Holla. Passing by because i got some reports here.
I would like to drop a Mod too because it really seems there is some stuff wrong.
[Easy]
00:00:852 (852|2) - I recommend you to move this note to 2. Newbies have a huge problem with finger independence. They could have a problem playing a note like this which is on the same hand like a LN release. Make it a bit easier for them and move it.
00:19:112 (19112|3,19299|2,19485|1,19671|0,19858|2,20044|1) - While this is not a big problem at all, i would recommend to delete 00:19:299 (19299|2) - and follow only the kicks here. these are quiet many 1/2 notes following and you could nerf this a bit by removing this note.
For a bit of "Variety" to the normal stair notes you could CTRL+G 00:19:485 (19485|1,19671|0) - these here and then you CTRL+G 00:20:044 (20044|1,20603|0) - these too. Plays pretty cool maybe you like it.
00:33:647 (33647|1) - Move this to 4. This column seems a little bit empty.
00:41:100 (41100|2) - This here has no cymbal. You should remove the Finish hitsound.
00:45:572 - I guess here's a note missing. You have here 00:33:647 - exactly the same case.. but differently mapped. That's an inconsistency which needs to get fixed
[Normal]
00:00:479 (479|0,572|1,665|2,758|3) - I'm really not a fan of such a start into a normal difficulty while Easy uses a single LN.. Mmh,..
My suggestion would be making it simple 1/2 notes or, what i personally like more, make two LNs out of it! Would look like this:
00:34:206 (34206|1) - Why is this LN 1/1 long? The vocal is here only 1/2.. do you follow something different? I have to assume you follow the vocals because the following LNs do so.
00:37:187 (37187|1,37560|0) - same goes for these here.
Let me suggest you something for this part. Screen is at 00:36:628 -
It's pretty much just LNs for the vocal but more accurate. It gives a better feeling while playing this part because your focus and emphasis here is def. on the vocals.
00:41:100 (41100|1) - Like in Easy, this here has no cymbal. Remove the finish hitsound.
00:49:112 (49112|1,49485|2) - These LNs should be 1/2 too.
[Hard]
00:08:305 - to 00:19:299 - . I don't know how to say that but.. this part is boring.. like.. really :/
You have here constant 1/4 stream with some jumps for vocals
For example 00:13:895 - . Break the 1/4 here and make 3 jumps here. I would suggest [34][23][12].
But overall. You could do here way more with vocals for variety. Like.. from 00:08:305 - to 00:10:541 - try to map more the vocal.
From 00:10:541 - to 00:11:286 - fit the 1/4 excellent because the vocal make a break here and the 1/4 sound gets more emphasized.
Them from 00:11:286 - to 00:13:895 - again more vocals and then the jumps i suggested above. You can make way more out of this part than just simple 1/4 stream.
00:41:100 (41100|2) - Once again, remove the cymbal.
Overall the hard has a problem with variety. You used way too much simple 1/4 streams over the whole difficulty. I don't want to tell that you didn't put much effort into it.. but it simply seems the hard didn't got that much love from you like the other diffs xP
Try to make it a bit more exciting. Normal and Hard difficulties are usually the most played diff's in a ranked set.
[Insaiyan]
00:03:460 (3460|2) - So this LN start's like 1/1 beat too late. The "wooosh" sound begins at 00:03:088 - and ends at 00:03:740 - , this is actually the perfect place to map a shield. Maybe you are not a fan of it but i suggest it anyways because maybe you like it, since this diff is pretty jack heavy already:
00:16:876 - Okay, so far it's "okay" for an Insane. I am not a fan of the long jumpstream because again some potential get wasted.. but at this place i find you should put more emphasis on the vocal because it's very outstanding here.
00:42:591 (42591|1) - Again, no cymbal.
00:52:466 (52466|0,52653|0,52839|0,53025|0,53212|0,53398|0) - This hurt's my kokoro. Please arrange some notes here.
00:54:702 - This is weird.. like.. you have no 1/4 jacks before.. and nothing significant changes at this place, yet you mapped again jacks. It feels incredibly "forced" here. I think you shouldn't map the jacks here.
00:57:451 - Is it me or is here another 1/8 hit which got unmapped..?
So, i don't have anything against the jacks. It's something different and why not trying something different? But uhhh.. yeah.. the long jumpstreams bug me a bit because it looks a bit lack of variety.
Let me know what you think about this.