Hey! Mod as requested on my queue t/579972/. Sorry for taking more long that expected since I was traveling but I hope this can help you ^^
[General]
[Easy]
[General]
- 01:03:248 - Why not using this as preview point?
- You should just use 00:00:749 - as redline and delete 00:06:463 - . Using 168 bpm on that since there's not bpm change; only snap divisor usage change.
- I'm 90% sure this BG dimension isn't allowed for ranked. You should find for some 1920x1200 or 1366x768 that are more common maybe?
- Using lot of finishers (on almost all notes) is kinda weird. You should reserve them for a real strong sounds to don't overuse and make them more interesting at section changes. Try to rework at hitsounds :p
[Easy]
- SliderMultiplier:0.849999999999999 0.85 (Also I suggest using 0.9 instead since it's low bpm song :p)
- It's a little personal but why CS 2,4 since you're using standard metadata on other stuff (HP, OD and AR). I suggest using 2 instead that's more usual
- 00:08:605 (3,1) - try to avoid using these kind of overlaps, flows strange and breaks the current flow :p
- 00:14:320 (3,4) - this follow weird aswell, maybe use the reverse at something like idk :p
- 00:17:177 (1) - simply don't lol, it overlaps a lot and is just... ugly (sorry to say this ;;)
- 00:26:462 (4) - this is giant compared to other sliders and there's even a section change (with lot of rhythm sounds) so I suggest you to change it :p
- 00:29:677 (1,2) - avoid overlaps :p
- 00:31:462 (3) - avoid short reverse sliders
Well like a general comment avoid to finish on big white lines aswell since they mark a section start so if there's not any sound starting it doesn't note at all.
I think you should rework a bit more on this diff tbh, using https://osu.ppy.sh/wiki/Standard_Ranking_Criteria as reference could help a lot specially at spacing, slider work and usage of reverse/circles :3
- Using 1.05 as SV isn't bad but it's a little unusual. So what about using 1.1 because bpm isn't that high?
- Using CS 3.5 on Normal is currently a little exagerated so I suggest using 3 is enough since I think you don't want to make it really hard :p
- 00:12:177 (1,2,3) - this pattern feels really strange specially at http://puu.sh/wns7H/4a0b52b8ab.jpg. Overlapping these kind of notes with tail isn't highly recommended for normals aswell
- 00:17:177 (1) - no NC
- 00:17:891 (2) - NC
Well take a relook about NC usage (try to focus them on white lines because... I've explain that xD) - 00:26:820 (2,3) - this is a little strange to follow, try using some circle idk
You should add some circles through the song too, using full of sliders isn't not allowed but just... strange at all - 00:40:748 (6) - finish here
- 00:46:462 (1,2,3) - don't do this, is really hard to get it on a sightread for Normal players. They're just familiarizing with reverse sliders tho
Well kind of same as Easy. Take a overall review specially at NC and some reverse sliders. Flow is kinda better here :3
- Hmmm is a little strange you're mapping 00:00:749 - on this and Alice and not on Easy and Normal. I don't mean is bad, it's just about having a good spread about diffs :p.
- Using 1.7 as SV is a giant increase compared to Normal one. Maybe you can try to use 1.5 and let ~2 for Alice
- 00:01:998 (4) - I highly recommend to don't do these kind of sliders. Rest flow and doesn't seem beauti at all D:
- Focus on NC again!
- Remember you can use triples here instead lot of little reverse sliders (00:08:963 (7,7) - for example)
- 00:09:320 (1,6,2) - these sliders are fine about playability but just look a little disordered overall (specially at testplaying DT). It's your mapping style so I'll try to don't fuck it at all :p
- 00:17:534 (2) - triple instead. It breaks a lot the flow while finishing above :p
- 00:26:105 (6) - ^
- 00:47:177 (2,3,4,5,6) - this doesn't seem good at all, it's a little random according to how you came mapping
Tbh I feel this better talking about flow and stuff. Try to focus on NC and some triple instead reverse usage to don't break the flow at all ^^
- You will get a lot of mods here so I'll skip xD