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Brave Girls - Rollin'

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Topic Starter
EscapeReality
This beatmap was submitted using in-game submission on Sunday, January 8, 2023 at 10:22:58 PM

Artist: Brave Girls
Title: Rollin'
BPM: 125
Filesize: 8603kb
Play Time: 00:46
Difficulties Available:
  1. Insane (2.86 stars, 144 notes)
  2. qkwdjasd (4.96 stars, 715 notes)
Download: Brave Girls - Rollin'
Information: Scores/Beatmap Listing
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thanks to nuolong for showing me the only non-shet kpop song in existence xD

6/13/17 top diff 100%
Nuolong
8-)
Nuolong
hoyl shit this was 8 days ago wtf time
oh shi i have a test in 10 hours
Topic Starter
EscapeReality
oh shi, gl dude :?
then u done with finals?
Ora
[General]
Overall, it's a really unique map and can be fun to play, but I'm seeing lots of aethetics issues that you can polish up to make it play cleaner and not be so confusing to the player. Overlapping is fine, but when you're overlapping 3, 4, or even 5 sliders in the same area within a short period of playtime, it becomes really confusing and not very pleasing to the eyes. I'll give a few examples and if I find more I'll mention them below: 00:12:865 (3,6,1,4) - , 00:40:465 (6,7,1,2,3,4) - 00:42:265 (6,1,2,3) -

Some of the slider shape choices you made too are a little unpleasing tbh. examples: 00:57:025 (1) - , 00:57:625 (2) - , 01:04:705 (1) - 01:51:505 (1) - (this could be easily flixed to something like this: http://puu.sh/wrSKn/f8bf5cc165.jpg), 01:58:225 (3) - this slider could be a bit confusing to players, looks like it's 1 straight slider to the right. These are just some quick examples and I think you can do better tbh.

00:32:785 (1) - Feel like the slider tick here should be clickable. I would go for rhythm like this: http://puu.sh/wrRR4/d6e6525fc3.jpg
00:34:945 (7) - NC
00:46:705 (2,3,4,5) - Example of unpleasing aesthetics. There's lots of overlapping and congestion. it just becomes comfusing to the player.
00:53:665 (2,1,2,1) - I really like this pattern you use. You stick to the same pattern for the same parts of the song later on and it's comfortable to play
01:18:145 (4,5) - what's up with this spacing?
01:24:865 (1,1,1,1,1) - I don't agree with the pattern here or the low SV. This part can be mapped a lot more meaningfully
01:51:505 (1) - same as 00:32:785 (1) -
01:52:225 (1) - remove NC
01:53:665 (7) - NC
taryll
00:01:105 (3,1) - change these two into a slider
give more distance spacing after the last note imo:
00:04:225 (1) -
02:42:505 (8) -
00:27:985 (3) - 00:33:745 (2) - 01:46:705 (3) - (7) (would be better if its a jump)


00:04:225 (1,3,1) - too spaced (i've seen multiple of these. its fine i guess)
00:26:785 (3,4,5) - change this to 1 slider 1 note instead or 1 slider + reverse
02:31:705 (2,3) - triple instead?
02:42:505 (8) - if u want u can make this stream spacier starting from this note fits the velocity most of your slider
00:43:945 (7) - add note?

I like to follow the rule of consistent distance/time
ill pm you this
Topic Starter
EscapeReality

taryll wrote:

fixed everything except the triple at 02:31:705 (2,3) (i like a bit of tricky reading, and triple sounds off for me), the jumps at 00:27:985 (3) - 00:33:745 (2) - 01:46:705 (3) - (7) (jump feels odd to me there, idk), and the stream at 02:42:505 (8) (feel like it's already pretty hard to aim)

thanks for modding!
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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