I forgot how to modv1 so here it is
[Daitatsujin]
[CS' Onii-chan]
[Lude's sleeping pill Oni]
[Eedow's Muzukashi]
Normal Easy OK
For now this first, I might get back to some places I found a little bit weird when testplaying later
[Daitatsujin]
00:11:474 - Since the jumptrill in this area is still considerably short, I would prefer it to be 14 - 23 structure and I believe players around this caliber could still handle this split trill
00:39:141 - again, could have more variation with the jumptrills on the less dense area because there is just way too much 12-34
00:41:252 - You may want to ctrl H this part to fit the pitch especially to emphasize the piano at the end
00:43:252 - Shouldnt there be 1 more note? based on the previous one?
00:45:400 (45400|2) - Im not sure but I cant hear anything on here. But I guess it's ok to keep for flow and pattern
01:08:685 - Again, would love to see a bit more variation in this 1/4 pattern since it's only 145 bpm and the map is high in term of SR, you can utilize jacks in here in which the drum sounds become more significant in this part. omegalul
01:20:547 (80547|1,80616|2,80685|1) - Would be cool if you ctrl H this to fit the pitch again
01:49:956 - You should be adding 1 note to every 1/1 beat in which you did previously for snares.
00:39:141 - again, could have more variation with the jumptrills on the less dense area because there is just way too much 12-34
00:41:252 - You may want to ctrl H this part to fit the pitch especially to emphasize the piano at the end
00:43:252 - Shouldnt there be 1 more note? based on the previous one?
00:45:400 (45400|2) - Im not sure but I cant hear anything on here. But I guess it's ok to keep for flow and pattern
01:08:685 - Again, would love to see a bit more variation in this 1/4 pattern since it's only 145 bpm and the map is high in term of SR, you can utilize jacks in here in which the drum sounds become more significant in this part. omegalul
01:20:547 (80547|1,80616|2,80685|1) - Would be cool if you ctrl H this to fit the pitch again
01:49:956 - You should be adding 1 note to every 1/1 beat in which you did previously for snares.
[CS' Onii-chan]
01:50:845 - Not sure if you will comply but I would love to see a little twist for the jumpstream in here instead of being 1 directional throughout all the map. you can make the second - half a bit heavy on the left side as I suggested there making it the only "un-trillable" jumpstream for the map.
00:36:807 - This part is kinda heavier than CS', This is my suggestion
00:57:098 - Since the last diff used 4 jacks, CS' Oni used split hand jacks, your diff could use trill to bridge the gap diff accordingly.
01:35:734 - Is ok but, consider this pattern
00:57:098 - Since the last diff used 4 jacks, CS' Oni used split hand jacks, your diff could use trill to bridge the gap diff accordingly.
01:35:734 - Is ok but, consider this pattern
[Eedow's Muzukashi]
00:17:696 - really huge diff gap in here with lude's. you could layer the drum lightly with some split hand based streams.
Normal Easy OK
For now this first, I might get back to some places I found a little bit weird when testplaying later