saltssaumure, Daycore, Luel Roseline for mods. Rip modv1
Thx to my friends for testplays
And special Thx to Hari for help
Hari
General:

The bpm should be 125 (bpm is correct) & the offset could start at 6,198 then map at 1/6, if you need help you could pm me in-game.

Here's an example diff I made.

Hard:

00:00:000 - I think you could start mapping the song up until 00:06:198 - .

00:06:198 (1,2,3) - Then you could follow the beat (for ex. this follows the dun dun dun sound).
Chihara Minori
some words later
Gabe-
General:
I like the fact that the map has its own style, but it gets repetitive, if u change that, it will be pretty good
Try adding green lines (slider velocity multipliers) to give more emphasis in certains parts of the song
The map has some cool patterns like 02:04:262 (1,2,3,4,5,6,7,8,9) - or 01:35:230 (1,2,3,4,5,6,7,8,9,10) - , but there are some that need to improve

Mod:
Insane
01:50:714 (7) - Replace with circle
00:58:940 (3) - This slider doesnt fit the song very well
02:02:811 (3) - ^
02:24:101 (3) - This slider feels uncomfortable

Good luck owo
SawySavvy
Haai

Mod stuff for Insane
Chatlog:
01:11 SawySavvy: 00:21:521 - 
01:11 SawySavvy: Drum beat
01:11 SawySavvy: missing :o
01:12 SawySavvy: 00:28:456 (5) -
01:12 SawySavvy: Would this not work rather smooth as 2x sliders ?
01:12 SawySavvy: Or rather, if it's drum
01:12 SawySavvy: Slider -> 2x single
01:12 SawySavvy: https://puu.sh/xPnVS/34cb9e317a.png
01:12 SawySavvy: 00:29:262 -
01:13 SawySavvy: Missing drum beat ?
01:13 SawySavvy: 00:29:424 (1) -
01:13 SawySavvy: Vocal mapping -> Intense drum part
01:13 SawySavvy: Repeat slider if you want the click rythm to matc the vocals? While letting the repeat hit sounds represent the drums perhaps :) ?
01:13 SawySavvy: 00:29:908 (2) -
01:13 SawySavvy: I would cut it one shorter
01:13 SawySavvy: One tick
01:13 SawySavvy: 00:30:230 -
01:13 SawySavvy: Then single tap there
01:13 SawySavvy: 00:30:391 (3) -
01:13 SawySavvy: Would convert that into single taps to better represent the drums
01:13 SawySavvy: 00:31:198 -
01:14 SawySavvy: Missing drum beat
01:14 SawySavvy: 00:33:133 -
01:14 TmacBoris: ... i try to understand what's on top.
01:14 SawySavvy: Missing drum beat :)
01:14 SawySavvy: Hmm ?
01:14 SawySavvy: From the picture ?
01:14 SawySavvy: 00:28:456 (5) -
01:14 SawySavvy: That's the ''5''
01:14 SawySavvy: From the picture
01:14 TmacBoris: would be better if you write all of this on beatmaps page. so i can step by step fix everything
01:14 SawySavvy: I changed it in the picture to my suggestion
01:14 SawySavvy: Fair enough

New comments :

00:41:037 (1) -
This would work great as a repeat slider, keeping the same length. All to represent the quicker sound.

00:51:037 (1) -
These sort of spinners are rather akward since they're this short.
And they dont really represent some form of long sound either.
I think the song would be stronger overall if you simply mapped these spinners instead.

00:54:746 (2) -
^ No drum beat?

00:54:908 -
^ Missed drum beat

00:57:488 (9) -
^ Reduced it with one tick and add a single tap at 00:57:811 -
Better represents the drums i think :)

00:58:295 (2) -
^ All of a sudden vocal focus slider? Feels akward since you're focusing mainly on drums without any major mixes before.
Also the strong drum sound is in the middle of said slider.
Aaaand: Both vocal and drum sound here: 00:58:779 -

00:58:940 (3) -
If you wanna go vocal here, i think it would work better as 2x sliders
Since the repeat is missing both the vocal word change and drum beat now
Perhaps something like this, picture: https://puu.sh/xPods/ee2ed01dc7.png


01:00:230 -
^ Missed drum beat

01:01:843 -
Should add a Kiai here.
Kiai end here: 01:32:811 -

01:33:295 (1) -
kinda akward when this short.
Could work if you extended it to: 01:34:746 -

If you wanna use a slider for the ''mini mo''
I think it better represents that sound at 01:36:682 (10) -
^ So perhaps start the slider there instead of 01:36:843 (1) -

01:38:618 (10,1) -
^ Same as above

01:54:908 (1,1) -
Akward once more.
No real long sound that represent these two
I think you either should just map the vocals or make this a paus/break.

01:58:617 (2) -
No drum sound?

01:58:779 -
^ The background sound you wanted to map above?

02:02:811 (3) -
Same akwardness as: 00:58:940 (3) -


Gonna stop here since most of these ideas/misstakes in your drum oriented style is repeating on the same sort of sounds.

I have to say though, limiting you to one instrument on an Insane level makes it somewhat stiff.
You can keep a drum/vocal oriented rythm without sacrificing the click rythm you want all that much.
A vocal slider can turn into a repeat slider so it covers both vocal and drums.
The click rythm being vocal but the hit rythm drums.

Anyhow, it's a good start and with some polish on how to represent your idea, it can come out nice :)
I wish you the best of luck.


Cheers
Sawy
Topic Starter
TmacBoris

SawySavvy wrote:

Haai

Mod stuff for Insane
Chatlog:
01:11 SawySavvy: 00:21:521 - 
01:11 SawySavvy: Drum beat
01:11 SawySavvy: missing :o
01:12 SawySavvy: 00:28:456 (5) -
01:12 SawySavvy: Would this not work rather smooth as 2x sliders ?
01:12 SawySavvy: Or rather, if it's drum
01:12 SawySavvy: Slider -> 2x single
01:12 SawySavvy: https://puu.sh/xPnVS/34cb9e317a.png
01:12 SawySavvy: 00:29:262 -
01:13 SawySavvy: Missing drum beat ?
01:13 SawySavvy: 00:29:424 (1) -
01:13 SawySavvy: Vocal mapping -> Intense drum part
01:13 SawySavvy: Repeat slider if you want the click rythm to matc the vocals? While letting the repeat hit sounds represent the drums perhaps :) ?
01:13 SawySavvy: 00:29:908 (2) -
01:13 SawySavvy: I would cut it one shorter
01:13 SawySavvy: One tick
01:13 SawySavvy: 00:30:230 -
01:13 SawySavvy: Then single tap there
01:13 SawySavvy: 00:30:391 (3) -
01:13 SawySavvy: Would convert that into single taps to better represent the drums
01:13 SawySavvy: 00:31:198 -
01:14 SawySavvy: Missing drum beat
01:14 SawySavvy: 00:33:133 -
01:14 TmacBoris: ... i try to understand what's on top.
01:14 SawySavvy: Missing drum beat :)
01:14 SawySavvy: Hmm ?
01:14 SawySavvy: From the picture ?
01:14 SawySavvy: 00:28:456 (5) -
01:14 SawySavvy: That's the ''5''
01:14 SawySavvy: From the picture
01:14 TmacBoris: would be better if you write all of this on beatmaps page. so i can step by step fix everything
01:14 SawySavvy: I changed it in the picture to my suggestion
01:14 SawySavvy: Fair enough

New comments :

00:41:037 (1) -
This would work great as a repeat slider, keeping the same length. All to represent the quicker sound.

00:51:037 (1) -
These sort of spinners are rather akward since they're this short.
And they dont really represent some form of long sound either.
I think the song would be stronger overall if you simply mapped these spinners instead.

00:54:746 (2) -
^ No drum beat?

00:54:908 -
^ Missed drum beat

00:57:488 (9) -
^ Reduced it with one tick and add a single tap at 00:57:811 -
Better represents the drums i think :)

00:58:295 (2) -
^ All of a sudden vocal focus slider? Feels akward since you're focusing mainly on drums without any major mixes before.
Also the strong drum sound is in the middle of said slider.
Aaaand: Both vocal and drum sound here: 00:58:779 -

00:58:940 (3) -
If you wanna go vocal here, i think it would work better as 2x sliders
Since the repeat is missing both the vocal word change and drum beat now
Perhaps something like this, picture: https://puu.sh/xPods/ee2ed01dc7.png


01:00:230 -
^ Missed drum beat

01:01:843 -
Should add a Kiai here.
Kiai end here: 01:32:811 -

01:33:295 (1) -
kinda akward when this short.
Could work if you extended it to: 01:34:746 -

If you wanna use a slider for the ''mini mo''
I think it better represents that sound at 01:36:682 (10) -
^ So perhaps start the slider there instead of 01:36:843 (1) -

01:38:618 (10,1) -
^ Same as above

01:54:908 (1,1) -
Akward once more.
No real long sound that represent these two
I think you either should just map the vocals or make this a paus/break.

01:58:617 (2) -
No drum sound?

01:58:779 -
^ The background sound you wanted to map above?

02:02:811 (3) -
Same akwardness as: 00:58:940 (3) -


Gonna stop here since most of these ideas/misstakes in your drum oriented style is repeating on the same sort of sounds.

I have to say though, limiting you to one instrument on an Insane level makes it somewhat stiff.
You can keep a drum/vocal oriented rythm without sacrificing the click rythm you want all that much.
A vocal slider can turn into a repeat slider so it covers both vocal and drums.
The click rythm being vocal but the hit rythm drums.

Anyhow, it's a good start and with some polish on how to represent your idea, it can come out nice :)
I wish you the best of luck.


Cheers
Sawy
fixed most things. will think about what to do with spinners and that moment on picture. just don't have enough time now. :) Thank you. your post was very useful
Topic Starter
TmacBoris

Gabe- wrote:

General:
I like the fact that the map has its own style, but it gets repetitive, if u change that, it will be pretty good
Try adding green lines (slider velocity multipliers) to give more emphasis in certains parts of the song
The map has some cool patterns like 02:04:262 (1,2,3,4,5,6,7,8,9) - or 01:35:230 (1,2,3,4,5,6,7,8,9,10) - , but there are some that need to improve

Mod:
Insane
01:50:714 (7) - Replace with circle
00:58:940 (3) - This slider doesnt fit the song very well
02:02:811 (3) - ^
02:24:101 (3) - This slider feels uncomfortable

Good luck owo
"Replace with circle" - got this
"This slider doesnt fit the song very well" - i will change this

Explain to me please, what do you mean.
1. I don't see any moment, where slider velocity could be faster or slower... is there any example? the song is really repeatitive
2. What do u mean uncomfortable slider? It feels to me very comfortable.
Thank you. :)
Pilesos
Privet and Hello! I'm from modrequest..trying to help ^_^

Only Easy/Normal because it's firstly pretty late and secondly I'm more sure about the easier stuff :D


General
*- For the first mapset this looks promising! Especially for such a long song.

*- You even skinned the circles o.o Love it

*- Eventually you als want to hitsound your map. This of course can wait for now.

*- The timing seems correct (I suck at timing though)


Easy
*- In General the easy seems a bit too hard especially considering the relatively low bpm.
You might want to map it a bit less (use one slider instead of slider combinations, only map the main beat)

*- I would also higher the spacing a bit to 1.0x or 1.2x maybe because lots of elements overlap which is not recommended for an easy

*- 00:02:811 - This slider is hard to play for new players. That's why you don't really want them in an easy diff

*- 00:04:585 - The sliderend is too late imo. You'll want it here 00:04:262 -

*- 00:05:230 - These kind of slider as well are too hard for new players. Just put a normal slider there https://puu.sh/xPoY3/94e8ff7f7b.jpg

*- 00:06:198 (1) - There is not enough time after the spinner to react to the next circles. It is mentioned that you'd need 4 beats recovery time for 180bpm (in this case I'd say it's 3 1/3 beats). One Beat is not enough though. The spinner also is barely long enough so I'd just scratch the spinner there.

*- 00:08:133 (1,2) - Like I said these sliders are too short. Try circles.

*- 00:10:230 - fix the slider end to 00:10:069 -

*- 00:10:553 (5) - too short, too hard to play >_<

*- 00:12:166 - fix slider end to 00:11:521 (7) -

*- 00:13:940 - same spinner problem: not enough time after the spinner

*- 00:18:940 - slider end to 00:18:779 -

*- 00:19:262 - circle

*- 00:23:779 - slider end to 00:23:617 -

*- 00:27:650 - slider end to 00:27:488 -

*- 00:31:037 - slider end to 00:30:875 -

*- 00:31:359 (1,2,3,4,1,2,3,4) - Love the map and the song here ^_^

*- 00:42:972 - shorten the slider to this time

*- 00:58:617 - slider end to 00:58:456 -

*- 01:00:391 - spinner problem

*- 01:07:811 - slider end to 01:07:650 -

*- 01:12:004 (2) - slider end to 01:12:972 - (white tick)

*- 01:22:650 (3) - slider end to 01:23:133 - (white tick)

*- 01:28:295 - slider end to 01:27:004 (1) -

*- 01:28:456 - new slider (or cirlces)

*- 01:31:037 - slider end to 01:30:875 - (white tick)

*- 01:38:617 - slider end to 01:38:133 - (white tick)

*- 01:38:617 - new cirlce

*- 02:02:488 - slider end to 02:02:327 -

*- 02:04:262 - ^spinner problem

*- 02:11:682 - slider end on white tick

*- 02:17:327 - slider end to 02:16:843 -

*- 02:17:327 - new circle

*- 02:27:166 - slider end on white tick

*- 02:32:327 - slider end on 02:31:843 -

*- 02:34:908 - slider end on white tick

*- 02:37:166 (1,2,3,1,2,3,1,2,3) - cool idea ^_^

*- 02:54:585 (1) - ^spinner problem

*- 02:59:908 - slider end to 02:59:424 -

*- 03:02:004 - slider end on white tick

*- 03:02:811 - here it is right ^^

*- 03:07:650 - slider end to 03:07:166 -

*- 03:17:488 - slider end to 03:17:327 -

*- 03:22:650 - slider end to 03:22:166 -

*- 03:25:230 - slider end to 03:25:069 -

*- 03:26:037 - right^^


*- At some places you might have to remap it a bit (where the spinner and slider ends were)

Normal
*- 00:03:295 - streams in normals :O nono xD

*- 00:07:650 - even for a normal this spinner does not have enough recovery time (might be 2 beats)

*- 00:13:940 - again >_<

*- 00:38:779 - slider end to 00:38:617 -

*- 00:43:617 - slider end to 00:43:456 - white tick

*- 00:45:875 - white tick slider end

*- 00:59:908 - ^

*- 01:00:391 - spinner ^

*- 01:04:262 - no reverse slider ; it ends here because there is no beat there

*- 01:07:650 - ^here again

*- 01:12:004 - ^

*- 01:13:940 - ^

*- 01:15:391 - ^

*- 01:19:746 - ^

*- 01:21:682 - ^

*- 01:38:456 - ends here 01:38:133 -

*- 01:47:488 - end on white tick 01:47:327 -

*- 01:49:746 - ^same

*- similiar stuff until 02:44:424 -

*- 02:44:424 - slider end to white tick

*- 02:45:875 -

*- 02:55:875 - spinner problem^

More general stuff:


*- Try improving especially on your slider ends. Try listening carefully to the song and don't get distracted by the vocals which might sound longer than the rythm of the song.


*- Also try not to overmap! There are some parts where there is no beat. Then there has to be a break.



All in all it looks fine though!^_^



Have a good morning!

Pilesos
Topic Starter
TmacBoris

Pilesos wrote:

Privet and Hello! I'm from modrequest..trying to help ^_^

Only Easy/Normal because it's firstly pretty late and secondly I'm more sure about the easier stuff :D


General
*- For the first mapset this looks promising! Especially for such a long song.

*- You even skinned the circles o.o Love it

*- Eventually you als want to hitsound your map. This of course can wait for now.

*- The timing seems correct (I suck at timing though)


Easy
*- In General the easy seems a bit too hard especially considering the relatively low bpm.
You might want to map it a bit less (use one slider instead of slider combinations, only map the main beat)

*- I would also higher the spacing a bit to 1.0x or 1.2x maybe because lots of elements overlap which is not recommended for an easy

*- 00:02:811 - This slider is hard to play for new players. That's why you don't really want them in an easy diff

*- 00:04:585 - The sliderend is too late imo. You'll want it here 00:04:262 -

*- 00:05:230 - These kind of slider as well are too hard for new players. Just put a normal slider there https://puu.sh/xPoY3/94e8ff7f7b.jpg

*- 00:06:198 (1) - There is not enough time after the spinner to react to the next circles. It is mentioned that you'd need 4 beats recovery time for 180bpm (in this case I'd say it's 3 1/3 beats). One Beat is not enough though. The spinner also is barely long enough so I'd just scratch the spinner there.

*- 00:08:133 (1,2) - Like I said these sliders are too short. Try circles.

*- 00:10:230 - fix the slider end to 00:10:069 -

*- 00:10:553 (5) - too short, too hard to play >_<

*- 00:12:166 - fix slider end to 00:11:521 (7) -

*- 00:13:940 - same spinner problem: not enough time after the spinner

*- 00:18:940 - slider end to 00:18:779 -

*- 00:19:262 - circle

*- 00:23:779 - slider end to 00:23:617 -

*- 00:27:650 - slider end to 00:27:488 -

*- 00:31:037 - slider end to 00:30:875 -

*- 00:31:359 (1,2,3,4,1,2,3,4) - Love the map and the song here ^_^

*- 00:42:972 - shorten the slider to this time

*- 00:58:617 - slider end to 00:58:456 -

*- 01:00:391 - spinner problem

*- 01:07:811 - slider end to 01:07:650 -

*- 01:12:004 (2) - slider end to 01:12:972 - (white tick)

*- 01:22:650 (3) - slider end to 01:23:133 - (white tick)

*- 01:28:295 - slider end to 01:27:004 (1) -

*- 01:28:456 - new slider (or cirlces)

*- 01:31:037 - slider end to 01:30:875 - (white tick)

*- 01:38:617 - slider end to 01:38:133 - (white tick)

*- 01:38:617 - new cirlce

*- 02:02:488 - slider end to 02:02:327 -

*- 02:04:262 - ^spinner problem

*- 02:11:682 - slider end on white tick

*- 02:17:327 - slider end to 02:16:843 -

*- 02:17:327 - new circle

*- 02:27:166 - slider end on white tick

*- 02:32:327 - slider end on 02:31:843 -

*- 02:34:908 - slider end on white tick

*- 02:37:166 (1,2,3,1,2,3,1,2,3) - cool idea ^_^

*- 02:54:585 (1) - ^spinner problem

*- 02:59:908 - slider end to 02:59:424 -

*- 03:02:004 - slider end on white tick

*- 03:02:811 - here it is right ^^

*- 03:07:650 - slider end to 03:07:166 -

*- 03:17:488 - slider end to 03:17:327 -

*- 03:22:650 - slider end to 03:22:166 -

*- 03:25:230 - slider end to 03:25:069 -

*- 03:26:037 - right^^


*- At some places you might have to remap it a bit (where the spinner and slider ends were)

Normal
*- 00:03:295 - streams in normals :O nono xD

*- 00:07:650 - even for a normal this spinner does not have enough recovery time (might be 2 beats)

*- 00:13:940 - again >_<

*- 00:38:779 - slider end to 00:38:617 -

*- 00:43:617 - slider end to 00:43:456 - white tick

*- 00:45:875 - white tick slider end

*- 00:59:908 - ^

*- 01:00:391 - spinner ^

*- 01:04:262 - no reverse slider ; it ends here because there is no beat there

*- 01:07:650 - ^here again

*- 01:12:004 - ^

*- 01:13:940 - ^

*- 01:15:391 - ^

*- 01:19:746 - ^

*- 01:21:682 - ^

*- 01:38:456 - ends here 01:38:133 -

*- 01:47:488 - end on white tick 01:47:327 -

*- 01:49:746 - ^same

*- similiar stuff until 02:44:424 -

*- 02:44:424 - slider end to white tick

*- 02:45:875 -

*- 02:55:875 - spinner problem^

More general stuff:


*- Try improving especially on your slider ends. Try listening carefully to the song and don't get distracted by the vocals which might sound longer than the rythm of the song.


*- Also try not to overmap! There are some parts where there is no beat. Then there has to be a break.



All in all it looks fine though!^_^



Have a good morning!

Pilesos
Thanks for the post, was really useful. will submit changes maybe tomorrow. fixed most thing, just have couple problems with that
1. spinners, if make them shorter, are becoming too short, maybe i should remap them to sliders or smthn.
2. Why do you think that I'm "distracted by the vocals"? I didn't follow vocals at all on that mapping. slider endings are after white tick cause there is a sound, not a drum beat, not a vocals. It's other sound, so slider ends with that sound. don't know if it's good or not for easy/normal diffs, but i don't understand why you told that there's no sound. If you explain to me it, would be nice :)
Pilesos
ok I just noticed how little I explained in yesterday night ^^'

Thanks for asking again. Just ask again if you need more tips^^

1. For spinners: yes I also don't see a way to integrate spinners in the Easy and Normal diff. For Hard and Insane these spinners are completely fine. But for easier diffs ranking criteria forbids it >_< . Yes, I'd also map it with sliders.

2. Let's take this example 01:23:295 - on the Easy Difficulty listen closely at 25% speed. The main beat is clearly on the white tick.That's why I assumed that you were going for vocals. But this also makes little sense now that I think about it xD. When she sings: "Ha la ke shi kee" The emphasis is on the "Ha" (slider begin) and "kee" (slider end) and a bit on "la" but that's whatever^^. It is not on the "ke" where you mapped the slider end.
You don't want to map minor sounds in an easier difficulty when you can instead of focus on the main beats.

Also 01:27:650 - in the normal diff: There is a clear "oomph" on the white tick. There is no need to map reverse slider there. A normal one is sufficient ^^

Sorry for my lazy mod haha ^^'
Topic Starter
TmacBoris

Pilesos wrote:

ok I just noticed how little I explained in yesterday night ^^'

Thanks for asking again. Just ask again if you need more tips^^

1. For spinners: yes I also don't see a way to integrate spinners in the Easy and Normal diff. For Hard and Insane these spinners are completely fine. But for easier diffs ranking criteria forbids it >_< . Yes, I'd also map it with sliders.

2. Let's take this example 01:23:295 - on the Easy Difficulty listen closely at 25% speed. The main beat is clearly on the white tick.That's why I assumed that you were going for vocals. But this also makes little sense now that I think about it xD. When she sings: "Ha la ke shi kee" The emphasis is on the "Ha" (slider begin) and "kee" (slider end) and a bit on "la" but that's whatever^^. It is not on the "ke" where you mapped the slider end.
You don't want to map minor sounds in an easier difficulty when you can instead of focus on the main beats.

Also 01:27:650 - in the normal diff: There is a clear "oomph" on the white tick. There is no need to map reverse slider there. A normal one is sufficient ^^

Sorry for my lazy mod haha ^^'
That's ok:) fixed all on easy and fixed most things in Normal, sometimes made my way:). thx again.
Saltssaumure
Hi from my modqueue.

[Insane]
00:05:069 - Unmapped sound here which is mapped at 00:03:133 (3)
00:03:940 - ^ mapped at 00:03:456 (2)
00:05:714 (4) - Extended sound, could put a 2/3 slider.
00:06:198 (1,2,3,4,5,6,7,8,9,10,11,12) - Fix the stacking here. Alternatively, change these into full tornado jumps.
01:00:391 (1,2,3,4,5,6,7,8,9) - ^
00:10:069 (6) - NC here and make it a 2/3 slider like 00:08:133 (1).
00:13:940 (1,2,3,4,5,6,7,8,9,10,11,12) - Move/rotate this so that it doesn't collide with 00:13:779 (7). Also, fix stacking/change to tornado as above.
00:15:875 (1,2,3) - I'd stack 1,2 and make a jump to 3 as 3 is definitely the strongest note.
00:26:843 (1) - Move slightly to the left so that it flows smoother from the previous slider.
00:28:456 (5,6,7) - Make 5 less curved and place 6 so that it flows smoothly from 5.
00:35:230 (1,2,3,4,5,6,7,8) - This pattern looks pretty rigid, consider rotating each line by 5-10 degrees so that it looks more natural.
00:45:875 (3) - Replace with a 1/3 repeating slider to represent the sound at 00:46:037
01:19:746 (2,3) - Blanket
02:45:391 (2,3,4,5,6) - Place 5,6 so that they are parallel with 2,3,4.
02:46:359 (7) - Special slider shape for special sound?
02:53:617 (4) - The anchor points inside this slider do nothing.

[Hard]
It's easier and neater to copy-paste slider shapes instead of hand-placing every slider. If you made slider shapes more consistent, this map would be much improved.
00:08:133 (1,2) - This spacing looks too similar to 2/3 spacing here 00:04:101 (7,8). Change one of them so that it doesn't confuse the player.
00:11:521 (2,3,4,5,1) - These jumps feel random, make the angles between them more organised.
00:17:327 - Unmapped sound here.
00:21:198 (1,2,3,4,5) - Copy paste the slider shape for these, and use ctrl+shift+r to rotate them to the correct angle.
00:29:424 (1,2,3,4,5,6) - This combo should be mapped differently from the one before as it's in a buildup in the music.
00:34:746 (3,4) - Make these symmetrical.
01:19:746 - Strong sound here should be represented by a clickable note.
02:46:359 (1,2,3) - Replace this with a repeating slider as it's impossible to tell that it's 1/2 rhythm while playing.

Good luck with your map!
Topic Starter
TmacBoris

Saltssaumure wrote:

Hi from my modqueue.

[Insane]
00:05:069 - Unmapped sound here which is mapped at 00:03:133 (3)
00:03:940 - ^ mapped at 00:03:456 (2)
00:05:714 (4) - Extended sound, could put a 2/3 slider.
00:06:198 (1,2,3,4,5,6,7,8,9,10,11,12) - Fix the stacking here. Alternatively, change these into full tornado jumps.
01:00:391 (1,2,3,4,5,6,7,8,9) - ^
00:10:069 (6) - NC here and make it a 2/3 slider like 00:08:133 (1).
00:13:940 (1,2,3,4,5,6,7,8,9,10,11,12) - Move/rotate this so that it doesn't collide with 00:13:779 (7). Also, fix stacking/change to tornado as above.
00:15:875 (1,2,3) - I'd stack 1,2 and make a jump to 3 as 3 is definitely the strongest note.
00:26:843 (1) - Move slightly to the left so that it flows smoother from the previous slider.
00:28:456 (5,6,7) - Make 5 less curved and place 6 so that it flows smoothly from 5.
00:35:230 (1,2,3,4,5,6,7,8) - This pattern looks pretty rigid, consider rotating each line by 5-10 degrees so that it looks more natural.
00:45:875 (3) - Replace with a 1/3 repeating slider to represent the sound at 00:46:037
01:19:746 (2,3) - Blanket
02:45:391 (2,3,4,5,6) - Place 5,6 so that they are parallel with 2,3,4.
02:46:359 (7) - Special slider shape for special sound?
02:53:617 (4) - The anchor points inside this slider do nothing.

[Hard]
It's easier and neater to copy-paste slider shapes instead of hand-placing every slider. If you made slider shapes more consistent, this map would be much improved.
00:08:133 (1,2) - This spacing looks too similar to 2/3 spacing here 00:04:101 (7,8). Change one of them so that it doesn't confuse the player.
00:11:521 (2,3,4,5,1) - These jumps feel random, make the angles between them more organised.
00:17:327 - Unmapped sound here.
00:21:198 (1,2,3,4,5) - Copy paste the slider shape for these, and use ctrl+shift+r to rotate them to the correct angle.
00:29:424 (1,2,3,4,5,6) - This combo should be mapped differently from the one before as it's in a buildup in the music.
00:34:746 (3,4) - Make these symmetrical.
01:19:746 - Strong sound here should be represented by a clickable note.
02:46:359 (1,2,3) - Replace this with a repeating slider as it's impossible to tell that it's 1/2 rhythm while playing.

Good luck with your map!
Thank you.
Done this :)
Daycore
Привет! ~ From my queue

Вообще хочу сначала сказать, что этот скин настолько ужасный, что даже кажется, что моя жизнь наполнена цветными понями и радугой. / Извини, я напишу мод только на инсейн, ибо у меня нет сейчас сил моддить две диффы на 4-ёх минутной карте.

Insane
00:03:133 (3) - Эта нота не нужна здесь, для неё здесь нет такого звука, как для других нот.
00:06:198 (1,2,3,4,5,6,7,8,9,10,11,12) - Придумай что-нибудь по разнообразнее +фикс спейсинг
00:13:940 (1,2,3,4,5,6,7,8,9,10,11,12,1) - ^
00:19:746 (3,1,2,3,4) - Может, лучше поставишь сюда слайдеры вместо нот?
00:22:166 (3,5) - Скопируй третий слайдер и поставь его на место пятого (опусти)
00:24:101 (1,2,3,4,5,6,7) - Флоу выглядит стрёмно. Рекомендую посмотреть видео Пишифата про флоу.
00:28:456 (5,6,7,1,1) - Лучше сделай вот так: https://osu.ppy.sh/ss/9399883
00:31:198 (7,1) - Извини за мат, но нахуя делать ТАКОЙ спейсинг в спокойном моменте?
00:31:359 (1,2,3,1,2,3,1,2,3) - Весь вот этот момент может привести игрока в неловкое положение, ибо это выглядит реально странно: одна нота > передвижение > стак из двух нот > передвижение > одна нота. / Рекомендую сделать стак из трёх нот и потом уже в другом месте ставить ноты.
00:40:875 (7,2) - Наложи семёрку на слайдер под номером 2.
01:00:391 (1,2,3,4,5,6,7,8,9) - Вообще не понимаю, зачем нужна такая однообразная параша, если здесь реально можно сделать что-нибудь красивое.
01:01:843 - Перемести этот поинт на первый слайдер, ибо тут ещё киай не начинается. Киай начинается там, где начинается жёсткая часть в музыке.

Что ж, мод написал неполный, ибо дальше карта повторяет те же ошибки, что я написал выше.
Желаю удачи с картой, надеюсь, получишь ранк! ;)
Topic Starter
TmacBoris

Rus_Brony_osu wrote:

Привет! ~ From my queue

Вообще хочу сначала сказать, что этот скин настолько ужасный, что даже кажется, что моя жизнь наполнена цветными понями и радугой. / Извини, я напишу мод только на инсейн, ибо у меня нет сейчас сил моддить две диффы на 4-ёх минутной карте.

Insane
00:03:133 (3) - Эта нота не нужна здесь, для неё здесь нет такого звука, как для других нот.
00:06:198 (1,2,3,4,5,6,7,8,9,10,11,12) - Придумай что-нибудь по разнообразнее +фикс спейсинг
00:13:940 (1,2,3,4,5,6,7,8,9,10,11,12,1) - ^
00:19:746 (3,1,2,3,4) - Может, лучше поставишь сюда слайдеры вместо нот?
00:22:166 (3,5) - Скопируй третий слайдер и поставь его на место пятого (опусти)
00:24:101 (1,2,3,4,5,6,7) - Флоу выглядит стрёмно. Рекомендую посмотреть видео Пишифата про флоу.
00:28:456 (5,6,7,1,1) - Лучше сделай вот так: https://osu.ppy.sh/ss/9399883
00:31:198 (7,1) - Извини за мат, но нахуя делать ТАКОЙ спейсинг в спокойном моменте?
00:31:359 (1,2,3,1,2,3,1,2,3) - Весь вот этот момент может привести игрока в неловкое положение, ибо это выглядит реально странно: одна нота > передвижение > стак из двух нот > передвижение > одна нота. / Рекомендую сделать стак из трёх нот и потом уже в другом месте ставить ноты.
00:40:875 (7,2) - Наложи семёрку на слайдер под номером 2.
01:00:391 (1,2,3,4,5,6,7,8,9) - Вообще не понимаю, зачем нужна такая однообразная параша, если здесь реально можно сделать что-нибудь красивое.
01:01:843 - Перемести этот поинт на первый слайдер, ибо тут ещё киай не начинается. Киай начинается там, где начинается жёсткая часть в музыке.

Что ж, мод написал неполный, ибо дальше карта повторяет те же ошибки, что я написал выше.
Желаю удачи с картой, надеюсь, получишь ранк! ;)
Спасибо. интересный мод, все пофиксил, кроме однообразной параши. Попробовал как-то поменять - ничего лучше или интереснее не получается. Лучше пока оставлю так.

Про поней это скорее классно, потому что этот скин так и должен работать, или он как-то игре мешает? Плохих отзывов я до тебя не получал, хотя и твой особо плохим не назовешь:)
Luel Roseline
Hi
from my queue.

[General]


Tags
에프엔씨엔터테인먼트 FNC Entertainment 에이오에이 Ji Min Cho A Yu Na You Kyung Hye Jeong Min A Seol Hyun Chan Mi 1st Album ANGEL`S KNOCK 지민 초아 유나 혜정 민아 설현 찬미 kpop 한승훈 이상호 InnoVator Han Seunghun Lee Sangho Öhrn Andreas Wahle Chris


[Easy]
Play count : 0
DS 0.9? or 1.1?

[Normal]
Play count : 0
* 1/3 short sliders are too many...I think these are probably unrankable.

※ Remap piz. Problems are too many to write here.
Topic Starter
TmacBoris

Luel Roseline wrote:

Hi
from my queue.

[General]


Tags
에프엔씨엔터테인먼트 FNC Entertainment 에이오에이 Ji Min Cho A Yu Na You Kyung Hye Jeong Min A Seol Hyun Chan Mi 1st Album ANGEL`S KNOCK 지민 초아 유나 혜정 민아 설현 찬미 kpop 한승훈 이상호 InnoVator Han Seunghun Lee Sangho Öhrn Andreas Wahle Chris


[Easy]
Play count : 0
DS 0.9? or 1.1?

[Normal]
Play count : 0
* 1/3 short sliders are too many...I think these are probably unrankable.

※ Remap piz. Problems are too many to write here.
With a little tip i made easy lvl much better 8-)
Thx. especially on metadata :)

Remapping Normal.... Oh... Ok. got it. i like the new version much more (just need to make it neater and it'll be ready for further mods).
The best mod is on 2 strings(DS and remap) :D it really improved my mapping too much
bluti
id love to see this beatmap continued and maybe ranked! :)
Topic Starter
TmacBoris

bluti wrote:

id love to see this beatmap continued and maybe ranked! :)
I'm working on hitsounding rn, i did never hitsounding maps, so it takes much time to make it. After that i'll be ready to try ranking that map. without hitsounds it's unrankable.. Thx for the comment:)
bluti
make map shorter maybe? the patterns are smooth to play but boring after while all else really nice map, big up
Topic Starter
TmacBoris

bluti wrote:

make map shorter maybe? the patterns are smooth to play but boring after while all else really nice map, big up
Special for you added short version. Insane test ;)
bluti

TmacBoris wrote:

bluti wrote:

make map shorter maybe? the patterns are smooth to play but boring after while all else really nice map, big up
Special for you added short version. Insane test ;)
i like it very much :D

only thing i was confused about were the star patterns at the rap part
bluti
i love what youre doing with this
Topic Starter
TmacBoris

bluti wrote:

i love what youre doing with this
Thanks for supporting my work. :)

I still have so much to do here.
Please sign in to reply.

New reply