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Camellia - Towards The Horizon [Taiko]

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OzzyOzrock
[Inner Oni]
  1. LOVELY diff. My only question is why the volume is a bit low? More impacting parts of the song overshadow hitsounds sometimes. I'd +10%, the feedback is important. Also... maybe HP6? Why be nice?
[Oni]
  1. 00:31:593 (16) - d? Just for a touch more pattern simplicity here in Oni. 00:37:616 - Doing it here too is honestly up to you!
    :arrow: 00:34:216 (32,33,34,35,36) - Then this could be kkddk just to not look similar x)
  2. 01:32:603 (68) - May as well delete this if we're not following drums here anyways. Syncopated into even number 1/4 seems annoying for Oni players.
  3. 01:43:193 - A note here maybe? Since you're sticking to drum mapping after all.
[Ayyri's Muzukashii]
  1. 00:17:021 (50,62) - It's not that it's too difficult or anything, but maybe removing just these two notes to differ from Oni a tiiiny biiit more would raise less eyebrows and keep it clean.
  2. 00:29:359 (100,108) - While most people would probably see this and want 1/4 removed for spread sake, I think taking out these 1/2 keeps the integrity but makes it look much less like Oni. 00:32:467 - Would apply here and to later happenings too. Up to you. Looking through the diffs with these changes looks nice ok.
  3. 00:52:675 (216,217) - Swapping these follows snare and wind instrument sound :>
  4. 01:14:339 - Delete just this note, for spread and nicer emphasis on increasing triplet amount.
  5. 01:26:872 (27) - You should be ok without this note, the length of the chain gets a little big here. Same with 01:39:307 (88) - . Sorry ahead of time that the combo is probably throwing something off.
[Futsuu]
  1. 00:25:667 (1) - Maybe d _ k k d d k k? ( _ is a 1/2 tick in this case). Helps spread and in general is pretty slick as far as following the song. If you think it's too hard coming after other 1/2 business you can shave off the last k or something.
  2. 00:33:633 - Since spread is a little weird here, what I'd recommend is adding a note here but deleting 00:34:605 (19) - as a break.
  3. 00:37:908 - Similar here, but no break needed since that 2/1 exists at least.
  4. 01:01:613 (86) - I think you're better off putting this note a 1/2 back.
  5. 01:15:408 (1) - Maybe something like d k, d k, d k, d, (S)? Kantan still works with spinner only if you do this.
  6. 01:52:908 (88) - I think deleting this gives the K a bit more emphasis (and cuts down on ddk amount).
[Kantan]
  1. OD4 please, 3's a bit too forgiving. Sorry if you have a linear kink.
  2. 01:05:304 (54) - Deleting this note to seperate both parts of the song better would be nice.
  3. 01:31:729 (19) - Delete as a break.
Uniformity in kiais would be cool but... is ok...
Topic Starter
duski
gud changes, i've updated my diffs with all of the changes, gd feedback will be there eventually
Dusk-
Mod request from Ayyri

(Kantan)
00:25:278 (16) - add k here, goes along well with the song. Feels empty without a note being preset there
00:29:553 (2) - The pitch here is too high for a d, I suggest making this a k so it becomes k k d
00:35:771 (12,13,14) - ^
00:32:662 (7,8,9) - The pitch is lower here, so make this d d k
01:06:081 (54) - High pitch here, make this k. You've this same exact part in the music a k at 01:12:299 (61) - so I don't see why the first note I linked shouldn't be a k
01:25:512 (8,9,10) - Either make this kdk or kkk because I hear high pitch, low pitch, high pitch
01:30:952 (18) - High pitch here, add k
01:32:506 (19) - If you don't agree with the suggestion before this, this should definitely be a k. The pitch is far too high to be a d
01:57:085 (18) - I would move this to 01:56:891 - . Because of the unusual area you have placed it, newer players will mistime hitting the d and will later miss the finisher due to such an abrupt change in rhythm
01:58:154 (1) - Spinner should start here. Seems loo late

(Futsuu)
01:58:154 (1) - spinner should start here. Seems too late.
Very good diff

(Muzukashii)
00:42:183 (167,168) - Ctrl+G these two. Sounds much better imo
01:00:252 - I don't think the sound effect here is enough for there to have been a finisher here
01:24:540 - add a k here? Goes with the rhythm more
01:58:154 - (For Duski to read) Ayyri has put her spinner on the timestamp that I'm suggesting you to put it on. If you leave it the way it is, not only will it play too late, it will also lead to inconsistency, making the set unrankable)

(Oni)
The start of this diff seems too dense. The song is calm at the start, so try to map the start in a more relaxed way. You can do this by changing 00:06:237 (17) - to a k (High pitch there) and deleting the note at 00:06:626 (19) - . You've done something like this at 00:12:649 (18,19,20,21) -, so do it here as well for consistency
00:38:102 (56) - Why no finisher here? There is a strong sound. If you think it will be hard to hit the finisher, remove the note before it so it becomes kdkk D
00:53:646 (155) - Strong sound, a finisher should be present
01:00:641 (176) - Why make this a finisher? This same sound effect is present at parts like 01:02:195 (182) - and 01:03:749 (187) - , so why are they not finishers? You should remove the finisher imo
01:37:752 (98,99,100) - I hear a high pitch, low pitch, high pitch here so either make this kkk or kdk

(Inner Oni)

00:09:346 (31,32) - Make this a 1/2 kdkd
Great diff

Overall, set is good
Good luck :)
Topic Starter
duski
:D

_DUSK_ wrote:

Mod request from Ayyri

(Kantan)
00:25:278 (16) - add k here, goes along well with the song. Feels empty without a note being preset there
00:29:553 (2) - The pitch here is too high for a d, I suggest making this a k so it becomes k k d
00:35:771 (12,13,14) - ^
00:32:662 (7,8,9) - The pitch is lower here, so make this d d k
01:06:081 (54) - High pitch here, make this k. You've this same exact part in the music a k at 01:12:299 (61) - so I don't see why the first note I linked shouldn't be a k
01:25:512 (8,9,10) - Either make this kdk or kkk because I hear high pitch, low pitch, high pitch
01:30:952 (18) - High pitch here, add k
01:32:506 (19) - If you don't agree with the suggestion before this, this should definitely be a k. The pitch is far too high to be a d
01:57:085 (18) - I would move this to 01:56:891 - . Because of the unusual area you have placed it, newer players will mistime hitting the d and will later miss the finisher due to such an abrupt change in the way the rhythm changes
01:58:154 (1) - Spinner should start here. Seems loo late

(Futsuu)
01:58:154 (1) - spinner should start here. Seems too late.
Very good diff

done the changes on baby difficulties, idk what was up with the spinners and that weirdly placed note at 01:57:085 (18) on kantan uwu

(Muzukashii)
00:42:183 (167,168) - Ctrl+G these two. Sounds much better imo
01:00:252 - I don't think the sound effect here is enough for there to have been a finisher here
01:24:540 - add a k here? Goes with the rhythm more
01:58:154 - (For Duski to read) Ayyri has put her spinner on the timestamp that I'm suggesting you to put it on. If you leave it the way it is, not only will it play too late, it will also lead to inconsistency, making the set unrankable)

soon™

(Oni)
The start of this diff seems too dense. The song is calm at the start, so try to map the start in a more relaxed way. You can do this by changing 00:06:237 (17) - to a k (High pitch there) and deleting the note at 00:06:626 (19) - . You've done something like this at 00:12:649 (18,19,20,21) -, so do it here as well for consistency
00:38:102 (56) - Why no finisher here? There is a strong sound. If you think it will be hard to hit the finisher, remove the note before it so it becomes kdkk D
00:53:646 (155) - Strong sound, a finisher should be present
01:00:641 (176) - Why make this a finisher? This same sound effect is present at parts like 01:02:195 (182) - and 01:03:749 (187) - , so why are they not finishers? You should remove the finisher imo
01:37:752 (98,99,100) - I hear a high pitch, low pitch, high pitch here so either make this kkk or kdk

diddly done'd

(Inner Oni)

00:09:346 (31,32) - Make this a 1/2 kdkd - idk if i misunderstood what you meant by this but didn't really feel this one
Great diff

Overall, set is good
Good luck :)

thank
Topic Starter
duski
okay okay muzu feedback stuffs
ozzy:


dusky:
DeletedUser_6637817
Heyhey o/ NM here!

Bold Means More important issues

[General/Spread]
There seem to be some Futsuu -> Kantan Spread issues at hand...
Heres an image for easy view! https://puu.sh/yUu58/6d68a89a1d.png
Not limited to this map snippet, there are vastly more 1/1 and 1/2 than there are 1/2 and 1/1 respectively in the kantan. It is somewhat steep to directly introduce multiple, up to 7 1/2's long 1/2 inside a longer 1/1 chain when the kantan barely contains more than 5 1/1 in a row. Longer 1/1 have not been properly introduced to the player from the previous diff let alone with longer 1/2.

I suggest you beef up the kantan a bit and if you want, nerf the futsuu slightly in addition. Dont nerf futsuu too hard though, muzu is pretty tight on spread with it already.

As said Futsuu -> Muzu is already a bit tight (still okay) and i suppose ittl be better if there were a bit less 1/2 and 1/4 in total.

Muzu -> Oni gap a bit smaller than usual but its okay!

Oni -> Inner Oni Okay too!

[Kantan]
00:31:885 (6) - Should be a finisher too, considering it shares a bassdrum-backed "Arp" noise such as 00:28:776 (1,11) - these 2 notes (which are also finishers) Do.

01:07:636 (56) - Could delete this note, would make this section feel more calm in contrast to 00:53:646 - this section. Also would make it consistent how the exact same note is missing at 01:13:853 -.

01:56:114 (17,19) - These are too sudden of a reading challenge for a kantan player. These 3/4 just pop out of nowhere and hasnt been introduced to the player, making it a surprising pattern. Notes in the Timestamp could be removed, as the finisher emphasis would work just as fine placing finishers at a 2/1 interval. And also drop the star rating by 0.2...?

[Futsuu]
01:57:960 (100) - Not a finisher like in the other diffs? Backed by the same instruments as the others, why not map it a finisher as well?

00:31:885 (11) - Again this could be a finisher due to the same reasons i stated in the kantan.

01:05:693 (96) - This note doesnt lie on anything audible right now. I suppose you could emphasize the snare 1/4 at 01:05:887 - by moving that kat over to the red tick. This will result in emphasis to the drums (which was focused on in this part) and a not too complex pattern.

01:52:714 - This section is mapped vastly different from its repetition at 01:40:278 -. While the music stays basically the same, you suddenly switch from a 1/2-rich mapping to only 1/1. This shouldnt really be as consistency is important. I suggest you map it similar to the 1st repetition at 01:40:278 - to 01:52:714 - .

[Muzukashii]
00:52:092 (215,219) - These could be kats in order to emphasize the snares occuring on their points in time. These snares have been mapped by 00:52:869 (220,222,223) - already and would compliment them imo.

01:05:596 (245,246,247) - those could be kats to in order to emphasize the snares. Sounds contradictory when hearing the clear snare note at 01:05:304 (244) - followed by a dd d being backed by snares mostly.

01:07:830 (252,253,254,255,256,257,258,259,260) - Seems a bit too dense compared to 01:15:796 (283,284,285,286,287,288,289,290,291,292,293,294,295,296,297,298) - This buildup section, being musically more intense, but equal in density.
Id suggest you slightly nerf these 2 combos (01:14:048 - and 01:07:830 - ) to create some nice contrast between those 2 sections.

01:23:763 (11,12,13,14,15) - While pattern fits magnificently to the music due to an onbeat violin melody, 01:22:208 (4,5,6,7,8) - this does not due to the 3/4 3/4 2/4 violin melody that is still playing. This pattern interrupts the focus for a brief moment from the violin to the main beat (or something improvised) only to return to the violin quickly after. This sounds a bit weird.
Heres a possible pattern choice that incorporates the violin, and approximately keeps the density of the pattern: https://puu.sh/yUAC1/bdb2f0132f.png

Additionally there is an inconsistency where pattern choice varies very widely at 01:28:620 - where the violin melody repeats. This should be considered to be fixed whether you accept pattern choice above or not, just for consistencies sake.

01:47:953 (118,119) - considering you listened to finishers before, you might wanna incorporate one by changing this pattern, else this noteworthy "Arp" sound goes without emphasis until about 5 seconds later, where it suddenly is emphasized again, making it sound/feel weird.

[Oni]
Nothing much noteworthy to say about the Oni, I believe its fine.

[Inner Oni]
Really beautiful diff!
Realazy

Nepuri wrote:

[Muzukashii]
00:52:092 (215,219) - These could be kats in order to emphasize the snares occuring on their points in time. These snares have been mapped by 00:52:869 (220,222,223) - already and would compliment them imo.

01:05:596 (245,246,247) - those could be kats to in order to emphasize the snares. Sounds contradictory when hearing the clear snare note at 01:05:304 (244) - followed by a dd d being backed by snares mostly.

01:07:830 (252,253,254,255,256,257,258,259,260) - Seems a bit too dense compared to 01:15:796 (283,284,285,286,287,288,289,290,291,292,293,294,295,296,297,298) - This buildup section, being musically more intense, but equal in density.
Id suggest you slightly nerf these 2 combos (01:14:048 - and 01:07:830 - ) to create some nice contrast between those 2 sections.

01:23:763 (11,12,13,14,15) - While pattern fits magnificently to the music due to an onbeat violin melody, 01:22:208 (4,5,6,7,8) - this does not due to the 3/4 3/4 2/4 violin melody that is still playing. This pattern interrupts the focus for a brief moment from the violin to the main beat (or something improvised) only to return to the violin quickly after. This sounds a bit weird.
Heres a possible pattern choice that incorporates the violin, and approximately keeps the density of the pattern: https://puu.sh/yUAC1/bdb2f0132f.png

Additionally there is an inconsistency where pattern choice varies very widely at 01:28:620 - where the violin melody repeats. This should be considered to be fixed whether you accept pattern choice above or not, just for consistencies sake.

01:47:953 (118,119) - considering you listened to finishers before, you might wanna incorporate one by changing this pattern, else this noteworthy "Arp" sound goes without emphasis until about 5 seconds later, where it suddenly is emphasized again, making it sound/feel weird.
Topic Starter
duski
nepuri's mod was applied to my own diffs btw! ! !
OzzyOzrock
Change Kantan's HP to 8, it's currently the same as Futsuu's.

I'm still a bit iffy about Muzukashii's spread with Futsuu in the part before the first kiaii, but not enough so to feel guilty bubbling it. If the next BN wants to drop some opinions regarding it that'd be good.
Topic Starter
duski

OzzyOzrock wrote:

Change Kantan's HP to 8, it's currently the same as Futsuu's.

I'm still a bit iffy about Muzukashii's spread with Futsuu in the part before the first kiaii, but not enough so to feel guilty bubbling it. If the next BN wants to drop some opinions regarding it that'd be good.
hp changed

made the hard parts in futsuu a bit less hard

also kantan+futsuu ending times werent synced, now they are
OzzyOzrock
can you add me on discord #3620 i thought my words were relayed to you lmao, futsuu was fine sorry for not elaborating at all there
OzzyOzrock
its a chemical cookie
Xinnoh
Just here to point out some snaps, but note that I'm not too experienced with taiko rhythm simplification

Inner Oni
00:33:309 (31,32) - This is 1/8 snap
00:45:680 (124) - Could add the same pattern above since this area is fairly empty
01:40:278 (490) - kiai ends late here
01:46:885 (2) - uh all of those high pitched noises are 1/6
OzzyOzrock
1/8 there is not better to play than the simplified 1/6

the reason that part has less mapped is because the part mentioned has a much more inviting sound to map 1/6 to

kiai concern is valid

you're gonna make him make the ending ridiculous ty
Topic Starter
duski
the ending used to be one big fiesta as the song has some 1/8s in it as well. currently its kinda balanced between playability and staying true to the song, so if i were to map the high-pitched sounds as they are in then song it makes it a biiit more annoying to play
Surono

Sinnoh wrote:

Just here to point out some snaps, but note that I'm not too experienced with taiko rhythm simplification

Inner Oni]
01:46:885 (2) - uh all of those high pitched noises are 1/6
seems good with this concept patterning as the emphasis for taiko, double x x xxxx and one x x x xxxx structures pattern. 1/4 for instrument burst and 1/6 for normal burst

as ozzy said about spread between futsuu muzu before the kiai, so this is it for futsuu suggestion: delete 00:20:615 and 00:23:724 - yeah 00:20:615 - in here has long 1/1 and 00:23:724 - if in here deleted it would keep the consistency of 00:17:506 - this area since its similar.

im drunk sea weed
Topic Starter
duski
SeemsGood

edit: ok i applied futsuu changes and made inner oni ending great again
also fixed the kiai stuff
Surono
nice with made the last part great_again.aniki intensity, needs rebubble.
futsuu looks more better with the breaks from the changes that applied

ask ozz- yeah i forget to disable block friends again.. but already disabled it before, zz rip save state doesnt work when laptop ded suddenly :C
OzzyOzrock
love is like the space war
Surono
sirozzyoshburn (`_J`)7
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