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posted
[Oni]
00:32:769 (1,32,39,46,47,48,49) - These notes have a pretty distinct kick sound, try finishers on them and see how you feel about it. Not necessary at all.
01:05:129 - tbh i'm not a fan of breaks, it's not really necessary, you can follow the vocals and have a little refrain, but blatant breaks in taiko for me are a no-no.
01:59:398 - I think this would be better as kddkddkdkD since it complements the music better.
02:00:409 - Again, no need for breaks, please map this section.
02:39:258 - Delete to put more emphasis on the ad-lib in the background
03:53:668 - 04:04:792 - still, breaks. I think taiko specifically has rules that states we can't have breaks btw.
04:15:241 - All the way up until v, I feel like you really make this repetitive. There is a clap sound throughout, maybe use that to spice it up? Like this sound 04:27:713 - I think it starts here, you can hear it on each 2/1.
04:48:275 - 04:49:623 - 04:50:971 - 04:52:320 - add some dons to expand further on how the map like, builds up?

I don't have much to say as far as the map and the combos, they feel really crisp and nice to me, it would be somewhat pointless to mod too extensively. The style and point of the map is to have some semi-random patterns repeated, so I mean, it's nice and fun anyways.
posted

Backfire wrote:

[Oni]
00:32:769 (1,32,39,46,47,48,49) - These notes have a pretty distinct kick sound, try finishers on them and see how you feel about it. Not necessary at all. I think you're right, but I only added in 00:32:769 (1,29) - to emphasizes the vocal. Add finisher in 00:39:848 (36,42,43,44,45) - seems a bit overdone
01:05:129 - tbh i'm not a fan of breaks, it's not really necessary, you can follow the vocals and have a little refrain, but blatant breaks in taiko for me are a no-no. I added notes to follow the vocal
01:59:398 - I think this would be better as kddkddkdkD since it complements the music better. I thinke the same, changed
02:00:409 - Again, no need for breaks, please map this section. idk why the break, mapped
02:39:258 - Delete to put more emphasis on the ad-lib in the background Deleted
03:53:668 - 04:04:792 - still, breaks. I think taiko specifically has rules that states we can't have breaks btw. This part is very calm as to add notes, I'll keep
04:15:241 - All the way up until v, I feel like you really make this repetitive. There is a clap sound throughout, maybe use that to spice it up? Like this sound 04:27:713 - I think it starts here, you can hear it on each 2/1. I added notes in that part
04:48:275 - 04:49:623 - 04:50:971 - 04:52:320 - add some dons to expand further on how the map like, builds up? Added dons

I don't have much to say as far as the map and the combos, they feel really crisp and nice to me, it would be somewhat pointless to mod too extensively. The style and point of the map is to have some semi-random patterns repeated, so I mean, it's nice and fun anyways. I'm glad you like it, thanks for mod!
Thanks for mod!
Beatmap updated~
posted
yo

[Oni]
00:26:702 - change don ?
01:15:241 - you may add note, the drum sound feels sudden if leave blank
01:26:196 - change don, there has pitch change forward
01:26:954 - or 01:28:640 - change kat, to give a variety
01:29:651 - ^
01:37:572 - change kat ? there has same pattern in 01:39:342 - , you may variate them
02:44:398 - can change don, pitch different forward
03:41:027 - delete ? to make sound more clear forward (it doesnt like xx pattern)
03:52:404 - change kat ?
03:53:668 - i see 2 note stack here
start 06:09:848 - maybe just maping in 1/1 since the sound fade out

that's all from me
Good luck
posted

[R] wrote:

yo

[Oni]
00:26:702 - change don ? Fits good with the vocal, changed
01:15:241 - you may add note, the drum sound feels sudden if leave blank I'll keep cuz I want emphasizes the crash cymbal
01:26:196 - change don, there has pitch change forward Changed
01:26:954 - or 01:28:640 - change kat, to give a variety
01:29:651 - ^ The pitch don't convinced me, I want follow the vocal and ddk is fine to do it
01:37:572 - change kat ? there has same pattern in 01:39:342 - , you may variate them I changed to kat this 01:39:426 (63) - cuz I have this 01:37:572 (48) - with kat but in this place 02:55:775 (48) - for guitar pitch
02:44:398 - can change don, pitch different forward Fixed
03:41:027 - delete ? to make sound more clear forward (it doesnt like xx pattern) My bad, fixed
03:52:404 - change kat ? Consistency with 01:37:488 (47,48) -
03:53:668 - i see 2 note stack here lol fixed
start 06:09:848 - maybe just maping in 1/1 since the sound fade out Doesn't a bad idea, for now I'm going to keep the current pattern but I'll test about that suggestion

that's all from me
Good luck
Thanks for mod!
Beatmap updated~
posted
Hello 2199, from my queue:

[Oni]
  1. 00:26:027: Change to d? Make contrast in 00:24:342 Also, it would fit the pitch
  2. 00:31:758: I think the spinner is unecessary
  3. 00:41:870: Change to D? There is a drum hitting strong, so it has a low pitch
  4. 01:15:241: Add note? I hear drum
  5. 01:24:848: Change to k to create a nautral flow.
  6. 01:38:499 (57, 58): CTRL + G because pitch is clearly different from each other
  7. 01:47:432: That's weird if you stop kiai here and continue the kiai after a while
  8. 03:29:230: Remove this note to emphasize the next note
  9. 03:40:016: Remove Finish, nothing is strong here
  10. ...


Good luck
posted
Sorry for delay :o

davidminh0111 wrote:

Hello 2199, from my queue:

[Oni]
  1. 00:26:027: Change to d? Make contrast in 00:24:342 Also, it would fit the pitch I wanna emphasizes the vocal pitch, that's more high than 00:23:331 (87) -
  2. 00:31:758: I think the spinner is unecessary I think you're right, for now I'll remove it
  3. 00:41:870: Change to D? There is a drum hitting strong, so it has a low pitch It isn't so noticeable as to add a finisher
  4. 01:15:241: Add note? I hear drum I'm keeping consistency with 01:13:556 (15,16) -
  5. 01:24:848: Change to k to create a nautral flow. I replace it with a finisher to emphasizes the vocal (also have silimar pitch than 01:24:005 (97,101) - )
  6. 01:38:499 (57, 58): CTRL + G because pitch is clearly different from each other I changed to K 01:38:836 (58) -
  7. 01:47:432: That's weird if you stop kiai here and continue the kiai after a while That part is too calm as follow with the kiai
  8. 03:29:230: Remove this note to emphasize the next note I follow the instrumental there, also always the pattern end with k k d or k d d before the break
  9. 03:40:016: Remove Finish, nothing is strong here Removed
  10. ...


Good luck
Thanks for mod!
Beatmap updated~
posted
From my Queue,
o/

⏩00:22:994 (86,87,88,89) - I think k d d k sounds better and fits the vocal. Consider changing it?

⏩03:05:634 (41,1,2,3) - Vocal is different from 01:47:432 (120,1,2,3) - and 05:08:331 (63,1,2,3) - . I think you can change the pattern at 03:05:634 - so that it make the end kiai’s part stands out more.

⏩03:12:376 (46,47,48,49,50,51,52,53,54) - For I will suggest ending this one with d instead of k because k D usually implys that the D is important, but the k is not nothing too. d D would be a better way to lead the players to the next section well, which is very different from the part at the moment. Plus, you used d D at 01:54:174 (46,47,48,49,50,51,52,53,54,55) - and 05:15:072 (46,47,48,49,50,51,52,53,54) - too.

⏩03:41:196 (177) - I suggest including SV change here. While testplaying, I found that you have SV changes at 01:47:432 (120,1,2,3) - , 03:05:634 (41,1,2,3) - and 05:08:331 (63,1,2,3) - I am feeling that adding SV change at 03:41:196 (177) - can make the already-existing SV changes more reasonable for players. But that is up to you.
Same tgoes with 03:52:994 (55,56,1) - . Maybe also have a SV change here.

⏩The section starting at 04:15:241 - I don’t know, I think this section is kinda boring. Maybe applying the note pattern at 04:42:544 (24,25,26,27,28,29,30,31,32) - throughout the map (kd dk/ kd kk) instead of just kd dk everytime with little improvisations at the end of each bar.
Same goes with the section before 00:22:994 -

⏩The section starting at 04:36:814 (47) - . To make it less repetitive, maybe use the rhythm at 00:33:106 (2) - instead?

⏩05:01:842 (20,21,22,23) - I suggest changing to kddk here. Right now it is a little not representing the music here good enough.

The obvious/ structural issues are the above ones. Some parts can be mapped better :3

Overall the map is neat, but it could be better in terms of gameplay.
Hope you get it approved soon :) Good luck!
posted
Back :D
5 months later, sorry :o

Faputa wrote:

From my Queue,
o/

⏩00:22:994 (86,87,88,89) - I think k d d k sounds better and fits the vocal. Consider changing it? Changed

⏩03:05:634 (41,1,2,3) - Vocal is different from 01:47:432 (120,1,2,3) - and 05:08:331 (63,1,2,3) - . I think you can change the pattern at 03:05:634 - so that it make the end kiai’s part stands out more. You're right, changed to kdk

⏩03:12:376 (46,47,48,49,50,51,52,53,54) - For I will suggest ending this one with d instead of k because k D usually implys that the D is important, but the k is not nothing too. d D would be a better way to lead the players to the next section well, which is very different from the part at the moment. Plus, you used d D at 01:54:174 (46,47,48,49,50,51,52,53,54,55) - and 05:15:072 (46,47,48,49,50,51,52,53,54) - too. Applied

⏩03:41:196 (177) - I suggest including SV change here. While testplaying, I found that you have SV changes at 01:47:432 (120,1,2,3) - , 03:05:634 (41,1,2,3) - and 05:08:331 (63,1,2,3) - I am feeling that adding SV change at 03:41:196 (177) - can make the already-existing SV changes more reasonable for players. But that is up to you. Yeah, for consistence I added the sv
Same tgoes with 03:52:994 (55,56,1) - . Maybe also have a SV change here. I don't think about this, the sv is weird there

⏩The section starting at 04:15:241 - I don’t know, I think this section is kinda boring. Maybe applying the note pattern at 04:42:544 (24,25,26,27,28,29,30,31,32) - throughout the map (kd dk/ kd kk) instead of just kd dk everytime with little improvisations at the end of each bar.
Same goes with the section before 00:22:994 - I wanna make it more consistent with the melody song, I changed some patterns from 04:26:027 - to be more variable

⏩The section starting at 04:36:814 (47) - . To make it less repetitive, maybe use the rhythm at 00:33:106 (2) - instead? I emphasizes the guitar in 00:32:769 - , in 04:36:814 - there are guitar, but it's very low than 00:32:769 -, thats is the reason I added kddkddk in the beginning

⏩05:01:842 (20,21,22,23) - I suggest changing to kddk here. Right now it is a little not representing the music here good enough.

The obvious/ structural issues are the above ones. Some parts can be mapped better :3 That place always was dkdk, I wanna keep the consistency

Overall the map is neat, but it could be better in terms of gameplay. I remapped some parts
Hope you get it approved soon :) Good luck!
Thanks and sorry for very late reply :(
Beatmap updated~
posted
hello! i love this song so i wanted to mod lol..

hp5 maybe?


00:32:769 (1,29) - you use finisher for big kick drum here, so you should use them here too 00:39:848 (36,42,43,44,45) -

00:59:735 (1) - can remove this finisher, no cymbal hit here

01:09:005 (60) - k, higher pitch vocal

01:25:016 - i think ddd triple is nice here. the gap is a little weird to play when there is drum in the background.
02:43:218 - ^

01:45:241 (253) - missed finisher

02:26:112 (29,33) - i do like how its different here for higher guitar, but maybe just make these d, so it's kdd k kdd. its still pretty quiet
02:31:505 (67,71) - ^

02:39:089 (45) - maybe delete this for emphasis on the vocal here? which is different from the first section

02:56:533 (20) - delete this, i think having 1/1 breaks after that stream is cool, and follows music better

03:18:275 (10,11) - can change these to d, gives better emphasis on the snare k which is at 03:18:499 -

03:20:887 - add d for guitar? i think you could fill in some more spots too for a more interesting rhythm in this section.
03:21:814 - ^ i think this is better for guitar https://osu.ppy.sh/ss/10892586
03:32:011 - can add k here too
03:34:539 - kd 1/4 here feels nice. (that means this is d 03:34:623 (150) - and add k before it)
03:35:718 - add k, and can add k here 03:36:393 - and here 03:36:561 - might make this part harder but follows the guitar so much nicer.

also you could keep the kiai from 03:18:612 - to 03:40:016 - i think. since the guitar part is really a big part of the song

03:41:196 - would do kdd triple, the empty space should be filled in i think, it felt weird to play

04:43:556 (28) - 04:46:252 (38) - add finisher

04:58:134 (96,99) - change to k, and 04:58:303 (98) - to d. follows guitar ending better

04:58:640 - i think the guitar starts here... but if you dont want to do it because weird rhythm then i understand

05:07:151 (58) - remove finish for consistency

05:29:904 (82) - k for change in guitar pitch

05:34:707 - can add k for guitar

05:40:775 (169) - d, because lower pitch than 05:41:196 (172,173,174) - but it is mapped the same..

very nice kiai sections, i hope for this to get ranked sometime!!! good luck
posted

Astolfo wrote:

hello! i love this song so i wanted to mod lol..

hp5 maybe?


00:32:769 (1,29) - you use finisher for big kick drum here, so you should use them here too 00:39:848 (36,42,43,44,45) - I removed these finishers

00:59:735 (1) - can remove this finisher, no cymbal hit here Removed

01:09:005 (60) - k, higher pitch vocal Changed

01:25:016 - i think ddd triple is nice here. the gap is a little weird to play when there is drum in the background. I feels weird ddd there, cuz I wanna emphasizes the vocal. I'll keep it for now
02:43:218 - ^ Same

01:45:241 (253) - missed finisher Fixed woops

02:26:112 (29,33) - i do like how its different here for higher guitar, but maybe just make these d, so it's kdd k kdd. its still pretty quiet
02:31:505 (67,71) - ^ That's fine, applied

02:39:089 (45) - maybe delete this for emphasis on the vocal here? which is different from the first section I wanna make the consistency with the first section, I'll keep it

02:56:533 (20) - delete this, i think having 1/1 breaks after that stream is cool, and follows music better Deleted

03:18:275 (10,11) - can change these to d, gives better emphasis on the snare k which is at 03:18:499 - I changed only 03:18:387 (11) - , it can emphasizes I guess

03:20:887 - add d for guitar? i think you could fill in some more spots too for a more interesting rhythm in this section. Added don
03:21:814 - ^ i think this is better for guitar https://osu.ppy.sh/ss/10892586 I do some similar to 03:20:466 (25,26,27,28,29,30,31,32,33,34) -
03:32:011 - can add k here tooI wanna emphasizes the kick in 03:32:095 -
03:34:539 - kd 1/4 here feels nice. (that means this is d 03:34:623 (150) - and add k before it) kdk fits better with the guitar imo
03:35:718 - add k, and can add k here 03:36:393 - and here 03:36:561 - might make this part harder but follows the guitar so much nicer. Feels very weird and hard to play. I think the current pattern fits nice, but I added notes in 03:35:718 - and 03:36:393 -

also you could keep the kiai from 03:18:612 - to 03:40:016 - i think. since the guitar part is really a big part of the song I don't think it's neccesary, seems a bit overdone

03:41:196 - would do kdd triple, the empty space should be filled in i think, it felt weird to play Added

04:43:556 (28) - 04:46:252 (38) - add finisher If you have noticed, I'm following the vocal with these finishers

04:58:134 (96,99) - change to k, and 04:58:303 (98) - to d. follows guitar ending better I changed it with other pattern

04:58:640 - i think the guitar starts here... but if you dont want to do it because weird rhythm then i understand I prefer the current place, fits better to paly

05:07:151 (58) - remove finish for consistency Removed

05:29:904 (82) - k for change in guitar pitch Changed

05:34:707 - can add k for guitar Added

05:40:775 (169) - d, because lower pitch than 05:41:196 (172,173,174) - but it is mapped the same.. I changed it with other pattern to follow better the guitar

very nice kiai sections, i hope for this to get ranked sometime!!! good luck Thanks so much for mod :D
Beatmap updated~
posted
woow v1 long time no see ^^/


00:32:769 (1) - finisher? like 04:26:027 .
00:38:162 (29) - ^

00:57:207 (25) - maybe k? both instrument and drum sounds playing k .

02:02:516 - , 02:05:213 - here's sound is too impactive to can't ignore to me. how about add smth here? also can avoid only 3ple pattern

02:13:050 (3,4,5,6) - in situation of here, same spot above but don't recommend to add same thing here, cause the sound is hided by kdk.

02:27:039 - how about k? can save the spreading guitar sound and also can emphasize 02:27:376 (38) - D more.

03:24:089 (58,59) - ctrl g ? more floating pattern imo.

04:43:556 (28) , 04:46:252 (38) - seems good to use finisher here too. next part is 5ple stream so seems fine.


your map and patterning always fun and smooth <3
generally soooooo fine, so just wrote my minor opinion kekk xp
GL~
posted
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