forum

Kawase Tomoko - Pray (Anime ver.)

posted
Total Posts
16
Topic Starter
ABD007
This map has been deleted on the request of its creator. It is no longer available.
Stack
IRC mod that went on to basically explain some things in ranked maps
Mod
17:29 Kyousukee: can you quick mod on my map ?
17:29 *Kyousukee is listening to [https://osu.ppy.sh/b/1304547 Tommy Heavenly6 - Pray ( Anime ver.)]
17:29 gottagof4ast: sure
17:29 gottagof4ast: extra?
17:29 gottagof4ast: oh wait
17:30 gottagof4ast: its an insane
17:30 Kyousukee: yes
17:30 Kyousukee: i'll make hitsound for that
17:30 Kyousukee: insane only
17:30 gottagof4ast: You probably need another diff around 4.2 stars
17:31 Kyousukee: so this insane will become extra ?
17:31 gottagof4ast: yes
17:31 gottagof4ast: it already has the extra icon beacause its above 5.25 stars
17:31 Kyousukee: true
17:31 Kyousukee: but i dont have an idea for insane
17:31 gottagof4ast: quick hint to make your map look cleaner
17:31 gottagof4ast: 00:00:926 (1,2) - these have different shapes
17:32 gottagof4ast: you can use copy and paste and turn them so they have the same shape
17:32 Kyousukee: i see
17:32 gottagof4ast: most people just copy there shapes instead of making new ones
17:33 Kyousukee: 00:06:319 (1,6) - are this overlap?
17:33 gottagof4ast: yeah but that one is not that bad
17:33 gottagof4ast: 00:02:948 (4,5) - spacing is quite short here
17:33 gottagof4ast: if you don want the player to move their cursor than just use a normal stack
17:34 gottagof4ast: 00:03:117 (5,6) - this looks like a 1/4 gap beacause the spacing is small again
17:34 Kyousukee: okay !
17:34 gottagof4ast: Normally stacking it after the slider means you should do a stream after the slider
17:35 Kyousukee: so , i need to make them spacing a little bit ?
17:35 gottagof4ast: I would space them quite a bit
17:35 gottagof4ast: 00:03:454 (6,7,8) - is quite loud
17:36 gottagof4ast: 00:08:341 (3,4,5) - this jumps quite awkward
17:37 gottagof4ast: beacause there is no change in direction and only one in the amount of distance
17:37 Kyousukee: quite loud ? that's mean i need to change volume at there ?
17:37 gottagof4ast: no
17:37 gottagof4ast: Loud notes should be spaced more
17:37 Kyousukee: oh , not stack on each other
17:37 gottagof4ast: beacause you want to make sure the player makes a large movement for important sounds
17:38 gottagof4ast: stacking them is ok but this gap isn't 00:03:117 (5,6) -
17:38 gottagof4ast: Jump sections use larger spacing to show that every sound here is loud and important
17:39 *gottagof4ast is listening to [https://osu.ppy.sh/b/1271985 Tapimiru - Hakkensha wa Watashi (Anime Size)]
17:39 Kyousukee: i would like to space it
17:39 gottagof4ast: in this map on the highest diff
17:39 gottagof4ast: 00:53:082 (1,2,3,4,1,2,3,4,1,2,3,4) -
17:40 gottagof4ast: every sound is loud and important so the mapper chose to space the notes to show that they are important
/
17:44 Kyousukee: so , the loud sound , i can make a big jump ?
17:44 Kyousukee: oh yes
17:44 gottagof4ast: yes
17:44 Kyousukee: you need to cut it
17:45 gottagof4ast: 00:12:386 (3,4,1) - avoid wide angles like this
17:45 gottagof4ast: most people don't like to play them
17:45 gottagof4ast: they are not wrong but just annoying to play
17:46 gottagof4ast: 00:14:409 (8,1) - This gap feels a bit too small for a 1/1 gap
17:46 gottagof4ast: 00:13:398 (4,5) - the spacing you used here is almost the same as that 1/1 gap
17:47 gottagof4ast: so make 00:13:398 (4,5,8,1) - bigger
17:47 gottagof4ast: oops
17:47 gottagof4ast: 00:14:409 (8,1) - this bigger
17:47 Kyousukee: w-wait a minute
17:47 gottagof4ast: ok
17:48 Kyousukee: 00:14:409 (8) - what i need to do here
17:48 Kyousukee: put a note ?
17:48 gottagof4ast: you should
17:49 gottagof4ast: as you miss a sound on 14:577
17:49 Kyousukee: instead slider ?
17:49 gottagof4ast: normal note is better I think
17:50 gottagof4ast: 00:13:903 (6) - does this slider follow instruments or vocals for you?
17:51 Kyousukee: instrument
17:52 gottagof4ast: then a slider here is not really the right choice as the sliderhead is a quiter instrumental sound than the tail
17:52 Kyousukee: 00:13:398 (4) - so i need to space it ?
17:52 gottagof4ast: You should
17:52 Kyousukee: o i see , then , i need to follow the vocal ?
17:52 gottagof4ast: You don't need to
17:53 gottagof4ast: you hear the loud sound one this sliderend 00:13:903 (6) - right?
17:54 Kyousukee: oh yes
17:54 gottagof4ast: loud sounds should often be clickable by the player
17:55 gottagof4ast: so thats why there should be a circle
17:55 Kyousukee: 00:13:566 (5) - so i need to make this reverse and put a note
17:55 gottagof4ast: 00:13:903 (6) - changing this into 2 circles is good enough
17:56 Kyousukee: already fic
17:56 Kyousukee: haha
17:56 gottagof4ast: :P
17:56 Kyousukee: i think so
17:56 gottagof4ast: do you use distance snap?
17:56 Kyousukee: yes
17:56 Kyousukee: for stream only
17:57 gottagof4ast: I would recommend also trying to sometimes use it for jumps
17:57 gottagof4ast: as right now it short spacing and long spacing mixed together
17:57 Kyousukee: 1.5x ?
17:57 gottagof4ast: depends on the difficulty
17:57 gottagof4ast: and what you prefer
17:58 gottagof4ast: I look for a map thats ranked to make an example
17:59 *gottagof4ast is editing [https://osu.ppy.sh/b/1262434 RADWIMPS - Yume Tourou [Extra: Taki]]
17:59 gottagof4ast: not ranked but good enough
17:59 Kyousukee: well , i'm trying follow monstrata style
17:59 gottagof4ast: well, than this is a good example
18:00 gottagof4ast: 01:24:753 (1) - starting here the spacing is not the same but he tries to make sure that it doesn't vary as much as your map
18:00 Kyousukee: 00:32:511 (3,1) - overlap or art ?
18:00 gottagof4ast: slow sliders
18:00 Kyousukee: oh
18:00 gottagof4ast: Overlap is ont always bad
18:01 gottagof4ast: some people like to use it in their maps
18:01 gottagof4ast: but most of the time its unintentional and bad
18:01 Kyousukee: he's good make a jump . a triangle jump
18:01 Kyousukee: or
18:01 gottagof4ast: in this case monstrata knew beforehand he wanted overlap there
18:01 Kyousukee: so overlap is quite be useful in 6*+ right ?
18:01 gottagof4ast: al his jumps are sharp angles
18:02 Kyousukee: he use ds for that jump ?
18:02 gottagof4ast: he copy pastes alot
18:03 Kyousukee: i see
18:03 gottagof4ast: 01:24:753 (1,2,3,4) - and 01:25:764 (1,2,3,4) - are the same shapes
18:03 Kyousukee: thanks for the tips
18:03 Kyousukee: 01:53:573 (1) - why nc at here ?
18:03 Kyousukee: personal thing ?
18:03 gottagof4ast: Do you know what emphasis is?
18:03 Kyousukee: no
18:03 Kyousukee: can explain it ?
18:03 gottagof4ast: I'll try
18:04 gottagof4ast: Emphasis is basically how important you want something to be
18:04 gottagof4ast: 01:24:753 (1,2,3,4) - large spacing=more emphasis
18:05 gottagof4ast: this part is louder so he wants more emphasis on it by increasing spacing
18:05 Kyousukee: oh !
18:05 gottagof4ast: NC's can also add to emphasis
18:05 gottagof4ast: and thats what he did here
18:06 gottagof4ast: He NCed 01:53:573 (1) - to make sure that a player knew the note was important
18:06 Kyousukee: important to click at there ?
18:06 gottagof4ast: yes
18:06 gottagof4ast: 01:53:573 (1) - there is a loud sound and after that it stops
18:07 gottagof4ast: so the note is very important
18:07 Kyousukee: oh
18:07 gottagof4ast: so he made 01:53:405 (3,1) - gap larger and nced 01:53:573 (1) -
/
18:09 gottagof4ast: so back to your map
18:10 Kyousukee: now , i'm really hate my map :(
18:10 gottagof4ast: don't do that
18:10 Kyousukee: it's make me to delete all of them
18:10 gottagof4ast: your maps are getting better
18:10 gottagof4ast: remember the difference between this and doutei
18:11 Kyousukee: i'm already forget about that doutei map
18:11 Kyousukee: haha
18:11 gottagof4ast: So final thing I wanted to say about your map
18:12 gottagof4ast: the entire kiai is the same 123 like at 00:54:858 (1,2,3) -
18:12 gottagof4ast: maybe try to change focus to vocals sometimes
18:12 gottagof4ast: so there is variation
18:12 gottagof4ast: and kiai should stop at 01:18:959 (5) -
18:14 Kyousukee: i see
18:14 gottagof4ast: Almost all of the bad overlap is gone in your maps
18:14 gottagof4ast: You focused on it pretty hard this time
18:14 Kyousukee: yes , i think overlap is a bad thing
18:14 Kyousukee: haha
18:14 Kyousukee: but now i'm understand
18:14 Kyousukee: i can use overlap on my own
18:15 Kyousukee: and copy paste
18:15 gottagof4ast: so just to summarize
18:15 Kyousukee: and use ds for jump
18:15 gottagof4ast: 1)Use distance snap more
18:16 gottagof4ast: 2)Make sure your slider most of the times have the same shape if they are in the same section of the music and the sound stays the same
18:16 gottagof4ast: 3)Most importatly is thinking about every note if you want to emphasise it somehow
18:17 gottagof4ast: by using ds or nc (don't use nc emphasis often or people will complain)
18:17 Kyousukee: oh
18:18 gottagof4ast: that is all I wanted to say
18:18 gottagof4ast: anything you wanted to still ask?
18:19 Kyousukee: emm
18:19 Kyousukee: wait
18:19 gottagof4ast: ok
18:20 Kyousukee: how to know that must short jump at there
18:20 Kyousukee: like this
18:20 Kyousukee: ur map
18:20 *Kyousukee is editing [https://osu.ppy.sh/b/1288710 *Namirin - Closing Eyes (Short ver.) [Icekalt's Insane]]
18:20 gottagof4ast: where?
18:21 Kyousukee: i see
18:22 Kyousukee: you use patter 2 slider and 3 circle
18:22 gottagof4ast: 00:13:934 (1,2,3,4,5) - ?
18:22 Kyousukee: yes
18:23 gottagof4ast: Well, I did not make this difficulty, someone else did
18:23 gottagof4ast: but I'll try to explain their reasoning
18:23 Kyousukee: i know
18:23 Kyousukee: thanks for the tips ya
18:24 gottagof4ast: 00:14:262 (2,3) - this spacing is larger beacause I think he wanted to show that there is a vocal and an instrument on 00:14:590 (3) -
18:24 gottagof4ast: 00:14:918 (5) - same here
18:24 gottagof4ast: 00:14:754 (4) - this note isn't that important so it has lower spacing
18:26 Kyousukee: oh i see
18:27 Kyousukee: in case on my map , i need to clear all note in insane diff ?
18:28 gottagof4ast: I think you should not delete it but instead go over the map again and think about the spacing you gave the objects and why you chose that object to map the song
18:29 Kyousukee: hey
18:30 Kyousukee: sorry
18:30 gottagof4ast: np
18:30 Kyousukee: it's suddenly close
18:30 gottagof4ast: rip
18:31 Kyousukee: haha
18:31 Kyousukee: ah , thanks again !!
18:32 gottagof4ast: I'm also learning things by explaining them to you
18:32 Kyousukee: yes true
18:32 gottagof4ast: It makes me think about why others mapped their objects like that
18:35 Kyousukee: and you solved it by yourself ?
18:35 gottagof4ast: I think so
18:35 gottagof4ast: I am probably wrong sometimes
18:36 Kyousukee: can you solved a skystar map ?
18:36 Kyousukee: his map is too hard for me
18:37 gottagof4ast: Everyone has their own style also
18:37 Kyousukee: true
18:37 gottagof4ast: although I don't think you can truly say you have a style until you are a good mapper
18:37 Kyousukee: saten map is my fav
18:38 *gottagof4ast is listening to [https://osu.ppy.sh/b/359357 Yousei Teikoku - Zetsubou plantation]
18:38 gottagof4ast: ?
18:38 Kyousukee: yeah , i dont have a style map
18:38 gottagof4ast: I also don't
18:38 *Kyousukee is listening to [https://osu.ppy.sh/b/454024 Yousei Teikoku - Kuraki Sekai no Doukoku]
18:38 Kyousukee: this map is very beautiful
18:38 Kyousukee: it's pattern
18:39 gottagof4ast: I can't read this
18:39 gottagof4ast: looks fun if you can play it
18:39 Kyousukee: i dont know how he can do this
18:39 Kyousukee: i can pass it
18:39 Kyousukee: it's very fun
18:40 gottagof4ast: I hope you are talking about the hard version then
18:40 Kyousukee: 00:49:296 (1) - from here , the jump look's so neatly
18:40 Kyousukee: no the lament vers
18:40 gottagof4ast: He just turned it and scaled it by a bit every time
18:40 gottagof4ast: ctrl+shift+r to turn
18:41 gottagof4ast: ctrl+shift+s to scale objects/patterns
18:41 Kyousukee: oh
18:41 gottagof4ast: He copied it over and over
18:41 gottagof4ast: he did not place it manually
18:41 Kyousukee: it's took a long time to do that
18:41 gottagof4ast: not really
18:41 gottagof4ast: its really quick
18:42 gottagof4ast: 5 min max to place down the pattern
18:42 Kyousukee: oh
18:43 Kyousukee: 02:20:796 (1,6) - this X pattern , how !!
18:43 gottagof4ast: make one slider
18:43 gottagof4ast: copy and paste it
18:43 gottagof4ast: then flip it by using ctrl+j
Aisha
Hi! Here's my GD as requested on my thread (Also I'll be back for some comments ^^)


Also I want to point this is hard (around 5.7*~) so you could rename it as Extra or leave as Pray (I renamed to pray since you can make a extra to avoid the high gap between diffs)
If you want me to nerf it then call me. Hope you like it and goodluck!~


IRC little comments
2017-05-28 15:24 xfraczynho: I'll make a mod tho
2017-05-28 15:24 xfraczynho: but I want to point some things fow now ok? :p
2017-05-28 15:25 Kyousukee: Great ! Thanks :)
2017-05-28 15:25 xfraczynho: 00:00:926 -
2017-05-28 15:25 xfraczynho: you should use this as offset
2017-05-28 15:25 Kyousukee: insane diff ?
2017-05-28 15:25 xfraczynho: (I'm making Extra)
2017-05-28 15:26 xfraczynho: and mod will do on everydiffs when I update my GD :3
2017-05-28 15:26 Kyousukee: okay-ii i'm sorry abt that
2017-05-28 15:26 xfraczynho: it's fine ^^
2017-05-28 15:26 Kyousukee: only with offset ?
2017-05-28 15:27 Kyousukee: the offset is fine , right ? o
2017-05-28 15:28 xfraczynho: offset 926 is right
2017-05-28 15:28 xfraczynho: 01:19:128 - Kiai should finish here :d
2017-05-28 15:28 Kyousukee: i see
2017-05-28 15:28 xfraczynho: also I can give you the volumes on the song :P
2017-05-28 15:29 xfraczynho: (I'll make them on my difficulty so you can copy them)
2017-05-28 15:29 Kyousukee: Allright !
2017-05-28 15:30 Kyousukee: thanks again for GD :)
2017-05-28 15:31 xfraczynho: you're welcome boy <3
2017-05-28 15:31 xfraczynho: also about tags I'll try to help you too
2017-05-28 15:32 Kyousukee: you're so kind , thanks man !
2017-05-28 15:32 Kyousukee: about hitsound , i can make them
2017-05-28 15:32 Kyousukee: dont worry about it
2017-05-28 15:32 xfraczynho: oh
2017-05-28 15:32 xfraczynho: I can make them it too
2017-05-28 15:32 xfraczynho: I'm mainly taiko player
2017-05-28 15:32 xfraczynho: so don't worry
2017-05-28 15:32 xfraczynho: :p
2017-05-28 15:33 Kyousukee: oh i see
2017-05-28 15:35 Kyousukee: so taiko player have a good talent for hitsound ? Look's fun ><
2017-05-28 15:35 Kyousukee: i'll try play taiko then
2017-05-28 15:35 xfraczynho: it's not about talent
2017-05-28 15:35 xfraczynho: it's because some of us
2017-05-28 15:35 xfraczynho: play converts and we get hitsounds easily
2017-05-28 15:35 Kyousukee: oh
2017-05-28 15:35 xfraczynho: (because claps and whistles converts notes to blue notes)
2017-05-28 15:35 xfraczynho: and normal are red
2017-05-28 15:35 xfraczynho: finish: big notes ^^
2017-05-28 15:36 Kyousukee: oh i can see that when i'm modding a taiko
2017-05-28 15:36 xfraczynho: yeah and patterns are kind of repetitive
2017-05-28 15:36 xfraczynho: k d d d k d d d... k d k d k d k
2017-05-28 15:36 xfraczynho: etc
2017-05-28 15:37 Kyousukee: which mode is easy to map ? Std or taiko ?
2017-05-28 15:37 Kyousukee: the background is fine , right ?
2017-05-28 15:38 xfraczynho: hmm no one is easier
2017-05-28 15:38 xfraczynho: but I pref mapping taiko
2017-05-28 15:38 xfraczynho: hmmm yes but
2017-05-28 15:38 xfraczynho: I'll let you a code to make it a little down
2017-05-28 15:39 Kyousukee: make it a little down ?
2017-05-28 15:40 xfraczynho: I mean moving it a little down lol
2017-05-28 15:43 Kyousukee: use a notepad ?
2017-05-28 15:43 xfraczynho: yeah
2017-05-28 15:44 Kyousukee: how ?
2017-05-28 15:46 xfraczynho: hmm
2017-05-28 15:46 xfraczynho: go to your song folder
2017-05-28 15:46 xfraczynho: then open any diff notepad
2017-05-28 15:46 Kyousukee: okay then ?
2017-05-28 15:46 xfraczynho: then take a look on 'Background... i don't remember what more'
2017-05-28 15:46 xfraczynho: editor maybe?
2017-05-28 15:46 xfraczynho: Samplet or something like that
2017-05-28 15:46 xfraczynho: the it says something like 'bg.jpg' '0,0'
2017-05-28 15:47 xfraczynho: change this to '0,60'
2017-05-28 15:48 Kyousukee: what it means
2017-05-28 15:48 Kyousukee: 0,60=( resolution ? )
2017-05-28 15:48 xfraczynho: the position
2017-05-28 15:48 xfraczynho: I think
2017-05-28 15:48 xfraczynho: or kind of
2017-05-28 15:49 Kyousukee: oh
2017-05-28 15:49 Kyousukee: thanks for the tips
2017-05-28 15:49 xfraczynho: you're welcome :p
2017-05-28 15:49 xfraczynho: I think my Extra will be hard
2017-05-28 15:49 xfraczynho: I mean around 5-5.5*
2017-05-28 15:55 Kyousukee: it's good
2017-05-28 15:56 Kyousukee: hey , i got an idea for tag
2017-05-28 15:59 xfraczynho: hmm
2017-05-28 15:59 xfraczynho: which one?
2017-05-28 16:00 Kyousukee: i will submit it
2017-05-28 16:00 Kyousukee: but not now
2017-05-28 16:00 Kyousukee: hey
2017-05-28 16:00 Kyousukee: copy this in tag
2017-05-28 16:00 Kyousukee: Gintama OP1 sakata gintoki kagura shimura shinpachi okita sogo hijikata toshiro kondo isao sarutobi ayame paako zurako shimura tae yagyuu kyuubei tsukuyo takasugi shinsuke katsura kotarou elizabeth
2017-05-28 16:00 xfraczynho: okok
2017-05-28 16:00 xfraczynho: will do it rn :d
2017-05-28 16:00 Kyousukee: lol , you can copy it or not ?
2017-05-28 16:00 xfraczynho: yes
2017-05-28 16:00 xfraczynho: from folder xD
2017-05-28 16:01 xfraczynho: (also add my name please ;;
2017-05-28 16:01 Kyousukee: nice
2017-05-28 16:01 xfraczynho: I mean when I update my diff
2017-05-28 16:01 Kyousukee: oh yeah forget
2017-05-28 16:01 Kyousukee: okay ! add your name after elizabeth
2017-05-28 16:01 xfraczynho: alright
2017-05-28 16:01 xfraczynho: :p
2017-05-28 16:07 Kyousukee: hey , if i'm change that BG use 0,60 , It look's like in taiko bg
2017-05-28 16:07 Kyousukee: is it okay ?
2017-05-28 16:25 xfraczynho: sry
2017-05-28 16:25 xfraczynho: hmmm
2017-05-28 16:25 xfraczynho: I'm not an expert tbh
2017-05-28 16:25 xfraczynho: but I think that would've work :c
MisakiAN
eya..can M4M? if you cant its fine,
please mod this map if you want to m4m https://osu.ppy.sh/s/538803

[Insane]
00:01:937 (5) - ctrl g?it would make the flow better
00:03:622 (8) - NC should be in here,not here 00:03:791 (1) -
same as above 00:06:319 (8) - and 00:06:487 (1) -
same again 00:09:016 (8) - 00:09:184 (1) -
00:12:218 - make this into circle,and then slider from this 00:12:218 (4) - to this 00:12:218 (4) -
make this circle 00:15:083 (2) - closer to this slider 00:14:746 (1) -
NC in here 00:22:499 (8) - ,delete nc in here 00:22:836 (1) -
00:23:847 (5) - NC
maybe you can space it more,and make it more like jumps 00:33:622 (2,3,4,5) -
00:34:971 (3,4,5,6) - ^
00:36:319 (3,4,5,6) - ^
00:37:667 (1,2,3) - why its so far,make it more closer
00:43:060 (1,2,3) - ^
00:44:914 (6,7,8) - why dont you make it jump like this? 00:44:240 (2,3,4,5) -
00:47:610 (9,10,11) - ^
maybe you can make this 01:10:701 (3) - face to the next slider
01:16:768 (5,6,7,8) - make another pattern,dont just stack it like that,it can make it hard to read

just 1 diff for today,
you have problems with NC and try to make this 00:54:858 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - more variation

okayy,GOOD LUCK~~~ :D
Topic Starter
ABD007

MisakiAN wrote:

eya..can M4M? if you cant its fine,
please mod this map if you want to m4m https://osu.ppy.sh/s/538803 Sure !

[Insane]
00:01:937 (5) - ctrl g?it would make the flow better Yeah
00:03:622 (8) - NC should be in here,not here 00:03:791 (1) - Thanks!
same as above 00:06:319 (8) - and 00:06:487 (1) -
same again 00:09:016 (8) - 00:09:184 (1) -
00:12:218 - make this into circle,and then slider from this 00:12:218 (4) - to this 00:12:218 (4) - True
make this circle 00:15:083 (2) - closer to this slider 00:14:746 (1) - It have a sound on white tick , thats why ><
NC in here 00:22:499 (8) - ,delete nc in here 00:22:836 (1) -
00:23:847 (5) - NC
maybe you can space it more,and make it more like jumps 00:33:622 (2,3,4,5) - Yup
00:34:971 (3,4,5,6) - ^
00:36:319 (3,4,5,6) - ^
00:37:667 (1,2,3) - why its so far,make it more closer oh shit i'm not notice it ^^
00:43:060 (1,2,3) - ^
00:44:914 (6,7,8) - why dont you make it jump like this? 00:44:240 (2,3,4,5) - Good idea , thanks :)
00:47:610 (9,10,11) - ^
maybe you can make this 01:10:701 (3) - face to the next slider Yes
01:16:768 (5,6,7,8) - make another pattern,dont just stack it like that,it can make it hard to read It have a good flow , i think

just 1 diff for today,
you have problems with NC and try to make this 00:54:858 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - more variation I dont have an idea haha . but i'll try !

okayy,GOOD LUCK~~~ :D
Thanks MisakiAN :)
StanDaMan809
Hello I am here from M4M queue!
General
  1. The (Anime ver.) has a space in between the A and (. Fix that.
  2. Also, when you do mod feedback, you use red for everything. I'd say you should use red for changes you don't add, and use green for changes you do add.
Insane
  1. I'm not sure why you decided to use only straight sliders for the beginning of the song, and for half of the kiai. It's really off-putting.
  2. 00:02:948 (4,5,6) - Uncomfortable movement
  3. 00:04:634 (6,1) - This is difficult to read
  4. 00:09:353 (3) - Place this slightly higher, it's quite hard to reach with the spacing you established.
  5. 00:16:600 (8) - Is not perfectly overlapped with the slider end of 00:16:094 (6) -
  6. 00:17:443 (1) - Rotate 7 degrees, it'll end up looking better
  7. 00:20:139 (1,2,3) - Move this slightly upwards so that the slider head of 00:20:813 (3) - does not collide with 00:21:150 (4) -
  8. 00:20:645 (2) - Move this to the right. It should look like this:
  9. 00:20:139 (1,2,3) - Rotate by 16 degrees. Then, the jump will ALWAYS be readable.
  10. 00:25:532 (1) - Ctrl+H then rotate by 7 degrees.
  11. 00:29:746 (7) - Move this to the right, slightly. The slider end should not pass or completely collide with the slider head of 00:30:251 (8) -. A completely straight jump is uncomfortable to play.
  12. 00:32:105 (7) - ^, except place it more to the left.
  13. 00:39:016 (3,4,5,6) - These 4 jumps, whenever you place them, are uncomfortable to play. Have them look more like this
  14. 00:50:308 (6,1) - You have to move this such so that it is not 2 straight jumps in a row.
  15. 00:53:173 (3,4,5) - Move these slightly down.
  16. 01:07:667 (3,4,5) - Rotate by 39 degrees, and then make the slider end of 01:08:004 (4) - overlap 01:07:499 (2) -
  17. 01:09:690 (3,4) - The horizontal spacing between these two sliders needs to be shortened
  18. 01:16:094 (3,4,5,6) - 01:16:768 (5,6) - should be shifting away diagonally from 01:16:431 (4,5) - but overlapping about half their sliders. Also 01:17:780 (8) - should never be 100% overlapping a slider.

Good Luck!
Topic Starter
ABD007

StanDaMan809 wrote:

Hello I am here from M4M queue!
General
  1. The (Anime ver.) has a space in between the A and (. Fix that. Fix
  2. Also, when you do mod feedback, you use red for everything. I'd say you should use red for changes you don't add, and use green for changes you do add.
I see , thanks
Insane
  1. I'm not sure why you decided to use only straight sliders for the beginning of the song, and for half of the kiai. It's really off-putting. Haha i dont have an idea at that time
  2. 00:02:948 (4,5,6) - Uncomfortable movement fix
  3. 00:04:634 (6,1) - This is difficult to read fix
  4. 00:09:353 (3) - Place this slightly higher, it's quite hard to reach with the spacing you established. fix
  5. 00:16:600 (8) - Is not perfectly overlapped with the slider end of 00:16:094 (6) - fix
  6. 00:17:443 (1) - Rotate 7 degrees, it'll end up looking better fix
  7. 00:20:139 (1,2,3) - Move this slightly upwards so that the slider head of 00:20:813 (3) - does not collide with 00:21:150 (4) -
  8. 00:20:645 (2) - Move this to the right. It should look like this: fix
  9. 00:20:139 (1,2,3) - Rotate by 16 degrees. Then, the jump will ALWAYS be readable. sure
  10. 00:25:532 (1) - Ctrl+H then rotate by 7 degrees. good idea
  11. 00:29:746 (7) - Move this to the right, slightly. The slider end should not pass or completely collide with the slider head of 00:30:251 (8) -. A completely straight jump is uncomfortable to play. i see , fix
  12. 00:32:105 (7) - ^, except place it more to the left. ^
  13. 00:39:016 (3,4,5,6) - These 4 jumps, whenever you place them, are uncomfortable to play. Have them look more like this ty for the pattern
  14. 00:50:308 (6,1) - You have to move this such so that it is not 2 straight jumps in a row. fix
  15. 00:53:173 (3,4,5) - Move these slightly down. fix
  16. 01:07:667 (3,4,5) - Rotate by 39 degrees, and then make the slider end of 01:08:004 (4) - overlap 01:07:499 (2) - fix
  17. 01:09:690 (3,4) - The horizontal spacing between these two sliders needs to be shortened fix
  18. 01:16:094 (3,4,5,6) - 01:16:768 (5,6) - should be shifting away diagonally from 01:16:431 (4,5) - but overlapping about half their sliders. Also 01:17:780 (8) - should never be 100% overlapping a slider.
all fixed ><

Good Luck!
Thanks ^^
Bokkie
Hello from my queue c:

General

  1. Combo Colours 1 and 6 might cause some visiblity issues since it's kinda dark (and most of people play with BG fully dimmed)
  2. You probably should lower audio's bitrate to 192kbp/s
  3. the "h" in the artist's name shouldn't be capitalised
  4. Add opening, Tomoko Kawase (that's artist's actual name so you could use it in Artist tab too), (Tommy)february6 (alias) to tags

xfrac's Extra

  1. 00:10:027 (5,1) - space them a bit so that they don't touch each other
  2. 00:11:712 (8,1) - if you're making 1/1 gap between those objects, I recommend you stacking them (something like this)
  3. 00:16:263 (3,4,5) - I think those jumps are kinda out of place here; make the spacing a bit lower
  4. 00:20:139 (1,2) - this blanket could be better
  5. 00:35:308 (5,6) - you probably should keep the pattern same as 00:33:959 (5,6) - and 00:36:656 (5,6) - which is straight into curved
  6. 00:41:038 (6) - the curve here is different from other sliders from the ongoing pattern
  7. 00:48:117 (5) - NC on this
  8. 00:48:117 (5) - improve blanket
  9. 01:19:802 (4) - and 01:22:499 (4) - in the intro you used 4 circles instead of that doublereverse slider; make it the same because it was 10x better
  10. 01:28:734 - end the spinner here to match the song

Insane

  1. 00:10:532 (2,3) - just before you were using stacking for 1/4 rhythm so that might be confusing for some players
  2. 00:11:543 - missing a note here
  3. 00:23:847 (6) - 01:15:083 (7) - NC on those
  4. 01:16:431 (4,6) - and 01:16:768 (5,7) - make the spacing the same
  5. 01:22:836 (3) - I highly recommend removing reverse arrow and adding a circle here 01:23:173 - instead
  6. 01:23:341 - the stream is kinda overmapped but oh well..

Good luck c:
Topic Starter
ABD007

Catshy wrote:

Hello from my queue c:

General

  1. Combo Colours 1 and 6 might cause some visiblity issues since it's kinda dark (and most of people play with BG fully dimmed) Fixed
  2. You probably should lower audio's bitrate to 192kbp/s Alright then ~
  3. the "h" in the artist's name shouldn't be capitalised Yeah , thanks for notice that !
  4. Add opening, Tomoko Kawase (that's artist's actual name so you could use it in Artist tab too), (Tommy)february6 (alias) to tags true


xfrac's Extra

  1. 00:10:027 (5,1) - space them a bit so that they don't touch each other
  2. 00:11:712 (8,1) - if you're making 1/1 gap between those objects, I recommend you stacking them (something like this)
  3. 00:16:263 (3,4,5) - I think those jumps are kinda out of place here; make the spacing a bit lower
  4. 00:20:139 (1,2) - this blanket could be better
  5. 00:35:308 (5,6) - you probably should keep the pattern same as 00:33:959 (5,6) - and 00:36:656 (5,6) - which is straight into curved
  6. 00:41:038 (6) - the curve here is different from other sliders from the ongoing pattern
  7. 00:48:117 (5) - NC on this
  8. 00:48:117 (5) - improve blanket
  9. 01:19:802 (4) - and 01:22:499 (4) - in the intro you used 4 circles instead of that doublereverse slider; make it the same because it was 10x better
  10. 01:28:734 - end the spinner here to match the song

Insane

  1. 00:10:532 (2,3) - just before you were using stacking for 1/4 rhythm so that might be confusing for some players It have a big loud sound on the white tick , i think it's best for stacked at there ^^
  2. 00:11:543 - missing a note here I do it purposely since it's bad flow if i do that
  3. 00:23:847 (6) - 01:15:083 (7) - NC on those Sure !
  4. 01:16:431 (4,6) - and 01:16:768 (5,7) - make the spacing the same Nope , it's kind a private thing , if i do that , it'll confused the player and it's not 100% overlap
  5. 01:22:836 (3) - I highly recommend removing reverse arrow and adding a circle here 01:23:173 - instead Fix
  6. 01:23:341 - the stream is kinda overmapped but oh well.. I'll fixed them ^^


Good luck c:
Thanks for modding ><
Aisha
xfrac's Extra

  1. 00:10:027 (5,1) - space them a bit so that they don't touch each other tbh I didn't get your point ;; but I'm leaving this as it is
  2. 00:11:712 (8,1) - if you're making 1/1 gap between those objects, I recommend you stacking them (something like this) I pref leaving this as it is, I'm not a fan on stacking notes ^^
  3. 00:16:263 (3,4,5) - I think those jumps are kinda out of place here; make the spacing a bit lower yeah, unnecesary jumps ~fixed
  4. 00:20:139 (1,2) - this blanket could be better right, fixed
  5. 00:35:308 (5,6) - you probably should keep the pattern same as 00:33:959 (5,6) - and 00:36:656 (5,6) - which is straight into curved applied ctrl+g on 00:35:645 (6) -
  6. 00:41:038 (6) - the curve here is different from other sliders from the ongoing pattern well since it's extra there's not neccesity to make them all same :P
  7. 00:48:117 (5) - NC on this wops fixed
  8. 00:48:117 (5) - improve blanket there's not blanket D: maybe wrong time?
  9. 01:19:802 (4) - and 01:22:499 (4) - in the intro you used 4 circles instead of that doublereverse slider; make it the same because it was 10x better haahah I was waiting for this mod to fix it, thanks ^^
  10. 01:28:734 - end the spinner here to match the song alright! fixed ^^
Thanks for modding! :)

update!
http://puu.sh/wa5wK/9bc7283a04.osu
FunnyA
Beatmap yang kamu buat bagus... tetapi ada beberapa yang harus kamu perbaiki (Versi saya)

SPOILER
1. Easy Diff
Jumlah slidernya lebih banyak daripada circlenya. Kemungkinan besar, pemain akan bosan memainkannya (bila map-mu di ranked). Cobalah kamu memperbanyak sedikit jumlah circle-nya agar player beatmapmu terkagum

2. Untuk ke semua diff
Menurut saya, hitsoundnya kurang beragam/bernada.
Alangkah baiknya kamu ubah sample hitsoundnya di timing setup kamu. Contoh :

[*]00:00:000 - 00:12:049 - (Sample-nya Normal) Menurutku... ini kedengarannya sangat bagus, tetapi kalau kamu tidak akan mengubahnya, tidak apa-apa

[*]00:12:049 - 00:54:858 - (Sample-nya N atau S) Teserah kamu yang mana paling sedap didengar

[*]00:54:858 - 01:24:521 - (Sample-nya Normal)

3. Insane Diff
Belum diberi hitsound... tambahkan ya ^^

Untuk Spinnernya (dibagian terakhir)... suaranya kurang pas... saranku sample sound untuk spinnernya Soft- ya ^^

Semoga Berjaya ^^ :D
Topic Starter
ABD007

xfraczynho wrote:

xfrac's Extra

  1. 00:10:027 (5,1) - space them a bit so that they don't touch each other tbh I didn't get your point ;; but I'm leaving this as it is [/color]
  2. 00:11:712 (8,1) - if you're making 1/1 gap between those objects, I recommend you stacking them (something like this) I pref leaving this as it is, I'm not a fan on stacking notes ^^
  3. 00:16:263 (3,4,5) - I think those jumps are kinda out of place here; make the spacing a bit lower yeah, unnecesary jumps ~fixed
  4. 00:20:139 (1,2) - this blanket could be better right, fixed
  5. 00:35:308 (5,6) - you probably should keep the pattern same as 00:33:959 (5,6) - and 00:36:656 (5,6) - which is straight into curved applied ctrl+g on 00:35:645 (6) -
  6. 00:41:038 (6) - the curve here is different from other sliders from the ongoing pattern well since it's extra there's not neccesity to make them all same :P
  7. 00:48:117 (5) - NC on this wops fixed
  8. 00:48:117 (5) - improve blanket there's not blanket D: maybe wrong time?
  9. 01:19:802 (4) - and 01:22:499 (4) - in the intro you used 4 circles instead of that doublereverse slider; make it the same because it was 10x better haahah I was waiting for this mod to fix it, thanks ^^
  10. 01:28:734 - end the spinner here to match the song alright! fixed ^^
Thanks for modding! :)

update!
http://puu.sh/wa5wK/9bc7283a04.osu
Topic Starter
ABD007

ulfanirahmi wrote:

Beatmap yang kamu buat bagus... tetapi ada beberapa yang harus kamu perbaiki (Versi saya)

SPOILER
1. Easy Diff
Jumlah slidernya lebih banyak daripada circlenya. Kemungkinan besar, pemain akan bosan memainkannya (bila map-mu di ranked). Cobalah kamu memperbanyak sedikit jumlah circle-nya agar player beatmapmu terkagum New player mahu enjoy song nya aja ~

2. Untuk ke semua diff
Menurut saya, hitsoundnya kurang beragam/bernada. Ya , Saya tak buat lagi hitsound .
Alangkah baiknya kamu ubah sample hitsoundnya di timing setup kamu. Contoh :

[*]00:00:000 - 00:12:049 - (Sample-nya Normal) Menurutku... ini kedengarannya sangat bagus, tetapi kalau kamu tidak akan mengubahnya, tidak apa-apa

[*]00:12:049 - 00:54:858 - (Sample-nya N atau S) Teserah kamu yang mana paling sedap didengar

[*]00:54:858 - 01:24:521 - (Sample-nya Normal)

3. Insane Diff
Belum diberi hitsound... tambahkan ya ^^

Untuk Spinnernya (dibagian terakhir)... suaranya kurang pas... saranku sample sound untuk spinnernya Soft- ya ^^

Semoga Berjaya ^^ :D
Thanks
Crissa
Yo o/ mod requested by xfraczynho

xfrac's Extra
xfrac's Extra

first of all, volume is too low through all the map, try to alternate between 50-60 and 70, 60 on the regular sections or not that high intensity ones, 50 on slow parts and 70 on kiai

try to emphasize more your object placement, in example:
00:01:431 (2,3,4) - (3) should have more distance than 4 because of the white tick, there are strong beats almost always
00:02:274 (1,2) - 2 should have more distance too because it is when vocals start
00:07:499 (6,1,2) - this should have more distance too compared to the patterns before this, they are TOO close together
00:15:420 (3) - needs more distance, strong beat
there are some examples, try to think what to emphasize based on that, white ticks, intensity and instruments adding, etc

00:12:049 (1,2) - you could try to put 2 slider instead of this, it will follow vocals better

00:14:746 (1,1) - try stacking slider tails, this is common if you want to make your map aesthetics better

00:18:117 (3,1,2) - don't clutter objects this much, it ruins aesthetics

00:18:454 (1) - dont NC
00:19:802 (6) - NC

00:22:161 (6,7,8,9,10) - this is a totally ghost stream, it doesn't follow anything, if you want to keep something like this i recommend you to do something like this

00:22:667 - i think you should add a circle here

00:31:768 (4,1) - this angle is uncomfortable to play, i would ctrl+g 00:31:937 (1,2) - this so you keep the sharp angles pattern

01:03:454 (4) - i recommend to put a circle, then a slider and continue with other slider

01:24:521 (1) - i would put a circle instead because the strong beat, then start the spinner at the next red tick

I'll be back tomorrow for the Insane mod, i ran out of time today, sorry!
Aisha
agreeing
notsure/nottotally/comments
notagreeing

[-Crissaegrim-] wrote:

Yo o/ mod requested by xfraczynho
Hi Criss <3

xfrac's Extra
xfrac's Extra

first of all, volume is too low through all the map, try to alternate between 50-60 and 70, 60 on the regular sections or not that high intensity ones, 50 on slow parts and 70 on kiai
Lol strange, I'm pretty sure I made all volumes through the diff. I'm making them right now ty

try to emphasize more your object placement, in example:
00:01:431 (2,3,4) - (3) should have more distance than 4 because of the white tick, there are strong beats almost always
Yeah I agree with this, but as being the first pattern through the whole song I'm not trying to overmap this tho
00:02:274 (1,2) - 2 should have more distance too because it is when vocals start
I think current one is enough since I'm following the guitar here. Also vocal isn't that strong as being followed so far away
00:07:499 (6,1,2) - this should have more distance too compared to the patterns before this, they are TOO close together
Yeah right, compared to other patterns fixed
00:15:420 (3) - needs more distance, strong beat
there are some examples, try to think what to emphasize based on that, white ticks, intensity and instruments adding, etc
I made some changes according to main sounds

00:12:049 (1,2) - you could try to put 2 slider instead of this, it will follow vocals better
I think current one is better, by deleting 00:12:555 (2) - there's a space that doesn't fit at all with current rhythm I'm following here

00:14:746 (1,1) - try stacking slider tails, this is common if you want to make your map aesthetics better
applied

00:18:117 (3,1,2) - don't clutter objects this much, it ruins aesthetics
included this change as commented above :P

00:18:454 (1) - dont NC
00:19:802 (6) - NC
fixed both!

00:22:161 (6,7,8,9,10) - this is a totally ghost stream, it doesn't follow anything, if you want to keep something like this i recommend you to do something like this
Agree!

00:22:667 - i think you should add a circle here
I think current one is good: 00:17:105 - have a consistency with this and little break for slow part is good enough for me

00:31:768 (4,1) - this angle is uncomfortable to play, i would ctrl+g 00:31:937 (1,2) - this so you keep the sharp angles pattern
lol I made a mistake here tbh fixed

01:03:454 (4) - i recommend to put a circle, then a slider and continue with other slider
Agree fixed

01:24:521 (1) - i would put a circle instead because the strong beat, then start the spinner at the next red tick
I'd prefer to hold the current one for now, I think starting from here with spinner is good. Anyways open to other comment

I'll be back tomorrow for the Insane mod, i ran out of time today, sorry!
Gracias por modear criss! :DD

xfrac's Extra upd
http://puu.sh/wb88q/23959a5c7e.osu
YukiZura-
in-game mod
21:03 Kyousukee: aku ada map std tapi baru siap rhythm je
21:03 Kyousukee: bole check kan tak ?
21:04 YukiZura-: i guess boleh kot
21:04 Kyousukee: m4m la
21:04 *Kyousukee is listening to [https://osu.ppy.sh/b/1304548 Kawase Tomoko - Pray (Anime ver.)]
21:04 YukiZura-: sure ..
21:04 Kyousukee: hard je
21:05 YukiZura-: hard je eh .. okey
21:07 Kyousukee: afk jap , kau bagtau je kat sini apa yg x kena
21:07 Kyousukee: nanti np map kau ya
21:08 YukiZura-: ok i guess
21:08 YukiZura-: 00:00:926 (1,2,3,4) - blanket this
21:08 YukiZura-: kau thu x mcm mna mahu blanket ?
21:09 YukiZura-: 00:06:993 (2,3,4,1) -
21:09 YukiZura-: blanket ni juga
21:10 YukiZura-: 00:14:746 -
21:10 YukiZura-: 00:14:746 (1,2) - hurm better kau buat dia same slider
21:11 YukiZura-: ambil slider ni 00:14:746 (1) - .. copy and paste 00:15:083 -
21:12 YukiZura-: [http://puu.sh/xqtYU/d4502fee89.jpg like this maybe]
21:14 YukiZura-: 00:16:094 (1,2,3,4,5) - mcm tk kena je
21:14 YukiZura-: kalau aq aq arrange mcm ni [https://puu.sh/xqu1x/bcd15e3df9.jpg suggestion]
21:14 YukiZura-: 00:17:274 - gap dkt sini
21:16 YukiZura-: 00:22:836 (1,2,3,4) - hurm random placement .. broke circular flow
21:16 YukiZura-: 00:28:229 (1,2,3,4) - same
21:16 YukiZura-: 00:33:285 (2,3,4,5) - blanket
21:17 YukiZura-: 00:36:993 (1,2,3,4) - hurm since this is a hard map .. buat mcm tu nnti susah utk new player nk read
21:18 YukiZura-: 00:42:386 (1,2,1,2) - same
21:18 YukiZura-: 00:54:774 - definately has sound here
21:19 YukiZura-: 00:54:353 (6) - should end here this slider
21:21 YukiZura-: general - kalau diff hard,normal,easy .. use distance snap
21:22 YukiZura-: placement seems kindda random
21:23 YukiZura-: 01:05:645 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - like this all
21:24 YukiZura-: that all i guess
21:24 *YukiZura- is listening to [http://osu.ppy.sh/b/1399846 Kanemoto Hisako & Iwami Manaka & Ookubo Rumi - GAMERS!]
21:24 YukiZura-: mod post dkt forum
21:25 YukiZura-: oh chat ni aq akan copy post dkt forum as well
21:27 Kyousukee: wey
21:27 Kyousukee: pattern abaikan
21:27 Kyousukee: ryhthm je
21:27 Kyousukee: hahaha
21:28 YukiZura-: ada sikit pasal ryhthm aq mod atas tu
21:28 Kyousukee: tu je eh
21:28 YukiZura-: mostly seems okey
21:28 Kyousukee: ryhthm okay kan ? ty
21:29 YukiZura-: yup tapi ada juga sikit sikit tu kena fixc
21:29 YukiZura-: fix
21:30 Kyousukee: okay , nanti aku mod kau punya
21:31 YukiZura-: okey .. aq post ni dkt forum tau xD

gudluck boi
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply