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August Burns Red - Jingle Bells [Osu|OsuMania]

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Topic Starter
puxtu
This beatmap was submitted using in-game submission on 02 Desember 2018 at 20:01:27

Artist: August Burns Red
Title: Jingle Bells
Tags: sleddin' hill christmas theme song a holiday album posthardcore melodic instrumental rock
BPM: 120
Filesize: 6497kb
Play Time: 04:12
Difficulties Available:
  1. Akitoshi's Normal (1,88 stars, 311 notes)
  2. Drummer's Extra (5,78 stars, 1098 notes)
  3. Fiery's Jolly (6,14 stars, 260 notes)
  4. HD - 4Key (3,5 stars, 2307 notes)
  5. MX - 4Key (4,89 stars, 2974 notes)
  6. zev's hard (3,08 stars, 211 notes)
Download: August Burns Red - Jingle Bells
Information: Scores/Beatmap Listing
---------------
daddy extra - furrygay
brother extra - kyshiro
baby extra - drummer
insane - habiholic
light insane - hakura
hard - zev
normal - aki

https://itunes.apple.com/us/album/august-burns-red-presents-sleddin-hill-a-holiday-album/id938641948
Kagetsu
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180769,300,4,1,0,30,1,0
199969,285.714285714286,4,1,0,30,1,0
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244045,360,4,1,0,30,1,0
244765,400,4,1,0,30,1,0
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246422,428.571428571429,4,1,0,30,1,0
Worms
mod for kool people

MX
01:05:302 - this should be a double considering you did doubles for the guitar like at 01:05:575 -

01:32:029 (92029|2,92029|3,92097|0,92097|1,92302|3,92302|1,92370|2,92370|0) - not quite sure why these are doubles, cos i think the doubles were for the snares like at 01:31:211 (91211|0,91211|1,91279|3,91279|2,91347|0,91347|1,91416|2,91416|3,91620|1,91620|0,91688|3,91688|2,91756|1,91756|0,91825|3,91825|2) -

01:41:302 (101302|1,101302|3) - don't think this should be a double cos there's no guitar or snare here

01:51:938 - don't really like the whole bar being the same pattern, maybe try changing it up from halfway through like this https://osu.ppy.sh/ss/9488772. at the very least 01:53:029 (113029|2,113029|0,113029|3) - this should be different cos its a different sound imo


time for LNs yay
i think with the LNs you can follow the pitch better (look below). also some of them aren't the correct length

01:56:302 (116302|0) - this should end at 01:56:711 - + the next LN should be on a different column cos its a different pitch. with LNs you're sort of forced to change how you do your patterning a bit because essentially you're losing column(s) to work with, e.g. with this its going to end up looking like this https://osu.ppy.sh/ss/9488827 with the highlighted notes becoming jacks, but don't be too deterred about it. there's a few more issues like this which i'll point some of them out, but you should be able to know which parts to change yourself

consider putting a LN here 02:02:438 -
02:04:756 - same here
02:05:847 (125847|1,125984|0) - these 2 as well, you get the idea

02:18:529 (138529|1,138802|1) - these 2 are different pitches, so they should be in different columns imo
02:18:529 (138529|1,138802|1,139484|1,139756|1) - same with these

02:24:120 - should be something like this https://osu.ppy.sh/ss/9488871 instead

02:25:075 (145075|1) - LN here should be extended to 02:25:075 (145075|1) - , you can make the kicks here 02:25:211 (145211|0,145211|2,145347|0,145347|3) - to singles instead if you'd like considering you only have 3 columns to work with

02:28:211 (148211|3,148484|3,148756|3) - these should be on different columns too cos different pitch. fix all the other ones like this too

02:29:029 - here i think you can do something like this https://osu.ppy.sh/ss/9488891 maybe
02:30:393 (150393|3,150529|0,150666|3,150802|0) - same with these and any other ones that are similar

02:32:438 (152438|1) - should be something similar like here 02:23:711 -
02:41:166 - ^

that's it for the LN bit


02:56:302 - same thing i mentioned at 01:51:938 -

03:23:254 (203254|0) - LN should be extended to 03:23:254 (203254|0) - , and then you can make the corresponding snares to doubles + LNs instead like https://osu.ppy.sh/ss/9488951
03:30:826 (210826|2,210826|1,210826|3,210969|3,210969|1,210969|2,211111|2,211111|3,211111|1,211254|3,211254|1,211254|2) - same deal as before,
try making them doubles + LN. there's a bit more of these so change them as well if you accept
Topic Starter
puxtu
whoops a week late, gotta move this forward if I want this map ranked in christmas


Worms wrote:

01:32:029 (92029|2,92029|3,92097|0,92097|1,92302|3,92302|1,92370|2,92370|0) - not quite sure why these are doubles, cos i think the doubles were for the snares like at 01:31:211 -
Well considering this is a top diff, I think the stream should be more challenging by adding some doubles arround it. And I can really tell that the drum sound is quite different there, so I made them doubled. But I applied anything else, a lot of helpful suggestions! thx :D
Raveille
happy c hristmas and meery new yaer

|1|2|3|4|

HD
00:45:393 (45393|2,45393|3,45529|0) - swap 00:45:393 (45393|3) - to col 1, 00:45:393 (45393|2) - to col 4 and 00:45:529 (45529|0) - to col 3 so theres some PR going on :3
01:01:620 (61620|1) - LN to 01:01:756 - for the guitar sound
01:10:347 (70347|2) - ^
01:36:529 (96529|0) - ^
01:53:711 (113711|1) - ^

MX
00:42:938 - 00:43:075 - should have at least one LN on these 2 time stamps for the piano sounds
00:51:666 - 00:51:802 - same for these
01:01:620 (61620|2) - LN to 01:01:756 - for the guitar sound
01:10:347 (70347|2) - ^
01:36:529 (96529|3) - ^

boi jingle my bells :^)
pwhk
modding request ingame ;)
| 0 - 3 |

[MX]
00:39:393 (39393|0,39529|1) - maybe swap these notes so that 00:39:120 (39120|0,39120|3) - is different to 00:39:393 (39393|3,39393|0) - as song pitch is different
01:01:620 (61620|2) - this note seems extraneous? can't hear any sound
01:10:347 (70347|2) - ^
01:36:529 (96529|3) - (ok not pointing out all instances)
01:54:120 (114120|3,114256|2,114393|3) - swap for pitch
01:55:347 (115347|1,115484|2,115484|3) - swap for pitch
02:02:438 (122438|1) - to be consistent this would be an LN and remove a note from 02:02:575 - , hm... (there isn't ant 3-chords anywhere in this section but here)
02:19:484 (139484|1,139620|2) - swap for pitch
02:23:438 (143438|3,143575|2) - swap to be different to 02:23:166 (143166|3) -
02:23:779 (143779|2) - actually this has no sound, but 02:23:847 - would be grace notes. I guess you could keep this but I would remove this.
02:24:802 (144802|1) - remove one note? This sound isn't strong
03:00:769 - 03:17:269 - this section, admittedly I am not sure why there are some singles when most other notes are doubles (maybe except some notes for flow reason and 03:09:169 - for density reasons). All doubles would be more consistent...
03:39:683 (219683|0,219683|1) - swap, to be same as 03:38:254 (218254|0,218397|1,218540|0,218683|1) -
03:41:540 (221540|1,221683|0) - swap for pitch
03:49:969 (229969|2,230111|1) - swap as different sound to 03:49:683 (229683|2) -

good luck~ :)
Topic Starter
puxtu

pwhk wrote:

01:01:620 (61620|2) - this note seems extraneous? can't hear any sound it's there for layering the main guitar sound
02:23:779 (143779|2) - actually this has no sound, but 02:23:847 - would be grace notes. I guess you could keep this but I would remove this. I would definitely keep them because in this part, not only I'm trying to follow the drum sound, but I also following every main guitar sound. That's why there's a 1/4 there. It's not so hard to notice that if you pay alil bit more attention
03:00:769 - 03:17:269 - this section, admittedly I am not sure why there are some singles when most other notes are doubles (maybe except some notes for flow reason and 03:09:169 - for density reasons). All doubles would be more consistent... those triplets are for cymbal
accepted anything else, thx!
DrawdeX
dem forgot that i had to mod this, i was busy ;w;
will mod this week i guess

here's some 5-star hotel anyway (/=w=)/
laughingcomet
00:40:620 (40620|1) - so, i guess for making it easier? looks like every other drum sound is double in that part section
00:53:916 - missed?
00:56:711 - double for cymbal?
other than that looked fine from what i saw
ByeForNow
Thanks for your patience~! ☆
▲ These are strictly my opinions which may be subjective
1|2|3|4
🎄 HD 🎄
  1. 00:55:484 - 00:55:756 - 00:56:029 - Add 1/2 LNs? For the piano
  2. 00:57:938 (57938|0) - move to 4? Plays out the drums better imo
  3. 01:12:666 - 01:13:893 - could use a different pattern from 01:11:575 - 01:12:393 - as difference in intensity of sound
    Maybe a trill-ish 1/2 jump stream
  4. 01:56:847 (116847|2,116984|3,117120|2) - shift as 4,3,4? So the jump is different from 01:56:575 -
  5. 01:59:029 (119029|0,119029|1,119302|3,119302|2) - Ctrl+H? Plays the drums better imo
  6. 02:57:393 - https://osu.ppy.sh/ss/9641578 ? Suits that part imo, the anchors doesn't hurt at all really.
  7. 03:55:969 (235969|2,235969|3) - move one column left? following 03:55:397 (235397|1,235397|2) -
    If accept, 03:56:254 (236254|1,236254|0) - ctrl+H to follow the jack pattern you use for drums
🎄 MX 🎄
  1. 00:55:484 - 00:55:756 - 00:56:029 - Add 1/2 LNs? For the piano
  2. 01:32:506 - https://osu.ppy.sh/ss/9641625 ? Follows the pitch better imo
  3. 01:48:666 (108666|1,108666|0,108666|3,108802|1,108802|0,108802|3,108938|3,108938|0,108938|1,109211|3,109211|1,109211|0,109347|3,109347|1,109347|0,109484|0,109484|3,109484|1) - Could use some variation
    For example 01:48:938 (108938|0,108938|3,108938|1,109484|3,109484|1,109484|0) - or 01:48:802 (108802|3,108802|0,108802|1,109347|0,109347|3,109347|1) - These can be jumps instead of hands
  4. 02:11:302 (131302|2) - as 1/2 LN following 02:11:029 (131029|0) - ?
  5. ⍰ My main concern with this diff is the lack of variation in patterning specifically
    Example: 01:14:847 - ,01:32:847 - 01:50:302 - ...
    I suggest following something what you did for HD diff
Hope this helped!
Topic Starter
puxtu
Raveille

Raveille wrote:

happy c hristmas and meery new yaer

|1|2|3|4|

[HD]00:45:393 (45393|2,45393|3,45529|0) - swap 00:45:393 (45393|3) - to col 1, 00:45:393 (45393|2) - to col 4 and 00:45:529 (45529|0) - to col 3 so theres some PR going on :3
01:01:620 (61620|1) - LN to 01:01:756 - for the guitar sound
01:10:347 (70347|2) - ^
01:36:529 (96529|0) - ^
01:53:711 (113711|1) - ^

[MX]00:42:938 - 00:43:075 - should have at least one LN on these 2 time stamps for the piano sounds
00:51:666 - 00:51:802 - same for these
01:01:620 (61620|2) - LN to 01:01:756 - for the guitar sound
01:10:347 (70347|2) - ^
01:36:529 (96529|3) - ^

boi jingle my bells :^)
did everything you mentioned, including jingle your bells ;^) thx
laughingcomet

laughingcomet wrote:

00:40:620 (40620|1) - so, i guess for making it easier? looks like every other drum sound is double in that part section ok
00:53:916 - missed? can't hear anything, what did i miss here?
00:56:711 - double for cymbal? cymbal is on white tick I think
other than that looked fine from what i saw
thx
ByeForNow

ByeForNow wrote:

Thanks for your patience~! ☆
▲ These are strictly my opinions which may be subjective
1|2|3|4
[🎄 HD 🎄]
  1. 00:55:484 - 00:55:756 - 00:56:029 - Add 1/2 LNs? For the piano
  2. 00:57:938 (57938|0) - move to 4? Plays out the drums better imo
  3. 01:12:666 - 01:13:893 - could use a different pattern from 01:11:575 - 01:12:393 - as difference in intensity of sound
    Maybe a trill-ish 1/2 jump stream
  4. 01:56:847 (116847|2,116984|3,117120|2) - shift as 4,3,4? So the jump is different from 01:56:575 -
  5. 01:59:029 (119029|0,119029|1,119302|3,119302|2) - Ctrl+H? Plays the drums better imo
  6. 02:57:393 - https://osu.ppy.sh/ss/9641578 ? Suits that part imo, the anchors doesn't hurt at all really.
  7. 03:55:969 (235969|2,235969|3) - move one column left? following 03:55:397 (235397|1,235397|2) -
    If accept, 03:56:254 (236254|1,236254|0) - ctrl+H to follow the jack pattern you use for drums
[🎄 MX 🎄]
  1. 00:55:484 - 00:55:756 - 00:56:029 - Add 1/2 LNs? For the piano
  2. 01:32:506 - https://osu.ppy.sh/ss/9641625 ? Follows the pitch better imo
  3. 01:48:666 (108666|1,108666|0,108666|3,108802|1,108802|0,108802|3,108938|3,108938|0,108938|1,109211|3,109211|1,109211|0,109347|3,109347|1,109347|0,109484|0,109484|3,109484|1) - Could use some variation
    For example 01:48:938 (108938|0,108938|3,108938|1,109484|3,109484|1,109484|0) - or 01:48:802 (108802|3,108802|0,108802|1,109347|0,109347|3,109347|1) - These can be jumps instead of hands
  4. 02:11:302 (131302|2) - as 1/2 LN following 02:11:029 (131029|0) - ? yeah I changed every 1/2 lns here
  5. ⍰ My main concern with this diff is the lack of variation in patterning specifically
    Example: 01:14:847 - ,01:32:847 - 01:50:302 - ...
    I suggest following something what you did for HD diff
Hope this helped!
anything else is accecpted aaa
DrawdeX
HD
• 00:43:075 - 00:45:256 - 00:47:438 - 00:49:620 - 00:53:984 - idk, but i think you should add a note on each of these, since you added a note on 00:51:802 (51802|1) - . find a way to not have jackhammers on it
• 00:56:029 - 00:56:166 - i think you can jackhammer these though
• 01:06:938 - 01:41:847 - cymbal, so add a note
• 02:05:029 - ^, but you have to find a way so it wouldn't look like a jackhammer
• 02:08:847 (128847|1) - since you added a note here for some reason, i think it should be applied to 02:08:575 - and 02:09:120 - as well. if i heard it correctly, it has kicks on each of them.
• 02:14:575 (134575|1) - you should continue the guitar sounds with LN, not a single note.
• 03:37:111 (217111|2,217254|2,217397|2,217540|2,217683|2,217826|2) - not sure if putting these on lane 3 was easy for HD, cause i think it's not balanced for some players. i think putting it on lane 2 would be better, so it would also emphasize the snare drums more accurately.
• 03:37:969 (217969|3,217969|1,218111|3,218111|1) - ^ here too, but it would change the patterns tbh. so same as always, find a way.
• 03:53:111 - adding a note here is optional, but it's for the cymbal
MX
• 00:40:620 - i think you can add a note for the snare here, if the patterns are good with it
• 02:08:847 (128847|1) - since you added a note here for some reason, i think it should be applied to 02:08:575 - and 02:09:120 - as well. if i heard it correctly, it has kicks on each of them.
• 02:09:666 - 02:09:802 - 02:10:211 - 02:10:756 - 02:12:393 - 02:12:938 - 02:13:484 - 02:14:029 - ^

i always loved your patterns man. so i guess it's also the reason i gave 5 stars on this lel. keep up the good work on yer maps :D
Topic Starter
puxtu

DrawdeX wrote:

HD
• 00:43:075 - 00:45:256 - 00:47:438 - 00:49:620 - 00:53:984 - idk, but i think you should add a note on each of these, since you added a note on 00:51:802 (51802|1) - . find a way to not have jackhammers on it there's clearly a double snare going on here so it have to be different
• 02:05:029 - ^, but you have to find a way so it wouldn't look like a jackhammer that's why i didn't add more notes, trying to avoid any unnecessary jackhammer here
• 02:08:847 (128847|1) - since you added a note here for some reason, i think it should be applied to 02:08:575 - and 02:09:120 - as well. if i heard it correctly, it has kicks on each of them. aaa the doubles are not for them ;(
• 02:14:575 (134575|1) - you should continue the guitar sounds with LN, not a single note.i think this more like a 'release' sound rather than a 'hold' sound
MX
• 00:40:620 - i think you can add a note for the snare here, if the patterns are good with it no snare detected
• 02:08:847 (128847|1) - since you added a note here for some reason, i think it should be applied to 02:08:575 - and 02:09:120 - as well. if i heard it correctly, it has kicks on each of them. same reason as HD
• 02:09:666 - 02:09:802 - 02:10:211 - 02:10:756 - 02:12:393 - 02:12:938 - 02:13:484 - 02:14:029 - ^

i always loved your patterns man. so i guess it's also the reason i gave 5 stars on this lel. keep up the good work on yer maps :D
dude thx a lot for the stars ;))
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