- I don't know why using so many timing Points. I tried to delete all except bpm166 offset 130 and find it ok. Besides, the ranked version also didn't use so many timing points according to https://osu.ppy.sh/s/121120.
- 00:30:314 (3) - for this part you're following drums but suddently turn to vocal at this point. remove the circle maybe better imo.
- 00:46:381 (1,2) - missing note at 00:46:765. try this rhythm: https://puu.sh/wDDY9/2e11e650c0.png
- 00:52:190 (1) - I'm not sure what the repeat is following. If you want to follow vocal it should ends at 00:53:076. And if follow drum there shouldn't be a note at 00:52:717.
- there is a finish at 01:05:017 (4) - but also at 01:07:905. make them same.
- Sample normal maybe a little noisy as there is not so strong sound at ends of sliders such as 00:07:724 (2,5) -
- it seems you use same DS in kiai time which make kiai time easier. try to make it harder.
- 00:47:657 (1,2,3) - you even didn't use so large distance in kiai time. decrease distance between 1 and 2 to give emphasis to jump between 2 and 3.
- 01:12:051 (1) - use the same rhythm as 01:11:703 (7) - to follow drums.
- 01:13:890 (1,2,3,4) - overlap the start of sliders to make it easier. seperate them is too hard as for this diff.
- 00:21:640 (4,1) - did not feel flow when test play. move 1 to right side of 4 to make a better flow.
- 01:23:624 normal and hard diff mapped this part with notes, so map this part is better than just a spinner imo.
- 00:52:190 (1) - the slider should finish at 00:52:364.
- 00:48:549 (1,2) - move 2 downside 1 for a better flow