Let's continue this.
Thanks guys.
- Magic Bomb - wrote:
[Salad]
00:01:171 (3) - Since it's after the first dash in the map, maybe make movement slightly easier to recover from? x:192 would be nice. Moved to x:176 as 192 little bit closer in my opinion.
00:04:353 (2) - This type of slider doesn't really suit the song very well here, and is actually simpler than the timeline you used in the cup. Try using two 1/2 sliders, like you did in the cup, I think it fits well here. Whilst changing this, I'd also recommend starting the pattern at x:400, to ensure the player knows to dash here. Changed with my pattern.
00:08:217 (1) - Distancing to this feels a little awkward as it is now. Try moving it to x:376 and then using a shape like this. Changed and moved to x : 384
00:10:944 (3,1,2) - 1 here is definitely one of the strongest notes in the song, yet right now you have a very weak movement to it, when it definitely deserves a dash. Try Ctrl+H on 3 and moving it to x:336, and then move 1 to x:64 and 2 to x:128. Okay. Changed to that position.
00:12:762 (3) - This really isn't a strong note at all, I don't understand why there's a dash to this. Maybe move it a bit to the left, try something like x:312. Okay.
00:14:580 (1,2,3,4,1) - Hmm, distancing to 00:14:580 (1) - is very strong here, for a note which really doesn't deserve a dash. I found a good fix, but it requires a bit of rearanging. move 00:14:580 (1) - to x:344, 2 to x:128, 3 to x:368, 4 to x:176, and then move the start of 00:16:626 (1) - to x:424. Changed to that position.
00:18:898 (2) - Very slight reduction to x:72 would play nicer in my eyes. Moved to x: 80 to keep it consistent
00:20:489 (5) - Just about possible without dashing to a degree where I feel it could get confusing for a player. Maybe increase very slightly to x:456, avoiding it going off screen with a shape like this? Moved to x:440 as I don't want to hit the wall.
00:21:398 (1,2,3) - Hmm, I think the slider shape here plays weird with antiflow, so maybe it'd be better to just ctrl+H and move back to x:232? Feels a bit more natural with your other patterns. Okay
00:23:671 (3) - Would be nice to have a tiny bit more distance to this, feels a bit uncomfortable with so little distance considering the sound is stronger than 2. Try x:288. Doesn't give big difference in my opinion because the pattern is still walkable. I will try x : 280
00:26:398 (1) - Current distance to this is very difficult after the dash for a salad player. Try x:280 on it instead, should be a lot more comfortable for a lower skill level player. Moved to x:296 as I want to give challenge part on that pattern.
00:28:444 (1) - Distancing to this right now could be too strong for a non-dash for a salad player, reducing to like x:152 would be nice. Moving 2 to x:496 would be nice after that, and then maybe ctrl+G 00:30:035 (1) - and move it to x:320? Did for (1) But not for (2) as It's too far from (1) where new salad player will be confused to dash. Also for 00:30:035 (1) - place that note on the same place with previous note isn't a good idea I think. I will keep this
00:31:171 (3) - Try x:72 on this to ensure that a salad player knows to dash to it. Moved to x:112 to keep it consistent with 00:28:444 (1,2) -
00:33:735 (4) - I would reduce this a bit to like x:240, kinda uncomfortable after the dash right now. Moved to x:248 to make it consistent with 00:25:944 (3,1) -
It's finish . If you have any comment, you can post on here as I'm not really sure with my change.Sinnoh wrote:
Salad
Tick rate 2 would probably work well, check with MBomb on that first. I will discuss about this.
00:06:171 (4) - Using a slider here might be better. Circles are slightly stronger than sliders for melody, so using a slider on background noises can be better here. I'm little bit confused on this as on here 00:06:626 - there is a sound here. I will think again about this to find the best solution.
00:07:080 (2,3) - Rhythm choice would be better if ctrl-g. Using sliders to map strong sounds on the tail reduces emphasis. You could probably make the pattern work after removing 00:06:171 (4) - For me it will be better to keep this timeline, as it's good to end that timeline with repeat slider
Then again imo just remove it, it's not really mapped elsewhere. eg. 00:13:217 (4) - 00:20:489 (5) - There is a sound on that tick. Ignore that sound make this map weird, I will keep this and also you can hear sound on that
00:20:035 (4,5) - Same thing mbomb mentioned. Just to help fix, if you rotate 00:19:353 (3) - 90 degrees + move 4 left, you have a bit more space to work with while fixing Fixed with moved to x:440 and then changed the slider's shape.
00:21:398 (1,2,3) - Timeline a little inconsistent with 00:23:444 (2,3) - , second one is a bit denser. Change a bit to be similar I disagree here even the timeline a little consistent it still plays well and don't ruin the flow of the map. Also it's get little bit boring if the pattern same thorough the map.
00:30:035 (1) - 00:31:853 (1) - timeline inconsistencies again, Both of them are different I think, also I want to make simple movement on that timeline
00:35:718 (3) - Rotate this by 70-80 degrees for nice and calm ending, same on cup Make it same like Cup.
aaaaa so many redundant things had to remove What ?
Thanks guys.