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posted
This beatmap was submitted using in-game submission on 2017年7月30日 at 14:02:50

Artist: Sasaki Sayaka
Title: Marine Blue ni Sotte
Source: ちいさな彼女の小夜曲
Tags: Taiko feng Visual Novel Chiisana Kanojo no Sayokyoku Serenade Opening
BPM: 180
Filesize: 7564kb
Play Time: 03:57
Difficulties Available:
  1. Futsuu (2.24 stars, 701 notes)
  2. Inner Oni (5.03 stars, 1551 notes)
  3. Kantan (1.5 stars, 401 notes)
  4. Muzukashii (3.09 stars, 1051 notes)
  5. Oni (4.12 stars, 1301 notes)


Download: Sasaki Sayaka - Marine Blue ni Sotte
Information: Scores/Beatmap Listing
---------------
#36 - Taiko mapset | キスのひとつで by Volta
BG - 100%
Kantan - 100%
Futsuu - 100%
Muzukashii - 100%
Oni - 100%
Inner Oni - 100%
posted

General
  1. You haven't haven't allocated the other BGs to the other diffs yet. Though I'm sure you're already aware of this :P

Futsuu
  1. 00:04:094 (2) - I think deleting this would create a nice emphasis for 00:04:260 (3,4)
  2. 00:17:427 (41) - You could do with deleting this object too. It helps with creating a lower density for the verse and isn't 100% necessary imo. Also I do think it gives a nice emphasis on the vocals this way.
  3. 00:20:094 (49) - ^
  4. 00:20:594 (50) - Having this object here is a bit awkward rhythm wise to me. I know there is a cymbal sound in the song but it still does feel a bit awkward when playing. How about moving this to 00:20:427 and changing it to a don?
  5. 01:12:760 (205,206,207) - I feel like following the vocals like you have been doing for the rest of the kiai would be better here (eg https://osu.ppy.sh/ss/8500169 ). I think the beat at 01:13:094 can be skipped
  6. 01:33:760 (267,268,269,270,271,272,273,274,275,276,277,278,279,280,281) - This is a big chain of objects so perhaps delete 01:35:427 (273) ?
  7. 02:33:760 - adding a don here would create a nice rhythm imo, I also think it makes a better transition to the next downbeat
  8. 03:12:427 (567,568,569,570) - I thought following that jingle sound would be cooler, like you did at 01:10:427 (198,199,200,201,202) and 02:14:427 (397,398,399,400,401) -
  9. 03:56:427 - Imho I think you should delete this timing point. It sounds a bit weird that the spinner gets quieter even though the music gets louder

Muzukashii
  1. 00:36:594 (145,146,147,148) - Is this a mistake? did you mean to place 00:36:844 (147) at 00:36:760 ? I saw you use a similar pattern in Oni so I'm not sure. If this is intentional then it is really hard to acc; also it's the only place in the map with doubles so how about turning it to a triplet instead?
  2. 01:13:094 (311) - Moving this to 01:12:927 and turning it to a don plays better imo. Having 01:12:927 as a don feels really intuitive to play because the kat at 01:12:760 (310) lands on a vocal so it feels natural to follow the vocal at 01:12:927
  3. 03:56:427 - same as futsuu

Oni
  1. 00:36:594 (181,182,183,184) - Same as muzu. The doubles feel a bit unintuitive to me.
  2. 01:50:260 (589) - add kat?
  3. 02:54:094 (952) - Add finish and delete 02:54:010 (951) ? I really wanted to hit a finish at 02:54:094 since there were 2 earlier 02:53:094 (943,947) .
[]
I can't mod inner oni since I can't play maps above 5*. I haven't modded taiko since last year so I might have problems seeing variations and your own interpretations.

I hope this mod was useful to you at all, also the Oni is really fun to play. You can ask me to mod the kantan when you finish it if you want to. GL Nardo!
posted

Kisses wrote:

General
  1. You haven't haven't allocated the other BGs to the other diffs yet. Though I'm sure you're already aware of this :PThose would be applied after finishing Kantan. And now it is done.

Futsuu
  1. 00:04:094 (2) - I think deleting this would create a nice emphasis for 00:04:260 (3,4) Deleting this note would sound a bit strange as the instrument here is the same as 00:03:760 (1) -
  2. 00:17:427 (41) - You could do with deleting this object too. It helps with creating a lower density for the verse and isn't 100% necessary imo. Also I do think it gives a nice emphasis on the vocals this way. same as ^
  3. 00:20:094 (49) - ^ ^
  4. 00:20:594 (50) - Having this object here is a bit awkward rhythm wise to me. I know there is a cymbal sound in the song but it still does feel a bit awkward when playing. How about moving this to 00:20:427 and changing it to a don? I do not think this is awkward as the sound is in fact rather prominent. Keeping this would be more intuitive for beginners to follow.
  5. 01:12:760 (205,206,207) - I feel like following the vocals like you have been doing for the rest of the kiai would be better here (eg https://osu.ppy.sh/ss/8500169 ). I think the beat at 01:13:094 can be skipped Retained for pattern variety in the kiai.
  6. 01:33:760 (267,268,269,270,271,272,273,274,275,276,277,278,279,280,281) - This is a big chain of objects so perhaps delete 01:35:427 (273) ? The chain is of suitable length for this level of difficulty in my opinion.
  7. 02:33:760 - adding a don here would create a nice rhythm imo, I also think it makes a better transition to the next downbeat Remain unchanged for emphasizing 02:32:927 (450,451,452) -
  8. 03:12:427 (567,568,569,570) - I thought following that jingle sound would be cooler, like you did at 01:10:427 (198,199,200,201,202) and 02:14:427 (397,398,399,400,401) - The representation is different from the previous two because the background rhythm is not the same.
  9. 03:56:427 - Imho I think you should delete this timing point. It sounds a bit weird that the spinner gets quieter even though the music gets louder I think it does not matter that much as the overall amplitude is small and depreciate at the end.

Muzukashii
  1. 00:36:594 (145,146,147,148) - Is this a mistake? did you mean to place 00:36:844 (147) at 00:36:760 ? I saw you use a similar pattern in Oni so I'm not sure. If this is intentional then it is really hard to acc; also it's the only place in the map with doubles so how about turning it to a triplet instead? They are following the background drums accordingly.
  2. 01:13:094 (311) - Moving this to 01:12:927 and turning it to a don plays better imo. Having 01:12:927 as a don feels really intuitive to play because the kat at 01:12:760 (310) lands on a vocal so it feels natural to follow the vocal at 01:12:927 Moved 01:13:260 (312) - to 01:12:927 - instead.
  3. 03:56:427 - same as futsuu same as Futsuu

Oni
  1. 00:36:594 (181,182,183,184) - Same as muzu. The doubles feel a bit unintuitive to me. same as Muzukashii
  2. 01:50:260 (589) - add kat? No change to cohere with the way 01:35:010 (505,506) - is mapped.
  3. 02:54:094 (952) - Add finish and delete 02:54:010 (951) ? I really wanted to hit a finish at 02:54:094 since there were 2 earlier 02:53:094 (943,947) . Hmm, remain unchanged for a better spread with Inner Oni.
[]
I can't mod inner oni since I can't play maps above 5*. I haven't modded taiko since last year so I might have problems seeing variations and your own interpretations.

I hope this mod was useful to you at all, also the Oni is really fun to play. You can ask me to mod the kantan when you finish it if you want to. GL Nardo!
Thanks for your mod~ :)
posted
Hello Nardo, from my Taiko queue:

[General]
  1. I think the offset is wrong, I think is 432. It will be better if you don't put the notes on the red ticks (some in red ticks). After that, snap the notes again (Or idk, because offset -239 the big white tick is strong as well as the music too) but I will leave this to you and respond your opinion.


[Kantan]
  1. 00:21:098: I think this doesn't need Finish hitsound, calm here so remove big D
  2. 00:39:431: This could move 00:40:098
  3. 00:55:765: Change to k since it fits the pitch
  4. 01:10:431: Delete this note since it doesn't do anything
  5. 01:47:098: I'm not sure I'm right but I think you forgot a note here


[Futsuu]
  1. 00:20:098: You can delete this note since it doesn't have vocal here
  2. 00:20:598: Move this note to 00:20:931 to have a better listening
  3. 01:39:931: You needn't put this note right here or you can delete 2 notes
  4. 01:58:098: You can do kdk to flow better and fit the pitch


[Muzukashii]
  1. 01:13:094: I think it would be better if this note move to 01:13:260 Listen carefully, I think it will follow the vocal of the music. Idk, I will leave it to you
  2. 03:49:594: Change to K to fit the pitch


Nice Muzukashii

[Oni]
  1. 00:36:594: Why don't you d kk kk. It will make consistancy in Muzukashii
  2. 00:37:927: Remove this note to emphasize better
  3. 02:54:010: You can delete this note to make unity on the previous flow
  4. 01:50:344: Move this to 01:50:260 and then delete this 01:50:594 would be great if you do that


[Inner Oni]
Nice, no issue Imo

Nice map, thanks for requesting
GL on ranking
posted
Throw my star.
go go rank ~ :)
posted

davidminh0111 wrote:

Hello Nardo, from my Taiko queue:

[General]
  1. I think the offset is wrong, I think is 432. It will be better if you don't put the notes on the red ticks (some in red ticks). After that, snap the notes again (Or idk, because offset -239 the big white tick is strong as well as the music too) but I will leave this to you and respond your opinion. I think the current offset is more appropriate as kiais end on white tick.


[Kantan]
  1. 00:21:098: I think this doesn't need Finish hitsound, calm here so remove big D Cymbal sound occurs here so I think it is fine to use D.
  2. 00:39:431: This could move 00:40:098 I see no reason for the move. I would prefer spacing 1/1 patterns in non-kiai sessions.
  3. 00:55:765: Change to k since it fits the pitch Using k would worsen the overall flow due to the neighbouring kat-intensive patterns.
  4. 01:10:431: Delete this note since it doesn't do anything It does. You may pay more attention to the background instrument.
  5. 01:47:098: I'm not sure I'm right but I think you forgot a note here The break is intentional, otherwise the pattern chain would be too long.


[Futsuu]
  1. 00:20:098: You can delete this note since it doesn't have vocal here Retained for pattern consistency as 00:17:427 -
  2. 00:20:598: Move this note to 00:20:931 to have a better listening This would ignore the prominent cymbal sound.
  3. 01:39:931: You needn't put this note right here or you can delete 2 notes fixed
  4. 01:58:098: You can do kdk to flow better and fit the pitch No change as vocal pitch is relatively low compared to 01:58:760 (350) -


[Muzukashii]
  1. 01:13:094: I think it would be better if this note move to 01:13:260 Listen carefully, I think it will follow the vocal of the music. Idk, I will leave it to you Like 00:58:927 - , not all vocals are followed in the kiai due to difficulty concerns. Therefore I prefer maintaining a similar note structure as 01:10:594 -
  2. 03:49:594: Change to K to fit the pitch Retained to keep it consistent with all other difficulties.


Nice Muzukashii

[Oni]
  1. 00:36:594: Why don't you d kk kk. It will make consistancy in Muzukashii No change to develop certain level of complexity as this is an Oni.
  2. 00:37:927: Remove this note to emphasize better same as ^
  3. 02:54:010: You can delete this note to make unity on the previous flow ^
  4. 01:50:344: Move this to 01:50:260 and then delete this 01:50:594 would be great if you do that ^


[Inner Oni]
Nice, no issue Imo

Nice map, thanks for requesting
GL on ranking
Thank you for the mod~ :)

yuzu__rinrin wrote:

Throw my star.
go go rank ~ :)
Wow I'm surprised. Thanks for the stars, yzrin~ :)
posted
from gamechat ^^

Kantan
・so many finish... 78/400
 If you overuse finish with kantan, it will be an excessive expression.

・00:11:760 (15,16,17,18,19) - 01:26:427 (140,141,142,143,144) - 03:40:427 (369,370,371,372,373) - 03:51:094 (388,389,390,391,392) - dkdkd is so hard for kantan player, ddkkd is detter. and 03:13:094 (323,324,325,326,327) - change pattern

・00:15:760 - delete finish because 00:15:760 ~ quiet part

・00:51:760 - delete there is no sound here

・01:17:094 - delete finish because end of kiai

・02:21:094 - delete finish and change to k 01:17:094 - change pattern

・02:27:094 - delete and 02:29:760 - add k fit to vocal

・02:44:427 - delete this rhythm is so hard for kantan player

・02:54:427 - delete there is no sound here
 ・02:54:094 - add finish

・02:57:094 - change to k, 02:57:760 - delete and 02:58:427 - move to 02:58:260 - fit to dram 02:59:760 (299,300,301) - pattern

・03:09:094 - move to 03:08:927 - 01:06:427 - 02:10:427 - change pattern

・03:30:427 - delete finish same as 01:17:094 -

・03:31:760 - move to 03:32:427 - because end of sound 01:18:427 - pattern

・03:54:760 - delete and 03:55:094 - move to 03:54:927 - fit to sound

・03:57:760 - end of spinner move to 03:57:594 - ^
Futsuu
・00:15:760 - delete finish same as Kantan

・00:51:760 - delete ^

・01:17:094 - delete finish ^

・01:19:427 - move to 01:19:094 - fit to dram

・02:21:094 - delete finish and change to k same as Kantan

・02:58:427 - move to 02:58:427 - ^

・03:30:427 - delete finish ^

・03:31:760 - https://puu.sh/wKicb/0a758bb82a.jpg same as Kantan 01:18:427 - pattern and I want a more break

・03:57:760 - move to 03:57:594 - same as Kantan
Muzukashii
・00:36:427 (144,145,146,147,148,149) - i think that this pattern is hard. but I don't know how to fix it ;;

・01:17:094 - delete finish same as Kantan

・01:18:427 - change to k? end of sound 03:32:260 - pattern

・02:21:094 - delete finish and change to k same as Kantan

・03:30:427 - delete finish ^

・03:57:760 - move to 03:57:594 - ^
Oni
・01:18:427 - change to k same as Muzukashii

・02:21:094 - change to K 01:17:094 - change pattern

・03:57:760 - move to 03:57:594 - same as Kantan
Inner Oni
・01:18:427 - change to k same as Muzukashii

・02:21:094 - change to K same as Oni

・03:57:760 - move to 03:57:594 - ^ Kantan


good luck~~~~ :):):):):):):):):):):)
posted

yassu- wrote:

from gamechat ^^

Kantan
・so many finish... 78/400
 If you overuse finish with kantan, it will be an excessive expression. I have to agree that the number of finishes is relatively large. However, it is still acceptable because of the strong background instruments throughout the song.

・00:11:760 (15,16,17,18,19) - 01:26:427 (140,141,142,143,144) - 03:40:427 (369,370,371,372,373) - 03:51:094 (388,389,390,391,392) - dkdkd is so hard for kantan player, ddkkd is detter. and 03:13:094 (323,324,325,326,327) - change pattern It is in fact not really hard owing to its length imo.

・00:15:760 - delete finish because 00:15:760 ~ quiet part The cymbal sound is rather strong that a big note could represent better.

・00:51:760 - delete there is no sound here There is vocal...

・01:17:094 - delete finish because end of kiai Conversely, I think keeping the finish could mark the end of the kiai more appropriately.

・02:21:094 - delete finish and change to k 01:17:094 - change pattern same as 01:17:094 -

・02:27:094 - delete and 02:29:760 - add k fit to vocal fixed

・02:44:427 - delete this rhythm is so hard for kantan player Remain unchanged for the sake of a better spread.

・02:54:427 - delete there is no sound here same as 00:51:760 -
 ・02:54:094 - add finish No change as ^ is preserved.

・02:57:094 - change to k, 02:57:760 - delete and 02:58:427 - move to 02:58:260 - fit to dram 02:59:760 (299,300,301) - pattern Hmm, retained for snap simplicity.

・03:09:094 - move to 03:08:927 - 01:06:427 - 02:10:427 - change pattern Hmm... The snaps would be too complicated.

・03:30:427 - delete finish same as 01:17:094 - same as 01:17:094 -

・03:31:760 - move to 03:32:427 - because end of sound 01:18:427 - pattern It sounds a bit unnatural to me.

・03:54:760 - delete and 03:55:094 - move to 03:54:927 - fit to sound Retained to keep the last spinner consistent throughout the set.

・03:57:760 - end of spinner move to 03:57:594 - ^ I think both end point sounds fine as the background music suggests.
Futsuu
・00:15:760 - delete finish same as Kantan same as Kantan

・00:51:760 - delete ^ ^

・01:17:094 - delete finish ^ ^

・01:19:427 - move to 01:19:094 - fit to dram I think the current position would be more intuitive to play due to vocal-drum coherence.

・02:21:094 - delete finish and change to k same as Kantan same as Kantan

・02:58:427 - move to 02:58:427 - ^ ^

・03:30:427 - delete finish ^ ^

・03:31:760 - https://puu.sh/wKicb/0a758bb82a.jpg same as Kantan 01:18:427 - pattern and I want a more break Fixed in an alternative way.

・03:57:760 - move to 03:57:594 - same as Kantan same as Kantan
Muzukashii
・00:36:427 (144,145,146,147,148,149) - i think that this pattern is hard. but I don't know how to fix it ;; I think the pattern is fine as long as it is monotone. 1/4 kkk kkk is somehow harder in terms of density but it is widely accepted in Muzukashii.

・01:17:094 - delete finish same as Kantan same as Kantan

・01:18:427 - change to k? end of sound 03:32:260 - pattern As this part is really calm, I think d would sound better in accompanying the increasing vocal pitch across 01:18:094 (332,333,334,335) -

・02:21:094 - delete finish and change to k same as Kantan same as Kantan

・03:30:427 - delete finish ^ ^

・03:57:760 - move to 03:57:594 - ^ ^
Oni
・01:18:427 - change to k same as Muzukashii same as Muzukashii

・02:21:094 - change to K 01:17:094 - change pattern same as Kantan

・03:57:760 - move to 03:57:594 - same as Kantan ^
Inner Oni
・01:18:427 - change to k same as Muzukashii same as Muzukashii

・02:21:094 - change to K same as Oni same as Kantan

・03:57:760 - move to 03:57:594 - ^ Kantan ^


good luck~~~~ :):):):):):):):):):):)
Thanks for your mod yassu- :3
posted
[Inner Oni]
  1. 00:05:760 (14,15,16,17,18) - ddkkd, and then 00:09:760 (41,42,43,44,45) - to ddkdk? I think swapping those works a bit nicer. If it happens again then it'd fit there too.


Not really much else!?
posted
Inner Oni
00:10:094 - kat this because 00:09:927 (43,44) -similar drum

edited:
wew, alredy pointed out by ozzi D:
well ok ddkdk ww

00:25:844 - kat it to make a good contrast alteration which 00:25:760 - 00:25:927 - ? ddddk commonly *sniff
posted

OzzyOzrock wrote:

[Inner Oni]
  1. 00:05:760 (14,15,16,17,18) - ddkkd, and then 00:09:760 (41,42,43,44,45) - to ddkdk? I think swapping those works a bit nicer. If it happens again then it'd fit there too. Fixed all pairs at 00:05:760 - 01:20:427 - 03:34:427 - 03:45:094 -


Not really much else!?
Thanks for the check Ozzy~ :)
posted
WON'T YOU COME UPSTAGE AND JOIN ME
IN THIS THING CALLED MATRIMONY?

Bubbled!
posted
wew

...ok, soontm :|
posted

Surono wrote:

Inner Oni

00:25:844 - kat it to make a good contrast alteration which 00:25:760 - 00:25:927 - ? ddddk commonly *sniff Hmm... Remain unchanged for the uniform drums and as a variation of 00:30:927 (169,170,171,172,173) - representing the pitch changes of the guitar.
Thanks for your check too Surono~ :3
posted
Qualified
posted
!!!!!!
gratz Nardo! :)
posted
AHH too fast, gratz on rank. :)
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