thanks for the mod.
Shiirn wrote:00:20:361 (5) - Just make this two notes. nuu, really like how the 1/4 slider fits there.
01:00:818 (2,3,4) - Remember the whole "pattern" thing? well, this isn't fitting the pattern of all the segments after it. This combo is the start of the musical and vocal pattern that you represent with this setup: 01:03:047 (1,2,3,4,5,6) - , but it's completely different here. mm alright will change the first pattern, guess the difference between sounds is not obvious enough to have different patterning
01:16:933 (1,2,3,4,5,6) - These have a sharp angle after the slider's momentum to hit the following two notes, but 01:19:675 (1,2,3,4,5,6) - are less so, with the final one being... relatively natural. Consistency would help here. adjusted
01:25:161 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - these would probably work better as triples with the last click being a 1/4 slider, rather than outright 4-4-4-3, as it makes it pretty awkward. nah, i emphasize white ticks because of the finish, having them on triples emphasizes nothing.
01:31:904 (5) - This doesn't really need a repeat, does it? i'll keep, its okay to have it on, ending on the 1/3 feels weird
01:42:876 (5) - ^etc
04:02:704 (7,8,1) - vs 04:05:447 (7,1,2,3) - , pick one and stick with it
I didn't do a really exhaustive or more than a surface check because I don't really like this map due to its reliance on massive 1-2 barely structured jumps for most of the buildups and non-wub choruses. It's artificial and straining when the wub sections are hard enough. idk though its a techno/hardcore song, repetetive 1-2 jumps imo fit in this map. Since there are a lot of them, structuring them perfectly and accordingly will result in a rather boring map.