Fontes
02:32:205 - 02:24:525 - shouldn't here be some Kick hitsound for snare emphasize? example: 02:28:365 - same for last diff, didn't check others
I have problem with your priorities. Some 1/8 sounds (let's call them "woobs") are mapped as triple LN and some are mapped as 1/8 rolls, main difference is intense and pitch of woobs. Don't you think it's way too different ways to represent such similar sounds?
I'm pretty sure you can make it more clear and systematic so it doesn't look random.
For example 02:38:925 - and 02:46:605 - are literally the same sounds but mapped differently.
My suggestion:
When kiai passes, make all long woobs as 1/8 rolls. For example:
02:23:565 - this should be a roll, but 02:25:485 - these are fine as triple LNs because of often pitch changing
02:29:325 - this is also good for roll
etc. I hope you got my point
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SV
I believe 02:13:965 (133965|2,133965|3,134025|0,134085|1,134145|2) - and 02:14:205 (134205|1,134205|0) - are pretty similar (they are kinda two halfs of one sound). But the SV power difference is so big that it makes it look like these are pretty different sound when they are not.
My suggestion:
02:13:965 - nerf this SV to maybe 1.5x>0.5x or something like that so it doesn't stand out so much
I checked only second half of the map so you might want to apply it for the first half as well
02:32:205 - 02:24:525 - shouldn't here be some Kick hitsound for snare emphasize? example: 02:28:365 - same for last diff, didn't check others
I have problem with your priorities. Some 1/8 sounds (let's call them "woobs") are mapped as triple LN and some are mapped as 1/8 rolls, main difference is intense and pitch of woobs. Don't you think it's way too different ways to represent such similar sounds?
I'm pretty sure you can make it more clear and systematic so it doesn't look random.
For example 02:38:925 - and 02:46:605 - are literally the same sounds but mapped differently.
My suggestion:
When kiai passes, make all long woobs as 1/8 rolls. For example:
02:23:565 - this should be a roll, but 02:25:485 - these are fine as triple LNs because of often pitch changing
02:29:325 - this is also good for roll
etc. I hope you got my point
-----
SV
I believe 02:13:965 (133965|2,133965|3,134025|0,134085|1,134145|2) - and 02:14:205 (134205|1,134205|0) - are pretty similar (they are kinda two halfs of one sound). But the SV power difference is so big that it makes it look like these are pretty different sound when they are not.
My suggestion:
02:13:965 - nerf this SV to maybe 1.5x>0.5x or something like that so it doesn't stand out so much
I checked only second half of the map so you might want to apply it for the first half as well