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Halozy - Deconstruction Star [Taiko]

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Topic Starter
vrnl
This beatmap was submitted using in-game submission on Saturday, September 8, 2018 at 11:35:17 AM

Artist: Halozy
Title: Deconstruction Star
Source: 東方永夜抄 ~ Imperishable Night
Tags: Starry Presto すみじゅん sumijun アサヒ Asahi ほたる Hotaru プレインエイジア Plain Asia Keine Kamishirasawa 上白沢 慧音 Eiyashou Touhou 幻想郷 Gensokyo 東方Project c77
BPM: 155
Filesize: 7834kb
Play Time: 05:16
Difficulties Available:
  1. Kira Kira (6.54 stars, 2140 notes)
Download: Halozy - Deconstruction Star
Information: Scores/Beatmap Listing
---------------
old dif with 1/8 in the streams

thanks to xfraczynho for my first ever bubble on a map
yea
Map is really fun :)

kira kiRA mod
I suggest reducing sample volume from 100% (i usually use around 90-95% average)
Disable "Enable countdown" in the "Design" tab. It is unused for Taiko

00:25:886 (80) - The finisher here is probably acceptable for rank criteria but i'm no pro modder. I like to stay away from adding finishers directly next to another note.

01:58:983 (3,4,5,6,7,8,9,10,11,12,13) - The sv gimmick is fun and all but not something you would see if youre planning on getting this ranked :c
03:04:015 (3,4,5,6,7,8,9,10,11,12,13) - ^
03:16:208 (1,2,3,4) - ^

04:18:144 (304,312,320,328) - I feel like the sv changes here should be "smoother"? the increase feels choppy since each increase is spaced between multiple notes

04:21:241 - I'd reconsider the stream, plays weird to me personally

04:22:789 (358,359,360,361) - Maybe change from sliders to kats? The gimmick with them is cool and all but not something you would usually see on ranked maps

05:04:208 (130,131,132,133,134) - Try staying away from 1/8 lol

05:15:433 (10,12,14,16,18,20,22,24) - The sv changes felt choppy again, consider editing them
Topic Starter
vrnl

yea wrote:

Map is really fun :)

kira kiRA mod
I suggest reducing sample volume from 100% (i usually use around 90-95% average)
Disable "Enable countdown" in the "Design" tab. It is unused for Taiko got both

00:25:886 (80) - The finisher here is probably acceptable for rank criteria but i'm no pro modder. I like to stay away from adding finishers directly next to another note. think its fine, and kinda necessary

01:58:983 (3,4,5,6,7,8,9,10,11,12,13) - The sv gimmick is fun and all but not something you would see if youre planning on getting this ranked :c
03:04:015 (3,4,5,6,7,8,9,10,11,12,13) - ^
03:16:208 (1,2,3,4) - ^ I'm gonna keep them for now since its easily playable and if more mods say its not good then ill change

04:18:144 (304,312,320,328) - I feel like the sv changes here should be "smoother"? the increase feels choppy since each increase is spaced between multiple notes ill work on it

04:21:241 - I'd reconsider the stream, plays weird to me personally I see people mess up on this all the time so idk what I should change it to but I wanna keep the 1/6th rhythm

04:22:789 (358,359,360,361) - Maybe change from sliders to kats? The gimmick with them is cool and all but not something you would usually see on ranked maps I was rather thinking the sliders or 1/6th patterns here so ig ill change to that instead

05:04:208 (130,131,132,133,134) - Try staying away from 1/8 lol its at the beginning one too : ( ill change to 1/6 I guess,,

05:15:433 (10,12,14,16,18,20,22,24) - The sv changes felt choppy again, consider editing them will do
thank for mod bby
strickluke
Henlo

irc
strickluke - 06/22/2017
oke
nick - 06/22/2017
oki
strickluke - 06/22/2017
first off move the first green line on top of the red line
because when you play the two lines are at different speeds for no reason
nick - 06/22/2017
ok
strickluke - 06/22/2017
also go into timing setup panel
click first timing point and go to style
click omit first bar line
nick - 06/22/2017
ohh ok i was wondering how that works
strickluke - 06/22/2017
i think what will help you the most is a general mod of this map
nick - 06/22/2017
i literally dont know how to map and i just make patterns that feel ok, like is there a specific way ur supposed to map
strickluke - 06/22/2017
well keep in mind that the more notes there are in a stream or a pattern without a break
the less emphasis on a sound there is
nick - 06/22/2017
i think i get that, in the kiais i think i followed that ok
strickluke - 06/22/2017
i think a few sliders are useless in a place where silence would fit better to the song
01:32:660 (251) -
02:37:692 (164) -
nick - 06/22/2017
i see
strickluke - 06/22/2017
also around this part
03:06:918 (14,15,16,17,18,19,20,21) -
just do notes instead
nick - 06/22/2017
ok i wasnt sure that was good either
strickluke - 06/22/2017
imo this spinner isnt needed for this sound but i guess you could keep it 03:15:241 (1) -
03:27:434 (18,19,20,21,22,23) - overmap 2 much
03:16:595 (2,3,4,5,6,7,8,9,10,11) - same thing with the sliders here and keep the rhythm more simple
1/1 notes sounds weird
also using whistle instead of clap :nauseated_face:
nick - 06/22/2017
w is easier to click ok
strickluke - 06/22/2017
never again pls
nick - 06/22/2017
is it a big deal or just like something u dont like cuz its easier for me
strickluke - 06/22/2017
i think it sounds horrible but its not unrankable or anything
02:10:692 (52) - delet this
finisher on a 1/4 pattern not sublime !!
nick - 06/22/2017
but its ddk ;;;;;;;;;;;;;;w;;;;;;;;;;;;;;
i thought that was ok
strickluke - 06/22/2017
im not actually 100% sure if its rankable or not
nick - 06/22/2017
ive seen it in modern maps
like that df one surono did
strickluke - 06/22/2017
ye
ohhh
ok
it cant be at the middle or beginning of a 1/4 pattern
nvm
nick - 06/22/2017
yeee there u go
actually so would this part not be ok
let me get it
00:53:370 (22,23,24,25,26) -
the last one is finisher
strickluke - 06/22/2017
that would not work
it is allowed to have finish at the end of a 1/4 pattern but there are a few guidelines to it
Finisher notes may be used at the end of a 1/4 or above snapped pattern under the following conditions:
The finisher note must have a reasonable sound to be mapped to.
The note prior the finisher note must be of the opposite color.
The note prior must not overlap with the finisher note by more than 50%.
so change the first two notes before the finish to d
00:53:563 (24,25) -
nick - 06/22/2017
or i could just change the finisher to D
right
strickluke - 06/22/2017
i think kkddK sounds better and it emphasises on the next notes after the finish
nick - 06/22/2017
makes sense ill do that
strickluke - 06/22/2017
+ddddkkkkddddkkkk is kind of boring
the kkddK adds more variation, i guess
nick - 06/22/2017
true
idk i went for more simpler patterns on that part because its basically one entire stream with 1/8ths
some 1/8ths
strickluke - 06/22/2017
ye
00:55:692 (4,5,6,7,8,9,10,11) - the rhythm is too complex imo
there are sounds of course but they are not as important as the ones you could be capitalizing on
you should change this pattern to be more 1/1 oriented instead of having weird triplets and such
00:56:176 (8,9) - you could delete these notes
00:56:660 (9) - and this one
00:56:854 (9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25) - same thing with this section as well
nick - 06/22/2017
i changed it all now
this look better http://osu.ppy.sh/ss/8415725

strickluke - 06/22/2017
ye
01:19:789 (139) - imo delete this note to make a more interesting rhythm as well as emphasising on the drum beat on the note before it 01:19:692 (138) - and then starting the triplet pattern on a big white tick
more musically accurate
also more fun to play
01:21:531 (152) - deleting this note lets the next pattern start on a big white tick-- again being more musically accurate and fun to play
01:24:628 (178) - ^^^
nick - 06/22/2017
so the note here should prob go too 01:23:079 -
or is that one fin
e
strickluke - 06/22/2017
which note?
nick - 06/22/2017
on that time
its a k
its kkddkkk
if its removed its kkddk k
strickluke - 06/22/2017
oh yeah
that makes sense to remove it
01:25:692 (187,188,189,190,191) - make this pattern ddkkd or ddkdd imo
strickluke - 06/22/2017
the doubles are just making it too complex for the sound
nick - 06/22/2017
hmm i kinda liked them but i can see why its better iif its diff
strickluke - 06/22/2017
also
go into timing
change slider velocity to 1.4
nick - 06/22/2017
wont that make it too fast
or too high
strickluke - 06/22/2017
1.4 is a base sv that shouldnt be changed in most cases
it looks fine to me as well
but you will have to resnap all sliders
if there are any ones left
nick - 06/22/2017
well and any green lines will have to be adjusted to make it readable
strickluke - 06/22/2017
might be a problem for the ultra fast notes though
yes
also when making sliders, make sure they do not repeat to meet the full length
someone told me it can mess up the sliders
nick - 06/22/2017
u sure? they work on this map and ive seen it work on others
strickluke - 06/22/2017
i think a fairly high level mod told me that, but i cant remember who
nick - 06/22/2017
i usually make the full slider but i remember seeing it repeating on someone elses so i did on mine just for laziness purposes
strickluke - 06/22/2017
well it might be best to get in the habit of the full slider just in case
xd
nick - 06/22/2017
will do
strickluke - 06/22/2017
02:51:241 (278) - maybe make this a k
nick - 06/22/2017
that works
strickluke - 06/22/2017
i like what you did with the notes after the kiai times
with the 1/6 kats
nick - 06/22/2017
the sv stuff
strickluke - 06/22/2017
ye
and the rhythm of them
nick - 06/22/2017
yea i knew the last one sounds like 1/6 in the music but u gotta make it more like a map so a triple fits better
strickluke - 06/22/2017
the triple is more fun
i think what i have been talking about applys to the rest of the map, since the song is fairly linear
unless you decided to do some mega change in mapping style
midway through the map
nick - 06/22/2017
nah its mostly copy paste and changing color
except the end kiai is dif
its a longer stream
is that pretty much it for ur mod im guessing this is a mod
strickluke - 06/22/2017
ye
xd
i love progressive rhythm in maps
so i wont really worry about the streams since you pretty much have color usage down
you mind if i copy pasta this chat once im unbanned?
nick - 06/22/2017
idm

tfw discord formatting still works fine :D
Blushing
just a little something
lol whistle.

00:59:563 (21,22,23,24,25,26,27) - no hitsounds are behind it and no vocals, so imo, not really needed.

01:38:563 (285,286) - Ctrl + G

01:40:208 (301) - Finisher?

01:45:047 (343,344,345) - Feels awkward to look at when there is no sounding to hitsound to but there is a stream. I just removed the three notes I suggested <-- back there and it sounded better imo.

01:58:983 (3,4,5,6,7,8,9,10,11,12,13) - very unnecessary? they are just plain awkward when it is now a slow part of the song and it has no sounds to be hitsounded.

02:18:531 (20) - maybe switch to kat, the vocal is sharp and ends abruptly making a good place for a kat.

02:37:692 (162) - No real need for the slider there other than to be annoying as you could hit notes before the next actual note.

02:44:950 (220) - I replayed this part a lot because I was trying to decipher if it would be better if taken out, and I think it is better sounding as that specific note is where she breathes during the song, thus creating a good but small section for a burst/ relax the eyes from a dense stream.

03:04:015 (3,4,5,6,7,8,9,10,11,12,13) - again with the weird filler notes... id just remove them...

03:16:595 (2,3,4,5,6,7,8,9,10) - too many kats, especially for a low part, add some dons every 2 kats or something.

(I love this part of the song btw....)

04:33:530 (454,455) - where she breathes I took out the 2 notes stated, and I think it sounds better and flows a lot more easier? (feedback on this one)

05:01:111 (97,98,99,100,101,102,103,104) - this might become very dense and very hard to read as you play the stream out. maybe create more variation that could help top players read it more clearly.

Modded from PM in-game LUL <3
Really like the song and good luck.
Hopefully this helped.
Topic Starter
vrnl

Blushing wrote:

just a little something
lol whistle. WHATS WRONG WITH WHISTLE

00:59:563 (21,22,23,24,25,26,27) - no hitsounds are behind it and no vocals, so imo, not really needed. theres clearly a burst of something fast here I think its pretty well needed

01:38:563 (285,286) - Ctrl + G ill change but is there any reasoning behind it??

01:40:208 (301) - Finisher? I see what u mean but its not comfortable at least for me to do a finisher at the end of a long stream

01:45:047 (343,344,345) - Feels awkward to look at when there is no sounding to hitsound to but there is a stream. I just removed the three notes I suggested <-- back there and it sounded better imo. nah this is needed since its the basic rhythm of the map, I think it throw people off if nothing was here

01:58:983 (3,4,5,6,7,8,9,10,11,12,13) - very unnecessary? they are just plain awkward when it is now a slow part of the song and it has no sounds to be hitsounded. theres sounds here, and I followed them well I think with the slowing down sv changes too, idk if ur volume is low or something but theres clearly sound here too ??

02:18:531 (20) - maybe switch to kat, the vocal is sharp and ends abruptly making a good place for a kat. I already used a ddk pattern in this chorus section and wanted to switch it up and not use the same patterns over, also don works fine at the end, vocal is more normal sounding here I think

02:37:692 (162) - No real need for the slider there other than to be annoying as you could hit notes before the next actual note. hmm ive had suggestions to change the sliders in these sections but for now ill keep them, because the other noises I hear in this part are 1/6th bursts and that wouldn't be nice to play right before the kiai I believe

02:44:950 (220) - I replayed this part a lot because I was trying to decipher if it would be better if taken out, and I think it is better sounding as that specific note is where she breathes during the song, thus creating a good but small section for a burst/ relax the eyes from a dense stream. hmm nice idea, Ill do this to the other kiais too I think its a good point

03:04:015 (3,4,5,6,7,8,9,10,11,12,13) - again with the weird filler notes... id just remove them... grrrrr

03:16:595 (2,3,4,5,6,7,8,9,10) - too many kats, especially for a low part, add some dons every 2 kats or something. changed a few

(I love this part of the song btw....) wow I love u too

04:33:530 (454,455) - where she breathes I took out the 2 notes stated, and I think it sounds better and flows a lot more easier? (feedback on this one)

05:01:111 (97,98,99,100,101,102,103,104) - this might become very dense and very hard to read as you play the stream out. maybe create more variation that could help top players read it more clearly. not quite sure what u meant but I switched it up a little

Modded from PM in-game LUL <3 bae
Really like the song and good luck.
Hopefully this helped.
Vulkin
mod from PM

-General-
Tags should be: Starry Presto すみじゅん sumijun アサヒ Asahi ほたる Hotaru プレインエイジア Plain Asia Keine Kamishirasawa 上白沢 慧音 東方永夜抄 ~ Imperishable Night Eiyashou Touhou 幻想郷 Gensokyo
Source should be: 東方Project
Imo i would change diffname to something like "Gensokyo's Historical Oni" to reference Keine's ability to "eat" & "create" history, dunno what that means but idk, or at least "Kira Kira" because the capitalization looks kinda odd imo

-kira kiRA-
00:00:531 (1,2,3,4) - would make them dkdk, reflects the pitch somewhat better
00:03:628 (14,16) - ctrl+G so it gives some more emphasis on 00:03:821 (15) -
00:04:402 (18) - delete? doesnt seem to follow anything really noticeable, plus its just the intro of the song, might as well leave a few breaks there
00:06:725 (31,32,33,34) - ctrl+g so its the same as first suggestion
00:07:886 (36,38) - ctrl+g so the voice is followed better
00:12:047 (60) - delete? dont hear anything that follows the note

will continue tomorrow, sleep >.<

EDIT: going to finish this mod now
00:21:194 (43) - move to 00:21:097 - , doesnt seem fitting imo, the rest of this part you used 3 & 5 & 7 note pattern, so why putting 2 & 4 note pattern out of nowhere?
00:52:258 - put a decreasing SV on this part, as introduction to a calm part
01:11:807 - following the distortion of the guitar seems a bit weird, why not a triplet?
01:32:710 (240) - why not delete? , so theres a break before the kiai
01:51:678 (403,407) - ctrl+G & 01:52:451 (411,413) - ctrl+g to follow better the voice & instrumental imo
02:16:839 - why not a triplet? distortion is weird for taiko ;_;
02:37:742 (162) - why not delete ? to give break for kiai
03:16:258 - i know youre following the echo, but imo following it is a bit weird here imo, just feels weird
03:34:451 (39) - remove the finisher, the sound is not strong enough imo like 03:41:031 (73) -
03:46:839 (100) - ^
03:47:226 (102) - now this note seems like a finisher could fit it better imo
04:11:226 - why doublet note? you could have used 1/6 kkkkkkd better, or a spinner/slider, or 1/4 kkkkd, or even (kddk) D (at least here you can use the excuse of the finisher note), because doublet doesnt seem to follow that sound the best way
04:12:000 - i would recheck this part, and use patterns like K xxx x K, K x x x K, etc. point is, try to get K every 2/1 because putting patterns in those parts ruins the following of the sound
04:21:291 - welp now i see why its 6* lol
04:50:032 (614) - delete, to follow the finisher thing you established with the use of the previous patterns

oh yeah beefore i forget
try to use a "Keine Kamishirasawa" themed background, so it has sense with the music you mapped

Good luck^^
Chromoxx
short testplay + irc focusing more on general issues

log
2017-07-05 16:57 Astolfo: can i get testplay/irc ;w;
2017-07-05 16:57 Chromoxx: sure
2017-07-05 16:58 Chromoxx: link map, i'll do it in a min when i'm finished giving thoughts on the one i just played
2017-07-05 16:58 Astolfo: okie
2017-07-05 16:58 Astolfo: ACTION is listening to [https://osu.ppy.sh/b/1321410 Halozy - Deconstruction Star]
2017-07-05 16:58 Astolfo: ive been told mine is overmapped a little and want to see if u feel the same ;;
2017-07-05 17:06 Chromoxx: okay
2017-07-05 17:06 Chromoxx: i'm ready
2017-07-05 17:12 Chromoxx: 1/4 + 1/6 streams played surprisingly smooth lol
2017-07-05 17:13 Astolfo: looked like u had trouble with it tho
2017-07-05 17:13 Chromoxx: at the start a bit, but the end ones went well
2017-07-05 17:14 Chromoxx: but yea there are a few fundamental issues
2017-07-05 17:14 Chromoxx: let's start with a few concrete things before i go into more general stuff
2017-07-05 17:14 Chromoxx: 00:08:710 - this 1/2 chain here is kinda over the top considering its still a very calm part of the song
2017-07-05 17:14 Chromoxx: you managed this kind of stuff better later on in the map
2017-07-05 17:15 Chromoxx: density wise
2017-07-05 17:16 Astolfo: so just delete a few things to make it more in sync with the calmness
2017-07-05 17:16 Chromoxx: yea
2017-07-05 17:16 Chromoxx: 00:54:194 - this could be mapped slightly denser imo
2017-07-05 17:16 Chromoxx: but idk
2017-07-05 17:16 Astolfo: i had it denser but got a mod that it could be less
2017-07-05 17:17 Chromoxx: 01:18:581 - a bit too dense again
2017-07-05 17:18 Chromoxx: stuff like that is the problem density wise
2017-07-05 17:18 Chromoxx: kiais are also kinda over the top when it comes to stream lengths
2017-07-05 17:18 Chromoxx: then the SVs are kinda overdone too considering the song is pretty calm for the most part
2017-07-05 17:19 Chromoxx: and then the other main problem lies with the pattern choice in general, it's pretty fun but i don't see any coherent structure
2017-07-05 17:19 Chromoxx: since you've gone for a more improvised "overmap" style it's important to keep a clear structure to the patterns you use, but when looking at the map i can't really discern anything
2017-07-05 17:20 Chromoxx: 01:06:387 - for instance in this part i don't see any structure behind when you use which kind of triplets
2017-07-05 17:20 Chromoxx: they are different every time
2017-07-05 17:20 Chromoxx: and the section is kinda repetitive
2017-07-05 17:21 Chromoxx: then for the kiais etc. you use a variety of patterns but i don't see any coherent structure behind them
2017-07-05 17:22 Chromoxx: that's pretty much all, i only have general advice to give here
2017-07-05 17:24 Astolfo: aaa my map is a mess so far i guess ;w; well i have a lot to learn i know that and this will help me
2017-07-05 17:25 Chromoxx: yep, it takes a while to get the hang of... took me more than a year xD
2017-07-05 17:25 Chromoxx: anyway, i'll post the log on the thread ^^
Topic Starter
vrnl

Vulkin wrote:

mod from PM

-General-
Tags should be: Starry Presto すみじゅん sumijun アサヒ Asahi ほたる Hotaru プレインエイジア Plain Asia Keine Kamishirasawa 上白沢 慧音 東方永夜抄 ~ Imperishable Night Eiyashou Touhou 幻想郷 Gensokyo
Source should be: 東方Project
Imo i would change diffname to something like "Gensokyo's Historical Oni" to reference Keine's ability to "eat" & "create" history, dunno what that means but idk, or at least "Kira Kira" because the capitalization looks kinda odd imo done

-kira kiRA-
00:00:531 (1,2,3,4) - would make them dkdk, reflects the pitch somewhat better sure ok
00:03:628 (14,16) - ctrl+G so it gives some more emphasis on 00:03:821 (15) - I see that
00:04:402 (18) - delete? doesnt seem to follow anything really noticeable, plus its just the intro of the song, might as well leave a few breaks there true
00:06:725 (31,32,33,34) - ctrl+g so its the same as first suggestion ok
00:07:886 (36,38) - ctrl+g so the voice is followed better changed to kdkd cuz that felt better
00:12:047 (60) - delete? dont hear anything that follows the note ok

will continue tomorrow, sleep >.< cute

EDIT: going to finish this mod now
00:21:194 (43) - move to 00:21:097 - , doesnt seem fitting imo, the rest of this part you used 3 & 5 & 7 note pattern, so why putting 2 & 4 note pattern out of nowhere? idk what directions u gave me but I changed it
00:52:258 - put a decreasing SV on this part, as introduction to a calm part will do
01:11:807 - following the distortion of the guitar seems a bit weird, why not a triplet? there are triples all over the map, and at this point the guitar really stands out so I feel a triple doesn't do the same as a 1/6th does
01:32:710 (240) - why not delete? , so theres a break before the kiai I liked the sliders : ( but I guess ill do this since it seems more reasonable
01:51:678 (403,407) - ctrl+G & 01:52:451 (411,413) - ctrl+g to follow better the voice & instrumental imo the first one is fine I think also that pattern is not something id want to map, but the second one I can see that one being changed so I did that one
02:16:839 - why not a triplet? distortion is weird for taiko ;_; previous statement
02:37:742 (162) - why not delete ? to give break for kiai ^
03:16:258 - i know youre following the echo, but imo following it is a bit weird here imo, just feels weird I see what u mean, I removed the second part but kept the beginning ones
03:34:451 (39) - remove the finisher, the sound is not strong enough imo like 03:41:031 (73) -
03:46:839 (100) - ^
03:47:226 (102) - now this note seems like a finisher could fit it better imo fixed all these, didn't notice this before
04:11:226 - why doublet note? you could have used 1/6 kkkkkkd better, or a spinner/slider, or 1/4 kkkkd, or even (kddk) D (at least here you can use the excuse of the finisher note), because doublet doesnt seem to follow that sound the best way did 1/6th
04:12:000 - i would recheck this part, and use patterns like K xxx x K, K x x x K, etc. point is, try to get K every 2/1 because putting patterns in those parts ruins the following of the sound fixed all this, again didn't notice the finisher stuff
04:21:291 - welp now i see why its 6* lol ;w;
04:50:032 (614) - delete, to follow the finisher thing you established with the use of the previous patterns sure, makes sense

oh yeah beefore i forget
try to use a "Keine Kamishirasawa" themed background, so it has sense with the music you mapped I hope this one is ok ;;;;;;

Good luck^^
thank u kind sir
Aisha
Hi! Finishing my mod finally, sorry for taking this long ;;

IRC comments, fix offset~
2017-07-04 20:02 xfraczynho: it's really early
2017-07-04 20:02 xfraczynho: current offset
2017-07-04 20:03 Astolfo: what would be a good time
2017-07-04 20:04 xfraczynho: wait
2017-07-04 20:04 xfraczynho: let me give a try
2017-07-04 20:05 Astolfo: i have to redl?? wha
2017-07-04 20:05 xfraczynho: I think it's something between 577~602
2017-07-04 20:05 xfraczynho: let me try to be exact
2017-07-04 20:06 xfraczynho: I'm not perfect timer but... can help a little
2017-07-04 20:06 Astolfo: do i have to change all green lines after it
2017-07-04 20:07 xfraczynho: nah
2017-07-04 20:07 xfraczynho: just go to timing setup panel
2017-07-04 20:07 xfraczynho: ctrl+a
2017-07-04 20:07 xfraczynho: move current offsets by: you add the change
2017-07-04 20:07 xfraczynho: then ctrl+a on compose to select all notes
2017-07-04 20:07 xfraczynho: and move to first white line :d
2017-07-04 20:08 xfraczynho: ok
2017-07-04 20:08 xfraczynho: I found it
2017-07-04 20:08 xfraczynho: 582 offset
2017-07-04 20:09 xfraczynho: first redline: 00:00:582 - , second 00:01:162 -
2017-07-04 20:09 xfraczynho: what offset did you have?
2017-07-04 20:09 Astolfo: 530, 1110
2017-07-04 20:09 xfraczynho: ok
2017-07-04 20:09 xfraczynho: just go to your timing setup, select all
2017-07-04 20:09 xfraczynho: and 'move current offsets by' 52
2017-07-04 20:09 xfraczynho: selected offset I mean
2017-07-04 20:13 Astolfo: my osu crashed
2017-07-04 20:13 xfraczynho: so did you read my msg?
2017-07-04 20:14 Astolfo: i got it, its retimed now
2017-07-04 20:14 xfraczynho: okk
2017-07-04 20:14 xfraczynho: remember to move notes and check aimod
2017-07-04 20:15 Astolfo: ok it shouldbe good now
2017-07-04 20:15 Astolfo: wait no
2017-07-04 20:15 Astolfo: dont play yet
2017-07-04 20:16 xfraczynho: lol ok
2017-07-04 20:16 Astolfo: it went up .02 SR when i did nothing??
2017-07-04 20:17 xfraczynho: wait what
2017-07-04 20:17 xfraczynho: did you snap all notes
2017-07-04 20:17 xfraczynho: by moving or by using timing sheet?
2017-07-04 20:17 Astolfo: i did ctrl a and moved them
2017-07-04 20:18 xfraczynho: wow strange
2017-07-04 20:18 xfraczynho: but there shouldn't be problem
2017-07-04 20:18 xfraczynho: anyways I have older version if you want
2017-07-04 20:19 Astolfo: the notes are like, less than 1/16th off beat. its so weird
2017-07-04 20:20 xfraczynho: hmmm
2017-07-04 20:20 xfraczynho: are you using 1/3 on map?
2017-07-04 20:20 Astolfo: no only 1/6th, 1/4
2017-07-04 20:21 xfraczynho: ou 1/6 makes it harder
2017-07-04 20:21 Astolfo: im fixing them now so its almost done
2017-07-04 20:21 xfraczynho: okok
2017-07-04 20:21 xfraczynho: nice one
2017-07-04 20:21 xfraczynho: juts check aimod in that case
2017-07-04 20:25 Astolfo: submitting, hope it works out now
2017-07-04 20:26 xfraczynho: okok
2017-07-04 20:27 Astolfo: u can try it now
2017-07-04 20:27 xfraczynho: okok
2017-07-04 20:27 xfraczynho: does this have sv changeS?
2017-07-04 20:27 Astolfo: yes
2017-07-04 20:27 xfraczynho: how much? xD
2017-07-04 20:27 xfraczynho: I mean to play nm/hr
2017-07-04 20:27 xfraczynho: 1.2x?
2017-07-04 20:27 Astolfo: idk how it is with hr... it might be too fast
2017-07-04 20:27 Astolfo: the kiai is 1/5
2017-07-04 20:28 Astolfo: 1.5
2017-07-04 20:28 xfraczynho: holy
2017-07-04 20:28 xfraczynho: ok
2017-07-04 20:28 xfraczynho: I can read that but not now xD my eyes hurt
2017-07-04 20:29 Astolfo: that green line was off loll
2017-07-04 20:29 xfraczynho: yeah xD
2017-07-04 20:29 xfraczynho: overlap
2017-07-04 20:30 Astolfo: W
2017-07-04 20:30 xfraczynho: do you mind if I make IRC mod?
2017-07-04 20:30 xfraczynho: I think I got some little comments
2017-07-04 20:30 xfraczynho: current note usage is fine (kat and don I mean)
2017-07-04 20:30 xfraczynho: or pref by thread?
2017-07-04 20:31 Astolfo: i like thread better if your gonna do a full mod
2017-07-04 20:31 Astolfo: i have to go eat dinner, so u can send me stuff and ill look when i get back
2017-07-04 20:32 xfraczynho: okok
2017-07-04 20:32 xfraczynho: maybe it can take longer xD
2017-07-04 20:32 xfraczynho: since I need to clear other mod request to
2017-07-04 20:32 xfraczynho: too* but I love this song xD
2017-07-04 20:41 Astolfo: ok thanks <3 ill fix those green lines too
2017-07-04 20:41 xfraczynho: yeah
2017-07-04 20:41 xfraczynho: you should take a review about sv changes
2017-07-04 20:41 xfraczynho: they're not usually rankable atm ;;
2017-07-04 20:43 Astolfo: hmm ok that is fine, as long as i can get rank then i can change some things
2017-07-04 20:43 xfraczynho: oh you're not sure about ranking?
2017-07-04 20:44 Astolfo: i am sure i want rank ;w;
2017-07-04 20:45 Astolfo: if i have to change sv then i will
2017-07-04 21:00 xfraczynho: well
2017-07-04 21:00 xfraczynho: imo you should at least nerf
2017-07-04 21:00 xfraczynho: 1.5x is soo much
2017-07-04 21:00 xfraczynho: I think 1.2 is enough
2017-07-04 21:00 xfraczynho: specially for HR players
2017-07-04 21:00 xfraczynho: also ninja notes could be slightly reduced
2017-07-04 21:01 Astolfo: so this part here 01:18:581 - should be 1, and the build up at 01:27:871 - should go to 1.2 for kiai?
2017-07-04 21:02 xfraczynho: current slight increase of SV is fine
2017-07-04 21:02 xfraczynho: but finishing at 1.5x is way hard
2017-07-04 21:02 xfraczynho: well even 1.3 could be... playable imo
2017-07-04 21:02 xfraczynho: let me try hr, I'm kind of acceptable with hr
2017-07-04 21:04 Astolfo: i want a increase of sv at that part, but of course i dont want it unplayable,
2017-07-04 21:05 xfraczynho: yeah I got you
2017-07-04 21:05 xfraczynho: I don't want to force your mapping style tho
2017-07-04 21:05 xfraczynho: ACTION is editing [http://osu.ppy.sh/b/727859 Halozy - Deconstruction Star [Kano's Inner Oni]]
2017-07-04 21:05 xfraczynho: there's another version of this map
2017-07-04 21:05 xfraczynho: it doesn't even have more than 1.0x but you could use them
2017-07-04 21:06 Astolfo: i like sv changes, i feel it makes the map feel more real and engaging
2017-07-04 21:06 Astolfo: if that makes sense
2017-07-04 21:06 xfraczynho: yeah
2017-07-04 21:06 xfraczynho: I should do the same
2017-07-04 21:06 Astolfo: if its all 1 sv, then i think the song isnt changing
2017-07-04 21:06 xfraczynho: but not that hard
2017-07-04 21:06 xfraczynho: yep I think that aswell
2017-07-05 01:06 Astolfo: all the sv stuff has been changed, and volume stuff too /w/

[General]
  1. Well I agree with Vulkin, current diffname doesn't take a lot of attention tbh ;; so you can make something more creative imo ^^
  2. 04:26:903 - what about using this as Preview Timing Point? Seems better than hearing a fast stream when selecting :D
  3. Nothing more I guess
[Kira Kira]
  1. 00:52:258 - - unused greenline, delete (it doesn't change volume / SV)
  2. 02:00:387 - ^
  3. 04:20:516 - ^
  4. 04:18:194 - lot of them on this section, remove half xD
  5. 00:06:483 (29) - you should delete this since you're following current background sound and there's not a real sound for triple, also I suggest to change 00:06:387 (28) - to don to emphatise next kat better
  6. 00:21:581 (45) - maybe don? So you create something more dynamic and follows the current descendant melody better
  7. 00:24:000 (63,64,65,66,67) - I don't feel this kkkkk pattern accurate at all, I'd pref something like dkddk or dkdkk according to ascendant melody
  8. 00:29:032 - well this section is great, but it's unconsistent at 1/6 usage, for example you're using them on 00:30:387 - and it's totally fine imo (according to pitches) so you should use them way the same sounds, for example: 00:33:484 - here I guess and 00:35:032 -
  9. 00:35:420 (68,69,70,71) - this 1/6 doesn't fit at all
  10. Also you could give a try to other patterns than kddk, dddk or kkkd are great too, even more common
  11. 00:47:613 - 00:49:161 - 00:50:710 - 00:51:484 - 00:52:258 - these notes are strong so all should be K/k (since you're using streams I suggest highly k). Also you should make something a little more similar than random-place 1/6's :c
  12. 01:22:161 (152) - delete this note, this pattern is way unnecesary imo
  13. 01:25:257 (177) - ^
  14. 01:38:128 (280,281,282,283,284,285) - this pattern feels a little weird, for me the break is on 01:38:516 - and there you could make the break
  15. 04:27:484 - imo you should make this kiai way more similar than others, it's kind of overmapped even I got what you want to do at making something more challenging, but it's pretty hard compared to others and not neccesary
Well overall these comments applies through the whole map, current kat / don usage is pretty fine, but problems are more about consistency and some overmapped parts. I wish you best of lucks, I love this song (told ya xD)!
Topic Starter
vrnl

xfraczynho wrote:

Hi! Finishing my mod finally, sorry for taking this long ;;

IRC comments, fix offset~
2017-07-04 20:02 xfraczynho: it's really early
2017-07-04 20:02 xfraczynho: current offset
2017-07-04 20:03 Astolfo: what would be a good time
2017-07-04 20:04 xfraczynho: wait
2017-07-04 20:04 xfraczynho: let me give a try
2017-07-04 20:05 Astolfo: i have to redl?? wha
2017-07-04 20:05 xfraczynho: I think it's something between 577~602
2017-07-04 20:05 xfraczynho: let me try to be exact
2017-07-04 20:06 xfraczynho: I'm not perfect timer but... can help a little
2017-07-04 20:06 Astolfo: do i have to change all green lines after it
2017-07-04 20:07 xfraczynho: nah
2017-07-04 20:07 xfraczynho: just go to timing setup panel
2017-07-04 20:07 xfraczynho: ctrl+a
2017-07-04 20:07 xfraczynho: move current offsets by: you add the change
2017-07-04 20:07 xfraczynho: then ctrl+a on compose to select all notes
2017-07-04 20:07 xfraczynho: and move to first white line :d
2017-07-04 20:08 xfraczynho: ok
2017-07-04 20:08 xfraczynho: I found it
2017-07-04 20:08 xfraczynho: 582 offset
2017-07-04 20:09 xfraczynho: first redline: 00:00:582 - , second 00:01:162 -
2017-07-04 20:09 xfraczynho: what offset did you have?
2017-07-04 20:09 Astolfo: 530, 1110
2017-07-04 20:09 xfraczynho: ok
2017-07-04 20:09 xfraczynho: just go to your timing setup, select all
2017-07-04 20:09 xfraczynho: and 'move current offsets by' 52
2017-07-04 20:09 xfraczynho: selected offset I mean
2017-07-04 20:13 Astolfo: my osu crashed
2017-07-04 20:13 xfraczynho: so did you read my msg?
2017-07-04 20:14 Astolfo: i got it, its retimed now
2017-07-04 20:14 xfraczynho: okk
2017-07-04 20:14 xfraczynho: remember to move notes and check aimod
2017-07-04 20:15 Astolfo: ok it shouldbe good now
2017-07-04 20:15 Astolfo: wait no
2017-07-04 20:15 Astolfo: dont play yet
2017-07-04 20:16 xfraczynho: lol ok
2017-07-04 20:16 Astolfo: it went up .02 SR when i did nothing??
2017-07-04 20:17 xfraczynho: wait what
2017-07-04 20:17 xfraczynho: did you snap all notes
2017-07-04 20:17 xfraczynho: by moving or by using timing sheet?
2017-07-04 20:17 Astolfo: i did ctrl a and moved them
2017-07-04 20:18 xfraczynho: wow strange
2017-07-04 20:18 xfraczynho: but there shouldn't be problem
2017-07-04 20:18 xfraczynho: anyways I have older version if you want
2017-07-04 20:19 Astolfo: the notes are like, less than 1/16th off beat. its so weird
2017-07-04 20:20 xfraczynho: hmmm
2017-07-04 20:20 xfraczynho: are you using 1/3 on map?
2017-07-04 20:20 Astolfo: no only 1/6th, 1/4
2017-07-04 20:21 xfraczynho: ou 1/6 makes it harder
2017-07-04 20:21 Astolfo: im fixing them now so its almost done
2017-07-04 20:21 xfraczynho: okok
2017-07-04 20:21 xfraczynho: nice one
2017-07-04 20:21 xfraczynho: juts check aimod in that case
2017-07-04 20:25 Astolfo: submitting, hope it works out now
2017-07-04 20:26 xfraczynho: okok
2017-07-04 20:27 Astolfo: u can try it now
2017-07-04 20:27 xfraczynho: okok
2017-07-04 20:27 xfraczynho: does this have sv changeS?
2017-07-04 20:27 Astolfo: yes
2017-07-04 20:27 xfraczynho: how much? xD
2017-07-04 20:27 xfraczynho: I mean to play nm/hr
2017-07-04 20:27 xfraczynho: 1.2x?
2017-07-04 20:27 Astolfo: idk how it is with hr... it might be too fast
2017-07-04 20:27 Astolfo: the kiai is 1/5
2017-07-04 20:28 Astolfo: 1.5
2017-07-04 20:28 xfraczynho: holy
2017-07-04 20:28 xfraczynho: ok
2017-07-04 20:28 xfraczynho: I can read that but not now xD my eyes hurt
2017-07-04 20:29 Astolfo: that green line was off loll
2017-07-04 20:29 xfraczynho: yeah xD
2017-07-04 20:29 xfraczynho: overlap
2017-07-04 20:30 Astolfo: W
2017-07-04 20:30 xfraczynho: do you mind if I make IRC mod?
2017-07-04 20:30 xfraczynho: I think I got some little comments
2017-07-04 20:30 xfraczynho: current note usage is fine (kat and don I mean)
2017-07-04 20:30 xfraczynho: or pref by thread?
2017-07-04 20:31 Astolfo: i like thread better if your gonna do a full mod
2017-07-04 20:31 Astolfo: i have to go eat dinner, so u can send me stuff and ill look when i get back
2017-07-04 20:32 xfraczynho: okok
2017-07-04 20:32 xfraczynho: maybe it can take longer xD
2017-07-04 20:32 xfraczynho: since I need to clear other mod request to
2017-07-04 20:32 xfraczynho: too* but I love this song xD
2017-07-04 20:41 Astolfo: ok thanks <3 ill fix those green lines too
2017-07-04 20:41 xfraczynho: yeah
2017-07-04 20:41 xfraczynho: you should take a review about sv changes
2017-07-04 20:41 xfraczynho: they're not usually rankable atm ;;
2017-07-04 20:43 Astolfo: hmm ok that is fine, as long as i can get rank then i can change some things
2017-07-04 20:43 xfraczynho: oh you're not sure about ranking?
2017-07-04 20:44 Astolfo: i am sure i want rank ;w;
2017-07-04 20:45 Astolfo: if i have to change sv then i will
2017-07-04 21:00 xfraczynho: well
2017-07-04 21:00 xfraczynho: imo you should at least nerf
2017-07-04 21:00 xfraczynho: 1.5x is soo much
2017-07-04 21:00 xfraczynho: I think 1.2 is enough
2017-07-04 21:00 xfraczynho: specially for HR players
2017-07-04 21:00 xfraczynho: also ninja notes could be slightly reduced
2017-07-04 21:01 Astolfo: so this part here 01:18:581 - should be 1, and the build up at 01:27:871 - should go to 1.2 for kiai?
2017-07-04 21:02 xfraczynho: current slight increase of SV is fine
2017-07-04 21:02 xfraczynho: but finishing at 1.5x is way hard
2017-07-04 21:02 xfraczynho: well even 1.3 could be... playable imo
2017-07-04 21:02 xfraczynho: let me try hr, I'm kind of acceptable with hr
2017-07-04 21:04 Astolfo: i want a increase of sv at that part, but of course i dont want it unplayable,
2017-07-04 21:05 xfraczynho: yeah I got you
2017-07-04 21:05 xfraczynho: I don't want to force your mapping style tho
2017-07-04 21:05 xfraczynho: ACTION is editing [http://osu.ppy.sh/b/727859 Halozy - Deconstruction Star [Kano's Inner Oni]]
2017-07-04 21:05 xfraczynho: there's another version of this map
2017-07-04 21:05 xfraczynho: it doesn't even have more than 1.0x but you could use them
2017-07-04 21:06 Astolfo: i like sv changes, i feel it makes the map feel more real and engaging
2017-07-04 21:06 Astolfo: if that makes sense
2017-07-04 21:06 xfraczynho: yeah
2017-07-04 21:06 xfraczynho: I should do the same
2017-07-04 21:06 Astolfo: if its all 1 sv, then i think the song isnt changing
2017-07-04 21:06 xfraczynho: but not that hard
2017-07-04 21:06 xfraczynho: yep I think that aswell
2017-07-05 01:06 Astolfo: all the sv stuff has been changed, and volume stuff too /w/

[General]
  1. Well I agree with Vulkin, current diffname doesn't take a lot of attention tbh ;; so you can make something more creative imo ^^
  2. 04:26:903 - what about using this as Preview Timing Point? Seems better than hearing a fast stream when selecting :D I went ahead and changed it to 01:33:484 - because I like when a preview point shows a lot of the song, with the preview point u picked its the last kiai so itll end quickly
  3. Nothing more I guess


[Kira Kira]
  1. 00:52:258 - - unused greenline, delete (it doesn't change volume / SV)
  2. 02:00:387 - ^
  3. 04:20:516 - ^ did these
  4. 04:18:194 - lot of them on this section, remove half xD these are actually going up by .05 but it rounds it up in the editor, u can tell it being that if u play it in game
  5. 00:06:483 (29) - you should delete this since you're following current background sound and there's not a real sound for triple, also I suggest to change 00:06:387 (28) - to don to emphatise next kat better sure
  6. 00:21:581 (45) - maybe don? So you create something more dynamic and follows the current descendant melody better almost all of the other stream parts of this section begin with kk, and it separates from the snare hit sound at 00:21:678 - if that makes sense
  7. 00:24:000 (63,64,65,66,67) - I don't feel this kkkkk pattern accurate at all, I'd pref something like dkddk or dkdkk according to ascendant melody dkdkk feels nice so ill do that
  8. 00:29:032 - well this section is great, but it's unconsistent at 1/6 usage, for example you're using them on 00:30:387 - and it's totally fine imo (according to pitches) so you should use them way the same sounds, for example: 00:33:484 - here I guess and 00:35:032 - filled some of the sounds in, didn't want to overmap too much here
  9. 00:35:420 (68,69,70,71) - this 1/6 doesn't fit at all I think it does? I clearly hear a 1/6th-like sound, but I changed to kkkd maybe that fits better?
  10. Also you could give a try to other patterns than kddk, dddk or kkkd are great too, even more common that's the problem I don't want the difficulty to spike too much because of this, also the patterns I used are pretty easy to handle and id say they fit the song good
  11. 00:47:613 - 00:49:161 - 00:50:710 - 00:51:484 - 00:52:258 - these notes are strong so all should be K/k (since you're using streams I suggest highly k). Also you should make something a little more similar than random-place 1/6's :c not really sure what u meant on the second part, also all of those times except 1 was a k but I fixed that one anyways
  12. 01:22:161 (152) - delete this note, this pattern is way unnecesary imo
  13. 01:25:257 (177) - ^ sure on both
  14. 01:38:128 (280,281,282,283,284,285) - this pattern feels a little weird, for me the break is on 01:38:516 - and there you could make the break the break is on that time?? and its following the sharp stop in the vocal section here so I think it feels fine
  15. 04:27:484 - imo you should make this kiai way more similar than others, it's kind of overmapped even I got what you want to do at making something more challenging, but it's pretty hard compared to others and not necessary ill go through and delete some stuff then, I had a feeling i would get told to fix this eventually xd
Well overall these comments applies through the whole map, current kat / don usage is pretty fine, but problems are more about consistency and some overmapped parts. I wish you best of lucks, I love this song (told ya xD)! thanks a lot ;w;
thanks for mod /w/
Ramlethal
I apologize greatly for late mod ;w;

for the 'change to k/d' mods, these are based off of what sounds right to me

Deletion, change to d, change to k, inherited point change.

Kira Kira mod
00:27:484 (1) - I would position the spinner on beginning point on 00:27:678 to ending point 00:28:645. It will fit the beat better and also leaves more room for better timing on upcoming notes imo because im a bad player haha.
00:30:452 (17) - change to k
00:41:161 (134) - change to d
00:41:516 - fill empty space
00:44:323 (31) - change to d
00:56:032 (6) - delete
00:58:259 (14) - delete
01:06:483 (58) - delete
01:18:194 - i feel the inherited point should be kept at 1.5, though i do like the emphasis for it on the heavier beat.
01:50:903 - could be a note here
01:57:291 - the spinner should be positioned here, and ending on 1:58:000 . meaning to delete the d and k notes on those points too
02:05:032 (1) - spinner should be longer to reach this point
02:11:226 (53) - the inherited point should be set on 1.0x instead of 2.0x, as it's tied with upcoming 1.0x notes
02:22:839 (41,42) - either the inherited point on 42 shouldn't be there, or positioned on 41 (which i'd prefer the former)
02:55:936 - fill empty space?
03:02:323 (1) - slider should start on 03:02:323 and end on 03:03:484
03:06:967 (13) - switch to k
03:10:838 (17) - switch to d (beat gets lower)
03:11:612 (18) - switch to k (beat gets higher)
03:13:935 (20) - switch to d
03:15:291 (1) - spinner should extend to 03:16:258 (replacing the d)
03:46:742 (98) - move over to 03:46:549
03:49:452 (111) - move over to 03:49:258
04:53:678 (16) - change to k
05:04:742 - fill empty space
05:06:066 (15) - change to k

I really liked all the SV gimmicks! Especially at the end when it slows down ovo.

I hope this helped in any way and good luck on this map ~~
Topic Starter
vrnl

Taikonator wrote:

I apologize greatly for late mod ;w;

for the 'change to k/d' mods, these are based off of what sounds right to me

Deletion, change to d, change to k, inherited point change.

Kira Kira mod
00:27:484 (1) - I would position the spinner on beginning point on 00:27:678 to ending point 00:28:645. It will fit the beat better and also leaves more room for better timing on upcoming notes imo because im a bad player haha. i have no trouble with the spinner i think its just you w
00:30:452 (17) - change to k kkdk is not fun to play also this whole section is using this similar kddk pattern
00:41:161 (134) - change to d i was gonna put kkkd or kkkk here and kkkd fits better, kkdd is awkward to plolay and i think my choice is goo here
00:41:516 - fill empty space im giving the players a chance to rest ;w;
00:44:323 (31) - change to d this one fits ig, sure
00:56:032 (6) - delete
00:58:259 (14) - delete
01:06:483 (58) - delete all three of these are done for a reason
01:18:194 - i feel the inherited point should be kept at 1.5, though i do like the emphasis for it on the heavier beat. emphasis is nice
01:50:903 - could be a note here following the vocals
01:57:291 - the spinner should be positioned here, and ending on 1:58:000 . meaning to delete the d and k notes on those points too the end beats are important and i feel notes should be used for them, and the spinner is easily doable
02:05:032 (1) - spinner should be longer to reach this point theres a big sound here so a finisher don fits nice
02:11:226 (53) - the inherited point should be set on 1.0x instead of 2.0x, as it's tied with upcoming 1.0x notes this is on purpose
02:22:839 (41,42) - either the inherited point on 42 shouldn't be there, or positioned on 41 (which i'd prefer the former) same as before
02:55:936 - fill empty space? same as before
03:02:323 (1) - slider should start on 03:02:323 and end on 03:03:484 ^
03:06:967 (13) - switch to k
03:10:838 (17) - switch to d (beat gets lower)
03:11:612 (18) - switch to k (beat gets higher)
03:13:935 (20) - switch to d this sectoin is showing a dkk kkd dkk sequence which is easy to understand and follows the music the best imo
03:15:291 (1) - spinner should extend to 03:16:258 (replacing the d) theres a big sound here i feel lik eit needs to be represented with a finisher
03:46:742 (98) - move over to 03:46:549 not needed imo, i admit the triple is kinda random but it feels nice here
03:49:452 (111) - move over to 03:49:258 ^
04:53:678 (16) - change to k same as beginning
05:04:742 - fill empty space beginning
05:06:066 (15) - change to k beginning


I really liked all the SV gimmicks! Especially at the end when it slows down ovo. thanks owo

I hope this helped in any way and good luck on this map ~~
didnt change much but every mod is appreciated. thanks \w\
_yu68
Hello~ sorry for late;;;

mod
[Kira Kira]
  1. 00:06:387 (28) - change to k? It would emphasize the vocal.
  2. 00:17:807 (15) - change to d? I feel that more suitable for the vocal.
  3. 00:25:065 (72,73) - ctrl+g? For diversity.
  4. 00:45:871 (48) - change to d? For readability and diversity on 1/6.
  5. 00:54:291 - and 00:54:484 - add k? It sounds like 00:55:839 (5,6) - and 00:57:388 (11,12) - .
  6. 01:20:128 (136) - change to d and 01:20:322 (137,138,139) - swap? It would emphasize the vocal.
  7. 02:25:161 (57,58,59,60) - ^
  8. 01:23:612 (163) - and 01:23:999 (166) - swap? same reason as above
  9. 02:28:644 (85) - 02:29:031 (88) - ^
  10. 01:26:613 - add d? I think it's better to make a rhythm like 01:20:420 - and 01:23:516 - .
  11. 02:31:645 - ^
  12. 01:46:161 (349,350,351,352,353) - swap? For consistency with 01:34:065 (241) - . (Also, I think it would be easier to play.)
  13. 02:51:355 (275,276,277) - swap because of same reason as above?
  14. 01:51:967 (403) - change to d? It would emphasize the vocal on 01:52:064 (404,405) - .
  15. 01:55:160 (433) - change to k? As mentioned above, in order to match the vocal.
  16. 02:07:354 (22) - change to k? Since it is a calmer part here, I think it's better to put a simple color scheme.
  17. 02:51:871 (280,281) - ctrl+g? It would emphasize the vocal.
  18. 02:56:516 (322) - change to k? same reason as above
  19. 04:23:290 (356,357) - change to dd? I think it would be easier to play.

good luck~
Topic Starter
vrnl

_yu68 wrote:

Hello~ sorry for late;;;

mod
[Kira Kira]
  1. 00:06:387 (28) - change to k? It would emphasize the vocal. ok
  2. 00:17:807 (15) - change to d? I feel that more suitable for the vocal. agree ok
  3. 00:25:065 (72,73) - ctrl+g? For diversity. I see what you mean, but i dont think dkd is good, i change to ddd
  4. 00:45:871 (48) - change to d? For readability and diversity on 1/6. ok
  5. 00:54:291 - and 00:54:484 - add k? It sounds like 00:55:839 (5,6) - and 00:57:388 (11,12) - . i was thinking not to do this, but i guess it should be fine
  6. 01:20:128 (136) - change to d and 01:20:322 (137,138,139) - swap? It would emphasize the vocal.
  7. 02:25:161 (57,58,59,60) - ^
  8. 01:23:612 (163) - and 01:23:999 (166) - swap? same reason as above
  9. 02:28:644 (85) - 02:29:031 (88) - ^ very nice points here, changed these
  10. 01:26:613 - add d? I think it's better to make a rhythm like 01:20:420 - and 01:23:516 - .
  11. 02:31:645 - ^ ok
  12. 01:46:161 (349,350,351,352,353) - swap? For consistency with 01:34:065 (241) - . (Also, I think it would be easier to play.) fix
  13. 02:51:355 (275,276,277) - swap because of same reason as above? i changed this a little, not completely, i feel dddk is the best to do here
  14. 01:51:967 (403) - change to d? It would emphasize the vocal on 01:52:064 (404,405) - . ok
  15. 01:55:160 (433) - change to k? As mentioned above, in order to match the vocal. ok
  16. 02:07:354 (22) - change to k? Since it is a calmer part here, I think it's better to put a simple color scheme. ok fix
  17. 02:51:871 (280,281) - ctrl+g? It would emphasize the vocal.
  18. 02:56:516 (322) - change to k? same reason as above both ok
  19. 04:23:290 (356,357) - change to dd? I think it would be easier to play. i think the very high pitch fast drum roll needs the k's to represent that, i think changing that would not show the music well

good luck~
thanks for mod yumuya ;w;
Surono

kira-kira rank gak ya
12:37 Surono: q
12:38 Astolfo: q
12:46 Astolfo: did you play it , i was playing std
12:47 Surono: tacosall
12:47 Surono: ball
12:49 Astolfo: uh
12:49 Surono: .,
12:55 Surono: good SVs, HP lul
12:57 Astolfo: i dont know about HP what is good for this map
12:57 Astolfo: maybe 5??
12:57 Surono: 4
12:57 Astolfo: ok
13:01 Surono: 1/6+1/4 looks easier than kayano ver which 1/8+1/4 and complex alternating colors x'd
13:02 Surono: 04:52:549 - lul wheres 1/6 kddk , 00:29:226 -
13:02 Surono: * 04:52:452 -
13:03 Astolfo: oops forgot
13:04 Astolfo: i made it so it could be fun to play, SR is whatever to me
13:05 Surono: mostly vocal layers :3
13:05 Surono: 01:07:936 - 01:08:129 - swap, snare snareee jzzzzz
13:06 Astolfo: o k
13:07 Surono: 01:12:291 - could be kat to follow guitar tremoloooo, jst feels bad to leave as 1/2 'w'
13:08 Astolfo: i do that, and change the other one too ?
13:08 Astolfo: it feels ok
13:11 Surono: 01:17:420 - 01:17:807 - change to normal notes? and then follow da 1/3 sounds? so it be mapped like kddkddK 1/3 01:17:420 -
13:13 Astolfo: Hmmm
13:14 Surono: 02:09:000 - awkward to hit, move to 02:09:097 - here and sv at da right
13:16 Astolfo: o k
13:16 Surono: 03:53:323 - 2over, no sound qwq
13:17 Astolfo: owo i fix
13:17 Surono: 04:15:291 - suddenly 5plet? ;w;
13:17 Surono: 04:16:936 - oko kat
13:19 Astolfo: fix second one, now 2 5plet
13:19 Surono: gg
13:21 Astolfo: is that it or more
13:22 Surono: thats it
13:22 Surono: 04:18:194 - da fine from here? rhythm are loopinn but pattern seems randomly for me.. might make it similar flows: kkddkdkd and 04:18:968 - repeat and 04:19:742 - etc etc @w@
13:23 Surono: 04:24:678 - fun to add don here, 04:25:839 - delete and 04:25:742 - change kat to give more emphasize giuter
13:26 Surono: 05:16:742 - cahnge to don, da sounds are have contrast.. dont make it monotone as 05:15:871 - ~ 05:16:161 - qwq
13:26 Astolfo: owo ok
13:29 Surono: oke just it... uwu for me this map.. hmm fun to play but still need polishin, seems overall pattern are complex but yahh fun <3
13:30 Surono: more lookin for consistency at overall of this map,. gl~
"hmm fun to play but still need polishin, seems overall pattern are complex but yahh fun <3
13:30 Surono: more lookin for consistency at overall of this map,. gl~" ctrl v

astololatavista beibeh
Nyan
[General]

All good :)

[Kira Kira]

I like first and last stream.

00:14:613 - add a don
01:17:032 (119,120,121,122) - (suggestion) 1.50x - 1.65x - 1.80x - 2.00x
02:14:709 (72) - don
02:22:065 (40,41,42,43) - (suggestion) 1.50x - 1.65x - 1.80x - 2.00x
03:27:097 (4,5,6,7,8,9,10) - d _ d _ ddk k
03:30:773 (21,22) - ddk or dkk
03:43:161 (82,83) - ddk or dkk
03:59:612 (178,179,180,181,182,183,184,185,186,187,188) - from 5th of this repeating pattern you can add some extra notes

like this
04:11:226 (258,259,260,261,262) - (kkkd)dk or (kkkdddk)
Topic Starter
vrnl
;)

Nyan wrote:

[General]

All good :)

[Kira Kira]

I like first and last stream.

00:14:613 - add a don ok
01:17:032 (119,120,121,122) - (suggestion) 1.50x - 1.65x - 1.80x - 2.00x this works pretty good, ill do this
02:14:709 (72) - don i didnt do this, but i changed this little section a little, the loud piano noise on this time is good for kat, so i kept that
02:22:065 (40,41,42,43) - (suggestion) 1.50x - 1.65x - 1.80x - 2.00x ok
03:27:097 (4,5,6,7,8,9,10) - d _ d _ ddk k i think a note is needed here 03:27:678 - to go with the increase of SV
03:30:773 (21,22) - ddk or dkk
03:43:161 (82,83) - ddk or dkk both changed to ddk
03:59:612 (178,179,180,181,182,183,184,185,186,187,188) - from 5th of this repeating pattern you can add some extra notes

like this i see what u mean, i did that on the second half
04:11:226 (258,259,260,261,262) - (kkkd)dk or (kkkdddk) ill do kkkdddk
thanks for mod and thanks for stars!!!
davidminh0111
Hello, from my queue, sorry for the delay:

[Kira Kira]
00:25:065: I think change to k will fit, follow the vocal
00:25:936: Idk is this rankable, why finisher at a triplet? Leave me a suggestion (apply for the other)
00:46:065: Change to d, low pitch, use 50% speed to listen better
01:11:807: This seems weird, why don't you put a triplet?
01:20:129: To d, low pitch
02:16:839: Use triplets, seems weird
03:15:291: I don't understand this SV. O_o. It doesn't smooth, fix it pls
03:22:452: This one should be d 03:24:000: This one should be k to follow the vocal

Sorry for short mod, I'm not an advanced modder

GL on ranking
Topic Starter
vrnl

davidminh0111 wrote:

Hello, from my queue, sorry for the delay:

[Kira Kira]
00:25:065: I think change to k will fit, follow the vocal ok
00:25:936: Idk is this rankable, why finisher at a triplet? Leave me a suggestion (apply for the other) it is rankable, if its kkD its ok
00:46:065: Change to d, low pitch, use 50% speed to listen better ok
01:11:807: This seems weird, why don't you put a triplet? the guitar is standing out too much for just a triple, i feel a 1/6 really makes u know the guitar is there
01:20:129: To d, low pitch ok
02:16:839: Use triplets, seems weird previous ^
03:15:291: I don't understand this SV. O_o. It doesn't smooth, fix it pls i have the spinner coming in fast for the building up sound that is made, and im not sure how to fix ;; a suggestion would of helped a little
03:22:452: This one should be d 03:24:000: This one should be k to follow the vocal ok

Sorry for short mod, I'm not an advanced modder its ok, every mod helps

GL on ranking
thanks for mod :3
asuasu_yura
hi :3 /
[Kira Kira]
  1. 01:11:806 (87,88,89,90) - kkkd→kkd ? i didn't hear 1/6 sound
  2. 02:16:838 (8,9,10,11) - ^
  3. 01:14:903 (106,107) - change d it fits voice
  4. 01:38:516 - add d I think you make to the beat of a drum this part, but this pattern is only beat of a voice. so you should add d(I'm sorry for my poor English ;w; )
  5. 01:50:903 - ^
  6. 02:43:549 - ^
  7. 02:55:936 - ^
  8. 04:31:936 - ^
  9. 04:44:323 - ^
  10. 01:59:032 (3,4,5,6,7,8,9,10,11,12,13) - delete (You should not pick up all sounds. No sound is better i think)
  11. 03:04:065 (3,4,5,6,7,8,9,10,11,12,13) - ^
  12. 03:20:903 - change k 03:20:129 - same sound
  13. 03:26:323 - change k
good luck! :3
Topic Starter
vrnl

asuasu_yura wrote:

hi :3 /
[Kira Kira]
  1. 01:11:806 (87,88,89,90) - kkkd→kkd ? i didn't hear 1/6 sound so many other mods said this,, i liked it but i will change now ;w;
  2. 02:16:838 (8,9,10,11) - ^ ^
  3. 01:14:903 (106,107) - change d it fits voice ok
  4. 01:38:516 - add d I think you make to the beat of a drum this part, but this pattern is only beat of a voice. so you should add d(I'm sorry for my poor English ;w; )
  5. 01:50:903 - ^
  6. 02:43:549 - ^
  7. 02:55:936 - ^
  8. 04:31:936 - ^
  9. 04:44:323 - ^ fixed all
  10. 01:59:032 (3,4,5,6,7,8,9,10,11,12,13) - delete (You should not pick up all sounds. No sound is better i think)
  11. 03:04:065 (3,4,5,6,7,8,9,10,11,12,13) - ^ i like this part ;w; but i fix a little, i still want a few notes
  12. 03:20:903 - change k 03:20:129 - same sound
  13. 03:26:323 - change k both ok
good luck! :3
:3
thanks yura ;w;
IControl
Hey m4m

Kira Kira
00:07:936 (35) - del to match this pattern 00:01:936 -
00:08:903 (38) - ^
00:10:839 (48) - change to k to match this pattern 00:05:226 -
00:12:968 (58,59,60) - remove these 3 to give 00:13:549 - more impact?
00:14:226 (63,64) - swap these two 00:14:323 (64) - sounds higher
00:14:517 (65) - change to k sounds here than these notes 00:14:129 (62) - also consider changing these notes to d 00:13:743 (59) - since they sound slightly lower than 00:14:517 (65) -
00:15:097 (71) - d? sounds lower
00:15:581 (75) - I think this could be deleted not to much sound going on here
00:15:678 (75,76,77) - swap and del 00:15:775 (76) - sounds lower and higher and I think this sounds a little over mapped
00:15:968 - you could add a note here since theirs a sound from the guitar here
00:16:355 (4) - del to emphasis vocals and it sounds over mapped here
00:16:839 - 00:16:936 - add a d here? the triple pattern from last section and I think this is ruining the flow
00:17:129 (10) - del sounds overmapped
00:18:194 (18) - d? sounds lower
00:18:484 - add a d here del 00:18:678 (22) - sounds more accurate to the bass and the vocals
00:19:065 (25) - del sounds over mapped
00:19:162 (25,26,27) - clt g the vocals sound higher on 00:19:161 - than 00:19:355 -
00:19:549 (28,29) - I think kkd would fit here more even tho 00:19:742 (29) - is a finisher I think the triple pattern fits the song more
00:19:936 - not sure why you are making this section denser than 00:13:742 - they sound the same try removing some notes. or just copy and paste
00:29:613 - There are some 1/8s here if you wanna map them. There are some ranked maps with 1/8s in them btw
00:29:661 - (1/8) add k
00:29:710 (10) - change to k sounds higher
00:30:581 (20) - change to d sounds lower
00:30:678 (21) - change to k sounds higher
00:30:871 (23) - ^
00:31:162 (26) - ^
00:31:936 (34) - d
00:32:323 - you could add some 1/6 here to match the pattern structure at the beginning I would do ( dkkd)
00:32:710 - 1/8s here again
00:33:774 (55) - change to k
00:33:968 (57) - ^
00:34:065 (58,59) - swap sounds lower than higher
00:34:355 (61) - d
00:34:742 (66,67) - swap same reason as above
00:34:936 (68) - k
00:35:129 (70) - ^
00:35:549 (75) - change to k sounds higher
00:35:710 (77) - ^
00:35:807 - 1/8s here again would change to (dkk) to be consistent with other 1/8 patterns
00:36:388 (85) - k sounds higher here
00:36:968 (92) - d sounds lower
00:37:161 (94) - k
00:37:549 (98) - d
00:37:742 (100) - k
00:38:129 (104) - d
00:38:420 (107) - k
00:38:516 - this should be 1/6 again to match your other match this 00:32:323 - pattern
00:40:452 (131) - d sounds lower
00:40:936 (136) - k sounds higher
00:41:323 (141) - ^
00:41:516 - I think a note would sound good here because of the intensity of this sound
00:41:613 - you could just copy and paste from here 00:29:226 - if not make the pattern structure very similar
00:54:291 - add k and add k here 00:54:484 - to match the rest of this section
00:54:871 - I hear a sound here 00:54:871 - and here 00:55:161 - and here 00:55:549 - if you wanna map to these they could all be d
03:15:291 - um instead of spinner add some notes here? the spinner came very fast and was actually kinda scary.
03:32:129 - I think you can make this part sound calmer by removing some of the doubles

Overall I think this map is good just needs clear pattern structure and matching the pitch with the right drum sound
Topic Starter
vrnl

IControl wrote:

Hey m4m

for 1/8th suggestions, i dont want to use them because for me personally i do not like to play them and many others can agree with that.
i used 1/6th where i think they would go so it is more playable


Kira Kira
00:07:936 (35) - del to match this pattern 00:01:936 - ok
00:08:903 (38) - ^ ok
00:10:839 (48) - change to k to match this pattern 00:05:226 - this one sounds better with a d
00:12:968 (58,59,60) - remove these 3 to give 00:13:549 - more impact? these are following vocals like previously, the finisher gives it enough emphasis i think
00:14:226 (63,64) - swap these two 00:14:323 (64) - sounds higher
00:14:517 (65) - change to k sounds here than these notes 00:14:129 (62) - also consider changing these notes to d 00:13:743 (59) - since they sound slightly lower than 00:14:517 (65) -
00:15:097 (71) - d? sounds lower
changed all these above to look like this now

00:15:581 (75) - I think this could be deleted not to much sound going on here ok
00:15:678 (75,76,77) - swap and del 00:15:775 (76) - sounds lower and higher and I think this sounds a little over mapped i have it as kdd now and think it works fine
00:15:968 - you could add a note here since theirs a sound from the guitar here dont want too long a stream at the beginning
00:16:355 (4) - del to emphasis vocals and it sounds over mapped here i changed it to d, i think it is following vocals good here with this stream
00:16:839 - 00:16:936 - add a d here? the triple pattern from last section and I think this is ruining the flow i changed the first one but no need for one in the second spot, it has a nice 1 5 1 5 1 thing goin on
00:17:129 (10) - del sounds overmapped ^
00:18:194 (18) - d? sounds lower i hear higher
00:18:484 - add a d here del 00:18:678 (22) - sounds more accurate to the bass and the vocals re-did this in my own way
00:19:065 (25) - del sounds over mapped think its fine
00:19:162 (25,26,27) - clt g the vocals sound higher on 00:19:161 - than 00:19:355 - ok
00:19:549 (28,29) - I think kkd would fit here more even tho 00:19:742 (29) - is a finisher I think the triple pattern fits the song more i did ddK because i think k finisher is needed
00:19:936 - not sure why you are making this section denser than 00:13:742 - they sound the same try removing some notes. or just copy and paste i see what u mean, the lyrics and how she says them are different tho so i wanted to change a little, so i deleted/re-did some stuff
00:29:613 - There are some 1/8s here if you wanna map them. There are some ranked maps with 1/8s in them btw top
00:29:661 - (1/8) add k top
00:29:710 (10) - change to k sounds higher
00:30:581 (20) - change to d sounds lower
00:30:678 (21) - change to k sounds higher
00:30:871 (23) - ^
00:31:162 (26) - ^
00:31:936 (34) - d did these
00:32:323 - you could add some 1/6 here to match the pattern structure at the beginning I would do ( dkkd) changed to dddk
00:32:710 - 1/8s here again top
00:33:774 (55) - change to k
00:33:968 (57) - ^
00:34:065 (58,59) - swap sounds lower than higher
00:34:355 (61) - d
00:34:742 (66,67) - swap same reason as above
00:34:936 (68) - k
00:35:129 (70) - ^
00:35:549 (75) - change to k sounds higher
00:35:710 (77) - ^
00:35:807 - 1/8s here again would change to (dkk) to be consistent with other 1/8 patterns
00:36:388 (85) - k sounds higher here
00:36:968 (92) - d sounds lower
00:37:161 (94) - k
00:37:549 (98) - d
00:37:742 (100) - k
00:38:129 (104) - d
00:38:420 (107) - k
00:38:516 - this should be 1/6 again to match your other match this 00:32:323 - pattern
00:40:452 (131) - d sounds lower
00:40:936 (136) - k sounds higher
00:41:323 (141) - ^ all of these small note changes i went and redid most the stream because it was a little blind mapping tbh.
00:41:516 - I think a note would sound good here because of the intensity of this sound theres a space to give people a small break but i guess i could fill it for now..
00:41:613 - you could just copy and paste from here 00:29:226 - if not make the pattern structure very similar
00:54:291 - add k and add k here 00:54:484 - to match the rest of this section theres not any of those here to give players a break after the long stream
00:54:871 - I hear a sound here 00:54:871 - and here 00:55:161 - and here 00:55:549 - if you wanna map to these they could all be d this part is just supposed to be simple, yes i do hear those too but its just easier like this i think
03:15:291 - um instead of spinner add some notes here? the spinner came very fast and was actually kinda scary. i admit the 4x sv was kinda high lol. but i like a spinner instead, so i changed sv to 2 on those first 2 notes
03:32:129 - I think you can make this part sound calmer by removing some of the doublesits pretty calm with them i think, doesnt really change it for me

Overall I think this map is good just needs clear pattern structure and matching the pitch with the right drum soundill be going over the last stream again as well, thanks for pointing it out.
thx for long mod :3
(also this increased SR by like .1 lol)
Shizue_old_1
[~]
21:18 Shizue: 00:41:032 (134,135,136,137) - change to dkkd
21:19 Shizue: 00:44:613 (36) - change to k
21:22 Shizue: 02:53:807 (300,301,302,303,304,305,306,307,308) - change to kdddkdkdk
21:24 Shizue: 03:45:581 - add a k here? follows the rhythm of vocals like the kk behind it
21:24 Shizue: 03:48:581 - add a d here? ^
21:25 Shizue: 03:30:000 - add a d here? follows vocals and feels much better to play
21:26 Shizue: 03:31:161 - 03:31:258 - I would put two k here, but that seems optional because a brief refrain could be better for gameplay
21:26 Shizue: 03:36:194 - d here?
21:26 Shizue: 03:42:387 - d here?
21:27 Shizue: 03:43:549 - and 03:43:936 - would add d.
21:27 Shizue: 03:45:581 - same as 03:45:581 -
21:27 Shizue: 03:48:581 - d here?
21:28 Shizue: 03:28:065 - to 03:51:871 - all of the edits here are because it's very inconsistent whether you're mapping to background drums or vocals.
Topic Starter
vrnl

Shizue wrote:

[~]
21:18 Shizue: 00:41:032 (134,135,136,137) - change to dkkd kkkd fits better for the 1/8th sounding drums here
21:19 Shizue: 00:44:613 (36) - change to k ok
21:22 Shizue: 02:53:807 (300,301,302,303,304,305,306,307,308) - change to kdddkdkdk this pattern is bland imo but i changed to somethin else
21:24 Shizue: 03:45:581 - add a k here? follows the rhythm of vocals like the kk behind it i see what u mean, ok
21:24 Shizue: 03:48:581 - add a d here? ^ i have a break for the finishers after each one there is a break, would mess this up
21:25 Shizue: 03:30:000 - add a d here? follows vocals and feels much better to play dont think its needed here
21:26 Shizue: 03:31:161 - 03:31:258 - I would put two k here, but that seems optional because a brief refrain could be better for gameplay this is following the same rhythm at 03:41:031 (76,77,78,79,80,81,82) - and it fits ok i think
21:26 Shizue: 03:36:194 - d here?
21:26 Shizue: 03:42:387 - d here? both of these explained above
21:27 Shizue: 03:43:549 - and 03:43:936 - would add d.
21:27 Shizue: 03:45:581 - same as 03:45:581 - ^
21:27 Shizue: 03:48:581 - d here? there is already a d there w
21:28 Shizue: 03:28:065 - to 03:51:871 - all of the edits here are because it's very inconsistent whether you're mapping to background drums or vocals. ill redo some of this stuff
thanks for mod
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