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MrMenda

Celektus wrote:

[MrMenda's Extra]

  1. you could've mapped the sounds between these 2 sliders 00:03:669 (1,2) - not really too necessary, but I still thought I'd suggest it Nope, I decided to ignore those sounds as they are much lower than the clickable objects later

  2. this is the only slider in this group that's not the same blanket 00:10:483 (1) - as these 00:07:955 (1,1,1,1,1) - which is slightly inconsistent and could be changed it doesn't really add anything to the map in my opinion unless you have a reason for it. Well, main reason for that change is not to go back to the same places, as the rotation would cause that, it might be inconsistent, but it's there for a more efficient playfield usage

    similar here yet this one is completely different and also the last note which seems more justified 00:12:134 (1) -

  3. this sound starts on blue tick earlier 00:13:168 (1) - you could also exchange it for a spinner as that is fitting enough and the shape has pretty much the same affect. it'a also more spaced than all the others wich is ok at this BPM yet another reason to change it I suppose. This is mapped in the BPM change, I also feel that there is a really quiet piano note there.

  4. really minor change. this stream 00:16:468 (1,2,3,4,5) - could be perfectly in line with this one 00:16:009 (1,2,3,4,5) - it's only a slightly off as you can see here. feel free to disregard this, but hey it's not really making anything worse Fixed

  5. because of slider leniency and momentum this jump 00:15:856 (5,1) - is bigger than this one 00:16:315 (5,1) - I would arrange it in a way that make the 2nd one as big as the first. Ctrl + Hd it

  6. this jump is 1/2 00:17:692 (5,1) - tho this one is 1/4 and pretty much the same size 00:17:998 (3,1) - you should make the jump into 1 somewhat smaller and easier to hit about the size of these should be right 00:16:774 (5,6) - Fixed

  7. I think the angle of this slider 00:18:611 (1,2,3,4,5) - is slightly inconsistent with the ones in the intro 00:15:550 (1,2,3,4,5,1,2,3,4,5) - perfectly vertical streams are just very uncommon and stand out unnecessarily unless you use a lot of them all over the place. I would just tilt that one like those maybe even copy one of them Fixed

  8. this is the first hidden slider in the map so far without really any bigger reason 00:27:794 (3) - and I think it's kinda unnecessarily making that one stand out. If you can try and make that one not hidden under a slider to be less special in this instance Used the same distance as in the next pattern, although I think it looks cleaner behind the other slder

  9. this jump is trough slider leniency a bit bigger 00:27:794 (3,4) - than these 00:27:488 (2,3) - 00:28:101 (4,5) - you might wanna move 4 and 5 a bit closer to 3 Nope, if I do so then that pattern is just plain boring, it's nothing special now, but I think it is better to play as it is now.

  10. you could stack 3 better under 1 00:28:866 (1,3) - maybe use slider to stream and copy a note out of it This has the same distance and it enables me to connect it to the next pattern much better than if I make that stack. It's also there for a better playfield usage

  11. I think all of these jumps into 1/4 could be a bit smaller 00:30:090 (5,6,7,1,2,3,4,1,2,3,4) - and 00:30:090 (5,6,7) - could be more inwards of the curve from 5 There is no problem on playing that pattern, the distance is not that big to be considered that harder

  12. this jumps is too big 00:32:386 (6,1) - since there is not strong sound imo. this one is justified 00:31:927 (3,4) - since it has this kinda piano harmony

    same goes for this one 00:32:845 (2,3) - as in too big same here 00:32:845 (2,3,2,3) - and sometimes more often in that section It is indeed justified, as the notes immediately after the sliders are more important that the rest, so it needs extra distance

  13. I personally think this jump should be bigger than the ones before it 00:37:437 (4,1) - Fixed

  14. It's kinda inconsistent to use a full stack for 1/2 here first 00:38:356 (6,1) - no 1/2 so far was stacked like this and most stacks were 1/4. So you should probably make that spaced apart Fixed, used same stack as in 00:28:713 (2,3) -

  15. you could make that S slider perfectly equal 00:40:345 (1) - unless you have a specific idea in mind Ctrl'd+G it twice, lets hope its fixed

  16. you could tilt this slider maybe 00:40:652 (1) - to make the overall pattern less clustered and overlapping. Overall I think You can find a better solution in terms of overlapping for this 00:40:345 (1,1,1,1,2) - I think it is fine as it is, if another modder complains I'll find another solution for that

  17. try and make the S slider perfectly equal 00:43:713 (5) - or at least not overlap with this triple 00:44:172 (2,3,4) - as that looks kinda clustered Fixed

  18. I know you designed a lot of patterns so far around overlapping though this one in particular is super hard to read compared to the rest 00:45:396 (5) - Fixed

  19. this one 00:49:529 (1,2,3,4,5) - could look more like this 00:47:692 (1,2,3,4,5) - as they are both related in the same section and the 2nd example just looks overall more appealing and consistent with most of your preexisting streams Fixed

  20. this jump 00:49:223 (5,1) - is bigger than this one 00:49:835 (5,1) - make the 2nd one bigger to be more consistent with the rest of the section Fixed

  21. try and make the slider not overlap that stream 00:50:447 (2,1,2,3,4,5,6) - as that looks cleaner Fixed again

  22. these should be a jumps too 00:51:978 (9,1) - 00:52:437 (2,3) - as they have the same sounds and intensity as 00:52:284 (1,2) - 00:53:050 (4,5) - Fixed

  23. I think it would be more natural to ctrl + G this slider 00:53:509 (1) - then the movement into 00:53:968 (1) - would also make more sense as those 2 are very unrelated to you movements so far Fixed

  24. these 2 should look more alike 00:55:958 (1,3) - this one has this kinda weird to the rest of your aesthetics unrelated sharp curve near the slider end 00:56:876 (3) - maybe make it not even similar to the first one at all and rather try to overlap this whole stream 00:56:876 (3,1,2,3,4) - I would recommend this one (Slider anchors + Overlaps) Fixed the slider inconsistency, not the way it relates to the stream

  25. this stream could be a more perfectly looking one 01:06:519 (6,7,1,2,3,4,5,6,7,8,1) - every stream so far has been good, but that one really bugs me you should also make sure that these 2 overlap perfectly 01:06:748 (2,1) - cause that honestly just looks way better

    this is pretty much perfect 01:06:519 (6,7,1,2,3,4,5) - but till the end it would be more fitting to go into a perfectly round loop. Fixed the first part, I think the stream works as it is now

  26. try and avoid overlaps 01:08:050 (5) - especially revers arrows as those are super ambiguous and pretty much 100% unrankable Fixed

  27. this stream looks a bit better 01:08:509 (1,2,3,4,5,6,7,8,9,10,11,1,2,3) - but it could still be less slightly overlapping 01:08:662 (3,2) - and these transitions into a perfectly round circle could fit... well the circles curve better 01:08:662 (3,4,5) - 01:09:351 (1,2,3) -

    also the slight spacing change looks kinda dumb and doesn't really add to the song 01:08:509 (1,2,3) - try and make it a bit more conventional Nope, this stream works perfectly, the spacing change fits as the middle part is different to the beginning

  28. pretty much the only vertical slider in the whole song so far 01:09:887 (2) - which like the stream in the beginning stands out unnecessarily there is nothing special in the song happening so this shouldn't be special too from a conventional mappers perspective Fixed

  29. also first stream that goes perfectly from a revers into the next stream 01:10:345 (4) -

  30. this little centered pattern I think really fit the songs change 01:11:570 (1,2,3,4,5) -

  31. I don't wanna be that guy, but... 01:11:570 (1,6,7,1,2,3,4) - ... fix your blanket pls same here 01:28:713 (1) - XD

  32. btw also try and apply points I don't point our myself every time like this 01:13:560 (4) - Fixed

  33. you best stream so far really sick 01:25:958 (1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Thanks ^^

  34. less touching pls 01:27:335 (7,1) - looks dumb Fixed

  35. try and avoid overlaps 01:28:713 (1,3) - that one is kinda ok, but not really in the theme of you map in my diff for example it fits since I used exclusively half slider overlapping stuff Fixed


  36. this one should stand out more form the following 2 as those have these 1/8 kinda kick burst 01:29:325 (4) - Fixed

  37. also nice stream 01:33:458 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) -

  38. that slider shouldn't be slightly off 01:49:223 (7) - Fixed

  39. You should use 1/8 here I think 01:55:773 (7) - Stupid mistake lol. Fixed
Fort you Cele Thanks for your mod!
Celektus

MrMenda wrote:

Celektus wrote:

[MrMenda's Extra]

  1. this jump is trough slider leniency a bit bigger 00:27:794 (3,4) - than these 00:27:488 (2,3) - 00:28:101 (4,5) - you might wanna move 4 and 5 a bit closer to 3 Nope, if I do so then that pattern is just plain boring, it's nothing special now, but I think it is better to play as it is now.

    you can solve this by making just putting them slightly closer together doesn't really take away any interesting movement so I think it should be fine, but it's also not a big deal either way tbh I just wanted to make my stance clearer


  2. you could stack 3 better under 1 00:28:866 (1,3) - maybe use slider to stream and copy a note out of it This has the same distance and it enables me to connect it to the next pattern much better than if I make that stack. It's also there for a better playfield usage

    I think you misunderstood my point I meant it like this not like literally stacked. And if it's ok I'll also give a little idea you could also do something like this
  3. I think all of these jumps into 1/4 could be a bit smaller 00:30:090 (5,6,7,1,2,3,4,1,2,3,4) - and 00:30:090 (5,6,7) - could be more inwards of the curve from 5 There is no problem on playing that pattern, the distance is not that big to be considered that harder

    idc about difficulty I just think it's too emphasized and you didn't even Adresse the curve into 00:30:090 (5,6,7) - You could rotate 00:29:784 (4) - by -15° and make the blanket right again or some other solution.

  4. this jumps is too big 00:32:386 (6,1) - since there is not strong sound imo. this one is justified 00:31:927 (3,4) - since it has this kinda piano harmony

    same goes for this one 00:32:845 (2,3) - as in too big same here 00:32:845 (2,3,2,3) - and sometimes more often in that section It is indeed justified, as the notes immediately after the sliders are more important that the rest, so it needs extra distance

    "this jumps is too big 00:32:386 (6,1) - since there is not strong sound imo." Celektus I saif the others are justified sometimes, but not all of them and also this one isn't even after a slider 00:32:845 (2,3) - I don't really hear strong sounds after the sliders so it think the could at least be not double the distance if that#s a good compromise

  5. you could make that S slider perfectly equal 00:40:345 (1) - unless you have a specific idea in mind Ctrl'd+G it twice, lets hope its fixed

    I meant it like "make the S better" cause it's not really good yet x:

  6. you could tilt this slider maybe 00:40:652 (1) - to make the overall pattern less clustered and overlapping. Overall I think You can find a better solution in terms of overlapping for this 00:40:345 (1,1,1,1,2) - I think it is fine as it is, if another modder complains I'll find another solution for that

    honestly I only care about 00:41:417 (2) - as that one isn't in that pattern in the song


  7. this stream looks a bit better 01:08:509 (1,2,3,4,5,6,7,8,9,10,11,1,2,3) - but it could still be less slightly overlapping 01:08:662 (3,2) - and these transitions into a perfectly round circle could fit... well the circles curve better 01:08:662 (3,4,5) - 01:09:351 (1,2,3) -

    also the slight spacing change looks kinda dumb and doesn't really add to the song 01:08:509 (1,2,3) - try and make it a bit more conventional Nope, this stream works perfectly, the spacing change fits as the middle part is different to the beginning

    yea just fine just make it look better k




  8. also first stream that goes perfectly from a revers into the next stream 01:10:345 (4) - no response yet

  9. this little centered pattern I think really fit the songs change 01:11:570 (1,2,3,4,5) - no response yet
Fort you Cele Thanks for your mod!
Dahu
Hi! New modder passing through .w.
Insane
00:15:550 (1,2,3,4,5) - the streams like this in the beginning of the map feel a little awkward to play, so maybe you should curve the shape of the stream a bit and or add a slider here 00:15:856 (5) - like this (If the awkward flow was intentional my bad xP)
01:22:590 (1,2,3,4,5) - Same thing here^^
01:23:050 (1,2,3,4,5) - ^^

Maybe delete 00:19:069 (2) - and 00:19:146 (3) - to add a reverse slider here 00:18:993 (2) - like this

00:22:590 (3) - Minor nitpick. Imo, this slider should be done on the 1/16 divisor for more buzz. If you do this 00:22:896 (1) - might have to be moved a bit closer to 00:22:590 (3) -

The gaps between 01:07:131 (3,1) - and 01:07:437 (3,1) - could be spaced out a bit more

01:36:060 (3) - maybe this could be replaced with a stream? like this
Good luck with the map!
Topic Starter
KnightC0re

Doug China wrote:

Hi! New modder passing through .w.
Insane
00:15:550 (1,2,3,4,5) - the streams like this in the beginning of the map feel a little awkward to play, so maybe you should curve the shape of the stream a bit and or add a slider here 00:15:856 (5) - like this (If the awkward flow was intentional my bad xP)
01:22:590 (1,2,3,4,5) - Same thing here^^
01:23:050 (1,2,3,4,5) - ^^ I don't really see how these are awkward

Maybe delete 00:19:069 (2) - and 00:19:146 (3) - to add a reverse slider here 00:18:993 (2) - like this Changed(although a bit closer to the stream)

00:22:590 (3) - Minor nitpick. Imo, this slider should be done on the 1/16 divisor for more buzz. If you do this 00:22:896 (1) - might have to be moved a bit closer to 00:22:590 (3) - Fixed

The gaps between 01:07:131 (3,1) - and 01:07:437 (3,1) - could be spaced out a bit more I did this to emphasize the low pich and volume(the pitch gets higher in the next triple)

01:36:060 (3) - maybe this could be replaced with a stream? like this Fixed
Good luck with the map!
-jordan-
IRC mod for menda
2017-06-26 16:19 -Jordan-: 00:06:741 (1) - extend that by 1/8
2017-06-26 16:19 -Jordan-: this section is half bpm so its fine
2017-06-26 16:19 MrMenda: kk
2017-06-26 16:19 -Jordan-: 00:07:353 (1,1,1,1,1,1) - this is cool
2017-06-26 16:20 -Jordan-: but at 00:11:252 (1,1,1) - it kind of falls apart
2017-06-26 16:20 -Jordan-: and 00:13:168 (1) - doesnt really fit the music
2017-06-26 16:21 MrMenda: what do you suggest there?
2017-06-26 16:22 -Jordan-: id probably keep it how it is except change 00:12:134 (1) - to a circle then have a break, or spinner
2017-06-26 16:23 MrMenda: fixed
2017-06-26 16:24 -Jordan-: 00:16:468 (1,2,3,4,5) - ok this accellerating stream i cant tell if its intentional or not but its ugly af and also has no reason to exist
2017-06-26 16:25 MrMenda: fixed
2017-06-26 16:26 -Jordan-: i like how on the strong sounds of the music you move to the next stream section witha kick slider like at 00:15:550 (1) - 00:16:009 (1) - 00:16:468 (1) - 00:17:386 (1) - etc
2017-06-26 16:27 -Jordan-: but you totally ignore the one here on the red tick 00:16:774 (5) - :<
2017-06-26 16:28 MrMenda: I had to nerf the pattern D:
2017-06-26 16:28 -Jordan-: you want my suggestion?
2017-06-26 16:28 MrMenda: sure
2017-06-26 16:29 -Jordan-: ok so you do kind of start off hard with the streams in the first kiai which is fine
2017-06-26 16:29 -Jordan-: but you could add some repeat sliders to help break up the constant 1/4 tapping
2017-06-26 16:29 -Jordan-: here is a good place to do so while fitting the music
2017-06-26 16:29 -Jordan-: https://osu.ppy.sh/ss/8443753
2017-06-26 16:30 -Jordan-: if you think thats too easy
2017-06-26 16:30 -Jordan-: you could change the first slider to be a stream
2017-06-26 16:32 MrMenda: I prefer to have the first one as a stream
2017-06-26 16:32 -Jordan-: do that then
2017-06-26 16:32 -Jordan-: as long as the red tick is emphasised somehow
2017-06-26 16:33 MrMenda: yeah
2017-06-26 16:33 MrMenda: got it
2017-06-26 16:34 -Jordan-: 00:17:386 (1,2,3,4,5,1,2,3,1,2) - i dont think you need to add variation from the first time you mapped this
2017-06-26 16:34 -Jordan-: just map it like the first 2 streams
2017-06-26 16:34 -Jordan-: this is confusing
2017-06-26 16:35 MrMenda: I prefer to change it
2017-06-26 16:35 -Jordan-: you shouldnt
2017-06-26 16:35 MrMenda: as it is going to be in the same exact place as the first 2 streams
2017-06-26 16:35 -Jordan-: youre literally 3 seconds later in the maop
2017-06-26 16:35 -Jordan-: why are you changing the rhythm
2017-06-26 16:35 -Jordan-: on the same sounds
2017-06-26 16:36 -Jordan-: w
2017-06-26 16:36 -Jordan-: just make it look different like use slightly curved stream or something
2017-06-26 16:37 MrMenda: the second one has some different sounds
2017-06-26 16:37 -Jordan-: i think you mean
2017-06-26 16:37 -Jordan-: the piaon has a different pitch
2017-06-26 16:37 MrMenda: yeah
2017-06-26 16:37 -Jordan-: thats reason to change the spacing/direction of the stream or whatever
2017-06-26 16:37 -Jordan-: not reason to change the rhythm
2017-06-26 16:38 -Jordan-: the piano is still following the same rhythm
2017-06-26 16:38 -Jordan-: well not 00:18:305 (3,1,2,3,4,5) - but you should change that section anyway
2017-06-26 16:38 -Jordan-: as you ignore the strong sounds again
2017-06-26 16:38 -Jordan-: or at least dont map them in a meaningful wayt
2017-06-26 16:39 MrMenda: I think I kinda fixed the stream before
2017-06-26 16:43 -Jordan-: ok lets speed up, map the thuds in the kiai well
2017-06-26 16:44 -Jordan-: same goes for stream direction change 00:19:529 (1,2,3,4,1,2,3,4) -
2017-06-26 16:44 -Jordan-: like this direction change on nothing
2017-06-26 16:44 -Jordan-: could change on thud
2017-06-26 16:44 -Jordan-: 00:24:733 (1,2,3) - fix blankets
2017-06-26 16:44 -Jordan-: 00:26:264 (1) - map the piano dont just cover it with a slider
2017-06-26 16:44 -Jordan-: 00:28:407 (5) - new combo
2017-06-26 16:45 -Jordan-: 00:28:713 (6,7) - ugly imo and you havent used this stacking in the map so far
2017-06-26 16:45 -Jordan-: 00:30:550 (3,4,5) - this is 1/6 rhythm map it with a reverse slider or something
2017-06-26 16:45 -Jordan-: same here 00:31:315 (5) -
2017-06-26 16:46 MrMenda: 00:25:192 (2,3) - Isn't intended to be a blanket
2017-06-26 16:46 -Jordan-: then make it look like it isnt
2017-06-26 16:46 -Jordan-: instead of it looking like a shit blanket
2017-06-26 16:46 -Jordan-: 00:34:988 (2,3) - skipping over sounds you mapped before
2017-06-26 16:47 -Jordan-: 00:37:590 (1) - why this a reverse tho, theres no 1/8 rhythm there
2017-06-26 16:47 -Jordan-: 00:39:427 (1,2,3) - ugly pattrern
2017-06-26 16:47 -Jordan-: also overlaps weird with 00:39:121 (1) -
2017-06-26 16:48 -Jordan-: 00:39:121 (1) - clustered mapping looks ugly
2017-06-26 16:48 -Jordan-: use more of the playfield
2017-06-26 16:48 -Jordan-: 00:50:141 (1,2,3) - bigger jump after the intenser stream bit probably
2017-06-26 16:49 -Jordan-: 00:51:978 (3) - extend by 1/4
2017-06-26 16:49 -Jordan-: 00:53:509 (2) - NC cos that pattern is trippy
2017-06-26 16:49 -Jordan-: cool tho
2017-06-26 16:50 -Jordan-: 00:55:958 (1,2,1) - what sounds do these slider ends land on. do they really need to be sliders?
2017-06-26 16:50 -Jordan-: 00:58:713 (1,2,1,1,2) - like compare to how you mapped it here
2017-06-26 16:50 -Jordan-: the second time works way better
2017-06-26 16:50 -Jordan-: 01:01:468 (1) - sudden lower of hitsound volume is weird
2017-06-26 16:51 -Jordan-: 01:04:223 (3) - why isnt this a slider like the rest
2017-06-26 16:51 -Jordan-: would be better if 01:04:682 (4) - was just a circle and
2017-06-26 16:51 -Jordan-: 01:04:223 (3) - slider
2017-06-26 16:51 -Jordan-: 01:05:141 (5) - new combo
2017-06-26 16:51 -Jordan-: im guessing you skip over sound at 01:05:830 - for a break from the stream?
2017-06-26 16:52 -Jordan-: should make 01:05:754 (5) - a 1/4 kick slider going to the triple
2017-06-26 16:53 -Jordan-: 01:19:529 (1,2,3,4,1,2,3,4,1,2,3,4,5) - i think this stream is not really placed well and doesnt visually flow well
2017-06-26 16:53 -Jordan-: second kiai same as first
2017-06-26 16:53 -Jordan-: dont ignore the thuds
2017-06-26 16:54 -Jordan-: map them in a meaningful way
2017-06-26 16:54 -Jordan-: 01:38:279 - skipping over sounds again which is weird cos you map the sounds with a stream right after
2017-06-26 16:55 -Jordan-: the stream should actually end at 01:38:968 -
2017-06-26 16:55 -Jordan-: i can still hear piano sounds there
2017-06-26 16:55 -Jordan-: 01:41:876 (3,4,5) - why sudden drop in intensity with reverses
2017-06-26 16:56 -Jordan-: 01:50:141 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - why does it come back on itself so hard
MrMenda

-Jordan- wrote:

IRC mod for menda
2017-06-26 16:19 -Jordan-: 00:06:741 (1) - extend that by 1/8
2017-06-26 16:19 -Jordan-: this section is half bpm so its fine
2017-06-26 16:19 MrMenda: kk
2017-06-26 16:19 -Jordan-: 00:07:353 (1,1,1,1,1,1) - this is cool
2017-06-26 16:20 -Jordan-: but at 00:11:252 (1,1,1) - it kind of falls apart
2017-06-26 16:20 -Jordan-: and 00:13:168 (1) - doesnt really fit the music
2017-06-26 16:21 MrMenda: what do you suggest there?
2017-06-26 16:22 -Jordan-: id probably keep it how it is except change 00:12:134 (1) - to a circle then have a break, or spinner
2017-06-26 16:23 MrMenda: fixed
2017-06-26 16:24 -Jordan-: 00:16:468 (1,2,3,4,5) - ok this accellerating stream i cant tell if its intentional or not but its ugly af and also has no reason to exist
2017-06-26 16:25 MrMenda: fixed
2017-06-26 16:26 -Jordan-: i like how on the strong sounds of the music you move to the next stream section witha kick slider like at 00:15:550 (1) - 00:16:009 (1) - 00:16:468 (1) - 00:17:386 (1) - etc
2017-06-26 16:27 -Jordan-: but you totally ignore the one here on the red tick 00:16:774 (5) - :<
2017-06-26 16:28 MrMenda: I had to nerf the pattern D:
2017-06-26 16:28 -Jordan-: you want my suggestion?
2017-06-26 16:28 MrMenda: sure
2017-06-26 16:29 -Jordan-: ok so you do kind of start off hard with the streams in the first kiai which is fine
2017-06-26 16:29 -Jordan-: but you could add some repeat sliders to help break up the constant 1/4 tapping
2017-06-26 16:29 -Jordan-: here is a good place to do so while fitting the music
2017-06-26 16:29 -Jordan-: https://osu.ppy.sh/ss/8443753
2017-06-26 16:30 -Jordan-: if you think thats too easy
2017-06-26 16:30 -Jordan-: you could change the first slider to be a stream
2017-06-26 16:32 MrMenda: I prefer to have the first one as a stream
2017-06-26 16:32 -Jordan-: do that then
2017-06-26 16:32 -Jordan-: as long as the red tick is emphasised somehow
2017-06-26 16:33 MrMenda: yeah
2017-06-26 16:33 MrMenda: got it
2017-06-26 16:34 -Jordan-: 00:17:386 (1,2,3,4,5,1,2,3,1,2) - i dont think you need to add variation from the first time you mapped this
2017-06-26 16:34 -Jordan-: just map it like the first 2 streams
2017-06-26 16:34 -Jordan-: this is confusing
2017-06-26 16:35 MrMenda: I prefer to change it
2017-06-26 16:35 -Jordan-: you shouldnt
2017-06-26 16:35 MrMenda: as it is going to be in the same exact place as the first 2 streams
2017-06-26 16:35 -Jordan-: youre literally 3 seconds later in the maop
2017-06-26 16:35 -Jordan-: why are you changing the rhythm
2017-06-26 16:35 -Jordan-: on the same sounds
2017-06-26 16:36 -Jordan-: w
2017-06-26 16:36 -Jordan-: just make it look different like use slightly curved stream or something
2017-06-26 16:37 MrMenda: the second one has some different sounds
2017-06-26 16:37 -Jordan-: i think you mean
2017-06-26 16:37 -Jordan-: the piaon has a different pitch
2017-06-26 16:37 MrMenda: yeah
2017-06-26 16:37 -Jordan-: thats reason to change the spacing/direction of the stream or whatever
2017-06-26 16:37 -Jordan-: not reason to change the rhythm
2017-06-26 16:38 -Jordan-: the piano is still following the same rhythm
2017-06-26 16:38 -Jordan-: well not 00:18:305 (3,1,2,3,4,5) - but you should change that section anyway
2017-06-26 16:38 -Jordan-: as you ignore the strong sounds again
2017-06-26 16:38 -Jordan-: or at least dont map them in a meaningful wayt
2017-06-26 16:39 MrMenda: I think I kinda fixed the stream before
2017-06-26 16:43 -Jordan-: ok lets speed up, map the thuds in the kiai well
2017-06-26 16:44 -Jordan-: same goes for stream direction change 00:19:529 (1,2,3,4,1,2,3,4) -
2017-06-26 16:44 -Jordan-: like this direction change on nothing
2017-06-26 16:44 -Jordan-: could change on thud
2017-06-26 16:44 -Jordan-: 00:24:733 (1,2,3) - fix blankets
2017-06-26 16:44 -Jordan-: 00:26:264 (1) - map the piano dont just cover it with a slider
2017-06-26 16:44 -Jordan-: 00:28:407 (5) - new combo
2017-06-26 16:45 -Jordan-: 00:28:713 (6,7) - ugly imo and you havent used this stacking in the map so far
2017-06-26 16:45 -Jordan-: 00:30:550 (3,4,5) - this is 1/6 rhythm map it with a reverse slider or something
2017-06-26 16:45 -Jordan-: same here 00:31:315 (5) -
2017-06-26 16:46 MrMenda: 00:25:192 (2,3) - Isn't intended to be a blanket
2017-06-26 16:46 -Jordan-: then make it look like it isnt
2017-06-26 16:46 -Jordan-: instead of it looking like a shit blanket
2017-06-26 16:46 -Jordan-: 00:34:988 (2,3) - skipping over sounds you mapped before
2017-06-26 16:47 -Jordan-: 00:37:590 (1) - why this a reverse tho, theres no 1/8 rhythm there
2017-06-26 16:47 -Jordan-: 00:39:427 (1,2,3) - ugly pattrern
2017-06-26 16:47 -Jordan-: also overlaps weird with 00:39:121 (1) -
2017-06-26 16:48 -Jordan-: 00:39:121 (1) - clustered mapping looks ugly
2017-06-26 16:48 -Jordan-: use more of the playfield
2017-06-26 16:48 -Jordan-: 00:50:141 (1,2,3) - bigger jump after the intenser stream bit probably
2017-06-26 16:49 -Jordan-: 00:51:978 (3) - extend by 1/4
2017-06-26 16:49 -Jordan-: 00:53:509 (2) - NC cos that pattern is trippy
2017-06-26 16:49 -Jordan-: cool tho
2017-06-26 16:50 -Jordan-: 00:55:958 (1,2,1) - what sounds do these slider ends land on. do they really need to be sliders?
2017-06-26 16:50 -Jordan-: 00:58:713 (1,2,1,1,2) - like compare to how you mapped it here
2017-06-26 16:50 -Jordan-: the second time works way better
2017-06-26 16:50 -Jordan-: 01:01:468 (1) - sudden lower of hitsound volume is weird
2017-06-26 16:51 -Jordan-: 01:04:223 (3) - why isnt this a slider like the rest
2017-06-26 16:51 -Jordan-: would be better if 01:04:682 (4) - was just a circle and
2017-06-26 16:51 -Jordan-: 01:04:223 (3) - slider
2017-06-26 16:51 -Jordan-: 01:05:141 (5) - new combo
2017-06-26 16:51 -Jordan-: im guessing you skip over sound at 01:05:830 - for a break from the stream?
2017-06-26 16:52 -Jordan-: should make 01:05:754 (5) - a 1/4 kick slider going to the triple
2017-06-26 16:53 -Jordan-: 01:19:529 (1,2,3,4,1,2,3,4,1,2,3,4,5) - i think this stream is not really placed well and doesnt visually flow well
2017-06-26 16:53 -Jordan-: second kiai same as first
2017-06-26 16:53 -Jordan-: dont ignore the thuds
2017-06-26 16:54 -Jordan-: map them in a meaningful way
2017-06-26 16:54 -Jordan-: 01:38:279 - skipping over sounds again which is weird cos you map the sounds with a stream right after
2017-06-26 16:55 -Jordan-: the stream should actually end at 01:38:968 -
2017-06-26 16:55 -Jordan-: i can still hear piano sounds there
2017-06-26 16:55 -Jordan-: 01:41:876 (3,4,5) - why sudden drop in intensity with reverses
2017-06-26 16:56 -Jordan-: 01:50:141 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - why does it come back on itself so hard
Thanks for irc mod!!
-jordan-
give me my kudosu bitch c:
Celektus
no kds

[ Kaeldori's Easy]
  1. most of the other diffs have the intro mapped and you could do that too with a lot of 2/1 or longer sliders and maybe circles to still have lower than usual rhythm density
  2. You could make all of these better blankets 00:15:550 (1,2,1) - 00:20:141 (2) - probably the same with a lot of other sliders.
  3. extend these two to the next red tick pls 00:28:407 (1,2) - as there is a stronger sound and a 3/2 gap should still be readable for players of this range
  4. 00:35:754 (1) -

    osu! Ranking Criteria wrote:

    1. Spinner recovery time should be at least 4 beats. This is to ensure adequate time to click a hit object following a spinner.
    it's also kind of a really short one at this BPM so consider changing it to a slider or something.

  5. I think ctrl + Ging this slider 00:37:590 (1) - and maybe tilting it by 18° like this one 00:39:427 (1) - would be more natural. Also there is no sound on a blue tick. I think it's fine but you represented the same sounds without a repeat right after 00:39:427 (1) -
  6. you could just copy the slider from before here 00:39:886 (2) - :eyes: . This repeats so it should be fine, but I think either would be rankable. (especially here 00:43:560 (2) - )
  7. why did you NC this? 01:09:733 (1) - I wouldn't recommend doing that every slider as 1 note combos are kinda dumb, especially since easy players kinda should start to learn with bigger combos how follow points work and how patterns group and stuff.
  8. make the blanket better here 01:11:570 (1) - blanket modding for no kds LUL
  9. pls add a circle here 01:21:366 - maybe just copy paste 01:20:754 (1) -
  10. It's kinda counter intuitive when you kiai is one of the least dense sections in your map 01:22:590 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,3,4,1,2) - you should either have it be more dense or make some other sections more undermapped. Try out some easy fixes and maybe re map a section or 2, but if that's too much effort keep it at least in mind for future maps.
Kaeldori

Celektus wrote:

no kds

[ Kaeldori's Easy]
  1. most of the other diffs have the intro mapped and you could do that too with a lot of 2/1 or longer sliders and maybe circles to still have lower than usual rhythm density
  2. You could make all of these better blankets 00:15:550 (1,2,1) - 00:20:141 (2) - probably the same with a lot of other sliders.
  3. extend these two to the next red tick pls 00:28:407 (1,2) - as there is a stronger sound and a 3/2 gap should still be readable for players of this range
  4. 00:35:754 (1) -

    osu! Ranking Criteria wrote:

    1. Spinner recovery time should be at least 4 beats. This is to ensure adequate time to click a hit object following a spinner.
    it's also kind of a really short one at this BPM so consider changing it to a slider or something.

  5. I think ctrl + Ging this slider 00:37:590 (1) - and maybe tilting it by 18° like this one 00:39:427 (1) - would be more natural. Also there is no sound on a blue tick. I think it's fine but you represented the same sounds without a repeat right after 00:39:427 (1) -
  6. you could just copy the slider from before here 00:39:886 (2) - :eyes: . This repeats so it should be fine, but I think either would be rankable. (especially here 00:43:560 (2) - )
  7. why did you NC this? 01:09:733 (1) - I wouldn't recommend doing that every slider as 1 note combos are kinda dumb, especially since easy players kinda should start to learn with bigger combos how follow points work and how patterns group and stuff.
  8. make the blanket better here 01:11:570 (1) - blanket modding for no kds LUL
  9. pls add a circle here 01:21:366 - maybe just copy paste 01:20:754 (1) -
  10. It's kinda counter intuitive when you kiai is one of the least dense sections in your map 01:22:590 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,3,4,1,2) - you should either have it be more dense or make some other sections more undermapped. Try out some easy fixes and maybe re map a section or 2, but if that's too much effort keep it at least in mind for future maps.

Thanks for your mod ! i apply all your change :D i still have problem with blanket
RandomPrson
late (as usual) and unorganized
feel free to take none of my advice

Kaeldori's Easy
maybe lower the od and hp by 1 or 2
00:24:733 (1,2,1) - the starting notes seem right but the end of 2 sounds like ending on the white tic after would be better
00:28:407 (1,2,3,4) - pay attention when you have parts like this cause the spaces inbetween 1,2,3 and 4 are all different in time but nearly the same visually
00:32:998 (2,1,2) - now this part has the same space in time but different space with note placement
00:46:774 (1,2,3) - ^^
01:09:733 (1,1,1,2,3) - could this be all 1 combo?
01:09:733 (1) - 01:13:407 (1) - 01:28:101 (1) - 01:40:958 (1) - i didnt pay much attention to other parts but try to keep the slant on the sliders the same instead of creating new ones
01:20:754 (1,2) - your stack leniancy is too low for this part
01:22:590 (1) - at the beginning of the kiai starting here you can try using more diversity alternating between the slider then circle pattern and using reverse sliders
(just an idea) 01:33:611 (1,2) - you can stack the 2 under the 1 for this part

Normal
cause its a normal there isnt much that can go wrong other than consistancy
01:01:449 (1,1,1,1,1,1,1,1) - wtf
00:39:427 (1) - mayble ctrl h this with it in the same spot?
01:13:713 (1) - needs more emphasis
01:10:039 (1) - ^^ i get that your stacking this note tho
01:19:835 (3,4) - what if the 3 was curved and the 4 was bent

Celektus' Hi-Speed Hard
too long of a name
you miss notes here 00:01:537 (1) - but add more feinght notes here 00:04:291 (3) - ?
was looking forward to the 2 notes that got cut off by this spinner 00:09:802 (1) -
00:21:136 (1,1) - make the spinner end on the white tic because the hit sound goes on the end of the slider
00:42:182 (6) - mabe a bit too, high some people have skins where the health bar can block that note and why does it have a red anchor
00:35:754 (4,5) - im a simple minded person but are these 2 supposed the be curved the opposite way?
the pattern starting here 00:46:774 (1) - is decent but because of the high bpm makes it seem forced for this map being a hard diff
01:01:544 (1) - add more recovery time after this spinner
01:10:039 (1) - why the red anchor
01:28:560 (6,7) - autistic sliders
01:05:754 (2) - this seems very unneeded
01:46:009 (5,6,7) - dont forget your making a hard so stuff like this becomes extreemly iffy

Light Insane
if theres one thing that describes insanes in osu its triples and small jumps, both of which are rarely in this map (hinting on making higher star rating)
small differences make a change like making the break end on the red tic before this 00:15:550 (1) -
on the first kiai 00:16:468 (3) - you make a stop here but the second time you continue the pattern with a slider 00:18:305 (1) - any specific reason?
00:21:060 (1) - try again the piano changes on the second slider tic in that so thats where you will want to change the slider
00:30:396 (2,3,4,5,6,1,2,3,4) - following the different line of music there seems really random
00:37:590 (1,2,3,4,5,6) - this burst stream seems wastes with how it kind of calms down right after maybe slider into 2 moved to a different spot delete 3 and make a jump to a triple (mini example )
00:46:774 (1) - part starting here gets a bit repetitive
the ending is decent

the rest of the diff are a bit too much for me (its 6am)
if any questions (i know there will be) ask me in osuwot
Topic Starter
KnightC0re

-Sepia- wrote:

Light Insane
if theres one thing that describes insanes in osu its triples and small jumps, both of which are rarely in this map (hinting on making higher star rating)
small differences make a change like making the break end on the red tic before this 00:15:550 (1) - fixed
on the first kiai 00:16:468 (3) - you make a stop here but the second time you continue the pattern with a slider 00:18:305 (1) - any specific reason? um... no. thanks for pointing out, fixed
00:21:060 (1) - try again the piano changes on the second slider tic in that so thats where you will want to change the slider fixed
00:30:396 (2,3,4,5,6,1,2,3,4) - following the different line of music there seems really random fixed
00:37:590 (1,2,3,4,5,6) - this burst stream seems wastes with how it kind of calms down right after maybe slider into 2 moved to a different spot delete 3 and make a jump to a triple (mini example )
00:46:774 (1) - part starting here gets a bit repetitive I changed a bit
the ending is decent
k good now its 3.85*
thanks for the mod :)
-jordan-

-Sepia- wrote:

late (as usual) and unorganized
feel free to take none of my advice

cause its a normal there isnt much that can go wrong other than consistancy
01:01:449 (1,1,1,1,1,1,1,1) - wtf tbh i dont see a problem with this pattern. can you explain more?
00:39:427 (1) - mayble ctrl h this with it in the same spot? ok, made it blanket too
01:13:713 (1) - needs more emphasis The awkward change in flow from both 01:13:407 (4,1) - and the slider movement coming back on itself is enough emphasis.
01:10:039 (1) - ^^ i get that your stacking this note tho There is like a gap pause in the music here so during this i would like minimal movement, so actually underemphasizing this slider makes sense
01:19:835 (3,4) - what if the 3 was curved and the 4 was bent then 01:20:294 (4,1) - wouldnt be a blanket
coderino
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TitleUnicode:Aragami
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Creator:KnightC0re
Version:-Jordan-'s Tragic Love Normal
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Tags:deemo heaven deathstream celektus mrmenda -jordan- kaeldori
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Celektus

RandomPrson wrote:

late (as usual) and unorganized
feel free to take none of my advice

[Celektus' Hi-Speed Hard]too long of a name
no lol example: https://osu.ppy.sh/b/895077
you miss notes here 00:01:537 (1) - but add more feinght notes here 00:04:291 (3) - ?
it's overall undermapped since the section is really calm except for 00:04:291 (3) -since it's a different sound, it's like a chime thingy
was looking forward to the 2 notes that got cut off by this spinner 00:09:802 (1) -
yea good point I didn't know the SV trick to handle red lines before, but now I do so I mapped them
00:21:136 (1,1) - make the spinner end on the white tic because the hit sound goes on the end of the slider
yea thx
00:42:182 (6) - mabe a bit too, high some people have skins where the health bar can block that note and why does it have a red anchor
yea I lowerred it so it at least doesn't block the std skins bar and the red anchor is there to make both straight sliders before and after the sliders still symmetrical compare 00:41:723 (5,6) - with 00:42:182 (6,1) -
00:35:754 (4,5) - im a simple minded person but are these 2 supposed the be curved the opposite way?
hmm I rotated 4 by 180° and ctrl+g'd it not sure if you meant that tho but it should be more consistent with 00:34:529 (2,3) - now
the pattern starting here 00:46:774 (1) - is decent but because of the high bpm makes it seem forced for this map being a hard diff
well I would prefer some suggestions on how to change it since to me the pattern is fine enough so re imagining the section seems redundant to me, I also wanna mention that you could technically only click the head and not move through the whole thing because of slider leniency
01:01:544 (1) - add more recovery time after this spinner
sure not really apparent to me why, but sure
01:10:039 (1) - why the red anchor
cause there's a different sounds I wanna make different looking lel
01:28:560 (6,7) - autistic sliders
:thinking:
01:05:754 (2) - this seems very unneeded
well I have no other idea how to map that reversing sound into a like Kick burst thingy without using a slider. I could do a circle at the red tick, but that's a bad solution imo
01:46:009 (5,6,7) - dont forget your making a hard so stuff like this becomes extreemly iffy
yea I agree tho it's justifiable I think since it's that hardest part of the song
also @KnightC0re I wanted to change the stack leniency so 01:50:141 (3,4) - perfectly overlaps, but my editor glitched or something so I didn't do it, would be great if you could do that

CODE BOIIIII
osu file format v14

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Title:Aragami
TitleUnicode:Aragami
Artist:xi
ArtistUnicode:xi
Creator:KnightC0re
Version:Celektus' Hi-Speed Hard
Source:Deemo
Tags:deemo heaven deathstream celektus mrmenda -jordan- kaeldori
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42,40,42182,2,0,B|37:181|37:181|41:352,1,292.499991073609,8|0,0:0|0:0,0:0:0:0:
160,323,43101,38,0,L|158:265,1,58.4999982147217,6|2,0:0|0:0,0:0:0:0:
219,129,43560,2,0,L|217:71,2,58.4999982147217,10|0|0,0:0|0:0|0:0,0:0:0:0:
307,100,44019,1,2,0:0:0:0:
395,71,44325,1,10,0:0:0:0:
336,232,44631,2,0,L|352:314,1,71.5000021820069,10|8,0:0|0:0,0:0:0:0:
442,312,44937,6,0,P|414:366|357:318,1,143.000004364014,14|0,0:0|0:0,0:0:0:0:
266,342,45396,2,0,P|215:293|146:298,1,143.000004364014,8|0,0:0|0:0,0:0:0:0:
67,246,45856,1,6,0:0:0:0:
89,372,46162,2,0,P|50:314|67:246,1,143.000004364014,10|2,0:0|0:0,0:0:0:0:
266,342,46774,38,0,L|249:255,1,84.4999961318971,12|2,0:0|0:0,0:0:0:0:
358,274,47080,2,0,L|341:187,1,84.4999961318971,8|2,0:0|0:0,0:0:0:0:
451,201,47386,2,10,L|417:28,1,168.999992263794
329,99,47845,1,2,0:0:0:0:
219,90,47998,2,0,L|235:176,1,84.4999961318971,8|2,0:0|0:0,0:0:0:0:
127,158,48304,2,0,L|143:244,1,84.4999961318971,8|2,0:0|0:0,0:0:0:0:
257,282,48611,6,0,L|194:338,1,84.4999961318971,0|2,0:0|0:0,0:0:0:0:
299,383,48917,2,0,L|362:327,1,84.4999961318971,8|2,0:0|0:0,0:0:0:0:
427,238,49223,2,0,L|347:210,1,84.4999961318971,8|2,0:0|0:0,0:0:0:0:
414,124,49529,2,2,L|254:68,2,168.999992263794,10|10|10,0:0|0:0|0:0,0:0:0:0:
197,160,50447,38,2,L|277:188,1,84.4999961318971,14|2,0:0|0:0,0:0:0:0:
64,248,50907,2,2,L|144:276,1,84.4999961318971
296,356,51366,2,0,P|423:327|263:228,1,422.499980659486,0|0,0:0|0:0,0:0:0:0:
296,356,52284,6,0,L|339:284,1,84.4999961318971,14|10,0:0|0:0,0:0:0:0:
319,64,52743,1,8,0:0:0:0:
427,255,53050,2,0,L|385:181,1,84.4999961318971,10|10,0:0|0:0,0:0:0:0:
319,64,53509,2,0,B|285:141|285:141|253:337,1,253.499988395691
257,308,54121,5,6,0:0:0:0:
91,13,54733,2,2,P|105:45|107:77,2,58.4999982147217
388,77,55652,2,2,P|359:141|355:205,1,116.999996429443
50,161,56570,2,2,P|94:215|115:276,1,116.999996429443
415,257,57488,38,0,L|409:285,2,29.2499991073609
476,176,57794,2,0,P|424:156|316:272,1,233.999992858887,10|0,0:0|0:0,0:0:0:0:
329,368,58407,1,2,0:0:0:0:
195,215,58713,2,2,B|184:261|184:261|154:320|154:320|144:361,1,155.999995239258,2|0,0:0|0:0,0:0:0:0:
70,173,59325,1,2,0:0:0:0:
270,134,59631,38,2,B|234:101|234:101|199:45|199:45|168:17,1,155.999995239258,10|0,0:0|0:0,0:0:0:0:
368,49,60243,1,2,0:0:0:0:
302,242,60549,2,2,B|347:227|347:227|413:224|413:224|453:212,1,155.999995239258,2|0,0:0|0:0,0:0:0:0:
226,295,61162,6,0,P|210:221|256:161,1,155.999995239258,2|4,0:0|0:0,0:0:0:0:
256,192,61544,12,0,64682,0:0:0:0:
10,365,65141,22,0,P|30:329|218:350,1,233.999992858887,2|0,0:0|0:0,0:0:0:0:
299,302,65754,2,0,P|247:300|207:279,1,77.999997619629
215,173,66060,38,0,P|240:202|274:220,1,77.999997619629,4|2,0:0|0:0,0:0:0:0:
364,145,66366,2,0,P|325:147|288:134,1,77.999997619629,0|10,0:0|0:0,0:0:0:0:
176,100,66672,2,0,P|107:63|56:5,1,155.999995239258,0|0,0:0|0:0,0:0:0:0:
24,117,67131,1,2,0:0:0:0:
6,232,67284,2,0,P|79:257|156:254,1,155.999995239258,0|0,0:0|0:0,0:0:0:0:
124,366,67743,1,2,0:0:0:0:
238,344,67896,6,0,P|276:342|313:355,1,77.999997619629,0|10,0:0|0:0,0:0:0:0:
387,316,68202,2,0,P|361:286|327:268,1,77.999997619629,0|2,0:0|0:0,0:0:0:0:
302,188,68508,2,0,P|341:186|378:199,1,77.999997619629,0|0,0:0|0:0,0:0:0:0:
483,253,68815,2,0,P|489:164|445:100,1,155.999995239258
247,2,69427,2,0,P|294:77|367:103,1,155.999995239258,0|2,0:0|0:0,0:0:0:0:
427,344,70039,6,4,B|385:327|385:327|336:341,1,84.4999961318971,4|0,0:0|0:0,0:0:0:0:
266,255,70345,2,4,P|238:285|221:320,1,77.999997619629,0|2,0:0|0:0,0:0:0:0:
122,379,70652,22,2,P|78:314|56:240,1,155.999995239258
19,129,71111,1,2,0:0:0:0:
138,108,71264,2,4,P|175:117|214:114,1,77.999997619629,0|2,0:0|0:0,0:0:0:0:
323,156,71570,6,4,P|289:226|235:282,1,155.999995239258,2|0,0:0|0:0,0:0:0:0:
340,334,72029,2,4,P|264:315|187:321,1,155.999995239258,2|0,0:0|0:0,0:0:0:0:
110,233,72488,2,0,P|132:307|175:371,2,155.999995239258,2|2|0,0:0|0:0|0:0,0:0:0:0:
201,16,73407,21,2,0:0:0:0:
90,53,73560,2,0,L|194:45,2,77.999997619629,0|4|0,0:0|0:0|0:0,0:0:0:0:
0,96,74019,2,0,P|41:88|77:90,1,77.999997619629,0|2,0:0|0:0,0:0:0:0:
177,149,74325,6,0,P|139:157|104:174,1,77.999997619629,0|2,0:0|0:0,0:0:0:0:
96,290,74631,2,0,P|125:265|159:247,1,77.999997619629,0|2,0:0|0:0,0:0:0:0:
276,249,74937,2,0,P|247:275|225:307,1,77.999997619629,0|2,0:0|0:0,0:0:0:0:
339,337,75243,6,0,P|367:310|389:278,1,77.999997619629,0|2,0:0|0:0,0:0:0:0:
453,180,75549,2,0,P|414:184|377:198,1,77.999997619629,0|2,0:0|0:0,0:0:0:0:
276,249,75855,2,0,P|309:268|347:278,1,77.999997619629,0|2,0:0|0:0,0:0:0:0:
462,298,76161,38,2,P|429:227|381:166,1,155.999995239258
155,228,76773,2,2,P|212:175|255:110,1,155.999995239258,2|10,0:0|0:0,0:0:0:0:
480,48,77385,22,0,P|447:159|397:107,1,233.999992858887,4|0,0:0|0:0,0:0:0:0:
328,211,77998,2,0,P|256:278|347:315,1,233.999992858887,0|0,0:0|0:0,0:0:0:0:
256,192,78916,12,0,80753,0:0:0:0:
200,38,81365,38,0,B|183:131|183:131|198:218|198:218|174:332,1,272.999991668701
48,343,81977,2,2,B|40:293|48:239|95:202|95:202|88:151,1,181.999994445801,2|2,0:0|0:0,0:0:0:0:
26,56,82436,1,0,0:0:0:0:
172,55,82590,6,0,B|192:70|192:70|206:90,2,48.750001859665,6|0|2,0:0|0:0|0:0,0:0:0:0:
207,198,82896,2,0,B|250:193|250:193|292:160,1,97.50000371933,0|2,0:0|0:0,0:0:0:0:
240,298,83203,2,0,B|229:319|229:319|226:343,2,48.750001859665,0|0|2,0:0|0:0|0:0,0:0:0:0:
367,226,83509,2,0,B|416:245|416:245|442:281,1,97.50000371933,0|2,0:0|0:0,0:0:0:0:
393,143,83815,2,0,L|279:103,1,97.50000371933,2|2,0:0|0:0,0:0:0:0:
162,63,84121,1,2,0:0:0:0:
190,206,84274,1,2,0:0:0:0:
129,339,84427,6,0,L|110:243,1,97.50000371933,2|2,0:0|0:0,0:0:0:0:
8,139,84733,2,0,L|81:75,1,97.50000371933,2|2,0:0|0:0,0:0:0:0:
183,180,85039,2,0,B|207:178|207:178|229:168,2,48.750001859665,0|0|2,0:0|0:0|0:0,0:0:0:0:
303,263,85345,2,0,L|321:167,1,97.50000371933,2|2,0:0|0:0,0:0:0:0:
424,63,85651,2,0,L|350:0,1,97.50000371933,2|2,0:0|0:0,0:0:0:0:
225,78,85958,2,0,L|206:173,1,97.50000371933,2|2,0:0|0:0,0:0:0:0:
127,296,86264,38,0,L|311:231,1,195.00000743866,14|0,0:0|0:0,0:0:0:0:
245,361,86723,2,0,B|230:260|230:260|180:176,1,195.00000743866,10|0,0:0|0:0,0:0:0:0:
114,50,87182,2,0,L|77:241,1,195.00000743866,10|0,0:0|0:0,0:0:0:0:
0,120,87641,2,0,B|94:157|94:157|191:156,1,195.00000743866,10|0,0:0|0:0,0:0:0:0:
334,164,88101,2,0,L|186:36,1,195.00000743866,10|0,0:0|0:0,0:0:0:0:
331,30,88560,2,0,B|330:26|332:32|248:94,1,97.50000371933,8|0,0:0|0:0,0:0:0:0:
222,189,88866,2,0,B|221:185|224:191|147:248,1,97.50000371933,8|0,0:0|0:0,0:0:0:0:
388,76,89325,6,0,L|282:159,1,97.50000371933
165,139,89631,2,0,L|59:222,1,97.50000371933,0|0,0:0|0:0,0:0:0:0:
23,330,89937,38,0,L|5:196,1,97.50000371933,12|2,0:0|0:0,0:0:0:0:
75,102,90243,2,0,L|57:-32,1,97.50000371933,8|2,0:0|0:0,0:0:0:0:
202,50,90550,1,8,0:0:0:0:
342,95,90703,1,2,0:0:0:0:
482,140,90856,2,0,L|374:222,1,97.50000371933,8|2,0:0|0:0,0:0:0:0:
264,154,91162,1,8,0:0:0:0:
329,284,91315,6,0,P|228:297|148:246,1,195.00000743866,2|2,0:0|0:0,0:0:0:0:
123,106,91774,2,0,P|184:186|180:281,1,195.00000743866,10|8,0:0|0:0,0:0:0:0:
73,374,92233,2,0,P|112:280|196:236,1,195.00000743866,2|2,0:0|0:0,0:0:0:0:
334,210,92692,2,0,P|408:150|504:150,1,195.00000743866,10|10,0:0|0:0,0:0:0:0:
458,289,93152,1,0,0:0:0:0:
317,304,93305,2,0,B|317:249|317:249|337:199,1,97.50000371933,10|0,0:0|0:0,0:0:0:0:
290,69,93611,38,0,L|233:202,1,97.50000371933,12|8,0:0|0:0,0:0:0:0:
187,289,93917,1,8,0:0:0:0:
141,151,94070,2,0,P|220:64|307:79,1,195.00000743866,10|10,0:0|0:0,0:0:0:0:
234,205,94529,2,0,P|119:179|89:96,1,195.00000743866,10|8,0:0|0:0,0:0:0:0:
234,95,94988,2,0,P|268:207|212:274,1,195.00000743866,10|8,0:0|0:0,0:0:0:0:
348,364,95447,6,0,P|427:277|514:292,1,208,10|0,0:0|0:0,0:0:0:0:
507,132,95907,2,0,P|392:106|362:23,1,208,2|0,0:0|0:0,0:0:0:0:
470,29,96366,2,0,B|435:91|435:91|369:132|369:132|330:206,2,221.000004215241,2|0|0,0:0|0:0|0:0,0:0:0:0:
249,153,97284,6,0,P|295:280|394:268,2,253.499988395691,12|0|0,0:0|0:0|0:0,0:0:0:0:
392,268,99121,6,0,L|384:183,1,84.4999961318971,8|8,0:0|0:0,0:0:0:0:
156,294,99580,2,0,L|163:209,1,84.4999961318971,8|8,0:0|0:0,0:0:0:0:
369,356,100039,1,8,0:0:0:0:
251,20,100652,1,0,0:0:0:0:
159,170,100958,38,0,L|166:85,1,84.4999961318971,12|8,0:0|0:0,0:0:0:0:
395,196,101417,2,0,L|387:111,1,84.4999961318971,8|8,0:0|0:0,0:0:0:0:
182,258,101876,1,8,0:0:0:0:
395,196,102794,6,0,L|387:280,1,84.4999961318971,8|8,0:0|0:0,0:0:0:0:
159,170,103253,2,0,L|166:254,1,84.4999961318971,8|8,0:0|0:0,0:0:0:0:
329,59,103713,2,0,L|321:143,1,84.4999961318971,8|0,0:0|0:0,0:0:0:0:
287,265,104019,2,0,L|264:12,1,253.499988395691
145,57,104631,6,0,B|103:90|103:90|60:95,1,84.4999961318971,14|2,0:0|0:0,0:0:0:0:
167,176,104937,2,0,B|174:228|174:228|157:268,1,84.4999961318971,2|2,0:0|0:0,0:0:0:0:
43,301,105243,2,0,B|92:320|92:320|118:355,1,84.4999961318971,2|2,0:0|0:0,0:0:0:0:
237,329,105550,2,0,B|321:262|321:262|407:252,1,168.999992263794,2|0,0:0|0:0,0:0:0:0:
509,251,106009,1,2,0:0:0:0:
443,144,106162,1,2,0:0:0:0:
377,37,106315,1,2,0:0:0:0:
254,6,106468,6,0,B|241:34|241:34|249:87,1,84.4999961318971,2|2,0:0|0:0,0:0:0:0:
238,212,106774,2,0,B|188:192|188:192|169:167,1,84.4999961318971,2|2,0:0|0:0,0:0:0:0:
61,101,107080,2,0,B|91:97|91:97|133:64,1,84.4999961318971,2|2,0:0|0:0,0:0:0:0:
259,50,107386,2,0,B|274:155|274:155|239:235,1,168.999992263794,2|0,0:0|0:0,0:0:0:0:
191,324,107845,1,2,0:0:0:0:
316,321,107998,1,2,0:0:0:0:
442,317,108151,1,2,0:0:0:0:
506,207,108305,38,0,B|472:186|433:182|390:200|390:200|367:161|367:161|265:174|265:174|245:217|245:217|197:261|197:261|190:335,1,422.499980659486,6|0,0:0|0:0,0:0:0:0:
66,327,109223,2,4,B|97:293|97:293|101:242|101:242|78:202|78:202|90:137|139:86|223:88,1,337.999984527589,0|0,0:0|0:0,0:0:0:0:
197,355,110141,2,0,B|196:354|472:407|441:20|195:3|94:104|78:203|78:203|101:241|101:241|98:284|98:284|215:220,1,844.999961318971,8|0,0:0|0:0,0:0:0:0:
213,220,111978,1,12,0:0:0:0:
256,192,112055,12,2,115773,0:0:0:0:
Ayzer
Hey

I like this map, good luck for rank it!
7ambda
source isn't Deemo, lmao
Topic Starter
KnightC0re

F1r3tar wrote:

source isn't Deemo, lmao
Well... well bg is so shut it, baka.
7ambda

KnightC0re wrote:

Well... well bg is so shut it, baka.
you literally could have looked at https://osu.ppy.sh/s/225377 for the source though
PantyDev
Hello, i'm from modding queue (NM)

  • [Kaeldori's Easy]
  1. 00:17:386 (1,2,3) - what about distance snap?
  2. 00:28:407 (1,2,3) - ^
  3. 00:18:305 (2,1) - do blanket please
  4. 00:18:305 (2,2) - mb stack this objects?
  5. 00:19:223 (1,3) - ^
  6. 00:35:754 (5) - wtf. What happened to the skeleton of the slider? Why is it not symmetric?
  7. 00:38:050 (2,3) - Objects too far from each other
  8. 00:46:774 (1,2) - too close
  9. 01:19:835 (2,1,2) - ^
  10. 01:06:060 (1,4) - mb stack?
  11. 01:11:570 (1,2) - fix blanket
  12. 01:14:019 (2,1,2) - fix distance, pattern is strange
  13. 01:30:856 (2,1) - make it identical, but flipped.
    [-Jordan-'s Tragic Love Normal]
  14. 00:08:578 (2,3,1) - i think you must fix this little overlap.
  15. 01:01:449 (1,1,1,1,1,1,1,1) - are you kidding?
  16. 01:30:550 (2,1,2,3,1) - this flow is sooo strange, maybe a smooth turn, not a right angle?
  17. 01:45:550 (1,2,3,1) - ^
  18. 01:43:254 (2,1) - overlap
  19. 01:47:080 (2,1) - fix distance 2
    [Celektus' Hi-Speed Hard]
  20. 00:16:468 (4,1) - maybe stack, not overlap?
  21. 01:21:365 (1,1) - ugly overlap
    damn, so many overlaps. but i like it.
    [Light Insane]
  22. 00:57:794 (1,2,3,1) - ugly overlap and pattern, mb 00:57:794 (1,1) - make a blanket?
  23. 01:09:733 (1,2) - wtf, this tap is so far
  24. 01:46:468 (1,2,3,1,2,3) - beautiful
    [Insane]
  25. 00:15:550 (1,2,3,4,5,1) - overlap, mb stack it?
  26. 00:17:386 (1,2,3,4,5,1) - ^
  27. 00:19:682 (1,1) - ^
  28. 00:19:070 (2,1) - too close?
  29. 00:19:988 (5,1) - mb stack it?
  30. 00:27:488 (2,2) - ^
  31. 00:29:325 (3,4) - tap is too far. and make blanket please.
  32. 00:37:743 (2,5,1) - pattern looks some ugly
  33. 00:42:182 (1,2) - overlap
  34. 00:44:784 (8,5) - ^
  35. 00:48:458 (4,2) - ^
  36. 01:10:958 (1,1) - ^
  37. 01:13:713 (1,2) - ^
  38. 01:25:192 (5,5) - ^
  39. 01:12:488 (1,2,3,4,5) - shitty jump and pattern
  40. 01:14:937 (5,1) - too close
  41. 01:15:243 (1,2) - ^
  42. 01:36:136 (4,5,3) - ^
  43. 01:24:121 (2,1,2) - ^ overlap
  44. 01:18:304 (2,1) - too far
  45. 01:27:641 (2,1) - mb make a same sliders?
  46. 01:29:325 (2,1) - mb stack it?
  47. 01:33:458 (5,2) - ^
  48. 01:43:407 (2,2) - ^
  49. 01:30:703 (4,1,2) - ugly pattern
  50. 01:43:407 (2,2) - ^
    sorry but all of these overlaps doesn't look like "special feature" :|
    [Menda's Extra]
  51. 00:28:866 (3,2) - overlap
  52. 00:39:121 (1,3) - ^
  53. 00:42:182 (1,4) - ^
  54. 00:52:437 (2,4) - ^
  55. 01:16:774 (3,1) - ^
  56. 00:50:447 (3) - ignoring beats
  57. 01:01:468 (1,2) - make blanket
  58. 01:46:162 (3,4) - why this pattern, and why he is a one?
    [Heaven]
  59. 00:03:680 (1,1) - stack it
  60. 00:03:680 (1,1) - ^

MrMenda

PantyDev wrote:

Hello, i'm from modding queue (NM)

  • [Menda's Extra]
  1. 00:28:866 (3,2) - overlap Sure
  2. 00:39:121 (1,3) - ^ Those are independent patterns and in the playfield it shouldnt suppose a problem
  3. 00:42:182 (1,4) - ^ sure
  4. 00:52:437 (2,4) - ^ In this case I avoided the overlap tho
  5. 01:16:774 (3,1) - ^ Same as above
  6. 00:50:447 (3) - ignoring beats That slider there is meant to give the players a break before the stream, making another long stream would represent a spike in there
  7. 01:01:468 (1,2) - make blanket fixed
  8. 01:46:162 (3,4) - why this pattern, and why he is a one? What's so wrong with it? I used it in the first kiai
Thanks for modding!

SPOILER
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 66060
Countdown: 0
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[Metadata]
Title:Aragami
TitleUnicode:Aragami
Artist:xi
ArtistUnicode:xi
Creator:KnightC0re
Version:MrMenda's Extra
Source:
Tags:deemo heaven deathstream
BeatmapID:1320420
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155,345,101876,2,0,L|197:291,3,58.4999973220826
96,265,102182,2,0,L|54:211,3,58.4999973220826
155,174,102488,2,0,L|197:120,3,58.4999973220826
105,44,102794,5,0,0:0:0:0:
343,15,102947,1,0,0:0:0:0:
343,15,103254,5,0,0:0:0:0:
362,260,103407,1,0,0:0:0:0:
362,260,103713,5,0,0:0:0:0:
276,114,103866,1,0,0:0:0:0:
449,65,104019,5,0,0:0:0:0:
449,65,104095,1,0,0:0:0:0:
449,65,104172,1,0,0:0:0:0:
454,83,104248,1,0,0:0:0:0:
455,103,104325,5,0,0:0:0:0:
452,122,104401,1,0,0:0:0:0:
445,136,104478,2,0,P|431:160|408:179,1,58.4999973220826
375,113,104631,1,0,0:0:0:0:
296,158,104784,5,0,0:0:0:0:
294,201,104860,1,0,0:0:0:0:
312,241,104937,1,0,0:0:0:0:
345,268,105013,1,0,0:0:0:0:
388,277,105090,1,0,0:0:0:0:
431,269,105167,1,0,0:0:0:0:
465,241,105243,5,0,0:0:0:0:
468,285,105319,1,0,0:0:0:0:
450,325,105396,1,0,0:0:0:0:
416,351,105472,1,0,0:0:0:0:
373,359,105551,2,0,P|339:357|303:345,3,58.4999973220826
259,250,105856,2,0,P|239:228|224:203,3,58.4999973220826
388,179,106162,2,0,P|407:157|422:132,1,58.4999973220826
346,114,106315,1,0,0:0:0:0:
229,108,106468,5,0,0:0:0:0:
192,84,106544,1,0,0:0:0:0:
149,80,106621,1,0,0:0:0:0:
109,95,106697,1,0,0:0:0:0:
79,128,106774,1,0,0:0:0:0:
65,169,106851,1,0,0:0:0:0:
72,212,106927,5,0,0:0:0:0:
33,193,107003,1,0,0:0:0:0:
7,157,107081,1,0,0:0:0:0:
1,115,107156,1,0,0:0:0:0:
8,71,107234,1,0,0:0:0:0:
33,37,107310,1,0,0:0:0:0:
71,16,107386,2,0,P|104:8|142:11,3,58.4999973220826
164,177,107692,2,0,L|187:230,3,58.4999973220826
241,314,107998,2,0,L|294:335,3,58.4999973220826
342,232,108305,5,0,0:0:0:0:
381,211,108381,1,0,0:0:0:0:
406,176,108458,1,0,0:0:0:0:
413,134,108534,1,0,0:0:0:0:
399,92,108611,1,0,0:0:0:0:
371,59,108688,1,0,0:0:0:0:
330,44,108764,5,0,0:0:0:0:
366,19,108840,1,0,0:0:0:0:
410,16,108917,1,0,0:0:0:0:
449,31,108993,1,0,0:0:0:0:
482,59,109070,1,0,0:0:0:0:
499,98,109146,1,0,0:0:0:0:
485,140,109223,2,0,P|474:171|453:202,3,58.4999973220826
324,142,109529,2,0,L|271:118,3,58.4999973220826
148,87,109835,2,0,L|168:32,3,58.4999973220826
106,184,110141,5,0,0:0:0:0:
144,197,110218,1,0,0:0:0:0:
150,237,110294,1,0,0:0:0:0:
121,266,110371,1,0,0:0:0:0:
80,258,110447,5,0,0:0:0:0:
51,220,110524,1,0,0:0:0:0:
42,173,110601,1,0,0:0:0:0:
55,128,110677,1,0,0:0:0:0:
79,87,110754,5,0,0:0:0:0:
129,58,110830,1,0,0:0:0:0:
187,48,110907,1,0,0:0:0:0:
244,59,110983,1,0,0:0:0:0:
288,93,111060,5,0,0:0:0:0:
282,135,111136,1,0,0:0:0:0:
248,162,111213,1,0,0:0:0:0:
206,157,111289,1,0,0:0:0:0:
178,125,111366,5,0,0:0:0:0:
136,138,111442,1,0,0:0:0:0:
110,172,111519,1,0,0:0:0:0:
108,216,111595,1,0,0:0:0:0:
131,252,111672,2,0,L|171:304,2,58.4999973220826
51,145,111978,5,0,0:0:0:0:
251,142,112131,1,0,0:0:0:0:
91,261,112284,1,0,0:0:0:0:
150,70,112437,1,0,0:0:0:0:
214,259,112590,1,0,0:0:0:0:
182,165,112743,1,0,0:0:0:0:
353,100,112896,5,0,0:0:0:0:
262,253,113049,1,0,0:0:0:0:
425,182,113202,1,0,0:0:0:0:
251,142,113355,1,0,0:0:0:0:
369,277,113508,1,0,0:0:0:0:
310,210,113661,1,0,0:0:0:0:
394,83,113815,5,0,0:0:0:0:
233,80,113972,1,0,0:0:0:0:
362,175,114130,1,0,0:0:0:0:
315,22,114288,1,0,0:0:0:0:
262,174,114446,1,0,0:0:0:0:
289,98,114604,1,0,0:0:0:0:
189,205,114762,5,0,0:0:0:0:
118,78,114925,1,0,0:0:0:0:
102,222,115088,1,0,0:0:0:0:
200,115,115251,1,0,0:0:0:0:
58,143,115419,1,0,0:0:0:0:
129,130,115593,1,0,0:0:0:0:
196,200,115773,2,0,L|213:246,2,45
Topic Starter
KnightC0re

PantyDev wrote:


  • [Light Insane]
  1. 00:57:794 (1,2,3,1) - ugly overlap and pattern, mb 00:57:794 (1,1) - make a blanket? fixed
  2. 01:09:733 (1,2) - wtf, this tap is so far fixed
  3. 01:46:468 (1,2,3,1,2,3) - beautiful Thank you :D
    [Insane]
  4. 00:15:550 (1,2,3,4,5,1) - overlap, mb stack it? I moved it away instead
  5. 00:17:386 (1,2,3,4,5,1) - ^ Fixed
  6. 00:19:682 (1,1) - ^ Intentional
  7. 00:19:070 (2,1) - too close? fixed
  8. 00:19:988 (5,1) - mb stack it? fixed
  9. 00:27:488 (2,2) - ^ fixed
  10. 00:29:325 (3,4) - tap is too far. and make blanket please. fixed
  11. 00:37:743 (2,5,1) - pattern looks some ugly fixed
  12. 00:42:182 (1,2) - overlap fixed
  13. 00:44:784 (8,5) - ^ moving would disturb my current pattern :/
  14. 00:48:458 (4,2) - ^ fixed
  15. 01:10:958 (1,1) - ^ fixed
  16. 01:13:713 (1,2) - ^ i'll keep it
  17. 01:25:192 (5,5) - ^ stacked
  18. 01:12:488 (1,2,3,4,5) - shitty jump and pattern fixed
  19. 01:14:937 (5,1) - too close i think it's fine
  20. 01:15:243 (1,2) - ^ fixed
  21. 01:36:136 (4,5,3) - ^ fixed
  22. 01:24:121 (2,1,2) - ^ overlap fixed
  23. 01:18:304 (2,1) - too far fixed
  24. 01:27:641 (2,1) - mb make a same sliders? fixed
  25. 01:29:325 (2,1) - mb stack it? stacked
  26. 01:33:458 (5,2) - ^ fixed
  27. 01:43:407 (2,2) - ^ fixed
  28. 01:30:703 (4,1,2) - ugly pattern changed
  29. 01:43:407 (2,2) - ^ yeah i fixed that... like 20 seconds ago
    sorry but all of these overlaps doesn't look like "special feature" :|
    [Heaven]
  30. 00:03:680 (1,1) - stack it fixed
  31. 00:03:680 (1,1) - ^ ...wait what
Topic Starter
KnightC0re

-Jordan- wrote:

00:08:578 (2,3,1) - i think you must fix this little overlap. i am fixings this overlap for the blankets
01:01:449 (1,1,1,1,1,1,1,1) - are you kidding? yes
01:30:550 (2,1,2,3,1) - this flow is sooo strange, maybe a smooth turn, not a right angle?
01:45:550 (1,2,3,1) - ^ for you i making the nice smooth flows
01:43:254 (2,1) - overlap yes
01:47:080 (2,1) - fix distance 2 yes
MrMenda
I'll make a quick visual rearrangement soon, in case any mods come before I can manage to do that
-jordan-

MrMenda wrote:

I'll make a quick visual rearrangement soon, in case any mods come before I can manage to do that
tryhard
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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