LowLevelPro wrote:
From my queue )/Normal00:46:541 (1) - Add nc. didHard00:06:482 (2,2) - Make these notes at the same position. fine as it is
01:09:482 (1,2) - Try removing the overlap. made it nicer
01:13:717 (1,2) - Very long sliders, looks awkward. idk it looks fine rn
Good luck with the mapset
ty!!!!Yasaija 714 wrote:
Have you read my post?
p/6313495/
You are mod modifying another map.
Actually M4M does not hold, but I do mod. You do not need to mod into the map I recently posted
This time it's special in ur post ithe link brought me to beaver lol must've clicked the wrong link srry
EasyNormal
- 00:07:011 (2,1) - I think that overlapping of the slider slides is fine, but it is better to avoid overlapping at the beginning of the slider ok i did something
- 00:28:541 (1,3) - It is very close and looks cramped (3) should be brought a little to the left did
- 00:52:894 (3,2) - overlap why tho it looks gross
- 00:56:776 (1,1) - 01:02:070 (4,2) - I think that it is better to stack yes
If you are making it intentionally please go through- 01:02:070 (4) - Additions Drum Clap is better dont get why? added custom clap here tho so i guess kinda changed
- 01:04:188 (3,2) - overlap
- 01:08:070 (1,2) - I am very awkward. no ur not ur cute <3
01:08:070 (1) - 01:08:070(1) - I think that you can copy this and make it 90 ° with Ctrl+Shit+R Image okHard
- 00:14:423 (1,1) - Can not stack? did
- 00:58:188 (1,2) - 01:07:717 (7,1) - Why are the distances different? fix
- 01:02:070 (7) - Additions Drum Clap is better
- 01:13:011 (3) - Add NC
00:16:541 (1) - like this fixInsane
- 00:15:482 (3) - 00:16:541 (5) - Add NC ok
just like Normal- 01:02:070 (2) - Additions Drum Clap is better
- 00:14:423 (1,2,3,4) - 01:10:894 (1,2,3,4) - Why is the rhythm different? fixed
Good luck!
- 00:31:364 (1,3) - overlap looks bad imo
- 00:32:247 (4,1) - Considering your mapping I think that it is better not to be a stack did
- 01:02:070 (5,6,7,8) - Additions Drum Clap is better
Mir wrote:
Hitsounding
00:51:394 - Please silence these ends on Insane they feel so out of place. ok did
Insane
- 00:28:894 (2,5) - A bit too close, move 5 away a bit? fix
- 00:31:364 (1,3) - eee ^ fix2
- 00:56:070 (4,5,6,7) - Felt underwhelming compared to the song, maybe buff this a bit? https://i.imgur.com/9QoZNAY.png or something idk kinda like how it is atm since 6 and 7's vocals are lower pitch so i used lower spacing zzz
- 00:56:776 - How come you did something different for here and 01:08:070 -? The latter has stacks and the former doesn't? yeah idk what i was doing there fixed
- 01:16:541 (1) - Try higher SV? Feels a bit weak too. Maybe NC it too. Apply for all diffs (the NC). it's nced tho? did sv thing
Visuals feel slightly unorganized... might want to make things a bit more structured in that sense. Example: 01:05:247 (1,3,5) - If 1 and 3 are curved and all follow the same thing, shouldn't 5 also be curved? 00:28:541 (1,2) - 00:29:952 (1,2) - same thing. Would be nicer if they were the same shape instead of juxtaposing two different shapes for the same thing. i kinda liked the whole thing with the different slider shapes as i think it's kind of a unique concept (trying to explain my reasoning without saying it's my style lol) i'll fix some that look rlly ugly tho
That's pretty much all it is, you can easily fix some of this.
Normal
- 00:08:423 (7) - Circle could fit to lower density a bit here. Could do this for all of these patterns. did
- 01:16:541 - Better circle than spinner tbh. Spinner has no impact. Same for Easy diff. ok
Easy
- 00:09:835 (2) - Sugoi jump! Hai!
Seems to be okay for the most part. I'll possibly come back, but don't call me.
ty both!!!!!!!!!CucumberCuc wrote:
Hello
M4M
[Easy]
00:08:776 (1,2) check distance pls
00:29:952 (3,1,2) ^
01:01:717 (3,4,1) ^ did all
01:03:835 (2) i think this can move a bit left-down for better distance ok
[Normal]
00:14:070 (7,1) do slightly are close for better distance? would break time distance equality
01:07:717 (7,1) overlap very are close fix
[Hard]
01:11:776 maybe put here circle?
01:16:011 ^ for vocal sound don't do either in any diffs so would be confusing
[Insane]
*slightly not good for mod this diff*
00:12:658 (1,5) have bad overlap both objects are far enough to the point where it doesn't look terrible z
00:30:835 (4) maybe move slightly up what be 2,4 slightly was not are close ok
00:32:070 (3) ^ too, but down don't like that one tho
00:29:247 (3,1) - 00:32:247 (4,1) different overlap distance fix
00:45:835 (3) i think end slider can move left for better flow fine how it is
strange moment when you 00:52:188 (5,1) do slightly far and on 00:55:011 (5,1) have overlap it's my bad aesthetics
01:02:423 (1,2) have very are close overlap then next objects 3,4, maybe try this? did something else cuz ur suggestion is offscreen
01:16:011 as for Hard
ty!_orange wrote:
m4m, great song!
[Easy]
01:04:188 (3,2) - Could you possibly get rid of this overlap? it might be possible if you move some things around a bit ok
[Normal]
00:15:482 (1) - I don't think this NC is really necessary, it's really similar to 00:14:423 (1,2) - anyway 01:11:952 (1,2) - same here agree
00:59:247 (3) - Imo you could make this into a single circle so that it's the same as 00:56:776 (1,2,3) - and i think it just feels better with a small recovery break it's a nice buildup + 01:01:011 (5,6) - provided recovery here so should be alright
[Hard]
00:42:305 (5) - Kinda awkward, could you ctrl+h it or something? how is it awkward? it goes with 00:41:247 (1,2,3,4) - 's flow
01:00:658 (5,8) - Make these parallel, it makes it look a lot cleaner ok
01:09:482 (1,2) - Blanket this pls :p ok2
01:10:894 (4) - NC yes
01:11:423 (5) - 01:12:482 (2) - Missing hitsounds like in the insane diff thx
The spacing emphasis in some parts of this diff is a bit problematic. 00:51:129 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,1,2,3) - This whole section doesn't have any spacing emphasis. At least do it on downbeats like you did before the kiai section. 00:56:776 (1) - 00:53:952 (1) - 01:05:247 (1) - 01:08:070 (1) - ok yeah i did some
You also have these jumps in two specific parts 01:12:835 (3,4,5,6,7,1) - in the rest of the diff you only break dsitance spacing on really important notes. so these jumps at the end seem unfitting and really difficult. 00:49:364 (5,6,7) - also applies here to a smaller extent. Just to show you how hard these actually are, I deleted the jumps and the diff went from 3.35* to 3.07* which is pretty huge imo. but like drums at the end are intense so intense jumps to show that climax
Despite the spacing problems, I really like this diff! I love the slider design and the flow
[Insane]
00:41:952 (6,7) - Space these out more tried
00:51:482 (2) - Clap no snare hit tho
00:54:305 (2,3) - Increase spacing already spaced as far as possible
01:13:011 (5) - NC? a
01:09:129 (3) - 01:10:541 (6) - Missing claps on the heads aaaaa
There's a few overlaps that aren't so pretty
Love the song and map c: I hope you get this ranked
HootOwlStar wrote:
sorry for bad modding. good luck in everything!
- easy
- 00:07:011 (2,3,1) - there should be an alternative to avoid the overlap and i'm sure you could find out one ok i couldn't fully fix the overlap but i made it look nicer
- 01:10:894 (1) - could consider making the slider to be 3/2 instead, taking 00:14:423 (1,2) - as reference i HATE MAPPING SLIDERS JKFHNJK:FHJ:FJLF
- normal
- 00:33:835 (5) - adjusting the position to be lower than 00:32:776 (4) - would introduce a better circular flow instead of the current one which is rather obstructed ok
- 00:59:600 (1,2,3,4,5) - these don't seem to follow major musical beats and serve more as filler rhythms, in which they are unnatural to play imo. following the synths would be better i am following synths tho?
- hard
- 00:05:601 (1,1) - stacking or bigger distances would emphasize the introduction better since it provides the kick better idk the idea is as you implemented in the highest difficulty stackd
- 01:16:541 - personally think that stopping the map here would be better since the continuation from the cut-off point is quite weird frankly. same as insane though but the hold guitar is emphasized with slidr and spinner is there cuz only slider sounds kinda awkward imo
- insane
- 01:07:717 (6,7) - consider to ctrl+g these two notes to provide a better flow thats teh ppoint cuz strong sound = uncomfortable movement
- 01:10:894 (1,2) - relative distance time concept is ruined here. this is the only exception where 1/4 gap is spaced so maybe fix it up or sth fixzed