Thanks for your mod!
tatatat wrote:Why does the CS differ between the Normal and Complexion difficulty? oh my bad fixed Btw, I'm not sure if the Normal is considered a normal, since it is only 1.11*, attempt to make a difficulty that is more than 1.50* to follow the ranking criteria. check https://osu.ppy.sh/s/257739 and https://osu.ppy.sh/s/347942 it's completely rankableDon't forget to add the guest difficulty mapper's name to the tags. i didYou might also want to clean those tags up a little. Whats "byby CutEddie" supposed to mean? other mappers tags
I searched through every song of the Undead Corporation's on last.fm and I couldn't find a song with the name of this map in japanese or romaji. I highly doubt the title of the song is in romaji. Please find a reputable source with the title. You must have correct metadata in order to have your map be rankable. this is the metadata every other map (i put above) used, so i just went with those I'm sorry I can't be of any further help with this. I spent about 30 minutes searching for the song title myself. sorry, in english is "A Land Resplendent Of Nature's Beauty"
Why does the map's background cut out entirely due to the storyboard around 00:41:576 - You can't just have a black background. Similar at 00:00:000 -
I'm not sure if you need to include an epilepsy warning for your map. The storyboard seems very simple. epilepsy was for previous storyboard, and i'll have to talk to the person that made the sb
Consider using less vibrant combo colors and instead use more dried out colors (colors with high saturation and luminosity) I think less vibrant colors would fit the map better. but why? o_o
00:49:212 - Consider using slider velocity changes here and in the following BPM changes to make the slider velocity constant. in all diffs?
if so fixed
Example of how you could do that:
00:19:758 - Start a new combo here? A new combo is started during a similar rhythm at 00:26:849 - fixed
00:13:212 - Maybe map each individual note here instead of using a reverse slider? fixed
Maybe make a diff without slider's at all to increase the difficulty? i don't see why i'd do that tbh