I've never been more amazed by an osu! skin. Honestly, outstanding job.
atturbo555 wrote:And one thing is important, Your Spinner on low gpu memory or on board gpu is can made my fps is drop or lagging.
I am very happy that you liked the skin. It means a lot that you would say that you look up to me since your the one skinner who i was trying to emulate and look up to as well!.
-yuo- wrote:DAMMNNNNNNNNNN THIS IS HOW YOU SKIN.
this is weird but i cant help but look up to you.
fit the lifebar closer to the left edge of the screen... its kinda awkward.
not tryna be harsh, tryna improve it!
irrlux wrote:That's a very nice skin you created there - the UI is stunning, but there are some parts I personally do not like:
- The score numbers are jaggies.
- The gameplay elements do not fit the grade of detail found in the rest of the skin.
- The followpoints are flickering.
The healthbar also says "OSU UI INTERFACE" - that is redundant.
- The gameplay elements do not fit the grade of detail found in the rest of the skin.This portion is what I was most interested in. What kind of detail would you like added to the gameplay factor.
Your answer I had alot of questions on. If you don't mind I would love some clarification.
h3oCharles wrote:SD Feedback, 1st compression
Spinner Approach Circle isn't a 1:1 scale on the spinner itself
hitbursts should have custom animations
hitbursts in ranking panel look off with the rest of it
pause screen sounds are also skinnable, not just the fail sound
combo and accuracy texts in ranking panel are too pixelated
Approach Circle =/= Spinner Approach Circle
aaand this is an art skin
Spinner Approach Circle isn't a 1:1 scale on the spinner itself. Approach Circle =/= Spinner Approach CircleWhat do you mean? what scale should it be in? Visually what is turning you off about the spinner? Also I wanted to use different approach circles for both elements. So I dont understand when you say that the approach cicrlce does not ewual to the Spinner Approach Circle. Could you please clarify.
Go look at the spinner. Notice how the approach circle is out of the screen (I'm playing on 1366x768) and now go look at the dimensions of the spinner itself and the approach circle.
h3oCharles wrote:Spinner Approach Circle isn't a 1:1 scale on the spinner itself.
I honestly don't know, however I know Doomsday's skin should help you in that regard.
badwolfvi wrote:What scale should it be in?
Out-of-screen and if the spinner is a big circle and/or ring then I would rather like to have it start at the border of the spinner, not outside it. Also, this is me mostly talking about old-style spinner due to me not liking the new one expanding as it's getting cleared.
badwolfvi wrote:Visually what is turning you off about the spinner?
In Extras directory, you put approach circles. Inside of it, there were 2 options. However, one of them is for a spinner.
h3oCharles wrote:Approach Circle =/= Spinner Approach Circle
Well, you are using a lot of details throughout the user interface (for example, the ranking-symbols are having this smoke effect).
badwolfvi wrote:- The gameplay elements do not fit the grade of detail found in the rest of the skin.This portion is what I was most interested in. What kind of detail would you like added to the gameplay factor.
Double checked the links however theyre still all functional, I've reached out to mediafire to see if theres anything on their side that may be messing with it but in the meantime.
Firinael wrote:The 1st link (full skin w/ addons) was taken down because of a copyright claim, apparently.
Tried the link and it downloads but I will not let you go without a skin!
Firinael wrote:https://puu.sh/wxCEB/bbaa5fc290.png <- this comes up for me
lmao thanks a lot, dude S2
badwolfvi wrote:Tried the link and it downloads but I will not let you go without a skin!
Im uploading using GDrive I'll PM you a link and then ill update the dl links.
New Alternative link using GDRIVE