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posted
The audio bitrate is kinda low under standard common requirements and im not sure if it's allowed to have a 128 kbps bitrate.192 kbps is always the best option.I would recommend to contact some ppl who associate with mp3s and stuff and give you a better mp3.
posted

Nikakis wrote:

The audio bitrate is kinda low under standard common requirements and im not sure if it's allowed to have a 128 kbps bitrate.192 kbps is always the best option.I would recommend to contact some ppl who associate with mp3s and stuff and give you a better mp3.
https://osu.ppy.sh/help/wiki/Ranking_Criteria
The song's audio file must be of reasonable quality. Try and source .mp3 files yourself; ripping them from a streaming video site often results in low quality audio with high file sizes. The bitrate of a beatmap's audio file must be no lower than 128kbps and no higher than 192kbps. If you are having trouble acquiring an appropriate audio file, contact one of the more audio-savvy BN; they will be more than happy to help find an .mp3 for you.

I understand your concern so I will keep that in mind (Bcs better audio quality is a good thing to have) but by the ranking criteria rules, 192kbps is not required.
posted

FlameLancer wrote:

Nikakis wrote:

The audio bitrate is kinda low under standard common requirements and im not sure if it's allowed to have a 128 kbps bitrate.192 kbps is always the best option.I would recommend to contact some ppl who associate with mp3s and stuff and give you a better mp3.
https://osu.ppy.sh/help/wiki/Ranking_Criteria
The song's audio file must be of reasonable quality. Try and source .mp3 files yourself; ripping them from a streaming video site often results in low quality audio with high file sizes. The bitrate of a beatmap's audio file must be no lower than 128kbps and no higher than 192kbps. If you are having trouble acquiring an appropriate audio file, contact one of the more audio-savvy BN; they will be more than happy to help find an .mp3 for you.

I understand your concern so I will keep that in mind (Bcs better audio quality is a good thing to have) but by the ranking criteria rules, 192kbps is not required.
Depends on its mp3 quality there if you don't want to have a fucked up quality :(
posted
hi! nm from my queue

[General]
  1. Looks like "Partners in crime.png" is unused so you can delete it


[Easy]
  1. 01:04:485 (5) - you can blanket this
  2. 01:05:438 (1) - better align this with (5)


[Normal]
  1. 00:13:533 (5) - you should use the same reverse slider here, aswell as later after this point
  2. 00:13:057 (4,5) - overlap
  3. 01:25:914 (1) - only the reverse has a sound maybe just use a circle there?


[lit120's Hard]
  1. 00:06:152 (3,1) - i think you should have these separate, it looks like its a 1/2 gab because of the beginning same for after this so to avoid confusion i suggest separeting them(especially this 00:07:700 (2,3,4,1) - )
  2. 00:29:009 (4,1,2) - separate these having them in the same stack is hard to read for new players, you have more of these later on


[Lost Memories]
  1. 00:51:152 (6,1) - space these a bit, it looks like a 1/2 gab
  2. 00:53:771 (9,1) - ^ (or stack them)
  3. 00:57:581 (3,1) - same for this, there are others after this


Thats it, insane seems fine, good luck
posted

Senery wrote:

hi! nm from my queue

[General]
  1. Looks like "Partners in crime.png" is unused so you can delete it I forgot to delete it again(it's easier to map with darker background).


[Easy]
  1. 01:04:485 (5) - you can blanket this I dont really want to.
  2. 01:05:438 (1) - better align this with (5) It's better like this.


[Normal]
  1. 00:13:533 (5) - you should use the same reverse slider here, aswell as later after this point I want some rhythm variety so I will keep it like this.
  2. 00:13:057 (4,5) - overlap Fixed
  3. 01:25:914 (1) - only the reverse has a sound maybe just use a circle there? changed


[Lost Memories]
  1. 00:51:152 (6,1) - space these a bit, it looks like a 1/2 gab
  2. 00:53:771 (9,1) - ^ (or stack them)
  3. 00:57:581 (3,1) - same for this, there are others after this The small spacing(slow movement), symbolize a small pause in the song(end/start of the vocal/drum) that occurs every couple of seconds. It may look like 1/2 gap but if you listen to the song when play you should easily read that.


Thats it, insane seems fine, good luck
Hi I'm on a trip with my family right now so I can't check your mod.
I will answer it on Sunday with this post. ;)

Thanks!
posted

Senery wrote:

hi! nm from my queue

[lit120's Hard]
  1. 00:06:152 (3,1) - i think you should have these separate, it looks like its a 1/2 gab because of the beginning same for after this so to avoid confusion i suggest separeting them(especially this 00:07:700 (2,3,4,1) - ) not rly a problem, but they can notice the timing there to hit a note there, since pausing it from the drum/that vocal one about to stop at the white tick there
  2. 00:29:009 (4,1,2) - separate these having them in the same stack is hard to read for new players, you have more of these later on i'll see about this later


Thats it, insane seems fine, good luck
thanks!
posted
btw take some kudos cause i love Rib, thanks for making it
posted

Nikakis wrote:

btw take some kudos cause i love Rib, thanks for making it
Thanks, I will probably keep on doing that :D

Zyl wrote:

200 hundred posts and that kind of experience?


Amazing job!, keep at it.


+1
Thanks! :)
posted
200 hundred posts and that kind of experience?


Amazing job!, keep at it.


+1
posted
mod as promised

[easy]
00:25:438 (3) - unstack for consistency with 00:32:581 (2) -
00:49:247 (4) - ctrl+h to correct the flow here
00:55:914 (3,5) - can't you avoid this? this results tricky and unfriendly for beginners
01:09:247 (3,4) - this can be 3/1, no need for this
01:16:866 (3,4) - ^

[normal]
00:04:009 (1) - remove the last reverse, it kinda feels weird plus there's no beat in 00:04:247 - and cymbal fade out does not count as beat
00:20:676 (3,4) - this is inconsistent with patterns of this kind of rhythm, check your diff for details
00:35:914 (3,4) - ^
01:01:628 (1) - similar as 3rd point in easy
01:25:795 (9,1) - this can be a single 1/2 slider cause the rhythm

[lit120's hard]
cool

[akareh's insane]
00:11:628 (7,8) - results challenging for an easy insane, why not stack them?
00:19:605 (8) - ^

[lost memories]
i'm currently not agree with the structure of this diff, but that's just my point of view, looks fine

gl
posted

Underforest wrote:

mod as promised

[easy]
00:25:438 (3) - unstack for consistency with 00:32:581 (2) - I will stay with this
00:49:247 (4) - ctrl+h to correct the flow here sure
00:55:914 (3,5) - can't you avoid this? this results tricky and unfriendly for beginners It can also become something that they will like if they give it a try or two. I will leave it like that.
01:09:247 (3,4) - this can be 3/1, no need for this ok
01:16:866 (3,4) - ^^

[normal]
00:04:009 (1) - remove the last reverse, it kinda feels weird plus there's no beat in 00:04:247 - and cymbal fade out does not count as beat It feels perfectly fine for me, btw whats wrong with representing fading cymbal with reverse part of a slider?
00:20:676 (3,4) - this is inconsistent with patterns of this kind of rhythm, check your diff for details Changed
00:35:914 (3,4) - ^ Changed
01:01:628 (1) - similar as 3rd point in easy Same
01:25:795 (9,1) - this can be a single 1/2 slider cause the rhythm I will stay with that

[lost memories]
i'm currently not agree with the structure of this diff, but that's just my point of view, looks fine

gl
Ignoring my PM, Modding back 40 days after you get a mod while asking others for another M4M. That's really respectful way to go xD.

Thanks for mod I guess.
posted

Underforest wrote:

[akareh's insane]
00:11:628 (7,8) - results challenging for an easy insane, why not stack them? because it's boring to do so and since it's the end before the section loops I wanted to give it emphasis
00:19:605 (8) - ^ ^
No changes from me, sorry I took so long to reply, life got in the way :o
Thanks!
posted
when ranked?
posted

lit120 wrote:

when ranked?
I dunno. :? I will try to snipe some BN's. :roll:
posted
BN pls notice

also shouldn't you move this from wip to pending? it's finished
posted
Modded topdiff's remap via irc

22:16 *Akareh is playing [https://osu.ppy.sh/b/1508629 Rib - Donut Hole [Broken Memories]]
22:18 FlameLancer: I think I still need to make this map cleaner
22:18 Akareh: yeah
22:18 Akareh: some overlaps
22:18 Akareh: throw me off really hard
22:18 FlameLancer: And make a better kiai...
22:19 FlameLancer: yup overlaps... I like making them but they dont always work as intended
22:20 Akareh: 00:38:771 (1,2,3,4,5,6) -
22:20 Akareh: this one is kinda hard to see
22:21 Akareh: mostly cause 00:39:247 (3,4,5) - these 3 seem counter intuitive
22:21 Akareh: 00:45:319 (5,6,7) -
22:21 Akareh: and these don't play too good for me
22:21 Akareh: also they aren't that interesting visually
22:22 Akareh: 01:00:438 (1,2,3) - this flow is kinda ugh
22:22 FlameLancer: 00:21:628 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Also I need to change this section
22:22 FlameLancer: yup
22:22 Akareh: 01:00:676 (3,4) - ctrl g
22:22 Akareh: is probably better
22:22 FlameLancer: I was strugling at this one
22:23 Akareh: actually, not ctrl g
22:23 Akareh: more like
22:23 Akareh: put 4 where 3 is
22:23 Akareh: 01:00:676 (3,4) -
22:23 Akareh: https://osu.ppy.sh/ss/10281838
22:23 Akareh: that
22:24 FlameLancer: oh
22:25 FlameLancer: It work well :]
22:25 Akareh: 01:09:485 (3,4,5) -
22:25 FlameLancer: s
22:25 Akareh: try this
22:25 Akareh: https://osu.ppy.sh/ss/10281857
22:26 Akareh: 01:09:724 (4,5) - or this could also workhttps://osu.ppy.sh/ss/10281866
22:28 Akareh: 01:12:938 (4,5) - https://osu.ppy.sh/ss/10281876 or smth like that
22:28 Akareh: because right now 01:12:700 (3,4) - is kinda aids
22:28 Akareh: also probably note at 01:13:414 (6) -
22:29 Akareh: and the rest is fine
22:29 Akareh: probably me just being bad
22:29 FlameLancer: 01:12:938 (4,5) - I know
22:29 FlameLancer: I was inspired by the other map
22:30 Akareh: yeah
22:30 Akareh: but like 1/4 slider jumps aren't that present in this diff
22:30 Akareh: so I think it should be simple and flow nice
22:30 *FlameLancer is listening to [https://osu.ppy.sh/b/793960 nameless - Theater Love Song]
22:31 Akareh: it's a good diff tho
22:31 Akareh: just needs some mods
posted
add -Hakurei- to tags pls
posted

lit120 wrote:

add -Hakurei- to tags pls
Added
posted
Hey there here from modding guild queue ~

Im not sure about this but maybe add Vocaloid as the source? (pls dont kill me if im mistaken)

[Broken Memories]
00:49:247 (6,1) - why are these slidertails not stacked? you should keep following the concept
00:52:581 (3) - ctrl g would fit better here, as the others patterns around it do so too
00:33:771 (4,5,6,7) - 4 5 6 dont have consistent spacing and 6 7 dont follow the slidertail concept,you might want to consider redoing this
00:39:485 (4,5,6) - 5 is spaced inconsistently, no need for it according to the sounds (2.60 away from 4 and 2.20 from 6)
01:11:866 (5) - just a suggestion to leave this note out as you are following the vocals this should be possible, it really fits the climax
00:32:105 (6) - missing whistle sound on head

Good luck!
posted

Mking wrote:

Hey there here from modding guild queue ~

Im not sure about this but maybe add Vocaloid as the source? (pls dont kill me if im mistaken)
Not sure, will ask later on Metadata Heap discord

[Broken Memories]
00:49:247 (6,1) - why are these slidertails not stacked? you should keep following the concept Something unique (in music) kicks in so I emphasize it with something different to make it even more unique.
00:52:581 (3) - ctrl g would fit better here, as the others patterns around it do so too It flows a bit better without ctrl+g so I will keep it.
Also, those two 00:54:247 (2,3) - 00:53:057 (6,7) - are an introduction to what you can expect later in this section.

00:33:771 (4,5,6,7) - 4 5 6 dont have consistent spacing and 6 7 dont follow the slidertail concept,you might want to consider redoing this Same as above 00:49:247 (6,1)
00:39:485 (4,5,6) - 5 is spaced inconsistently, no need for it according to the sounds (2.60 away from 4 and 2.20 from 6) Changed
01:11:866 (5) - just a suggestion to leave this note out as you are following the vocals this should be possible, it really fits the climax Nah, I don't really like the idea of skiping a strong sound on 01:11:866 (5)
00:32:105 (6) - missing whistle sound on head Fixed

Good luck!
Thanks!
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