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Fitz And The Tantrums - Handclap

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Topic Starter
killerwolf741
This beatmap was submitted using in-game submission on Saturday, August 12, 2017 at 10:54:00 AM

Artist: Fitz And The Tantrums
Title: Handclap
BPM: 140
Filesize: 8142kb
Play Time: 03:10
Difficulties Available:
  1. Insane (4.53 stars, 540 notes)
Download: Fitz And The Tantrums - Handclap
Information: Scores/Beatmap Listing
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just a new mapper trying to make a fun map for everyone to play.

im not focus on the rythem but more of how the flow of the gameplay feels to the player. i know this isnt the next new cutting edge map but at least when your done playing it you can say it was fun. and thats really the only thing i care most about when mapping,"is this fun" "is this smooth enough" "will this be enjoyable"....

To everyone that took the timeout to mod this map thank you because you guys actually thought me something about how to map such as "preparing and designing" (which i did none on on this map XD)
you guys are the best.

now im gonna go get some more Constructive criticism LOL!
fowwo
Try changing the offset and bpm changes to this:
  1. 376ms - 140bpm
  2. 62090ms - 136bpm
  3. 86795ms - 140bpm
  4. 127937ms - 136bpm
  5. 152642ms - 140bpm
You'll need to compress the audio too, so the offsets might change, but then you'll only need to move all of them with the same ms.
Reazen
from modreq some general advices
Insane
First of all, you have to have some kind of general idea how you want construct your map, for now it looks like bunch of random circles that tries to form "patterns". Really helpful might be set some rules, such as making distance between notes even for specific moments and change spacing based on intensity of the song. From this moment 00:07:227 - to this 00:14:085 - use only 1.0x Distance spacing and after that increase this to 1.2x or even you can try to change slider velocity in timing section from x1 to x1.2 (remember when you change SV this way DS will be larger even if you don't change the value itself. So if you want to play with distance snap you should just stick with 1.0x or whatever, and only change SV.)
Sometimes you should check AiMod sometimes can help you find major errors. (shortcut ctrl+shift+a)
03:07:794 (1,2,3,4,5,1,2,3,4,5,1,2) - for patterns like these you should use polygonal circle tool (shortcut ctrl+shift+d)
00:27:799 (1,2,3,4,1,2,3,1,2,3,4,5,6,7) - i think it's overmapped.
well.. lack of consistency in patterning, distance snap is a big mess, still i see some potential :) keep working :))
Easy
This need lower AR HP and CS.
Too fast slider velocity, It's no Easy diff based on stats and general mapping. More like hard.
You should read some articles about how to make good diff spread. xd https://osu.ppy.sh/wiki/Easy_(Difficulty)
well if you read this i think you will catch major problems yourself.
If you have some question you can ask mi ingame, sometimes i am helping new mappers :)
Topic Starter
killerwolf741
thanks everyone
- Akagi -
hi from ModReqs :)

Max Jumps

00:12:370 (1,2,3) - not same distance

00:26:085 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,1,2,3,4,5,6,7) - I think this part should be slower to fit the song cauz it's overmapped

00:39:585 (2,3) - the angle between these objects is too sharp

00:42:156 (5) - ctrl+h

00:58:013 (6) - there is no sound here

01:02:967 (3,4) - this is not really aesthetic could be much better

02:42:937 (5,6) - replace 02:42:937 (5) - by a slider and 02:43:365 (6) - by a circle

02:43:794 (8,9,10) - again the timing is wrong there 02:43:794 (8) - make this a 1/2 slider and add a cirlce just after it and then make this 02:44:437 (9) - 2 circles

02:47:222 (1) - 1/2 slider + circle

In generale I think that this is diff is not well organized the jumps way too bigs and it doesn't fit the song and you're not consitant with your paterns.

you should think to the flow too :D well gl with your map I'm sure you can do much better :P
Topic Starter
killerwolf741
thanks
Awlex
In my opinion, there are several parts where you should consider the song more. There are cases, where the map doesn't change even though there's some change like vocals.

00:29:299 (4,1,2,3,4,5,6,7,8) - This makes the map really monotone. Also, the combo should start at 00:29:299 (4)
00:32:085 (4) - half beat slider and circle might be more appropriate
00:53:299 (8,1,2,3,4,5) - This doesn't really fit the intensity of the vocals and the combo should at 00:53:299 (8)
00:58:870 (2,3,4,5,6,7,8) - Again, monotony.
00:59:513 (5,6,7,8) - 2 1/4th Sliders would fit the vocals better
01:01:227 (5,6,7) - Monotony
01:08:261 (5,6,7) - Replace 5 with a circle, shift 6 closer to 5, slow down 7 to 50%
01:18:849 (3,4,5) - Not matching the vocals
01:36:441 (1) - Remove this to match the vocals
01:39:655 (2,3,4) - ignores the vocals again
01:42:012 (4,1,2,3,4,5,6,7) - again ignored vocals
02:42:294 (3,4) - remove 3 and shift 4 it's position
02:48:080 (4,5,1,2,3,4,5) - vocals not matched

You should consider changing the spacing when mapping to the vocals. Right now you just continue using almost the same spacing everywhere, which makes your map monotone and therefore boring


There might be other things to note but I'm just a beginner to mapping
Topic Starter
killerwolf741
thanks for the mod
TheChairGod
00:07:227 (1,2,3,4,5,6,1,2,3,1,2,3,1,2,3,4,5,6,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6,1,1,2,3,4,5,1,2,3,4,5,6,1,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,1,2,3,1,2,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,8,1,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,1,2,3,4,5,6,7,8,1,2,1,2,3,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1,2,3,4,1,2) - this part with the jumps is very fun
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