All those timing points are actually needed if I want to accuratly represent the song
Ayato_k wrote:Hi !
This mod will be a bit different than usual ..
Since you said i should focus more on Hard diff, i openend it .. and than .. gosh xD
I saw more than 90 timing points , for a 1,30Min long map wich means more than a timing point per second.
So i spent , hours, litteraly hours, trying to time it as best as i could.
And this is the closest i could get :
I want to know if you will do something about it before i go into objects placement modding.
This was a real nightmare to time ><
The drum isn't on the exact correct ms and as my entire kiai is based around the drummer and not the vocals all those timing points are actually needed.
The basic problem is the drummer doesn't drum on the metronome's rhythm which causes irregularity's all over the place
This song is like supercell songs, those are also horrible to play/time as they don't make sure afterwards that the drums are exactly right
Thanks for timing the song but I need a chcek on the current timing as I am pretty sure that that one is more exact than this one,
If you want to check object placement then you can do that if you want to beacause timing changes from now will be minor