s a m e tbhChilly- wrote:
Oh man, I seriously can't wait for this to get ranked
(also tanks for the stars < 3 3 3)
s a m e tbhChilly- wrote:
Oh man, I seriously can't wait for this to get ranked
o woAsherz007 wrote:
Shoulda got around to this sooner, but hey, I'm back again lolStill tryna figure out what juan missed
Let's jump right in with it then.
1|2|3|4
Star Rating has always been a lie tbh T B HEZ
- 01:32:459 (92459|3,92609|1,92759|0) - A little shaky on whether these are loud enough to be followed, but up to you. Since i've followed all of the "melody" notes before this, i think it's better to keep consistent and keep these in.
- 01:44:459 (104459|2,104609|1) - I think the wub might have completely disappeared in the middle, making these LNs a little questionable. You could do something like this as an alternative. (Might also want that first 1/2 LN in NM if used.) Ye, it did kinda feel weird after playing it a bit. Did some changes to the pattern, should be good now.
- 01:49:409 (109409|1) - struggling on length for this one. The second half of the LN is complete silence, which does make it look a bit odd. Think i was going for a "psuedo SV", as in you needed to hold the LN through the silent part without really knowing when to release. Though i do agree that it's kinda weird, changed it to a 1/2 slider instead.
- 02:08:609 (128609|2) - Likewise here. ^
Other than that, pretty solid. Has to be said it has more characteristics of a Normal than an Easy, but it should be fine I think.NMAgain, more like an HD here but whatever lol. Not much here at all. Weird layering, but solid all the way through. This is what happens when a mapper who has mainly done 4-5* maps try to make a NM diff :upside_down:Other than that, I guess I'll just throw in that triples/hands/whatever-you-wanna-call-em aren't that common within Normals, so you could reduce 01:36:059 and 02:14:459 by one note, but that's entirely optional at this point. Might as well change em' to keep it consistent with the rest of the map. Also ctrl+h these notes; 01:35:609 (95609|2,95909|1)
- 01:18:659 - given 01:21:059 (81059|2,81359|3,83459|2,83759|3,84059|0) etc., should there be a note here? Sure. I think i wanted to go for a emphasis on the distorted noises but since every other diff has it, it would be weird to leave it out in this one.
HD(?)I dunno about you, but hitting triples is a little bit harder than hitting quads... (especially like 02:03:659 (123659|2,123659|3,123659|0,123809|3,123809|0,123809|1) compared to MX and whatnot) Ye i know that and thought about changing the quads in MX to triples but i compromised by making the SVs in HD 1x and the ones in MX <1x. Think it's a good difficulty increase but if you want, I can make the quads in the MX diff triples (or at least the ones at 02:03:659 (123659|2,123659|3,123659|0,123809|3,123809|0,123809|1) since the rest pretty much plays the same).
I wish I had something meaningful to say here, but I honestly can't find anything else to raise. Nice one lol Thanks >.<MXI dunno whether you're trying to create some kind of pattern with the 1/6 rolls (alternating split or not), but it's kinda there sometimes, so I'll just ask anyway. Mainly just tried to make it even for all columns, didn't really try to make anything else. Though me a juan did delete the hands on the bursts in the previous mod so that might've made some of the patterns weird.Good stuff.
- 00:47:009 - You could try similar values to around 01:44:759, another of the very few times you use the 1/8 snap. Or you could reduce to 1/4 or something. I guess the same at 01:06:209. Nerf'd both to use .4x instead of .2x, should be easier to read now.
- 00:53:759 (53759|1,53909|2) - p sure this is an inconsistency. (see 00:44:159 -- 01:03:359 -- 01:12:959) OH oops, ye that's an inconsistency.
Fixed.- 01:28:259 (88259|0,89459|0) - Just checking what these 1/4 LNs are for since I'm not sure I can see anything. For the "knocking" sound, but it feels like they're kinda out of place since the last one becomes a long LN (because of the bell sound). Removed em'.
Soon™
thanks mrDez wrote:
I love this map <3 Best of luck getting it ranked!
o woAsherz007 wrote:
Last couple of things then, responses are all fine.[MX]
Any particular reason here why the hitsound volume is 100% whilst the other diffs have 80%? Nope... that's just me being stupid i guess, thought i changed it on all of the diffs :upside_down:
00:47:159 - This timing point doesn't do anything, so you can remove it unless you wanted to modify some SV values. My b. Copy pasted the SVs, forgot to check for doubles. (did the same here 01:06:359 oops)
02:14:459 - (And HD) Timing point here is entirely redundant since there's nothing after this note. Might as well remove it. Okey owo)b
Rest of it's all good to go, so call me when you're ready... or I'll likely be looking anyway.
owo)b
: O O O OAsherz007 wrote:
Merry Christmas! 🎁
<333333 Thanks a lot!!!Pachiru wrote:
Congratz Couil! Hope it will stays like this til' ranked state! You did an awesome job on this map, and you clearly deserve this!
Ye, but it grows on you after awhile ; )Nifty wrote:
these cuts are disgusting
grats
! 1 ! 1 ! ! ! Thank you!Insp1r3 wrote:
HOLY SHIT! Congrats Couil!!!
<3333333 Its happening ! ! !Stug wrote:
WAAAAAAA äntligen!!!!!! <333333
o wo < 3 3IceDynamix wrote:
im in love with this map OwO