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XVoIR - Death by Maklowicz [Osu|Taiko]

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Topic Starter
Justysuwu

BOZENA100003BPM wrote:

[General]
  1. Za ciche MP3 według mnie jest dobre
  2. To make it rankable, EACH diff must have two spinners - one at the beginning (00:00:071 to 00:01:287) and one at the ending (00:27:638 to 00:30:472)i think loved is more possible now XD, spinnery może ogarne
  3. Weź ogarnij wartości AR na mapach bo Normal AR9 i Insane AR9.6 to średni pomysł tbhw normalu poprawiłem a na insane zostawie(bo autordiff nie chce by było inne)
  4. Metadata jest błędna:
    Artist: XVoIR
    Title: Death by Makłowicz
    Romanised Title: Death by Maklowicz
    Source: UNDERTALEnaprawione
  5. W tagach tylko raz starczy mój nick lolok
  6. Wyłącz Countdown i Widescreen support na wszystkich diffach
ok


Dzięki za moda :D
ReFaller
Makłowicz mówi "ReFaller Romantik"
Topic Starter
Justysuwu

ReFaller wrote:

Makłowicz mówi "ReFaller Romantik"
Możliwe XD
Arow
Siema siema, siema.


Normal

Sprawdź distance snapping używając AI mod (ctrl+shift+a)
00:00:071 (1) - Przerwa po spinnerze powinna wynosić przynajmniej 2 beaty
00:04:530 (1) - fajnie jakby nie pokrywało się z wcześniejszym obiektem/obiektami
00:08:381 (1) - ^
00:13:044 (3) - ^
00:14:665 (1) - ^
00:21:354 (1) - ^
00:23:990 (1) - ^
00:26:017 (3) - ^


Hard

P r ę d k o ś ć s l i d e r ó w jest za duża
Też sprawdź distance snapping.
00:04:526 (1) - NC
00:10:404 (4,5) - odstęp między tymi powinien wynosić 1,24
00:11:013 (1) - x:173 y:104
00:11:621 (2,3) - i od razu zmień kąt
00:13:850 (9) - x:171 y:266
00:19:931 (4) - przesuń slider tak żeby nie pokrywał się z kolejnym sliderem, albo przesuń ten kolejny
00:24:796 (3,4) - zmień położenie


Insane

00:03:310 (1,2,3,4) - zrób z tego kwadrat przy czym 00:03:919 (4) - ustaw przy sliderze
00:04:932 (1) - przesuń trochę w lewo
00:07:162 (3) - trochę wyżej
00:08:175 (1) - usuń
00:10:811 (4) - przy sliderze
00:12:026 (3) - x:208 y:304
00:13:344 (2) - przy sliderze
00:13:851 (5) - x:323 y:128
00:15:067 (2) - przy sliderze
00:15:270 (3) - x:149 y:192

Smacznego.
Topic Starter
Justysuwu

x Arow wrote:

Siema siema, siema.


Normal

Sprawdź distance snapping używając AI mod (ctrl+shift+a)
00:00:071 (1) - Przerwa po spinnerze powinna wynosić przynajmniej 2 beaty
00:04:530 (1) - fajnie jakby nie pokrywało się z wcześniejszym obiektem/obiektami
00:08:381 (1) - ^
00:13:044 (3) - ^
00:14:665 (1) - ^
00:21:354 (1) - ^
00:23:990 (1) - ^
00:26:017 (3) - ^


Hard

P r ę d k o ś ć s l i d e r ó w jest za duża po tym przerobiłem całego diffa i myśle że reszta jest neaktualna XD
Też sprawdź distance snapping.
00:04:526 (1) - NCoke
00:10:404 (4,5) - odstęp między tymi powinien wynosić 1,24
00:11:013 (1) - x:173 y:104
00:11:621 (2,3) - i od razu zmień kąt
00:13:850 (9) - x:171 y:266
00:19:931 (4) - przesuń slider tak żeby nie pokrywał się z kolejnym sliderem, albo przesuń ten kolejny
00:24:796 (3,4) - zmień położenie


Insane

00:03:310 (1,2,3,4) - zrób z tego kwadrat przy czym 00:03:919 (4) - ustaw przy sliderze nah
00:04:932 (1) - przesuń trochę w lewo
00:07:162 (3) - trochę wyżej
00:08:175 (1) - usuń zastanowie się
00:10:811 (4) - przy sliderze
00:12:026 (3) - x:208 y:304
00:13:344 (2) - przy sliderze
00:13:851 (5) - x:323 y:128
00:15:067 (2) - przy sliderze
00:15:270 (3) - x:149 y:192 nah

Smacznego.
Odniosłem się do wszstkiego wcześniej ale mi to usuneło XD
Dzięki za moda :D
rikia
hi new modder here sorry if this doesnt help
[Insane]
00:01:692 (1,4) - this overlap is really ugly, if you want to keep it can you line the circle in the body perfectly at least
00:03:107 (6) - ^
00:05:743 (6,1) - ^
00:11:419 (1,2) - ^

00:06:857 (2,3) - doesnt line up perfectly
00:08:581 (3,4) - this is WAY too far away for a 1/4 gap, pls fix
00:13:040 (1,2) - ^
00:19:527 (1,2) - ^


To be honest the map is all over the place, I don't know what to say.

[Cnyan's Insane]
00:02:098 (2,3,4) - it should just be 2 and 4, and 4 would tripple onto the next slider afaik
00:04:023 (3) - slider should be here
00:08:787 (5) - slider should be 1/4 beat later with a circle in this time
00:09:192 (1,3) - this overlap is ugly
00:18:922 (1) - why
00:21:354 (1,2,3,4,5,6,7,8) - ???????

ok i give up im sorry
Topic Starter
Justysuwu

Viperial wrote:

hi new modder here sorry if this doesnt help
[Insane]
00:01:692 (1,4) - this overlap is really ugly, if you want to keep it can you line the circle in the body perfectly at least yyy this overlap is beautiful :p
00:03:107 (6) - ^ if i do somethink else than it, this part has been uncomfortable to play :/
00:05:743 (6,1) - ^^^
00:11:419 (1,2) - ^oke (repaired)

00:06:857 (2,3) - doesnt line up perfectlyoke
00:08:581 (3,4) - this is WAY too far away for a 1/4 gap, pls fix I will think about it, now is good
00:13:040 (1,2) - ^^
00:19:527 (1,2) - ^^


To be honest the map is all over the place, I don't know what to say.
Thx for mod :D
Rem is my waifu
Hey! My NM from my queue:

[Insane] difficulty only:

00:03:919 (4,5) - this is super hard to read due to it not following time-distance equality - this would be fine if the music represented this in a sudden surge but imo it doesn't so you should probably "unstack" the first note or make the jump a lot smaller because of this awkward, unintuitive movement.
00:08:581 (3,4) - Another example of the above.

00:04:324 (6) - there is no sound here and yet you added a hitobject - make sure you only have objects where there is an actual sound; with circles especially, they should be on strong beats (I say this because slider ends can be used to finish when a sound finishes although this is used for held notes I'm p sure).
00:08:175 (1) - Another example of the above.

00:05:135 (2,3,4,5) - Okay so this is what you're going for on the "dududu" parts (i cant explain it well in text lmao but u get me), however, here 00:06:554 (1,2,3) - you completely disregard the pattern you started despite it being on the same sound, this sort of major change should only happen if the music reflects it (imo) so I suggest keeping the former as you use this concept a lot in your map.

General point: you put hitsounds on certain sounds that don't seem particularly strong (to me that is), for example here: 00:07:162 (3) - which makes the feedback for the player incredibly confusing.

There are many other cases that follow these points - I suggest going through your map and try to fix these, there is no point in me or any modder pointing out every issue as you as a mapper are meant to grow and improve from mods too!

Personally, I wouldn't push for this to become ranked and either remap it entirely or do a new map and come back to this later, but don't let me discourage you from mapping, it's just that I think that you are better off starting from scratch.

Good luck mapping!!
Topic Starter
Justysuwu

Rem is my waifu wrote:

Hey! My NM from my queue:

[Insane] difficulty only:

00:03:919 (4,5) - this is super hard to read due to it not following time-distance equality - this would be fine if the music represented this in a sudden surge but imo it doesn't so you should probably "unstack" the first note or make the jump a lot smaller because of this awkward, unintuitive movement.oke
00:08:581 (3,4) - Another example of the above. nah

00:04:324 (6) - there is no sound here and yet you added a hitobject - make sure you only have objects where there is an actual sound; with circles especially, they should be on strong beats (I say this because slider ends can be used to finish when a sound finishes although this is used for held notes I'm p sure).oke
00:08:175 (1) - Another example of the above.oke

00:05:135 (2,3,4,5) - Okay so this is what you're going for on the "dududu" parts (i cant explain it well in text lmao but u get me)all words in this song(without beginning) is yyy and breaks (really XD), however, here 00:06:554 (1,2,3) - you completely disregard the pattern you started despite it being on the same sound, this sort of major change should only happen if the music reflects it (imo) so I suggest keeping the former as you use this concept a lot in your map.
I a little know what you mean but this is not same "part". This part has double in 00:19:526 oke

General point: you put hitsounds on certain sounds that don't seem particularly strong (to me that is), for example here: 00:07:162 (3) - which makes the feedback for the player incredibly confusing.oke

There are many other cases that follow these points - I suggest going through your map and try to fix these, there is no point in me or any modder pointing out every issue as you as a mapper are meant to grow and improve from mods too!I repair this soon :D

Personally, I wouldn't push for this to become map and either remap it entirely or do a new map and come back to this later, but don't let me discourage you from mapping, it's just that I think that you are better off starting from scratch.(i stole this diff, but i think you think good. I probably made another insane diff soon but i think this diff is enought good to stay there XD

Good luck mapping!!
GL with modding!!
MyAngelJvsny
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Topic Starter
Justysuwu

MyAngelJvsny wrote:

shitty diff
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so shitty diff XDD
MyAngelJvsny
aaaa ty kurczeeeeeeeeeeeeeeeeeeee
ReFaller
Cnyan's Insane odmawia importu podczas downloadu.

A tak mi sie troche nudziło a napisałeś w opisie że szukasz easy to zrobiłem.

Na Normalu masz offset 1693, weź go -20 (bedzie to 1673) na wszystkich dificultach z wyjątkiem mojego bo już taki zrobiłem. Troche dziwnie offset pokazuje bo w F6 widać jako 1672 oraz 1673, a jak jest tam do ustawiania base SV to tez 1673, więc nie daj sie zwieść.
Mój Easy
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14240,-100,4,2,0,35,0,0
14645,-100,4,2,0,50,0,0
15861,-100,4,2,0,35,0,0
16267,-100,4,2,0,50,0,0
17483,-100,4,2,0,35,0,0
17888,-100,4,2,0,50,0,0
19105,-100,4,2,0,35,0,0
19510,-100,4,2,0,50,0,0
20726,-100,4,2,0,35,0,0
22753,-100,4,2,0,50,0,0
23159,-100,4,2,0,35,0,0
24375,-100,4,2,0,50,0,0
25591,-100,4,2,0,35,0,0
25997,-100,4,2,0,50,0,0
27213,-100,4,2,0,35,0,0
28024,-100,4,2,0,45,0,0
28429,-100,4,2,0,40,0,0
28834,-100,4,2,0,35,0,0
29240,-100,4,2,0,30,0,0
29645,-100,4,2,0,25,0,0
30051,-100,4,2,0,20,0,0
30456,-100,4,2,0,15,0,0
30659,-100,4,2,0,10,0,0


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500,156,19510,2,0,P|519:243|492:336,1,179.999980926514,2|2,0:0|0:0,0:0:0:0:
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12,64,23564,2,0,L|108:52,1,89.999990463257,0|0,0:0|1:0,0:0:0:0:
188,84,24375,6,0,P|276:93|354:50,1,179.999980926514,2|2,0:0|0:0,0:0:0:0:
428,100,25591,1,0,1:0:0:0:
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424,372,27213,1,4,0:0:0:0:
256,192,27618,12,0,30659,0:0:0:0:

Tu już KDs za offset ma sens.
Topic Starter
Justysuwu

ReFaller wrote:

Cnyan's Insane odmawia importu podczas downloadu.oke

A tak mi sie troche nudziło a napisałeś w opisie że szukasz easy to zrobiłem.

Na Normalu masz offset 1693, weź go -20 (bedzie to 1673) na wszystkich dificultach z wyjątkiem mojego bo już taki zrobiłem. Troche dziwnie offset pokazuje bo w F6 widać jako 1672 oraz 1673, a jak jest tam do ustawiania base SV to tez 1673, więc nie daj sie zwieść. oke
Mój Easy
osu file format v14

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AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 0
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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WidescreenStoryboard: 1

[Editor]
Bookmarks: 1672,14645,27618,30861
DistanceSpacing: 1
BeatDivisor: 2
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TimelineZoom: 1

[Metadata]
Title:Death by Makowicz
TitleUnicode:Death by Makłowicz
Artist:XVoIR
ArtistUnicode:XVoIR
Creator:MyAngelMeinter
Version:ReFaller's Easy
Source:UNDERTALE
Tags:Undertale XVo1R Makłowicz Death xvoir
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.89999990463257
SliderTickRate:2

[Events]
//Background and Video events
0,0,"maklowicz.jpg",0,0
//Break Periods
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//Storyboard Layer 2 (Pass)
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29240,-100,4,2,0,30,0,0
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424,372,27213,1,4,0:0:0:0:
256,192,27618,12,0,30659,0:0:0:0:

Tu już KDs za offset ma sens.
Znany polski mapper zrobił mi diffa :333
Dzięki, zaraz wstawię tylko ograne czemu pokazuje mi że diff ma 0 gwiazdek XD
ReFaller
Troche dociągne dodatkowych info bo raz że zapomniałem a dwa nadal coś tu nei gra.

W metadacie Romanised Title masz "Makowicz" zamiast "Maklowicz" to tam wstaw te literke jedną

W hardzie nie ma previewa ustawionego.

I to tyle, ale już za to KDs nie dawaj, dostałem wyżej. (chybe że BN oceni że sie należy i sam mi da wtedy)
Topic Starter
Justysuwu

ReFaller wrote:

Troche dociągne dodatkowych info bo raz że zapomniałem a dwa nadal coś tu nei nie* XD gra.

W metadacie Romanised Title masz "Makowicz" zamiast "Maklowicz" to tam wstaw te literke jedną było ustawione makłowicz ale osu nie używa polskich liter i nie dodało :/

W hardzie nie ma previewa ustawionego. jest na samym początku

I to tyle, ale już za to KDs nie dawaj, dostałem wyżej. (chybe że BN oceni że sie należy i sam mi da wtedy) oke
ReFaller
Nie o to mi chodziło.
Aaaa juz wiem gdzie nie masz preview pointa, na normalu. Ale ustaw na kazdym diffie tam gdzie masz na Hardzie bo jest ładnie snapnięty.
Topic Starter
Justysuwu

ReFaller wrote:

Nie o to mi chodziło. Jak zawsze wszytko robię źle XD
zrobione
oke
Aaaa juz wiem gdzie nie masz preview pointa, na normalu. Ale ustaw na kazdym diffie tam gdzie masz na Hardzie bo jest ładnie snapnięty. oke
deadpon3


Insane:

00:01:672 (1,2,3,4) - weź tu rób takie patterny żeby było widać że rytm leci na różnych tickach i w ogóle, na przykład taki sztos blanketowo czadowo zajebisty patternik co nie
spoko i tak wyrobisz sobie star rating na jumpach, tam gdzie wywaliłeś kółko daleko 00:02:078 (2) - serio pasuje stack i w ogóle

00:02:885 (5,6,1,2,3,4,5) - tu też możesz nieco znerfić i upiększyć, nie trzeba tak rozrzucać wszystkiego po ekranie w losowe strony :/

00:04:307 - w ogóle tutaj masz drumsy w tle ważne co je olałeś całkiem, wrzuć tu kółko czy coś

Tak ogólnie ogarnij spejsingi, na DS mapuj jakimś większość i rób pp jumpy w takich momentach jak 00:02:885 (5,6,1,2,3,4) - ale nie na cały ekran no pls >:(

00:08:561 (2,3,4) - to jest overmap, 00:08:865 (3) - czego tu jest taki sliderek jak on na 00:08:970 - ma tail a tam nie ma nic do followu :/ rób kółko na 00:08:868 - tak jak do tej pory i będzie git


00:11:399 (1,2) - co tak nagle ze spacingiem w dół pojechałeś xd mówię dude, mapuj z Distance Snap najlepiej na 2x albo trochu wincyj

00:15:250 (3,4) - powinno być kółko na 00:15:659 - dla consistency no i ogólnie jest tu pusto a przecież leci muza cały czas, niepotrzebny break zrobiłeś

00:16:871 (4,5) - znowu niepotrzebny sliderek którego tail pod nic nie followuje, zrób to samo co w linijce oznaczonej kolorem czerwonym

00:27:614 (1) - tak imo to to outro się tak zaczyna jebnięciem w sumie więc pasowałoby w miejsce spinnera dać kółko z NC i dopiero od next czerwonego ticku jechać ze spinnerkiem

modnąłbym inne diffy ale mnie Makłowicz dojebie
Topic Starter
Justysuwu

deadpon3 wrote:


Witam :D
Insane:

00:01:672 (1,2,3,4) - weź tu rób takie patterny żeby było widać że rytm leci na różnych tickach i w ogóle, na przykład taki sztos blanketowo czadowo zajebisty patternik co nie No spoko odjebany patternik tu nawet ale troche bardziej wyprostowany zostawie
spoko i tak wyrobisz sobie star rating na jumpach, tam gdzie wywaliłeś kółko daleko 00:02:078 (2) - serio pasuje stack i w ogóle oke

00:02:885 (5,6,1,2,3,4,5) - tu też możesz nieco znerfić i upiększyć, nie trzeba tak rozrzucać wszystkiego po ekranie w losowe strony :/ ty no ale ten spacing przec całą mape to spoczko jest,a ten trójkąt z (,5,6,1) przechodzący w kwadrat (1,2,3,4) to zostawiłbym

00:04:307 - w ogóle tutaj masz drumsy w tle ważne co je olałeś całkiem, wrzuć tu kółko czy cośoke

Tak ogólnie ogarnij spejsingi, na DS mapuj jakimś większość i rób pp jumpy w takich momentach jak 00:02:885 (5,6,1,2,3,4) - ale nie na cały ekran no pls >:(

00:08:561 (2,3,4) - to jest overmap, 00:08:865 (3) - czego tu jest taki sliderek jak on na 00:08:970 - ma tail a tam nie ma nic do followu :/ rób kółko na 00:08:868 - tak jak do tej pory i będzie git
no oke ale jak dam tylko kółko to za chuja mi to nie brzmi, troche przerobiłem ten part

00:11:399 (1,2) - co tak nagle ze spacingiem w dół pojechałeś xd mówię dude, mapuj z Distance Snap najlepiej na 2x albo trochu wincyjw sumie to troche sie tu jebłem bo reszta takich eazy oartów jest na 2,5x

00:15:250 (3,4) - powinno być kółko na 00:15:659 - dla consistency no i ogólnie jest tu pusto a przecież leci muza cały czas, niepotrzebny break zrobiłeśoke

00:16:871 (4,5) - znowu niepotrzebny sliderek którego tail pod nic nie followuje, zrób to samo co w linijce oznaczonej kolorem czerwonymoke zle zrobie to troche inaczej niż na czerownym

00:27:614 (1) - tak imo to to outro się tak zaczyna jebnięciem w sumie więc pasowałoby w miejsce spinnera dać kółko z NC i dopiero od next czerwonego ticku jechać ze spinnerkiemnoo w sumie spoczko

modnąłbym inne diffy ale mnie Makłowicz dojebieXD
Dzięki za modzika :3
Topic Starter
Justysuwu
ty no ja niewiem czemu moje posty sie wstawiają po 2 razy :/
THEORYONLEANCE
Privet
M4M

Genaral

Take a tick off Windescreen Support
ReFaller's Easy

00:06:537 (3) - The slider goes beyond the square
00:09:780 (2) - ^
00:19:510 (3) - ^
00:19:510 (3) - The note goes beyond the square
00:22:753 (2) - The slider goes beyond the square

Normal

Something big spacing you chose for normal
00:14:240 (11) - Blanket
00:17:483 (1) - Here stands NC and here is not present 00:10:997 (6) the moment is similar in sound to the sound

Hard

00:03:294 (2,3) - Speaking, make it the same 00:02:078 (2,3)
00:05:321 (4) - 00:25:591 (1,2) - What kind of form? 00:25:591 (1) - NC

Cnyan's Insane

00:08:159 (2) - Remove ( there's no sound at all )
00:14:949 (6) - ^

Insane

00:11:702 (2) - Blanket :x
00:10:182 (2,3,4,5,6) - Maybe so https://puu.sh/xYJx8.png

Усе. Good luck! ;)
Topic Starter
Justysuwu

Meouxe- wrote:

Privet Hello :3
M4M

Genaral

Take a tick off Windescreen Support oke
Normal

Something big spacing you chose for normali think this is perfect, somewhere i change spacing
00:14:240 (11) - Blanket i think i repair this
00:17:483 (1) - Here stands NC and here is not present 00:10:997 (6) the moment is similar in sound to the sound oke

Hard

00:03:294 (2,3) - Speaking, make it the same 00:02:078 (2,3)nah
00:05:321 (4) - oke
00:25:591 (1,2) - What kind of form? "if somethink is stupid, but it's working this isn't stupid"~~Avalkiz 2015 (oke i repair XD) 00:25:591 (1) - NC oke

Cnyan's Insane Cnyan is offline (last online 1 month ago) and i don't know what do with he's diff)

00:08:159 (2) - Remove ( there's no sound at all )
00:14:949 (6) - ^

Insane

00:11:702 (2) - Blanket :x i dont know what is mean but i a little remake this
00:10:182 (2,3,4,5,6) - Maybe so https://puu.sh/xYJx8.png
500 Internal Server Error
nginx

Усе. Good luck! ;)
ReFaller

Meouxe- wrote:

ReFaller's Easy
00:06:537 (3) - The slider goes beyond the square
00:09:780 (2) - ^
00:19:510 (3) - ^
00:19:510 (3) - The note goes beyond the square
00:22:753 (2) - The slider goes beyond the square
i bet you mean it's out of grid, but they are not offscreen, so i didn't touch them
Dokatu
M4M

If there is an error in words or grammar. Sorry...

My Map - CLICK


Insane:
  1. 00:08:970 (4) - Why is Reverse here?
Hard:
  1. 00:17:888 (3,4) - I do not like the way they are located. Increase the distance between them.
  2. 00:22:551 (2,3,4) - ^
Normal:
  1. 00:10:997 (1) - Try this. And do it on all such sliders.


  2. 00:00:051 (1) - End of the spinner 00: 01: 267
The map is interesting.

Good luck!
Topic Starter
Justysuwu

XFroceS wrote:

M4M

If there is an error in words or grammar. Sorry...
oke i understand
My Map - CLICK
oke

Insane:
  1. 00:08:970 (4) - Why is Reverse here?
i dont know but without reverse arrow it isn't sounds better than actually sound

Hard:
  1. 00:17:888 (3,4) - I do not like the way they are located. Increase the distance between them.oke, i edit this
  2. 00:22:551 (2,3,4) - ^
i a little edit this
Normal:
  1. 00:10:997 (1) - Try this. And do it on all such sliders.

    Nice idea :3 oke

  2. 00:00:051 (1) - End of the spinner 00: 01: 267
noo because this is normal diff and i must have there 2 beat brake

The map is interesting.
Thx :D
Good luck!
GL
Kimi
Mod for the insane difficulty

Hi, ill focus pretty much only on the rhythm so yeah :D


00:03:290 (1,2,3,4) - Why the inconsistent spacing here? The sounds quite similar yet the spacing is a random mess.

00:04:307 (6) - no strong sound here really. Shouldnt make the player click something that has no prominent sound. You can just expend the previous slider to
cover the held sound
00:10:791 (4) - ^

00:08:970 (4) - This clicks on nothing again really. The sound starts on the blue tick before.

00:13:324 (2,3) - These click on nothing again. The strongest sound is the white tick between them

00:16:871 (4,5,6,7) - This is wrong. Prioritizes the wrong sound and doesn't follow the rhythm (https://osu.ppy.sh/ss/9448936 something like this is more accurate for covering the right sounds)


Overall just go through your map and listen closely. If you focus on certain sounds make it consistent and clear.
Topic Starter
Justysuwu

Fr4mes wrote:

Mod for the insane difficulty

Hi, ill focus pretty much only on the rhythm so yeah :D


00:03:290 (1,2,3,4) - Why the inconsistent spacing here? The sounds quite similar yet the spacing is a random mess.this is a beautiful square, and spacing are good there

00:04:307 (6) - no strong sound here really. Shouldnt make the player click something that has no prominent sound. You can just expend the previous slider to oke
cover the held sound
00:10:791 (4) - ^oke

00:08:970 (4) - This clicks on nothing again really. The sound starts on the blue tick before.oke i a little edit this

00:13:324 (2,3) - These click on nothing again. The strongest sound is the white tick between themoke

00:16:871 (4,5,6,7) - This is wrong. Prioritizes the wrong sound and doesn't follow the rhythm (https://osu.ppy.sh/ss/9448936 something like this is more accurate for covering the right sounds)oke


Overall just go through your map and listen closely. If you focus on certain sounds make it consistent and clear.oke
THX for mod :3
prometheus_v
Topic Starter
Justysuwu

OwOwWhatsThis wrote:

gd
https://cdn.discordapp.com/attachments/ ... expert.osu
Nice try, but work a little over eeeeeeee... all?
Vulkin
Vulkin's Oni
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 51
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 2.5
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.2

[Metadata]
Title:Death by Maklowicz
TitleUnicode:Death by Makłowicz
Artist:XVoIR
ArtistUnicode:XVoIR
Creator:MyAngelMeinter
Version:Vulkin's Oni
Source:UNDERTALE
Tags:Undertale XVoIR Makłowicz Death xvoir Cnyan ReFaller
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:7
CircleSize:7
OverallDifficulty:6
ApproachRate:10
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
Video,0,"maklowicz.wmv.wmv"
0,0,"maklowicz.jpg",0,0
//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Combo1 : 255,148,40
Combo2 : 0,0,255
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also for meta
Artist: XVo1R
Tags: toby fox mettaton ex mtt brand soundtrack legs youtube poop music video ytpmv ReFaller Cnyan Vulkin
ReFaller
Meinter twój insane sie nie importuje jak pobieram mapke. Zanim robiłem re-dl zeby taiko pobrać to ten insane był jako "Not submitted"
Topic Starter
Justysuwu

ReFaller wrote:

Meinter twój insane sie nie importuje jak pobieram mapke. Zanim robiłem re-dl zeby taiko pobrać to ten insane był jako "Not submitted"
Bawiłem sie troche tym insane'm przed dodaniem taiko diffa i może dlatego, może potem ogarnę
ReFaller
No, działa.
Serizawa Haruki
Hey
M4M return

Normal
  1. I recommend using CS 3, AR 5 and HP 3 for normal
  2. Turn on distance snap and move the objects so that all the distances are equal
  3. You can use more 1/2 beats throughout the whole song in order to map the song more accurately because as it is right now, you are omitting sounds, for
    example here 00:06:334 -
  4. 00:00:051 (1) - I think this spinner is unnecessary because it's really short, it ends on a not important sound and there is no build up / fade out so just replace it by a slider that ends at 00:01:267 -
  5. 00:01:672 (1) - You shouldn't use such a long slider here because there are different sounds that you can map here
  6. 00:04:510 (1,3) - Blanket is a little bit off
  7. This is the same sound as 00:03:699 (4) - so use a slider, the same goes for 00:10:186 (4,5) - etc.
  8. 00:07:348 (7,8) - It's a long sound so replace it by a 1/1 slider and a circle with a 1/2 gap in between
  9. 00:07:753 (8,1) - Avoid overlaps
  10. 00:08:361 (1,3) - ^
  11. 00:11:402 (2) - and 00:13:024 (4,5,6) - are the same so use the same pattern
  12. 00:14:240 (7,1) - Distance between these two is way too big because it's a 1/2 gap. You should make them overlap
  13. 00:14:645 (1,2) - Blanket this
  14. 00:17:483 (1,3) - ^
  15. 00:20:726 (6) - This shape doesn't look very good so you should either make it less curved or straight
  16. 00:23:564 (5,6) - Blanket is off

Hard
  1. Use AR 7 because it's only 2.73*
  2. 00:02:483 (3) - This circle should be at 00:02:382 -
  3. 00:03:902 (4) - Slider should end at 00:04:003 -
  4. You made this rhythmic mistake in the whole map so you should probably fix it
  5. 00:04:915 (3,4) - Blanket can be done better
  6. 00:06:132 (1,2,4) - ^
  7. 00:06:132 (1,2,4) - ^
  8. 00:14:240 (1,2) - ^
  9. 00:15:861 (1,2) - Don't place them so closely
  10. 00:19:105 (1,3,4) - Blankets
  11. 00:22:753 (3,4,5) - ^
  12. 00:25:997 (2,3,4,5) - Try to make a perfect square with these
  13. 00:26:807 (5,6) - Blanket

Insane
  1. 00:06:533 (1,2) - Too far away imo, players will not realize this is a 1/4 gap because the distance is bigger than here 00:04:912 (1,2,3,4,5) - and those are 1/2 gaps, same goes for 00:15:351 (4,5) -
  2. 00:07:749 (6,1) - Overlap
  3. 00:08:159 - I think you should map this sound because it feels weird and it's also confusing that 00:07:749 (6,1) - are so close to each other
  4. 00:08:868 (4) - This part is the same as the rest so why this rhythm here?
  5. 00:10:591 (1) - Should start at 00:10:490 -
  6. 00:17:480 (6) - Would look better if it was less angled
  7. 00:18:696 (6,7) - Slidershape is not exactly the same and they should be on the same height
  8. 00:19:507 (1,2) - Way too distant
  9. 00:23:460 (5,6) - ^
Overall, I feel like you need to check the rhythm again in all of your diffs (I didn't check the GDs) and make sure that it's consistent and that you use the same patterns for the same sounds
Topic Starter
Justysuwu

J a c k wrote:

Hey
M4M returnHi, oke

Normal
  1. I recommend using CS 3, AR 5 and HP 3 for normaloke, why not \^_^/
  2. Turn on distance snap and move the objects so that all the distances are equalyee sure
  3. You can use more 1/2 beats throughout the whole song in order to map the song more accurately because as it is right now, you are omitting sounds, for
    example here 00:06:334 -I think now is good, why change?
  4. 00:00:051 (1) - I think this spinner is unnecessary because it's really short, it ends on a not important sound and there is no build up / fade out so just replace it by a slider that ends at 00:01:267 - This spinner is VERYinportant because i need 30 sec of map to rank it
  5. 00:01:672 (1) - You shouldn't use such a long slider here because there are different sounds that you can map hereoke, i edit this slider
  6. 00:04:510 (1,3) - Blanket is a little bit offnow is god
  7. This is the same sound as 00:03:699 (4) - so use a slider, the same goes for 00:10:186 (4,5) - etc.oke i edit]
  8. 00:07:348 (7,8) - It's a long sound so replace it by a 1/1 slider and a circle with a 1/2 gap in betweennow is good
  9. 00:07:753 (8,1) - Avoid overlapsthis overlap is good
  10. 00:08:361 (1,3) - ^^
  11. 00:11:402 (2) - and 00:13:024 (4,5,6) - are the same so use the same patternwhy i must do same pattern on same sound?
  12. 00:14:240 (7,1) - Distance between these two is way too big because it's a 1/2 gap. You should make them overlapoke
  13. 00:14:645 (1,2) - Blanket this^not now
  14. 00:17:483 (1,3) - ^i don't change it
  15. 00:20:726 (6) - This shape doesn't look very good so you should either make it less curved or straightoke
  16. 00:23:564 (5,6) - Blanket is offnow is good

Hard
  1. Use AR 7 because it's only 2.73*oke
  2. 00:02:483 (3) - This circle should be at 00:02:382 - no
  3. 00:03:902 (4) - Slider should end at 00:04:003 - no because there is long one sound
  4. You made this rhythmic mistake in the whole map so you should probably fix iti probably fix it soon :P
  5. 00:04:915 (3,4) - Blanket can be done better
  6. 00:06:132 (1,2,4) - oke^^
  7. 00:06:132 (1,2,4) - ^
  8. 00:14:240 (1,2) - ^oke
  9. 00:15:861 (1,2) - Don't place them so closelynow is perfect
  10. 00:19:105 (1,3,4) - Blankets^
  11. 00:22:753 (3,4,5) - ^i a little edit this
  12. 00:25:997 (2,3,4,5) - Try to make a perfect square with thesei try and i think now is better
  13. 00:26:807 (5,6) - Blanket^ not now

Insane
  1. 00:06:533 (1,2) - Too far away imo, players will not realize this is a 1/4 gap because the distance is bigger than here 00:04:912 (1,2,3,4,5) - and those are 1/2 gaps, same goes for 00:15:351 (4,5) -everywhere distance snap is x2.5
  2. 00:07:749 (6,1) - Overlapi a little edit this
  3. 00:08:159 - I think you should map this sound because it feels weird and it's also confusing that 00:07:749 (6,1) - are so close to each othernow is good
  4. 00:08:868 (4) - This part is the same as the rest so why this rhythm here??
  5. 00:10:591 (1) - Should start at 00:10:490 - now is good
  6. 00:17:480 (6) - Would look better if it was less angledoke i edit
  7. 00:18:696 (6,7) - Slidershape is not exactly the same and they should be on the same heightoke
  8. 00:19:507 (1,2) - Way too distantoke
  9. 00:23:460 (5,6) - ^^
Overall, I feel like you need to check the rhythm again in all of your diffs (I didn't check the GDs)oke and make sure that it's consistent oke|and that you use the same patterns for the same sounds| W H Y ?
July - San
hi hi

okay, let's see here

(That funny song xD)

ReFaller's Easy

00:08:564 (1) - This starts here 00:08:159 -

00:21:537 (1) - this too, This starts here 00:21:132 -

Normal

00:06:537 (5) - Here, NC

00:11:402 (2) - Maybe this it's better.



repeat, maybe.

00:17:483 (1) - this has many twists, take away some

The hard it's good for me :)

Cnyan's Insane

00:14:645 (5) - Do you think that here, the hitsound finish would look good? (In the start)

00:18:902 (1) - Why that spinner? For me, it is better that you remove it

00:22:348 (6) - NC Here (new combo)

00:24:375 (1,2,3) - Random triple(?) it does not look good

Insane

00:08:868 (4) - Why this slider?

00:26:398 (5) - NC Here?

okay that's all :D

It was a TASTE, to participate with a gd on this map, thank you very much

Good luck! :)
Topic Starter
Justysuwu

July - San wrote:

hi hihey hey

okay, let's see here

(That funny song xD) (Too funny song XD)

Normal

00:06:537 (5) - Here, NC i add one circle before
00:11:402 (2) - Maybe this it's better.Now is good



repeat, maybe.

00:17:483 (1) - this has many twists, take away some oke

The hard it's good for me :)

Cnyan's Insane Cnyan exit from osu, probbly i deleted his diff soon

Insane

00:08:868 (4) - Why this slider? Because i need somethink to feel this break in jumps, only circles is not enought

00:26:398 (5) - NC Here?No :c

okay that's all :D oke ^-^

It was a TASTE, to participate with a gd on this map, thank you very muchNo problem :p

Good luck! :)Thanks :D
ReFaller
@July - San you didn't explain why i should move this here, so no changes.
July - San

ReFaller wrote:

@July - San you didn't explain why i should move this here, so no changes.
oh sorry, I'm not good at explaining, and I thought you would see it for yourself, it's better to move it so that it keeps pace with the song, for me, if you want to leave it like this, I guess it will be fine :|
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