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Kushi - Sakura no Zenya (Speed up Ver.) [OsuMania]

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KcHecKa
everything i dont like about this map
00:09:307 (9307|3,9601|1,9601|0,9895|2,10190|3,10190|1,10484|2,10631|0,10778|3,10778|1,11072|0,11366|3,11366|2) - the usage of ln reflects the vocals
00:11:954 (11954|3,11954|0,12248|2,12542|0,12542|3,12837|0,13131|2,13131|1,13425|3,13572|0,13719|2,13719|3,13866|1) - but right after you decide to do your own thing?
00:13:131 (13131|2,13131|1,13425|3) - specifically here, you acknowledge the vocal but its so inconsistent with what previously occurred

imo i would never even use ln like this but hey man its whatever

01:16:660 (76660|3,76660|2,76660|0,76807|0,76807|1,76954|3,76954|2,76954|0,77101|1,77101|3,77248|2,77248|0,77248|3,77542|0,77542|1,77542|3,77690|1,77690|2,77837|0,77837|1,77837|3,77984|1,77984|2,78131|3,78131|2,78131|0,78425|1,78425|2,78425|3,78572|2,78572|1,78719|0,78719|2,78719|3,78866|3,78866|1,79013|0,79013|2,79013|3,79307|0,79307|2,79307|3,79454|3,79454|2,79601|0,79601|1,79601|2,79748|0,79748|3,79895|3,79895|1,79895|0) -
im really not a fan of this stop-go style of mapping found in mania osumania maps, but hey at least youre fitting in


01:21:660 (81660|3,81660|1,81807|2,81954|0,81954|1,82101|3,82248|2,82248|0,82395|1,82542|2,82542|3,82690|1,82837|2,82837|0,82984|3,83131|1,83131|2,83278|0,83425|1,83425|3,83572|0) - none of these fucking lns make sense whatsoever
what are you mapping to? vocals? because theyre also prevalent here for example 01:21:366 (81366|0,81366|1,81513|2) -

the whole usage of ln throughout the entire map is wonky as fuck
"I would never map like this" hence.
01:26:072 (86072|2,86072|3,86072|0,86219|0,86219|1,86366|0,86366|1,86366|3,86513|3,86513|2,86660|1,86660|2,86660|0,86954|3,86954|2,86954|1,87101|1,87101|3,87248|1,87248|0,87248|2,87395|3,87395|0,87542|1,87542|3,87542|0,87837|1,87837|2,87837|0,87984|3,87984|0,88131|0,88131|1,88131|3,88278|2,88278|1,88425|3,88425|2,88425|0,88719|2,88719|3,88719|1,88866|0,88866|1,89013|3,89013|2,89013|0,89160|1,89160|2,89307|1) - more of this shit lmaao

why did you choose to have only one note here? 01:29:307 (89307|1) -
clearly there is drum noise

the entirety of 01:29:307 to 01:32:837 is completely undermapped as fuck (seeing as its the kiai time of the song???)


i like the section from 01:37:837 and forward, some other parts of the map were also having these patterns. p cool <3


01:44:895 (104895|3,105042|1,105190|2,105190|0,105337|1,105410|2,105484|0,105484|1,105631|2,105778|3,105851|2,105925|1,105925|3,106072|2,106219|0,106219|1,106366|3,106513|1,106587|0,106660|3,106807|0) - this is acceptable. lovely gg


all of 02:06:072 (126072|2,126072|3,126219|1,126366|0,126366|2,126513|2,126660|1,126660|0,126807|2,126954|1,127101|0,127175|2,127248|1,127395|2,127395|3,127542|0,127690|3,127837|0,127837|2,127984|3,128057|2,128131|0,128278|3,128278|2,128425|0,128572|2,128719|1,128719|3,128866|1,129013|2,129013|3,129160|1,129307|2,129454|1,129528|2,129601|3,129748|2,129748|0,129895|2,130042|1,130190|0,130190|2,130337|1,130410|0,130410|2,130484|1,130631|0,130631|2,130778|1,130925|3,131072|0,131072|2,131219|0,131366|2,131366|3,131513|0,131660|3,131807|2,131807|0,131881|3,131954|2,132101|1,132101|0,132248|3,132395|0,132542|1,132542|3,132690|0,132763|2,132837|3,132984|2,132984|0,133131|0,133278|2,133425|3,133572|2,133719|3,133719|1,133866|0,134013|2,134160|1,134160|0,134234|2,134307|1,134454|3,134454|2,134601|0,134748|2,134895|3,134895|0,135042|1,135116|2,135190|3,135337|1,135337|2,135484|3,135631|2,135778|0,135925|1,136072|0,136072|2) -
and a little bit later, i wouldve mapped differently, giving more emphases to other songs.
Ln usage.. ehh



02:29:895 (149895|2,149895|0,150042|1,150190|3,150190|2,150337|0,150484|3,150484|1,150631|2,150778|1,150778|0,150925|2,151072|3,151072|1,151219|0,151366|2,151366|1,151513|3,151660|0,151660|2,151807|3,151954|1,151954|2) - hilarious

the rest of the map is fairly similar.
its up to you what to do,. kid
KcHecKa

Completely irresponsible.
Topic Starter
Incendent

KcHecKa wrote:

everything i dont like about this map
00:09:307 (9307|3,9601|1,9601|0,9895|2,10190|3,10190|1,10484|2,10631|0,10778|3,10778|1,11072|0,11366|3,11366|2) - the usage of ln reflects the vocals
00:11:954 (11954|3,11954|0,12248|2,12542|0,12542|3,12837|0,13131|2,13131|1,13425|3,13572|0,13719|2,13719|3,13866|1) - but right after you decide to do your own thing?
00:13:131 (13131|2,13131|1,13425|3) - specifically here, you acknowledge the vocal but its so inconsistent with what previously occurred

imo i would never even use ln like this but hey man its whatever

01:16:660 (76660|3,76660|2,76660|0,76807|0,76807|1,76954|3,76954|2,76954|0,77101|1,77101|3,77248|2,77248|0,77248|3,77542|0,77542|1,77542|3,77690|1,77690|2,77837|0,77837|1,77837|3,77984|1,77984|2,78131|3,78131|2,78131|0,78425|1,78425|2,78425|3,78572|2,78572|1,78719|0,78719|2,78719|3,78866|3,78866|1,79013|0,79013|2,79013|3,79307|0,79307|2,79307|3,79454|3,79454|2,79601|0,79601|1,79601|2,79748|0,79748|3,79895|3,79895|1,79895|0) -
im really not a fan of this stop-go style of mapping found in mania osumania maps, but hey at least youre fitting in


01:21:660 (81660|3,81660|1,81807|2,81954|0,81954|1,82101|3,82248|2,82248|0,82395|1,82542|2,82542|3,82690|1,82837|2,82837|0,82984|3,83131|1,83131|2,83278|0,83425|1,83425|3,83572|0) - none of these fucking lns make sense whatsoever
what are you mapping to? vocals? because theyre also prevalent here for example 01:21:366 (81366|0,81366|1,81513|2) -

the whole usage of ln throughout the entire map is wonky as fuck
"I would never map like this" hence.
01:26:072 (86072|2,86072|3,86072|0,86219|0,86219|1,86366|0,86366|1,86366|3,86513|3,86513|2,86660|1,86660|2,86660|0,86954|3,86954|2,86954|1,87101|1,87101|3,87248|1,87248|0,87248|2,87395|3,87395|0,87542|1,87542|3,87542|0,87837|1,87837|2,87837|0,87984|3,87984|0,88131|0,88131|1,88131|3,88278|2,88278|1,88425|3,88425|2,88425|0,88719|2,88719|3,88719|1,88866|0,88866|1,89013|3,89013|2,89013|0,89160|1,89160|2,89307|1) - more of this shit lmaao

why did you choose to have only one note here? 01:29:307 (89307|1) -
clearly there is drum noise

the entirety of 01:29:307 to 01:32:837 is completely undermapped as fuck (seeing as its the kiai time of the song???)


i like the section from 01:37:837 and forward, some other parts of the map were also having these patterns. p cool <3


01:44:895 (104895|3,105042|1,105190|2,105190|0,105337|1,105410|2,105484|0,105484|1,105631|2,105778|3,105851|2,105925|1,105925|3,106072|2,106219|0,106219|1,106366|3,106513|1,106587|0,106660|3,106807|0) - this is acceptable. lovely gg


all of 02:06:072 (126072|2,126072|3,126219|1,126366|0,126366|2,126513|2,126660|1,126660|0,126807|2,126954|1,127101|0,127175|2,127248|1,127395|2,127395|3,127542|0,127690|3,127837|0,127837|2,127984|3,128057|2,128131|0,128278|3,128278|2,128425|0,128572|2,128719|1,128719|3,128866|1,129013|2,129013|3,129160|1,129307|2,129454|1,129528|2,129601|3,129748|2,129748|0,129895|2,130042|1,130190|0,130190|2,130337|1,130410|0,130410|2,130484|1,130631|0,130631|2,130778|1,130925|3,131072|0,131072|2,131219|0,131366|2,131366|3,131513|0,131660|3,131807|2,131807|0,131881|3,131954|2,132101|1,132101|0,132248|3,132395|0,132542|1,132542|3,132690|0,132763|2,132837|3,132984|2,132984|0,133131|0,133278|2,133425|3,133572|2,133719|3,133719|1,133866|0,134013|2,134160|1,134160|0,134234|2,134307|1,134454|3,134454|2,134601|0,134748|2,134895|3,134895|0,135042|1,135116|2,135190|3,135337|1,135337|2,135484|3,135631|2,135778|0,135925|1,136072|0,136072|2) -
and a little bit later, i wouldve mapped differently, giving more emphases to other songs.
Ln usage.. ehh



02:29:895 (149895|2,149895|0,150042|1,150190|3,150190|2,150337|0,150484|3,150484|1,150631|2,150778|1,150778|0,150925|2,151072|3,151072|1,151219|0,151366|2,151366|1,151513|3,151660|0,151660|2,151807|3,151954|1,151954|2) - hilarious

the rest of the map is fairly similar.
its up to you what to do,. kid
Ok, now this is fair criticism. Am I going to look at it at this very minute? Not now, but when I do, I'll shoot you a Kudosu star.
Thanks for being constructive this time (That's all I ask.)
Also about the image, I don't think that the image is bad enough to call for an 18+? If it is, I'll find a new one, I just nabbed it off of a standard osu file.

Thanks for the mod. (I'll edit this as I edit my map.)
Topic Starter
Incendent

KcHecKa wrote:

everything i dont like about this map
00:09:307 (9307|3,9601|1,9601|0,9895|2,10190|3,10190|1,10484|2,10631|0,10778|3,10778|1,11072|0,11366|3,11366|2) - the usage of ln reflects the vocals yep
00:11:954 (11954|3,11954|0,12248|2,12542|0,12542|3,12837|0,13131|2,13131|1,13425|3,13572|0,13719|2,13719|3,13866|1) - but right after you decide to do your own thing? No idea what you are talking about here, I mapped vocals
00:13:131 (13131|2,13131|1,13425|3) - specifically here, you acknowledge the vocal but its so inconsistent with what previously occurred I mapped the vocals here as well (looking at the rest of your mod, was your ver. of my map up to date?

imo i would never even use ln like this but hey man its whatever There's always more then 1 way to map a song, that's what I like about mapping. So hey, it'd make sense that someone wouldn't map the same way I would, logically speaking)

01:16:660 (76660|3,76660|2,76660|0,76807|0,76807|1,76954|3,76954|2,76954|0,77101|1,77101|3,77248|2,77248|0,77248|3,77542|0,77542|1,77542|3,77690|1,77690|2,77837|0,77837|1,77837|3,77984|1,77984|2,78131|3,78131|2,78131|0,78425|1,78425|2,78425|3,78572|2,78572|1,78719|0,78719|2,78719|3,78866|3,78866|1,79013|0,79013|2,79013|3,79307|0,79307|2,79307|3,79454|3,79454|2,79601|0,79601|1,79601|2,79748|0,79748|3,79895|3,79895|1,79895|0) -
im really not a fan of this stop-go style of mapping found in mania osumania maps, but hey at least youre fitting in 1: I don't really see too many maps with this kind of thing, You probably just played more then me, but I'd have to say it's relatively uncommon.
2: It does fit the song though.



01:21:660 (81660|3,81660|1,81807|2,81954|0,81954|1,82101|3,82248|2,82248|0,82395|1,82542|2,82542|3,82690|1,82837|2,82837|0,82984|3,83131|1,83131|2,83278|0,83425|1,83425|3,83572|0) - none of these fucking lns make sense whatsoever Yeah, and neither does the beginning of your post. They are there to flavor the map and it flows nice. It's just my gimmick.
what are you mapping to? vocals? because theyre also prevalent here for example 01:21:366 (81366|0,81366|1,81513|2) - I'm doing my own thing... ;)

the whole usage of ln throughout the entire map is wonky as fuck
"I would never map like this" hence.
01:26:072 (86072|2,86072|3,86072|0,86219|0,86219|1,86366|0,86366|1,86366|3,86513|3,86513|2,86660|1,86660|2,86660|0,86954|3,86954|2,86954|1,87101|1,87101|3,87248|1,87248|0,87248|2,87395|3,87395|0,87542|1,87542|3,87542|0,87837|1,87837|2,87837|0,87984|3,87984|0,88131|0,88131|1,88131|3,88278|2,88278|1,88425|3,88425|2,88425|0,88719|2,88719|3,88719|1,88866|0,88866|1,89013|3,89013|2,89013|0,89160|1,89160|2,89307|1) - more of this shit lmaao
*Complains about inconsistency, Then proceeds to complain about consistency. #logic

why did you choose to have only one note here? 01:29:307 (89307|1) - No idea what map you are looking at, that's always been a tripple.
clearly there is drum noise Apparently i'm deaf.

the entirety of 01:29:307 to 01:32:837 is completely undermapped as fuck (seeing as its the kiai time of the song???) Yes, let me make this Kiai section nothing but tripples... oh and the last one nothing but quads! YOU'RE A GENIUS!!! Nah, I'm good.


i like the section from 01:37:837 and forward, some other parts of the map were also having these patterns. p cool <3 <--- You just got creepy.


01:44:895 (104895|3,105042|1,105190|2,105190|0,105337|1,105410|2,105484|0,105484|1,105631|2,105778|3,105851|2,105925|1,105925|3,106072|2,106219|0,106219|1,106366|3,106513|1,106587|0,106660|3,106807|0) - this is acceptable. lovely gg Oh god, even more creepier, can't tell if you are sarcastic or not, but yeah.


all of 02:06:072 (126072|2,126072|3,126219|1,126366|0,126366|2,126513|2,126660|1,126660|0,126807|2,126954|1,127101|0,127175|2,127248|1,127395|2,127395|3,127542|0,127690|3,127837|0,127837|2,127984|3,128057|2,128131|0,128278|3,128278|2,128425|0,128572|2,128719|1,128719|3,128866|1,129013|2,129013|3,129160|1,129307|2,129454|1,129528|2,129601|3,129748|2,129748|0,129895|2,130042|1,130190|0,130190|2,130337|1,130410|0,130410|2,130484|1,130631|0,130631|2,130778|1,130925|3,131072|0,131072|2,131219|0,131366|2,131366|3,131513|0,131660|3,131807|2,131807|0,131881|3,131954|2,132101|1,132101|0,132248|3,132395|0,132542|1,132542|3,132690|0,132763|2,132837|3,132984|2,132984|0,133131|0,133278|2,133425|3,133572|2,133719|3,133719|1,133866|0,134013|2,134160|1,134160|0,134234|2,134307|1,134454|3,134454|2,134601|0,134748|2,134895|3,134895|0,135042|1,135116|2,135190|3,135337|1,135337|2,135484|3,135631|2,135778|0,135925|1,136072|0,136072|2) -
and a little bit later, i wouldve mapped differently, giving more emphases to other songs. Thanks for not being so rude on this one, although I don't really see what you are envisioning here, so I'm going to keep it here. If you want, you are free to make suggestions (As long as you are serious about it.)
Ln usage.. ehh I'm not really big on the stereotypical LN usage, but I feel that it works?



02:29:895 (149895|2,149895|0,150042|1,150190|3,150190|2,150337|0,150484|3,150484|1,150631|2,150778|1,150778|0,150925|2,151072|3,151072|1,151219|0,151366|2,151366|1,151513|3,151660|0,151660|2,151807|3,151954|1,151954|2) - hilarious Thanks, I've been working on my sit down commedy for the last 2:29:894- minutes, I thought this would be a good punchline.

the rest of the map is fairly similar.
its up to you what to do,. kid
Rivals_7
lets keep every discussion civil shall we


https://osu.ppy.sh/help/wiki/Ranking_Cr ... of_Conduct
Topic Starter
Incendent

KcHecKa wrote:


Completely irresponsible.
Well, I didn't notice it untill you pointed it out, but I think the image of my map is very similar to this one.
https://osu.ppy.sh/s/371569
and this one is worse then mine in my opinion
https://osu.ppy.sh/s/64278
(Not trying to throw shade, just pointing it out)
and they are both ranked.
If a QAT tells me to change it, I'll figure it out, but otherwise, I think my BG is fine, it's not really nudity, but I'll agree that the bg is under dressed maybe.
Kurai
METADATA CHECK

Official metadata source:
Nico Video, Kushi's channel: http://www.nicovideo.jp/watch/sm10456879
Kushi's Twitter: https://twitter.com/kushi94/status/28490166094

Artist: Φ串Φ
Artist (romanised): Kushi (romanising it to PHIKushiPHI would be rather inappropriate in my opinion, the Φ are mostly added for decoration and are not pronounced, not 100% sure about this though)
Title: サクラノ前夜 (Speed Up Ver.)
Title (romanised): Sakura no Zenya (Speed Up Ver.)

Add "Hatsune Miku", "初音ミク", "Utaite" and "歌い手" in the tags as well?
Topic Starter
Incendent

Kurai wrote:

METADATA CHECK

Official metadata source:
Nico Video, Kushi's channel: http://www.nicovideo.jp/watch/sm10456879
Kushi's Twitter: https://twitter.com/kushi94/status/28490166094

Artist: Φ串Φ
Artist (romanised): Kushi (romanising it to PHIKushiPHI would be rather inappropriate in my opinion, the Φ are mostly added for decoration and are not pronounced, not 100% sure about this though)
Title: サクラノ前夜 (Speed Up Ver.)
Title (romanised): Sakura no Zenya (Speed Up Ver.)

Add "Hatsune Miku", "初音ミク", "Utaite" and "歌い手" in the tags as well?
Thanks for finding these for me! I went ahead and implemented them!
KevinWalker
Hello, im from Worf Nest Mod,

First, im sorry because i dont have alot time to mod and + hitsounding you map.

but, i cant accept this map now,

reason : You map difficult is Insane, only easy and normal difficult can use 2 hitsound at 1 note. so make sure, if you want to make insane mod. you must think about how many note and hitsound do you need
I'll mod your map IF :
Your hitsound and your note is equal.
Example : You use 2 Hitsounds or more to 1 note like this


you must fix it, like this

and
Actually, i want to mod your map because you got nice song, but this problem is too many. so. if you want to need my mod and hitsound. you should fix that problem. if you done. you can pm me for request again :)

Goodluck,
Oscyy
yo o/
NM from Team Frontline Modding Queue
nice song, just helping with few suggestion since you pretty much map vocal here and its not really my style, but i'll do my best
oh yeah, and BG quite unsafe but idk

mod
00:30:778 - have you played a piano? im sure you follow piano here and i suggest you to put a 1 note trill pattern here since its have better representatons of that sounds like https://osu.ppy.sh/ss/8759187 or something that the note is always changing from left-right-left-right hand but im not sure its safe or not since its 204 bpm so its your choice
00:32:248 (32248|0) - this is an open hit hat right? i dont think its good if its mapped as 1/4 ln since the sound is completely 1 beat so my sugestion is make it ends in white line
00:33:940 (33940|1,33940|3) - what is this? if its piano, i should be on white line, if its snare i think the sound is too weak to mapped as double and the note in white line should be double because of piano and since you have 00:33:719 (33719|0,33719|3) -
00:36:954 (36954|0) - yep remember my critic about hithat? since i found many of this, im not gonna point out again from here. Just recheck the whole map if you agree with my suggestion
00:37:175 (37175|2,37763|3) - idk i dont hear any sound
00:57:837 - i think the long ln follow the chord of the bass yes? i have a suggestion which i think it'd be coller if you change that long ln bass to short ln for bg keyboard (which is 1/2 ln)
00:58:131 - a little bit inconsistent if you dont map open hit hat with ln again
01:00:484 - ^
01:02:837 - ^
01:05:190 - ^
01:07:028 - i might be half-deaf but im sure i heard closed hat
01:29:895 (89895|1,90042|0) - not doubles? since they must be emphasized equally with 01:29:748 - at least
01:30:190 - and by the reason above, here must be double as well (add 1 more note)
song repeats
02:14:454 (134454|3,134454|2) - i thought double was only for snare
02:23:719 - no, opened hat is definitely NOT worth for mapped as triples, even for increasing feel of the song for the player, i suggest only 1 note
02:38:425 - add 1 more note will you?
02:45:631 (165631|0,165925|1) - snare is getting louder, add 1 more note for both?
03:01:366 - snare is getting stronger from here, add one more note from here to 03:02:248 -
03:06:072 - um, i more prefer to emphasize double as snare, and single as tom since tom sounds weaker
03:15:484 - ^
03:24:895 - here is ok but 03:25:925 (205925|2) - wut?
04:08:278 (248278|3) - double?
i think thats all i can catch
Topic Starter
Incendent

OscarRickyH02 wrote:

yo o/
NM from Team Frontline Modding Queue
nice song, just helping with few suggestion since you pretty much map vocal here and its not really my style, but i'll do my best
oh yeah, and BG quite unsafe but idk If a QAT tells me that it's bad, I'll change it, but I've seen a lot of ranked BG's and I'd have to say that this one isn't all that bad.

mod
00:30:778 - have you played a piano? im sure you follow piano here and i suggest you to put a 1 note trill pattern here since its have better representatons of that sounds like https://osu.ppy.sh/ss/8759187 or something that the note is always changing from left-right-left-right hand but im not sure its safe or not since its 204 bpm so its your choice I get the "Why" and the "Intent" But your concern is also right, the bpm is too fast for this pattern and would kill the flow.
00:32:248 (32248|0) - this is an open hit hat right? i dont think its good if its mapped as 1/4 ln since the sound is completely 1 beat so my sugestion is make it ends in white line Well, a counter argument is that even though the cymbal is a single, the sound last longer then the other singles, there fore should be longer, but not as long as the usual LN notes. So I changed the note to represent the cymbals. Again, I get what you are getting at here,
but I'd have to dissagree.

00:33:940 (33940|1,33940|3) - what is this? if its piano, i should be on white line, if its snare i think the sound is too weak to mapped as double and the note in white line should be double because of piano and since you have 00:33:719 (33719|0,33719|3) - I'm going to disagree with this too,
because I'm mapping the percussion. I change mapping styles depending on what's being played at the moment and when there is a new Idea *In this section, the percussion is new) I'll map that while keeping the old feel around just to make it nice. If you listen to the song and 100% speed without any of the hitsounds, you can hear the percussion, so I think it's fine.

00:36:954 (36954|0) - yep remember my critic about hithat? since i found many of this, im not gonna point out again from here. Just recheck the whole map if you agree with my suggestion You already know my answer to this :)
00:37:175 (37175|2,37763|3) - idk i dont hear any sound Yeah, I see, I'll remap that part to reflect percussion more, nice catch! :)
00:57:837 - i think the long ln follow the chord of the bass yes? i have a suggestion which i think it'd be coller if you change that long ln bass to short ln for bg keyboard (which is 1/2 ln) I don't really want to do that because I feel like it would be uncomfortable to play. I might be wrong though.
00:58:131 - a little bit inconsistent if you dont map open hit hat with ln again Fair point, I'll play with this section some more and see what I like/dont like. So I might change one or the other.
01:00:484 - ^
01:02:837 - ^
01:05:190 - ^

01:07:028 - i might be half-deaf but im sure i heard closed hat You did, I will try to play around with this area a little bit as well, I'm trying to avoid very note dense sections to make it awkward, but I do hear what you are hearing and I'll consider this change.
01:29:895 (89895|1,90042|0) - not doubles? since they must be emphasized equally with 01:29:748 - at least I feel like this will effect flow,
but I'll consider it since it's a valid point.

01:30:190 - and by the reason above, here must be double as well (add 1 more note) If I change one, I'll change the other as well.
song repeats
02:14:454 (134454|3,134454|2) - i thought double was only for snare This part definitely needs some self modding actually, I noticed it a while ago when I was re hitsounding my map and I kinda rage quit when I lost all of my progress, but I'll fix this.
02:23:719 - no, opened hat is definitely NOT worth for mapped as triples, even for increasing feel of the song for the player, i suggest only 1 note I'll lower them to doubles, but the sound is too loud for singles.
02:38:425 - add 1 more note will you? I'll have to play around with this for flow, but I'll most likely add a note here.
02:45:631 (165631|0,165925|1) - snare is getting louder, add 1 more note for both? I'm working with limited space, so instead of making those doubles, I turned them into jacks.
03:01:366 - snare is getting stronger from here, add one more note from here to 03:02:248 - I would if this was 5k, but again, limited space. There are louder notes than these, which would imply that those would then be under mapped, but can not be mapped any more, so I did some work with the HS to draw an illusion of the notes having a bigger impact.
03:06:072 - um, i more prefer to emphasize double as snare, and single as tom since tom sounds weaker I understand, but i'm going to have to reject this because for me, flow is more important here. I also change the pattern here to imply a different sound. And in a way, bass are heavy sounds, despite volume.
03:15:484 - ^
03:24:895 - here is ok but 03:25:925 (205925|2) - wut? That wasn't supposed to be there, it was supposed to be on a 1/3 tick. thanks for catching that.
04:08:278 (248278|3) - double?
I can get behind that reasoning, done.
i think thats all i can catch

Thanks for the mod! :)
Drum-Hitnormal
I think you are using clap hitsound for both kick and snare a lot.
you shouldn't use whistle for hat, because you use this hitsound a lot, its better to leave it as normal so it is easier to hitsound.
whistle should be used for kick instead.

I am making a new hitsound difficulty right now, you can decide whether u want to use it after or not.
Salty Mermaid
HI!! Sorry for the late mod, I was pretty busy irl, so I couldn't mod it earlier.


Worst mod ever
[*]00:32:248 (32248|0) - Not sure what this Ln is for. The only sound that I think could go with the Ln ends at 00:32:542. Same goes for the other short Lns like this one.
[*]00:33:792 (33792|0) - Missing a note here. But, I see that you haven't mapped this kind of sound for that little section, so I guess you intentionally omit to map them. So I won'T mention it for this sound again.
[*]00:39:307 (39307|0,39307|2) - If you put a double there, then you should add quite a lot of double up until the Ln part, which would take quite a while to rearrange all the notes, so you'd better just make it a single note.
[*]00:57:763 (57763|2) - Delete that note, no sounds goes with ti.
[*]01:21:807 (81807|2) - Those Lns, I think they should be simple notes.
[*]01:24:895 (84895|2,85190|2,85484|2,85778|2,86072|2) - Watch out for things like this, anchors. It's kinkda something we can consider as bad, so you can just move a few things around to avoid them as much as possible, meaning of course some patterns can make them pretty hard to avoid. I guess try not ot make them more then three notes long.
[*]02:05:998 (125998|0) - Delete that note.
[*]02:24:895 (144895|1,145042|1,145190|1,145337|1,145484|1) - This, tho, is avoidable. Something like this I guess, or anything like the patterns your making there.
[*]02:29:895 This Ln part. At least, make the a similar pattern as the previous part like that. There should be a space with no Lns between the Lns.[*][*][*][*][*]02:27:837 (147837|2,148131|2,148425|2,148719|2,149013|2,149307|2,149601|2,149895|2,150190|2) - Exemple of a big anchor that can be avoidable and should be avoided.
[*]02:46:072 (166072|2) - Woaaaah, this should totally be a Ln for the voice, a big whole there just doesn't fit with the song. In my opinion.
[*]03:51:072 (231072|3,231366|2) - THIS is what you should do for the other part like that in the songs. Long Lns for the voice.
[*]03:54:895 (234895|0) - This Ln, shouldn't it end at 03:55:190? If it's for the voice.
[*]04:01:366 (241366|1,241660|1,241954|1,242248|1,242542|1,242837|1,243131|1,243425|1,243719|1,244013|1,244307|1,244601|1) - Another exemple of anchor, really big one.
[*]04:15:925 (255925|2,256219|1) - Shouldn't be Lns.
[*]04:30:484 (270484|1,270484|0,270484|3) - Why do you suddenly put triples on those sounds? Keep the triples for this sound 04:30:778 (270778|0,270778|3,270778|1) -
[*]Consedering the way you are mapping, 04:52:984 (292984|2) - 04:52:984 (292984|2,297542|1,297690|3) - 05:02:395 (302395|2) - should all be Lns.
[*]05:03:719 (303719|2) - End this Ln at 05:04:013
[*]05:06:954 to 05:09:013 Again because of the way you mapped, shouldn't there be Lns here?
[*]05:08:866 (308866|3) - There shouldn't be a note there. Or if you wanna keep it, add one at 04:51:807 | 04:58:278 | 05:01:219 | 05:05:925, because the pitch of her voice, just like there 05:08:866 (308866|3) -, slightly changes at those timing.

Done for my mod. I hope it'll be usefull! This beatmap has great potential and I really like the song, so here my star.
Also because of the late reply
Topic Starter
Incendent

_Stronger_ wrote:

HI!! Sorry for the late mod, I was pretty busy irl, so I couldn't mod it earlier.


Worst mod ever
[*]00:32:248 (32248|0) - Not sure what this Ln is for. The only sound that I think could go with the Ln ends at 00:32:542. Same goes for the other short Lns like this one. They are for the hats
[*]00:33:792 (33792|0) - Missing a note here. But, I see that you haven't mapped this kind of sound for that little section, so I guess you intentionally omit to map them. So I won'T mention it for this sound again. Maybe if this was 5K plus, but 4k makes this hard
[*]00:39:307 (39307|0,39307|2) - If you put a double there, then you should add quite a lot of double up until the Ln part, which would take quite a while to rearrange all the notes, so you'd better just make it a single note. That's actually supposed to be a hat, I'll change it to my intent
[*]00:57:763 (57763|2) - Delete that note, no sounds goes with ti. Oh, ok
[*]01:21:807 (81807|2) - Those Lns, I think they should be simple notes. It's a bit of a gimmick
[*]01:24:895 (84895|2,85190|2,85484|2,85778|2,86072|2) - Watch out for things like this, anchors. It's kinkda something we can consider as bad, so you can just move a few things around to avoid them as much as possible, meaning of course some patterns can make them pretty hard to avoid. I guess try not ot make them more then three notes long. I did a little bit of rearranging and testing to make it not awkward while fixing the anchors
[*]02:05:998 (125998|0) - Delete that note. Done
[*]02:24:895 (144895|1,145042|1,145190|1,145337|1,145484|1) - This, tho, is avoidable. Something like this I guess, or anything like the patterns your making there. Fixed
[*]02:29:895 This Ln part. At least, make the a similar pattern as the previous part like that. There should be a space with no Lns between the Lns. Again, it's a bit of a gimmick[*][*][*][*][*]02:27:837 (147837|2,148131|2,148425|2,148719|2,149013|2,149307|2,149601|2,149895|2,150190|2) - Exemple of a big anchor that can be avoidable and should be avoided. I'm trying to avoid jacks, but I'll fix it
[*]02:46:072 (166072|2) - Woaaaah, this should totally be a Ln for the voice, a big whole there just doesn't fit with the song. In my opinion. I get what you are saying now, but i'm gonna hold off, I don't really know how to comfortably implement that LN so I'll mess around with it
[*]03:51:072 (231072|3,231366|2) - THIS is what you should do for the other part like that in the songs. Long Lns for the voice. I understand your intent, but again, this just another version of the gimmick. I'm doing different variations of LN's in these parts as to not wreck flow, and I feel like it is fun to play, a few others agree as well, So I'm pretty positive that it's a good addition
[*]03:54:895 (234895|0) - This Ln, shouldn't it end at 03:55:190? If it's for the voice. Ok, yeah, someone told me to change that 2nd Ln into a single because it was odd to play and I changed it, but I agree, it should be longer, so I reverted back to the old mapping
[*]04:01:366 (241366|1,241660|1,241954|1,242248|1,242542|1,242837|1,243131|1,243425|1,243719|1,244013|1,244307|1,244601|1) - Another exemple of anchor, really big one.Ok, I understand your intent, but think about it this way, I only have 3 columns for notes, I think that without making a lot of jacks, I can avoid the anchors. So this one is staying. but I'll keep this part in mind
[*]04:15:925 (255925|2,256219|1) - Shouldn't be Lns. My maps gimmick
[*]04:30:484 (270484|1,270484|0,270484|3) - Why do you suddenly put triples on those sounds? Keep the triples for this sound 04:30:778 (270778|0,270778|3,270778|1) - I changed the first one to a double, but the music changed here, so I started mapping mainly percussion 1 note for bass, 1 note for snare, 1 note for hats
[*]Consedering the way you are mapping, 04:52:984 (292984|2) - 04:52:984 (292984|2,297542|1,297690|3) - 05:02:395 (302395|2) - should all be Lns. Yeah, I'll change that, thanks
[*]05:03:719 (303719|2) - End this Ln at 05:04:013 Yep
[*]05:06:954 to 05:09:013 Again because of the way you mapped, shouldn't there be Lns here? I didn't map the beginning like that, the resolution was mapped to be similar to the intro
[*]05:08:866 (308866|3) - There shouldn't be a note there. Or if you wanna keep it, add one at 04:51:807 | 04:58:278 | 05:01:219 | 05:05:925, because the pitch of her voice, just like there 05:08:866 (308866|3) -, slightly changes at those timing. I'm not really too sure what you are talking about here, her voice changes pitch there, which is why that note is there (And you didn't point it out in the intro), 05:01:219 is not a changing note, 04:51:807 does have a bit of a pitch change, but it isn't noticeable enough to me to map it, 04:51:807 is not a changing note as well, there is a slight pitch change, yes,
but it wasn't intended by the singer I'm sure. 05:05:925 is also meant to be a non-pitch changing note. At 05:08:866, the pitch change was intentional there,
there for, I mapped it. This is just my analysis of the song though, I might be wrong, but now you know why I didn't map those pitch changes.

Done for my mod. I hope it'll be useful! This beatmap has great potential and I really like the song, so here my star. Thanks a lot for the star! :) Your mod was really useful, and it helped out a lot. I'm glad I didn't request a BN yet, but it's almost ready for one.
Also because of the late reply
Topic Starter
Incendent

dudehacker wrote:

I think you are using clap hitsound for both kick and snare a lot.
you shouldn't use whistle for hat, because you use this hitsound a lot, its better to leave it as normal so it is easier to hitsound.
whistle should be used for kick instead.

I am making a new hitsound difficulty right now, you can decide whether u want to use it after or not.
Ok, I'll wait and see how your hitsound difficulty looks when you are done with it. I went ahead and did my own hitsound homework as well, I'll give you a kudosu regardless if I use your hitsound mod or not because of the amount of effort it takes to hitsound a map. So that's a guarantee from me!
Drum-Hitnormal
finished hitsound.
http://puu.sh/xgZ7b/10e1be93e9.rar

copied it to your diffculty with my Magic Copy program and adjusted the sampleset after.
https://osu.ppy.sh/forum/p/5392330

hope you like it
Shima Rin
Just passing by, nice song, a few suggestions for you
[General]
  1. Nico Video cannot be treated as a source now, because it is a website. RC says about this. Better remove it
  2. Because this is a cover version, better add Cover into tags
It is also better for you to find metadata check from QAT for this. Good Luck!
error_exe777
Rank this already

I might do a re-mod bc my old one was shit lmao

If I forget after a week remind me
Topic Starter
Incendent
Getting bn's attention is hard, especially when they are offline.
error_exe777
yo

i don't think remods reward kudos so don't bother lmao

Independence
00:34:160 - you can make this a triple

02:27:542 (147542|3,147542|1,147542|0,147690|2,147690|0,147837|1,147837|2,147837|3,147984|3,147984|0,148131|0,148131|3,148131|1) - isn't this representing the vocal? so why does it carry on when there is a break in the vocal?

03:06:072 (186072|2,186072|3,186170|1,186268|0,186366|2,186366|3,186464|1,186562|0,186660|3,186660|2,186758|0,186856|2,186856|3,186954|1,186954|0,187052|2,187052|3,187150|1,187150|0) - this seems very backwards. the doubles at the end are weaker than the ones at the start

03:11:954 - add one for cymbal? well, "stronger" symbal. i can't tell if there symbals every beat because of the hitsounds but eh

03:15:190 (195190|0,195484|3,195484|1,195582|2,195680|1,195778|2,195778|0,195876|1,195974|2,196072|3,196072|1,196170|2,196268|0,196268|1,196366|2,196366|3,196464|0,196464|1,196562|3,196562|2) - again..?

03:30:778 - yeah i can hear another symbal

04:04:895 (244895|0,244895|3,244895|2,245042|0,245042|1,245042|2,245190|1,245190|0,245190|3,245337|3,245337|2,245337|1,245484|1,245484|2,245484|0) - again, the vocal cuts out.

much much better than before. well done!

good luck for rank!
Topic Starter
Incendent

error_exe777 wrote:

yo

i don't think remods reward kudos so don't bother lmao

Independence
00:34:160 - you can make this a triple I tried it and it actually flows well, so I'll keep it.

02:27:542 (147542|3,147542|1,147542|0,147690|2,147690|0,147837|1,147837|2,147837|3,147984|3,147984|0,148131|0,148131|3,148131|1) - isn't this representing the vocal? so why does it carry on when there is a break in the vocal? Yes and no, if you notice, the first 4 verses on the melody sound the same tone wise, then on the 5th and last vocal, she uses different notes as a transition, so therefor, I mapped a transition to help flow from the lyrics to the bg music. I figure it would be cool to do it that way because it represents the song well. for example, after the 5 verses, you'll notice that I add "Random" Ln's that don't seem to fit, but I can tell you why they do fit. They fit because of the way she sings the notes, so even though i'm mapping the bg sound, I map long notes in there to remind the player about the lyricist while focusing on the bg music. (I don't think I ever properly explained myself other than by saying "it's a gimmick" so I just went ahead and put that there for everone else as well :)

03:06:072 (186072|2,186072|3,186170|1,186268|0,186366|2,186366|3,186464|1,186562|0,186660|3,186660|2,186758|0,186856|2,186856|3,186954|1,186954|0,187052|2,187052|3,187150|1,187150|0) - this seems very backwards. the doubles at the end are weaker than the ones at the start I understand your point, but I made the bass drums doubles because of the fact that they are new. I wanted to bring them out more.

03:11:954 - add one for cymbal? well, "stronger" cymbal. i can't tell if there cymbals every beat because of the hitsounds but eh I don't want to do that because that cymbal is not as loud as the other cymbals that I do map. If this was 5k, I would definitely do that, but I was very limited.

03:15:190 (195190|0,195484|3,195484|1,195582|2,195680|1,195778|2,195778|0,195876|1,195974|2,196072|3,196072|1,196170|2,196268|0,196268|1,196366|2,196366|3,196464|0,196464|1,196562|3,196562|2) - again..?

03:30:778 - yeah i can hear another symbal

04:04:895 (244895|0,244895|3,244895|2,245042|0,245042|1,245042|2,245190|1,245190|0,245190|3,245337|3,245337|2,245337|1,245484|1,245484|2,245484|0) - again, the vocal cuts out.

much much better than before. well done! Thanks for adding on to your mod and helping out! Sorry I declined a lot of things, but I have my reasons. (It could just be that i'm stubborn, but hey, I can't really tell xD)

good luck for rank!
Rivals_7
:d
SPOILER
2017-09-17 16:47 Incendent: hey, would today be a good day for the irc mod? (I've been trying to get you when you are online, but it's hard
2017-09-17 16:47 Rivals_7: eh yea college lol
2017-09-17 16:48 Incendent: Yeah, understandable xD
2017-09-17 16:48 Rivals_7: ok uh
2017-09-17 16:48 Rivals_7: ACTION is editing [https://osu.ppy.sh/b/1394598 Kushi - Sakura no Zenya (Speed up Ver.) [Independence]]
2017-09-17 16:48 Incendent: ACTION is editing [https://osu.ppy.sh/b/1394598 Kushi - Sakura no Zenya (Speed up Ver.) [Independence]]
2017-09-17 16:48 Rivals_7: i dont get "indenpendence" relate to this
2017-09-17 16:49 Incendent: It's the lyrics
2017-09-17 16:49 Rivals_7: oh is it?
2017-09-17 16:49 Incendent: Independent is probably more relatable
2017-09-17 16:49 Incendent: yeah, hello mama, papa, thank you, and sorry
2017-09-17 16:49 Incendent: for I can not stay in this house anymore
2017-09-17 16:49 Incendent: It's about someone who runs away
2017-09-17 16:49 Rivals_7: independence sounds similar to freedom
2017-09-17 16:49 Rivals_7: yeah indenpendent sounds pcool
2017-09-17 16:50 Incendent: I was just like "She is gaining independence from her family"
2017-09-17 16:50 Incendent: but the word independence by itself isn't as strong
2017-09-17 16:50 Incendent: so independent
2017-09-17 16:51 Rivals_7: we can get to the diffnaming later i think but first imma get to pattern
2017-09-17 16:51 Rivals_7: xd
2017-09-17 16:51 Incendent: ok
2017-09-17 16:51 Incendent: xD
2017-09-17 16:52 Incendent: I have 20 minutes before I have to buy another hour of wifi, so if I go offline, it'll be like 5 or 10 minutes before I come online
2017-09-17 16:52 Rivals_7: oh oke
2017-09-17 16:52 Rivals_7: first part uhh - 00:00:484 (484|3,778|1) - pls ctrl+G because pitch relevancy here is kinda triggering lol
2017-09-17 16:52 Rivals_7: in which - 00:00:778 (778|1,778|2) - sound higher
2017-09-17 16:53 Rivals_7: than - 00:00:484 (484|3) -
2017-09-17 16:53 Rivals_7: 00:04:307 (4307|0,4454|1,4601|2) - pitch descending but pattern ascending hmmmm
2017-09-17 16:53 Incendent: ah, I wasn't really mapping to pitch, but I guess that's a fine change
2017-09-17 16:54 Incendent: I like those kind of tripples xD
2017-09-17 16:54 Rivals_7: well this section is pretty empty so would be a lot better to mapping pitch
2017-09-17 16:54 Rivals_7: :d
2017-09-17 16:54 Rivals_7: but i dont really like this tbh - 00:04:307 (4307|2,4601|2,4895|2) - lol
2017-09-17 16:54 Incendent: I guess, I was mapping to what felt nice to play, I can make those changes though
2017-09-17 16:55 Rivals_7: should be applicable to the whole calm part so up to you for the rest
2017-09-17 16:55 Rivals_7: 00:26:072 (26072|2,26366|2) - uh why is this stacked? i dont think they' are in the same pitch so would move one of them to anothe rcol
2017-09-17 16:57 Rivals_7: 00:49:748 (49748|2,49895|2,50042|1,50190|1) - same to this
2017-09-17 16:57 00:57:322 (57322|1,57469|1,57616|1) - *cries*
2017-09-17 16:59 Incendent: jacks aren't really that hard at this bpm and it's only 3 columns, the jacks at the kiai's are more brutal, but even then, I think they are fine, if it was 200 bpm, that would be a different story
2017-09-17 16:59 Rivals_7: but the balance is somewhat weird, well at least for me
2017-09-17 17:00 Incendent: and the pillars of 2 are just a patern, it actually feels nice to play for me
2017-09-17 17:00 Incendent: are you talking about the small stream at 57?
2017-09-17 17:00 Rivals_7: ii actually have suggestion tho mm
2017-09-17 17:00 Rivals_7: wait
2017-09-17 17:01 Rivals_7: https://puu.sh/xBNEV/04e162b1bd.jpg so the double represent the snare repeating thus in the same col
2017-09-17 17:01 Incendent: also, at the beginning, if I did pitch, I feel like the beginning would become monotonous because it's the same 2 pitch sequences over and over again for about 30 seconds
2017-09-17 17:02 Incendent: I've never really had a problem with that spot, and that spot got modded so many tiemes, in fact, the suggestion you pitched was the origonal mapping layout
2017-09-17 17:03 Incendent: I just tend to like this patern better
2017-09-17 17:03 Incendent: *Call me stubborn, xD
2017-09-17 17:03 Rivals_7: there could be a tons of variation you can use i believe. i cant really explain since its up to the mapper ideas xd
2017-09-17 17:03 Rivals_7: i could see that :ddd
2017-09-17 17:03 Incendent: haha xD
2017-09-17 17:04 Rivals_7: 01:16:660 (76660|0,76807|0,76954|0,76954|3,77101|3,77248|3) - you could actually avoid this man demmm
2017-09-17 17:04 Rivals_7: triple stack are kinda bad per se anyways
2017-09-17 17:05 Incendent: xD I was actually told that this section was "Undermapped" and I was like "What"
2017-09-17 17:05 Rivals_7: 01:17:542 (77542|1,77690|1,77837|1,77984|1) - AAAAAAA
2017-09-17 17:05 Incendent: And I had a self rule, no stacks past 3 notes
2017-09-17 17:05 Incendent: 4 notes in a row was tabu
2017-09-17 17:05 Incendent: oh shit
2017-09-17 17:05 Rivals_7: not sure my fingers would like it lol
2017-09-17 17:06 Incendent: fixed
2017-09-17 17:06 Incendent: xD
2017-09-17 17:06 Incendent: I self modded this section so many times
2017-09-17 17:06 Incendent: so careless of me
2017-09-17 17:07 Rivals_7: should be pretty fine for all the newcomer mapper :d
2017-09-17 17:07 Rivals_7: even me lol
2017-09-17 17:08 Incendent: haha, this one is the one I'm most proud of
2017-09-17 17:08 Incendent: I'm looking at all of them to make sure no 4 stack
2017-09-17 17:08 Rivals_7: hue
2017-09-17 17:08 Incendent: I think that's the only one though
2017-09-17 17:08 Incendent: omg
2017-09-17 17:08 Incendent: I found another
2017-09-17 17:08 Incendent: rip
2017-09-17 17:08 Rivals_7: should triple or quad check on that for super sure lol
2017-09-17 17:08 Rivals_7: ayy
2017-09-17 17:09 Rivals_7: ok move on now
2017-09-17 17:09 Incendent: again, 3 is the amount I was going for, but 4 is a #nope
2017-09-17 17:09 Rivals_7: xd
2017-09-17 17:09 Incendent: also, on the last one
2017-09-17 17:09 Incendent: the kiai was kinda unavoidable
2017-09-17 17:09 Incendent: I think
2017-09-17 17:10 Rivals_7: i'll comment on that later lol
2017-09-17 17:10 Rivals_7: so now uh
2017-09-17 17:10 Rivals_7: 01:21:366 (81366|0,81366|1) - what kinda make me sad that you trying to limitate the cymbal crash into 2 notes only while the opening kiai have like 3 notes per crash :c
2017-09-17 17:11 Rivals_7: also i kinda dont get whats those LN represent
2017-09-17 17:11 Rivals_7: 01:21:660 (81660|3,81807|2) -
2017-09-17 17:11 Incendent: it's for fluid motion
2017-09-17 17:11 Incendent: it has a certain feel
2017-09-17 17:12 Incendent: but I keep it brief because I go back to mapping what's important
2017-09-17 17:12 Rivals_7: hm i see
2017-09-17 17:13 Rivals_7: talking about fluid - 01:23:719 (83719|2,83866|3,84013|2,84160|3,84307|1,84307|2,84454|0,84601|1,84748|0) - i dont think this is really "fluid" enough
2017-09-17 17:13 Rivals_7: this is rather unbalanced imo
2017-09-17 17:20 Incendent: I'm back
2017-09-17 17:20 Incendent: as I was saying, I guess I could make those tripples
2017-09-17 17:20 Incendent: it makes sense with the way I was mapping
2017-09-17 17:21 Rivals_7: o alrite.
2017-09-17 17:21 Rivals_7: anyway did u get my latest message about fluid thing?
2017-09-17 17:22 Incendent: I don't think so
2017-09-17 17:22 Rivals_7: ok imma rewrite
2017-09-17 17:22 Rivals_7: talking about fluid - 01:23:719 (83719|2,83866|3,84013|2,84160|3,84307|1,84307|2,84454|0,84601|1,84748|0) - i dont think this is really "fluid" enough
2017-09-17 17:22 Rivals_7: this is rather unbalanced
2017-09-17 17:23 Rivals_7: imo
2017-09-17 17:23 Incendent: I'm finding problems with turning those sets into tripples because I have to make some unnecesary jacks in this section :\
2017-09-17 17:23 Incendent: and let me check
2017-09-17 17:23 Incendent: oh, I didn't see that
2017-09-17 17:23 Rivals_7: wll just to point it out, you dont really have to fix it now but just keep in mind while self fixing xd
2017-09-17 17:23 Incendent: I'll change the patern around a little
2017-09-17 17:24 Rivals_7: 01:25:484 (85484|0,85484|3) - I HEARD DRUM ROLL BUT WHY DO YOU USING LNS AAAAAA
2017-09-17 17:24 Rivals_7: *flies*
2017-09-17 17:24 Rivals_7: potential 1/4 roll :d
2017-09-17 17:25 Incendent: they were supposed to actually be 2 LN's representing the end vocals, but I don't know why I got rid of one
2017-09-17 17:25 Incendent: I don't hear the 1/4 roll though
2017-09-17 17:25 Rivals_7: eh i heard drum roll
2017-09-17 17:25 Rivals_7: emmmm
2017-09-17 17:26 Rivals_7: i'm pretty sure, i cant really convince you though but thats kinda limiting the diff
2017-09-17 17:26 Incendent: Ok, I hear it a little
2017-09-17 17:27 Rivals_7: 01:26:954 (86954|1,87101|1,87248|0,87248|1,87395|0,87542|0) - 2 triple stacks in the same hand in a row :thinking:
2017-09-17 17:27 Rivals_7: you should get the idea lol
2017-09-17 17:28 Incendent: Yeah, good point
2017-09-17 17:29 Rivals_7: shouldnt this be one LN though? 01:31:954 (91954|2,92248|1) -
2017-09-17 17:29 Rivals_7: there's only one vocal syllbles
2017-09-17 17:29 Incendent: pitch change
2017-09-17 17:29 Rivals_7: o make sense
2017-09-17 17:29 Incendent: I did the same thing at the beginning and end of the song
2017-09-17 17:30 Rivals_7: not sure if i notice that in the beginning wups
2017-09-17 17:30 Rivals_7: 01:48:572 (108572|1) - move to 1? kinda empty for a while there
2017-09-17 17:31 Incendent: Ok, I'll do that
2017-09-17 17:32 Rivals_7: 01:53:719 (113719|2) - to 4 and - 01:53:866 (113866|3,113940|2,114013|1) - move to left. looks pcool with the balance
2017-09-17 17:33 Rivals_7: 02:33:719 (153719|3,153866|2) - same kind of drum rolls :d
2017-09-17 17:34 Incendent: yeah, that was supposed to be how the other one was mapped
2017-09-17 17:35 Rivals_7: 02:48:425 (168425|3,168425|0) - actually just a personal opinion that this part onward is rather bland but i dont think i can think much of a variation due to the song
2017-09-17 17:36 Incendent: yeah, there isn't much to map except that one monotonous sound
2017-09-17 17:36 Incendent: I tried the best I could do
2017-09-17 17:36 Rivals_7: if you could try some LN mapping around here like full LNs section would be pretty cool variation tho
2017-09-17 17:37 Incendent: I'm not very good at LN mapping, I'm not good at playing them, so I don't know what feels nice or not
2017-09-17 17:37 Incendent: although I guess I could try some things
2017-09-17 17:37 Incendent: I'm kinda worried that it will mess up the map though
2017-09-17 17:38 Incendent: But I do see what you mean
2017-09-17 17:38 Rivals_7: same feeling tbh xd
2017-09-17 17:39 Incendent: yeah, To suddenly throw a complex LN patern in there would kinda throw the feel of the map in my opinion
2017-09-17 17:39 Rivals_7: anyways lets move on a bit
2017-09-17 17:39 Incendent: ok
2017-09-17 17:39 Rivals_7: 03:37:542 (217542|1,217837|1) - le stacks :ddd
2017-09-17 17:39 Rivals_7: *sorry my ocd
2017-09-17 17:40 Rivals_7: xdddd
2017-09-17 17:41 Incendent: xD
2017-09-17 17:41 Incendent: I'll rework the patern here
2017-09-17 17:41 Incendent: I'm trying not to make things monotonous
2017-09-17 17:41 Incendent: it's hard without a small stack every once in a while
2017-09-17 17:42 Rivals_7: well you can stack them by some sense but that stacks is like outta nowhere so yea xd
2017-09-17 17:42 Incendent: I gotcha, that was just a poor attempt at patern variation
2017-09-17 17:42 Rivals_7: okayyyy did anyone ever tell you about the excessive overemphasis chord here lol - 03:46:219 (226219|2,226219|0,226219|1,226513|3,226513|2,226513|1) -
2017-09-17 17:43 Rivals_7: i kinda agree its a climax but uhhhhh
2017-09-17 17:43 Incendent: I felt like this section here was more of a kiai than the other 2, so it had to be mapped more
2017-09-17 17:43 Rivals_7: the whole diff is overweighted to here. thats the problem
2017-09-17 17:44 Rivals_7: hmm
2017-09-17 17:44 Incendent: I feel like it would be undermapped if I mapped it like the other 2 kiais though
2017-09-17 17:44 Incendent: wouldn't it?
2017-09-17 17:44 Rivals_7: the idea would be rather acceptabkle if - 03:49:895 (229895|1,229895|0) - onward has some kind of more denser pattern though
2017-09-17 17:44 Incendent: She is singing at a higher pitch here too
2017-09-17 17:44 Rivals_7: cuz that would fit the ideas
2017-09-17 17:45 Incendent: that complicates things
2017-09-17 17:45 Incendent: xD
2017-09-17 17:45 inb4 remap *shot*
2017-09-17 17:46 Incendent: nah, I'm trying to make as few changes as possible while fixing problems that get pointed out
2017-09-17 17:46 Incendent: I don't plan on completely remapping this part
2017-09-17 17:46 Incendent: but I might add to it
2017-09-17 17:46 Rivals_7: hmmh oki then
2017-09-17 17:46 Incendent: I'm trying not to make this a trash section though
2017-09-17 17:47 Incendent: I'm thinking if I do anything
2017-09-17 17:47 Incendent: 03:49-03:51 will be the part I map because the LN's are more exagerated than the other LN's
2017-09-17 17:48 Rivals_7: alrite then
2017-09-17 17:48 Incendent: since it's still a part of the quint set (I mapped the last set of the quint sets because it is a bit different than the first 4 quintsets
2017-09-17 17:49 Rivals_7: 04:15:190 (255190|0,255190|1) - https://puu.sh/xBONW/4ae9a81b2a.png more fit with the drums i think?
2017-09-17 17:51 Rivals_7: 04:26:072 (266072|3,266072|2) - triple this?
2017-09-17 17:52 Incendent: 04:26 sure
2017-09-17 17:52 Incendent: 04:15 I don't like paterns like that
2017-09-17 17:53 Incendent: the LN's are kinda mapped to the vocals there (not completely, but it's the general idea)
2017-09-17 17:53 Rivals_7: nuke vocal mappings
2017-09-17 17:53 Rivals_7: jkjk xd
2017-09-17 17:53 Rivals_7: anyways yea that should be all
2017-09-17 17:54 Incendent: xD
2017-09-17 17:55 Incendent: Ok, I did some hitsound self mod too because hitsound is hard
2017-09-17 17:55 Incendent: Hopefuly I got everything you pointed out
2017-09-17 17:55 Incendent: let me update it real quick (you might have to redownload it
Div
Req from my queue

1|2|3|4

Independent:
00:36:660 - double here with the ln?
00:37:837 - same here
00:38:278 (38278|1,38425|1) - could probably rearrange this so it doesn't jack
00:39:013 - not a huge fan of the kicks not being mapped here
00:57:837 - triple for the crash?
00:58:131 - I think you could still map the open hihats with lns here, it doesn't crowd too much
01:07:248 - atleast a double here for the crash
01:16:660 (76660|0,76807|0,76954|0) - these mini-achors could be evened out a lot and made way nicer to play. For example there you have a 3 note anchor, but here 01:17:542 (77542|1,77690|1,77984|1,78131|1) - is 2 2 note anchors with this 3 note 01:17:690 (77690|2,77837|2,77984|2) - in the middle.
If you're unsure what I mean or how to fix it feel free to pm me ingame and we can talk about it a little more.
01:20:337 - note here?
01:21:366 - could triple this
01:39:234 - this is a triplet unless im deaf so note here
01:41:292 - note here
01:43:940 - also triplet
01:46:587 (106587|0) - ghost?
01:47:248 - triple for crash
02:06:072 - ^
02:08:719 - same thing about mapping open hihates here
02:15:484 - something something crash
02:24:895 - this kiai is basically the same as what I said for the last one so I'll skip over it
02:46:072 - ln :thinking:
02:47:248 (167248|3,167248|0,167542|0,167542|3,167837|3,167837|0,168131|3,168131|0) - unsure why these are doubles if the rest aren't. I mean it's a fun pattern to play but doesn't fit the music unless I'm missing something
03:35:484 (215484|0,215484|3) - this should be a single
03:46:954 - the only thing that changes here in comparison to the other kiais is pitch so having all of these as hands instead of the hand jump pattern before just seems like overmapping to me. Don't get me wrong I understand the intention I'm just not a huge fan. Probably up to you tho
Same thoughts as the other kiais tho so skipping over that stuff again I guess
04:16:660 - triple here for the craaaaaaaaaaaaaaaaaaash
04:19:307 (259307|2,259454|2) - random jack :thinking:
04:26:072 (266072|3,266072|0,266072|2) - woah im proud
04:30:778 (270778|0,270778|3,270778|1) - proud again weeeeee
04:30:778 - why does from here until 04:35:484 - get harder for no reason? I hope this isn't intended D:
05:09:013 (309013|1,309013|2) - only one of these needs to be an ln my dood

Nice map :D
I think I'm going insane.

Goodluck!
Topic Starter
Incendent

Div wrote:

Req from my queue

1|2|3|4

Independent:
00:36:660 - double here with the ln? No, because it would conflict with the way that I mapped this section, 2 notes (includint ln) meant percussion in this section
00:37:837 - same here And to help state my point, adding a note here would make this section unnecessarily hard, so I believe I won't change this.
00:38:278 (38278|1,38425|1) - could probably rearrange this so it doesn't jack There's nothing wrong with jacks, and that's not even a jack,
let alone a mini jack.

00:39:013 - not a huge fan of the kicks not being mapped here I mapped the kicks, they are doubles, the first one just had a LN, so I counted the LN as a kick note as well, since that's how I used the other LN's
00:57:837 - triple for the crash? If the crash was louder, but a the crashes are quieter than the kicks to me, so they should be same if not less.
00:58:131 - I think you could still map the open hihats with lns here, it doesn't crowd too much Ok,I understand, I'm glad that you noticed i'm trying to avoid clutter though.
01:07:248 - atleast a double here for the crash I'll try it, but I feel like a note there makes it a little on the hard side.
01:16:660 (76660|0,76807|0,76954|0) - these mini-achors could be evened out a lot and made way nicer to play. For example there you have a 3 note anchor, but here 01:17:542 (77542|1,77690|1,77984|1,78131|1) - is 2 2 note anchors with this 3 note 01:17:690 (77690|2,77837|2,77984|2) - in the middle.
If you're unsure what I mean or how to fix it feel free to pm me ingame and we can talk about it a little more. I'm not 100% sure I understand your meaning on this part, Like, if I made it a bunch of 2 2 note anchors, it would lack pattern. I'm trying to map these sections without making them monotonous. These sections actually used to have 5 pillar stacks, but I made a self rule to limit to 3 until climax, than 4 stack. (I hope I'm making sense.)
01:20:337 - note here? There's no sound.
01:21:366 - could triple this What you were hearing was a cymbal hitsound that shouldn't have been there. I changed the HS though
01:39:234 - this is a triplet unless im deaf so note here ?????
01:41:292 - note here I hear it
01:43:940 - also triplet Ok
01:46:587 (106587|0) - ghost? Oops
01:47:248 - triple for crash I didn't make the others crashes
02:06:072 - ^
02:08:719 - same thing about mapping open hihates here Better at least stay consistent
02:15:484 - something something crash xD
02:24:895 - this kiai is basically the same as what I said for the last one so I'll skip over it :thinking;
02:46:072 - ln :thinking: I'd rather this be empty space for suspence
02:47:248 (167248|3,167248|0,167542|0,167542|3,167837|3,167837|0,168131|3,168131|0) - unsure why these are doubles if the rest aren't. I mean it's a fun pattern to play but doesn't fit the music unless I'm missing something It's a music thing, I'm accenting the start of a triplet.
03:35:484 (215484|0,215484|3) - this should be a single Xylophone + Singer
03:46:954 - the only thing that changes here in comparison to the other kiais is pitch so having all of these as hands instead of the hand jump pattern before just seems like overmapping to me. Don't get me wrong I understand the intention I'm just not a huge fan. Probably up to you tho
Same thoughts as the other kiais tho so skipping over that stuff again I guess Yeah, this section is funny because I get mixed reviews, I remember someone else telling me that this section is undermapped (what?) and stuff, so the way I thought of it, was that this is the climax, so it should be harder than the other kiais, really, the only diff is that the doubles are now triples and the triples stayed triples, as well as some LN placements. I do appreciate the insight though.
04:16:660 - triple here for the craaaaaaaaaaaaaaaaaaash Since it's the transition between the climax and resolution, I guess... You should think about starting a crash appreciation day movement xD
04:19:307 (259307|2,259454|2) - random jack :thinking:Fiiine, I get it, it looks ugly to me as well xD
04:26:072 (266072|3,266072|0,266072|2) - woah im proud Surprise?!?! xD
04:30:778 (270778|0,270778|3,270778|1) - proud again weeeeee Yaaaaay
04:30:778 - why does from here until 04:35:484 - get harder for no reason? I hope this isn't intended D: I failed to portray what my intent here was, so I did some re-hitsounding to make that section better, I changed my mapping to fit the percussion there since that was different. I wasn't just trying to make it hard, I promise!!! x(
05:09:013 (309013|1,309013|2) - only one of these needs to be an ln my dood Why didn't you talk about the one at 00:27:837 though?
This was a reflection of the beginning, there for, I mirrored it to the beginning as symbolism.


Nice map :D Thanks <3
I think I'm going insane. Rip

Goodluck!
Litharrale
hey look im not dead

1|2|3|4

you didnt actually draw your avatar so low effort mod from me

BG res is bad

I'm a fan of the vol changes, not enough people use them

:thinking9:


Unless I'm blind there's not import hitsounding in this map which means pretty much all of the hitsounds in the folder are unused and a lot of the map is using defaults which aint good

00:26:072 (26072|2,26366|2,26660|1,26954|1) - justify these stacks, pitch changes so I dont see a point for them

00:32:248 (32248|0) - if this is mapped to the crash then it's too short

00:32:984 (32984|2,33057|1,33131|0) - Having stairs up until this point all represent piano rolls and then suddenly this roll isnt 00:33:866 (33866|2,33940|1,34013|0) - is jarring and inconsistent

00:35:337 (35337|2,35337|1,35410|0,35484|3,35631|2,35631|1,35704|0,35778|3) - very different sounds from one another, missing out on a "rise and fall" type PR pattern that would be nice here

00:36:219 (36219|1,36292|2,36366|3) - same roll comment here, be more varied with your mapping. No more mentions of this from this point on

00:49:748 (49748|2,49895|2,50042|1,50190|1) - I love it but why in this spot very specifically and no where else?

00:57:322 (57322|1,57542|3) - ghost notes. In fact, removing all the non doubles here and making the doubles into triples would be better imo to accentuate the change in sound more

01:16:660 (76660|2) - I like it

02:05:484 (125484|0,125484|2,125557|1,125631|2,125704|1,125704|3,125778|0,125851|3,125925|1,125925|2) - missing out on cool patterning here with the triple snare. Maybe a stack or something?

02:31:513 (151513|3) - I like the variance with this new LN section but some of these LNs dont seem to make a lot of sense like the one linked here. What is it mapped to?

Overall Feedback: Needs Work

The map is solid and seems to definitely be popular given the amount of favourites but it feels a bit too samey and generic to me. It really felt like playing through it that once you finished the first kiai 30% of the way in, you saw 95% of what the map had to offer. There are some slight change ups but then they get samey too, for example the section here 02:59:895 (179895|1) - https://imgur-archive.ppy.sh/XExonF8.png is practically identical for 40 whole seconds. That's longer than some entire maps. Map has potential but the existing structure needs to be strengthened by having core rules down (for example, this is a stack because this sound played in this way) and the rest of it needs to be more diversified (for example the triples in the kiai are the same every single time).
stuff like 03:42:542 (222542|0) - is cool because its different to what you already had.

Good luck!
Topic Starter
Incendent

Litharrale wrote:

hey look im not dead Sorry it took me so long to get to your mod!

1|2|3|4

you didnt actually draw your avatar so low effort mod from me I can appreciate that.

BG res is badRip, how to find good resolutions.

I'm a fan of the vol changes, not enough people use them Yeah, I find that sometimes the HS will overpower the song and I didn't want that,
especially the cymbal section.


:thinking9: That was intentional, the song got quiet and I felt like default HS worked better there.


Unless I'm blind there's not import hitsounding in this map which means pretty much all of the hitsounds in the folder are unused and a lot of the map is using defaults which aint good Oh trust me, I used custom hs, but I guess I should check to see if any are not used. I'm sure there are. (I only HS'ed this map a total of 4 times)

00:26:072 (26072|2,26366|2,26660|1,26954|1) - justify these stacks, pitch changes so I dont see a point for them I don't really see the reason why people hate stacking, I don't really even call that stacking, and my justification was that I was descending the pitch.

00:32:248 (32248|0) - if this is mapped to the crash then it's too short I disagree, I mainly map the percussion here, so you already know that snares are singles in this map, but the crash is slightly longer than a snare because it reverberates, yet not so long as to match a vocal length because of how percussion instruments work. That's just my reasoning. Also, if I changed them to the way you wanted, It would honestly be better to just take them out on the more denser sections, as well as the not so dense sections for consistency.

00:32:984 (32984|2,33057|1,33131|0) - Having stairs up until this point all represent piano rolls and then suddenly this roll isnt 00:33:866 Again, I'm mapping mainly the percussion, but the piano stood out, so I mapped that to bring it out.(33866|2,33940|1,34013|0) - is jarring and inconsistent It's very consistent since I'm mapping snares. If you listen to it without the HS, you will hear what I'm talking about.

00:35:337 (35337|2,35337|1,35410|0,35484|3,35631|2,35631|1,35704|0,35778|3) - very different sounds from one another, missing out on a "rise and fall" type PR pattern that would be nice here I actually didn't notice that double patterns there, maybe it was on a day where I was exhausted,
but I hate repeating patterns. So I'll change it to a rise and fall like you requested.


00:36:219 (36219|1,36292|2,36366|3) - same roll comment here, be more varied with your mapping. No more mentions of this from this point on Ok, so at this point, I think you know what my intent is, but I don't think I can without ruining the intent of my map. I know that this just might make it generic, but I'd rather have a generic map than an inconsistent map.

00:49:748 (49748|2,49895|2,50042|1,50190|1) - I love it but why in this spot very specifically and no where else? I didn't put it there for any reason other than pattern variation, I was trying to avoid the generic feel, but that's so hard on 4k >.<

00:57:322 (57322|1,57542|3) - ghost notes. In fact, removing all the non doubles here and making the doubles into triples would be better imo to accentuate the change in sound more It's not ghost note though, listen at 25%

01:16:660 (76660|2) - I like it This gets a lot of love/hate.

02:05:484 (125484|0,125484|2,125557|1,125631|2,125704|1,125704|3,125778|0,125851|3,125925|1,125925|2) - missing out on cool patterning here with the triple snare. Maybe a stack or something? That would make this part inconsistent though if I stacked it, and I was kinda aiming for fluid motions on this map since it wasn't the main verse. (not main verse = fluid, main verse = not fluid.

02:31:513 (151513|3) - I like the variance with this new LN section but some of these LNs dont seem to make a lot of sense like the one linked here. What is it mapped to? I was trying to make the map feel more fluid, It was simply a change of mapping style for variation and to keep the player interested, of course I don't know if this makes for a bad map, I just know that some of my buds really praised that part. Of course, they could've been sugar coating.

Overall Feedback: Needs Work Ok, cool. I have an idea on some things that can be improved.

The map is solid and seems to definitely be popular given the amount of favourites but it feels a bit too samey and generic to me. (rip,
he called it generic)
It really felt like playing through it that once you finished the first kiai 30% of the way in, you saw 95% of what the map had to offer. There are some slight change ups but then they get samey too, for example the section here 02:59:895 (179895|1) - https://imgur-archive.ppy.sh/XExonF8.png is practically identical for 40 whole seconds. I noticed that too, but I have no idea how to fix that section in particular, that's just how the song was.That's longer than some entire maps. Map has potential but the existing structure needs to be strengthened by having core rules down (for example, this is a stack because this sound played in this way) and the rest of it needs to be more diversified (for example the triples in the kiai are the same every single time). I don't know why, I didn't copy/paste them, or are you just saying as a triple double set? because I tried making it so that the 3rd and last kiai was different from the first two since it was the climax of the song.
stuff like 03:42:542 (222542|0) - is cool because its different to what you already had. Funny thing, I actually had a lot of complaints about that section as well.

Good luck!
Thanks! :) I'll definitely change a few things in the map, but hopefully you understand the map better now!~
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