Hohoho Secret
Kudosu only when helpful!
General
- The current spread is a bit AAAAAAHHHHHHHH, having another diff between Rain and Lotus' Overdose would be really nice imo.
- The bg image hasn't got the highest resolution and isn't even 16:9, are you sure you wanna use it anyways?
Cup
General: The ranking criteria says that mostly 1/1 pattern should be used and that 1/2 + 1/3 pattern can be used sparingly. Your Cup is using 1/4 pattern at some places which is in my opinion a bit overdone. Here my suggestions for that:
Other suggestions:
General: The ranking criteria says that mostly 1/1 pattern should be used and that 1/2 + 1/3 pattern can be used sparingly. Your Cup is using 1/4 pattern at some places which is in my opinion a bit overdone. Here my suggestions for that:
- 00:16:439 (1,2) - I would forge both into 1 slider for simplification.
- 00:48:671 (2,3) - I would just delete 1 circle, preferably 00:48:671 (2) - .
- 00:51:150 (4) - I would make this at least a normal slider instead of a repeat slider because it is too dense for a Cup imo and 00:51:274 - is the weakest of the 1/4 sounds.
Other suggestions:
- 00:43:216 (3,1) - I would emphasize 00:44:208 (1) - more, meaning that I would put it on the left side to create a change of movement direction.
- 00:45:943 (3,1) - Same as 00:43:216 (3,1) - (here definitively needed imo).
- 00:55:117 (4,5,6) - I don't like the spacing here. Decreasing spacing can be confusing for new players, especially because 00:55:489 (5,6) - in itself is awkward - the spacing is so low that you could catch the last note without even moving which may confuse new players even more (Should I move or not?). Therefore I think you should either make 00:55:489 (5,6) - an obvious standstill (= 0 spacing) or make it more similar to 00:55:117 (4,5) - to improve the gameplay.
Salad
- 00:22:390 (1) - Feels completely unemphasized because it is exactly the same as 00:22:142 (4) - (both single notes and both directed towards the right), which makes 00:22:142 (4) - stand out but 00:22:390 (1) - not. Maybe you can find a way to emphasize 00:22:390 (1) - more (direction change, pattern change whatever)?
- 00:26:357 (1) - Same as above, but not that urgent this time. I would flip 00:26:605 (2) - to make 00:26:357 (1) - a bit more remarkable.
Platter
General: Regarding the beginning part (from 00:00:572 - to 00:14:208 - ): I don't really get why you are varying so much with normal sliders, reverse sliders and single notes. It looks inconsistent to me and should be more consistent imo, especially 00:11:233 (3,4,5,6,7,8) - should be 2 sliders to keep consistency imo. I could understand if you started varying things a bit starting from 00:08:505 - because of the additional drum sounds (you kinda did the same thing in Salad), but that doesn't seem to be the reason for your variety here.
Other thingy:
General: Regarding the beginning part (from 00:00:572 - to 00:14:208 - ): I don't really get why you are varying so much with normal sliders, reverse sliders and single notes. It looks inconsistent to me and should be more consistent imo, especially 00:11:233 (3,4,5,6,7,8) - should be 2 sliders to keep consistency imo. I could understand if you started varying things a bit starting from 00:08:505 - because of the additional drum sounds (you kinda did the same thing in Salad), but that doesn't seem to be the reason for your variety here.
Other thingy:
- 00:43:216 (3,1) - I would prefer a hyper here because 00:44:208 (1) - is kinda remarkable and it would build up a nice contrast to 00:43:216 (3) - , but that's up to you I guess.
Sanyi's Light Rain
- Best diff out of the german ones!
ZiRoX's Rain
- 00:05:034 (5) - I would make this three single notes instead because right now it produces droplets which is inconsistent with similar parts imo.
- 00:11:605 (2,3) - This should be a hyper to keep consistency with 00:03:671 (2,3) - and 00:07:885 (4,5) - .
- 00:48:423 (2,3,4) - , 00:49:167 (6,7,8) - , 00:50:406 (2,3,4) - and 00:51:150 (6,7,8) - I would add a bit more horizontal spacing to these ones since they can be overshoot quite easily if you don't pay enough attention. You already did it in the part beginning at 00:56:109 - so it should be ok here as well.
Rain
- 00:09:497 (1,2,3,4,5,6) - This is quite easier than the similar two parts that came beforehand which makes no sense to me, this should have similar complex movement than the previous ones.
- 00:11:976 (4,5) - It is ok imo to make these notes not like the ones before as a build-up, but 00:11:605 (3,4) - should be still a hyper imo to keep consistency.
- 00:26:109 (5,1) - Shouldn't be this the hyper instead of 00:26:357 (1,2) - ? Right now it is rhythmically odd.
- 00:55:489 (4) - Is a really remarkable sound, but you did the hyper at 00:55:489 (4,5) - instead of 00:55:365 (3,4) - which is really odd imo. Can you change it to 00:55:365 (3,4) - ?
Lotus' Overdose
General: Your hyper usage is in some parts a bit inconsistent:
Other things:
General: Your hyper usage is in some parts a bit inconsistent:
- 00:31:811 (5,1) - is no hyper, 00:36:026 (9,1) - is no either but 00:38:010 (8,1) - is one which is rhythm-wise and emphasizing-wise inconsistent imo.
I would prefer to make them all a hyper or none (preferably all since it is an Overdose). - 00:53:877 (9,1) - and 00:59:828 (9,1) - should be hypers too considering the rest of the kiai mapping imo.
Other things:
- 00:00:572 (1,2,3,4,5) - Flows weird imo, consider changing it up if other modders mention it as well.
- 00:34:043 (1) - Having a downbeat on a sliderend doesn't fit the rest of your mapping imo, splitting the slider up into single notes would fix that.
- 00:43:960 (4) - Again a downbeat on a sliderend, and this time the downbeat is a really remarkable sound as well. Imo this downbeat deserves a hyper,
therefore your current slider is really underemphasizing it imo. - Tbh I dislike the whole part from 00:41:357 (5) - until 00:43:960 (4) - , the important sound at 00:41:481 - lies again on a sliderend, i already mentioned 00:43:960 (4) - and the complete section doesn't really feel like emphasizing the music imo.
Atlamillia
Good luck on ranking! I want my first ranked diff uwu- 00:07:266 (7,8,9) - Why not making something similar to 00:03:299 (7,8) - and 00:11:233 (3,4) - ? Does fit the intensity better imo.
- 00:34:043 (8,1) - I suggest a hyper here for more remarkable rhythm.
- 00:50:654 (3,4) - The hyper is overdone imo and confuses me about the emphasizing of the part while playing, therefore I would remove it. Same goes for 00:58:588 (3,4) - .
- 00:55:117 (5,6,7,8,9,1) - Plays really confusing because 00:55:861 (9,1) - plays completely different than the two before (1/2 instead of 1/4 + direction change), even though the sounds are similar. I highly suggest to add a note at 00:55:985 - , making a hyper from 00:55:861 - to 00:55:985 - (similar to the ones beforehand) and making a hyper from 00:55:985 - to 00:56:109 - as well.