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So muxh thx!!!!!!!Neoskylove wrote:
Q
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00:32:938 (6,10) - stack can be neat Oke, thx
00:47:788 (1) - random clapsound haha, my fail, srr uvu
00:55:738 (1,2,3,4,5,6) - this linear overlap looks not so good imo. ready, u're right
02:20:188 (5,9,13) - Add NC nice idea
03:26:727 (1) - I couldn't see sliderpath, it is unrankable, yeah, i know it but in the moment i map this, i did it for graveyard xDD
GL
So much thx!!Pok0555 wrote:
I said I won't mod extra in my rules but what ever, I need dem kudosu
Hi, I'm from my NM q
Paradise 4 1
00:00:388 (1,2,3) - Make these 3 sliders looks better, make it into a heart or a house or something, the sv here doesn't have to be slow, if you need to make it faster, do it like dis \/ (here also 00:09:988 (1,2,3,4) ) let me try it, im bad on that patterns
00:08:038 (2,3,4,5,6,7) - Don't put circles at the end of sliders, it doesn't look good and kinda hard to read in my opinion, especially on short 1/4 sliders, either stack them or make it like this instead --> oke
00:17:188 (1,2,3,4,5,6,7,8) - Improve the aethetics, don't just make consecutive straight sliders oh, okay, is my fail cuz im ctb player xDD and that is common pattern on ctb
00:32:188 (3) - Make this less curvy, similar to 00:31:588 (1) rdy
00:34:438 (2) - Overmapped, I don't think there's any beats here ok
00:34:588 (2) - Why not make this slider end at 00:34:738 instead? there's a beat there sound better now
00:38:788 (1) - ...? this is hard to read, make this slider longer rdy
00:45:988 (13) - This is a bit undermapped, there's a beat at 00:46:138 , 00:46:288 and 00:46:438 undermapped? oke
00:53:188 (8) - ^ there's a beat on the blue tick xD
00:48:388 (1) - How about making this into a curve slider instead? rdy
01:00:388 (4) - How about make this into a straight one instead? rdy
01:02:488 (1,2,3,4,5) - ^ x2
02:52:152 (8) - ^x3
01:01:288 (5) - This slider doesn't look good, there's 4 ponts, remove one of it's point (if that make sense) like it
01:11:788 (3) - Don't make this touch 01:11:188 (2) and make it look better xD
01:12:988 (1,2) - Aestheticok
01:33:988 (1) - Make dis a bit less curvy rdy
01:35:788 (1,2,3) - You should stack them :o
02:09:988 (5) - I suggest removing the reverse arrow and make this into a whole big slider, and make it into a heart or something im bad on that x2, let me try some patterns tomorrow
03:26:727 (1) - ... don't do this... xDDDDD, same i say in last mode, in the moment i map this, i did it for graveyard xDD
Welp, I guess that's all
Good Luck!
Thx a lot !Fr4mes wrote:
Hi a mod coming your way
Paradise for one
01:24:388 (1,2,3,4,5,6) - - Okay so i can see you use a LOT of uncomfortable movement in your map. Now normally people use comfortable movement throughout the map and use uncomfortable movement to emphasize strong or different sounds. In your map since you use uncomfortable movement so much, comfortable movement should therefore be used to emphasize different or stronger sounds. Here you map relatively comfortable movement, but earlier in the song you use uncomfortable movement for the same sounding section 00:36:388 (1,2,3,4,5,6,7) - The movement in these sections should not be so drastically different Im not std player so see that is hard, but thx
02:49:527 (5,6) - I don't really see what you are emphasizing with changing from comfortable to uncomfortable movement here. The song doesn't get stronger nor change a whole lot, the singer even keeps singing there still. it's oke, changed~
03:15:777 (4,5) - Huge distance between these two notes and then a lot smaller distance between these two 03:16:377 (8,9) - Even tho both of them are as loud. And the distance between them is around the same as 03:16:527 (9,10) - These and these two are half a beat apart. Basically the spacing between 4 and 5 is way too big without enough justification to do so. Yeah, i did it to get a hard part but i did so much DS in that, thx!