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DEAN - love (Feat. Syd)

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Topic Starter
Ora

Underforest wrote:

hi, I owe you an answer for a m4m we did a long ago so here it is

[General]
m4a is not a officially supported video file, you might convert it to .avi or .flv instead fixing this soon, have someone encoding the video for me

[Normal]
CS should be 3.5 imo plently of testplays from random players at 'normal' level and they have had no with 3.8
00:39:549 (3,1) - Fix blanket should b good now
02:55:912 (2,3,4,5) - this mix confuses beginner players, please do this pattern more friendly yup! fixed, everyone complained about this part

[I Know]
Bakari already pointed out some rhythm issues but rhythm issues should be good now. Rhythm focuses on vocals

short mod because the map is already good, gl~ tyty
blobdash
here's the video you requested! could encode it faster, finally.
.avi : https://mega.nz/#!q8wVjaRA!-s4h1p6lV-kb ... O8SwjqTGkE

Please include this code in the description of the set :

[b][url=https://osu.ppy.sh/forum/t/545860]Video encoded by FruityEnLoops - Check his Video encoding and Mod queue![/url][/b]


If you have any problem (quality, size etc) PM me and i'll see what I can do! (though, please note that your video is 3 min long and I don't think i'll be able to get a lower size)
Topic Starter
Ora

FruityEnLoops wrote:

here's the video you requested! could encode it faster, finally.
.avi : https://mega.nz/#!q8wVjaRA!-s4h1p6lV-kb ... O8SwjqTGkE

Please include this code in the description of the set :

[b][url=https://osu.ppy.sh/forum/t/545860]Video encoded by FruityEnLoops - Check his Video encoding and Mod queue![/url][/b]


If you have any problem (quality, size etc) PM me and i'll see what I can do! (though, please note that your video is 3 min long and I don't think i'll be able to get a lower size)
Thanks so much, the size should be fine and I don't see issues with quality. Everything looks good ^^
squirrelpascals
Hi!

General
• Correct offset is 537-539. Fix this, resnap all notes and sv points

• Your metadata source doesn't have the parentheses around feat Syd, and its also spelt as ft. in your source. Can you make this consistent with your source?

ik
• 00:24:549 (1,2,3,4,5,6,7) - Usually you map map to drums for 2 beat then vocals for 2 beats, for example at 00:20:185 (1,2,3,4) - why do you break this pattern here and map to vocals first?

• 00:36:958 (8,9) - 00:39:139 (5,6) - 00:45:685 (5,6) - 00:47:867 (5,6) - 00:42:412 (2,3) - don't you usually use x1 ds for these 1/4 rhythms? These are x.8 or x.9 for some reason. This happens later in the diff too, would just prefer consistency here

• 00:43:639 - Ignored note here? I know that you're focusing drums here, but i think putting something here would make this part more fluent in rhythm. Same for 01:52:912 (4,5) -

• 01:28:639 (3,4,5,6) - Can you space this triple farther from 6? there's not a lot of movement in this pattern so this might be confusing. Same for 01:33:003 (3,4,5,6) -

• 01:36:821 (2,3) - Dont like how you left one vocal note on a clickable beat (2) and another on a passive beat (3 sliderend). Same for 01:39:003 (2,3,4) -

• 01:46:776 (1) - Move nc to 01:47:458 (3) - because you usually have 8 beat combos

• 03:06:276 (2,3,4,6) - since 2,3,4 stack, 2 is barely touching 6. Can you move 6 so this doesn't happen? (View stacking for this)

• 03:09:276 (5,6) - Slider here? to be consistent with this pattern 03:00:549 (6,7) -

• 03:21:821 (2,3) - Don't like the flow choice here, since the jump from 2 to3 goes completely against the slider flow of 2, which you don't really find in this map

• In the first part of the map, from the beginning until about 02:18:003 - you use 8 beat nc patterns, until about 02:18:003 - where you switch to using 4 beats for the rest of the map. Can you make this consistent throughout the map (4 beats would be more optimal because its consistent with normal too)?

Normal
• 00:15:821 (1) - 00:33:276 (1) - 01:43:094 (1) - 02:18:003 (1) - 02:52:912 (1) - Spinner feels wayy too short for a normal diff. You're a lot better off extending them by one beat like this one 01:08:185 (1) -

• 00:26:730 (5) - missing nc?

• 01:28:639 (2,3,1,2,3) - Too many 3/4 rhythms at once here makes this part confusing. It's fine how you use the 3/4 sliders but this part of the map specifically is too complex. Please make this a little bit simpler

• 02:25:639 (3,4,1) - 02:34:367 (3,1) - Inconsistency in rhythm before the "aaaaaa" part. In one of them this note 02:26:458 (4) - is clickable and in the other it is a passive sliderend. Since this recognizable I would correct this

• 02:46:367 (1,2,3) - vs. 02:48:549 (1,2,3) - I think the player will confuse the second pattern to have the same as the first one because the spacing in between these two is pretty similar (even though you use ds). Maybe change the rhythm for one of these to have a slider or do something to make the 3/4 change more recognizable?

k call me back :)
Firetruck
YO HYPE
Topic Starter
Ora

squirrelpascals wrote:

Hi! Hello there... pishi voice

General
• Correct offset is 537-539. Fix this, resnap all notes and sv points fixed!

• Your metadata source doesn't have the parentheses around feat Syd, and its also spelt as ft. in your source. Can you make this consistent with your source?Yeah, I took what iTunes gave me but Bakari said I should use youtube as source so I never fixed it. Should be good now!

ik
• 00:24:549 (1,2,3,4,5,6,7) - Usually you map map to drums for 2 beat then vocals for 2 beats, for example at 00:20:185 (1,2,3,4) - why do you break this pattern here and map to vocals first? I'm not understanding this, I'll try to catch you in game

• 00:36:958 (8,9) - 00:39:139 (5,6) - 00:45:685 (5,6) - 00:47:867 (5,6) - 00:42:412 (2,3) - don't you usually use x1 ds for these 1/4 rhythms? These are x.8 or x.9 for some reason. This happens later in the diff too, would just prefer consistency here woop yeah when I remapped the rhythm for some reason I used 0.8

• 00:43:639 - Ignored note here? I know that you're focusing drums here, but i think putting something here would make this part more fluent in rhythm. Same for 01:52:912 (4,5) - I tried this but it just doesnt feel right tbh but I see what you're saying. The main reason for this is that vocals "reset" and it also gives the player a "reset" in a way after a pretty rhythmically dense section. but if you have any suggestions for rhythm that would fit, please give meeee

• 01:28:639 (3,4,5,6) - Can you space this triple farther from 6? there's not a lot of movement in this pattern so this might be confusing. Same for 01:33:003 (3,4,5,6) - sure

• 01:36:821 (2,3) - Dont like how you left one vocal note on a clickable beat (2) and another on a passive beat (3 sliderend). Same for 01:39:003 (2,3,4) - bakari mentioned this but I didn't feel like doubles would be comfortable for a player at this SR, so I added 1/4 sliders (tell me if this is fine,
I tested and it seems ok)


• 01:46:776 (1) - Move nc to 01:47:458 (3) - because you usually have 8 beat combos oop

• 03:06:276 (2,3,4,6) - since 2,3,4 stack, 2 is barely touching 6. Can you move 6 so this doesn't happen? (View stacking for this) should be good now

• 03:09:276 (5,6) - Slider here? to be consistent with this pattern 03:00:549 (6,7) - I want the "let me" vocals to be clickable and then sliders for the "bay bayyyy" part as her voice tones down, I feel it just plays better.

• 03:21:821 (2,3) - Don't like the flow choice here, since the jump from 2 to3 goes completely against the slider flow of 2, which you don't really find in this map hmm I'm not understanding and idk if I agree. The flow is still going clockwise until the 3/4 reverse. Similar to 01:10:355 (1,2) -

• In the first part of the map, from the beginning until about 02:18:003 - you use 8 beat nc patterns, until about 02:18:003 - where you switch to using 4 beats for the rest of the map. Can you make this consistent throughout the map (4 beats would be more optimal because its consistent with normal too)? all NCs should be good. I think it was just the section at 01:10:355 - that I messed up the NCs and used 8 beats NCs

Normal
• 00:15:821 (1) - 00:33:276 (1) - 01:43:094 (1) - 02:18:003 (1) - 02:52:912 (1) - Spinner feels wayy too short for a normal diff. You're a lot better off extending them by one beat like this one 01:08:185 (1) -

• 00:26:730 (5) - missing nc?

• 01:28:639 (2,3,1,2,3) - Too many 3/4 rhythms at once here makes this part confusing. It's fine how you use the 3/4 sliders but this part of the map specifically is too complex. Please make this a little bit simpler

• 02:25:639 (3,4,1) - 02:34:367 (3,1) - Inconsistency in rhythm before the "aaaaaa" part. In one of them this note 02:26:458 (4) - is clickable and in the other it is a passive sliderend. Since this recognizable I would correct this

• 02:46:367 (1,2,3) - vs. 02:48:549 (1,2,3) - I think the player will confuse the second pattern to have the same as the first one because the spacing in between these two is pretty similar (even though you use ds). Maybe change the rhythm for one of these to have a slider or do something to make the 3/4 change more recognizable?

everything in normal fixed ^^


k call me back :)
thanks much squirrel! I'll try to pm you in game about that 1 rhythm issue :)
Topic Starter
Ora
Updated and rhythm should be consistent now. Sorry but I forgot to save the chat log we had D:
squirrelpascals
no worries. just some quick fixes you should make before we move on:

• 00:25:627 (1) - extra nc here

• 00:39:809 (1,2,3) - imo, it would be better to change this pattern because it abuses slider leniency a lot more than your more flowy ones where you follow the slider more thoroughly. Thats also what i said for 03:21:809 (2,3) - but i agree from our previous irc that this one makes the circular cursor path work better, so i guess change it if you want to

• 03:09:264 (5,6,7) - you discussed that you wanted to keep 5 and 6 as circles for exaggeration here and im cool with that, so may I suggest turning 03:04:900 (5) - into two circles as well? I think this can work just as well as it did at 03:09:264 (5,6,7) - in the same way

okay let me know :)
Topic Starter
Ora

squirrelpascals wrote:

no worries. just some quick fixes you should make before we move on:

• 00:25:627 (1) - extra nc hereoop

• 00:39:809 (1,2,3) - imo, it would be better to change this pattern because it abuses slider leniency a lot more than your more flowy ones where you follow the slider more thoroughly. Thats also what i said for 03:21:809 (2,3) - but i agree from our previous irc that this one makes the circular cursor path work better, so i guess change it if you want to should be good now...check it ^^

• 03:09:264 (5,6,7) - you discussed that you wanted to keep 5 and 6 as circles for exaggeration here and im cool with that, so may I suggest turning 03:04:900 (5) - into two circles as well? I think this can work just as well as it did at 03:09:264 (5,6,7) - in the same way decided to just go with your old suggestion... and changed 03:10:355 (1,4) - to fit previous rhythm so it wasn't just 5 sliders in a row

okay let me know :)
Thanks squirrel! I wont be on until tomorrow but I'll take care of these sorry I'm here now, was dealing with IRL stuff :?

hopefully it's good now, I test played a few times and the patterns I changed seem fine
Topic Starter
Ora
Oh yeah, I also changed the direction of this pattern: 00:31:355 (2,3,4,5,6) - so it plays better. updooted
squirrelpascals
I got intentions baby

03:11:446 (5) - unsnapped slider end. fix this and ill just rebub because im dumb
squirrelpascals
I'm feeling restless baby
Topic Starter
Ora

squirrelpascals wrote:

I got intentions baby

03:11:446 (5) - unsnapped slider end. fix this and ill just rebub because im dumb
i know i know i know i know i know i know i know i know i know i know i know i know
pishifat
01:38:991 (1) - tail on normal

get rebub then ill qualify
Natsu
omg pish why do u snipe all my m4ms lol
Topic Starter
Ora

pishifat wrote:

01:38:991 (1) - tail on normal

get rebub then ill qualify
Wtf how did you even find that and how did that even happen... it's good now

Natsu I swear I didn't call him lol
squirrelpascals
why u mapping normals with 1/12 snap
Xiaolin
Ehh I really don't know about using meta from YT.. I checked both naver and melon, and the two of them have the title as love (Feat. Syd) and both naver and melon are trustable sources when it comes to kpop meta.

http://puu.sh/wVlsl.jpg / http://puu.sh/wVltl.jpg (links for convience 1, 2)

unless you can do a deeper research on the title, then I guess without parenthesis should be fine.
Euny

as your request!


  • General
  1. first of all, you used featuring(with Syd) one. so correct YT source is here :


    that you posted on your map description one is, his solo version. you can see from all of his social sites.
    anyways, this video from *artist's official agency.
    (*_http://www.universalmusic.co.kr/)
    +gonna put official streaming(download)site screenshots for clear.
    **

    ***


    (**_http://www.melon.com/song/detail.htm?songId=30422814
    ***_http://music.naver.com/album/index.nhn?albumId=2006792)

    ▼he is my favorite artist. hope this info help you for safe rank! c:▼

    [Metadata]
    Title:love (Feat. Syd)
    TitleUnicode:love (Feat. Syd)
    Artist:DEAN
    ArtistUnicode:DEAN
    Creator:Ora
    Version:I Know
    Source:
    Tags:Syd Tha Kyd 권혁 r&b kpop k-pop the internet Deanfluenza Nick Green highhopes Zak Abel Universal Music Ltd
    BeatmapID:1302437
    BeatmapSetID:617753
Topic Starter
Ora
▼he is my favorite artist. hope this info help you for safe rank! c:▼
I think we're safe now ^^ Thanks Xiaolin and Euny for the help
Topic Starter
Ora
Squirrel went deeper to confirm, http://music.naver.com/artist/videoPlay ... eoId=73004 (video uploaded by DEAN himself)
squirrelpascals
(Feat. Syd) is the best possible metadata choice out of many because it lines up with Euny's sources and another source uploaded by DEAN himself http://music.naver.com/artist/videoPlayer.nhn?videoId=73004

you can qual over this
pishifat

squirrelpascals wrote:

you can qual over this
pls give a suggestion on any difficulty of https://osu.ppy.sh/beatmapsets/639319/discussion ty

also ur banner has wrong metadata now
Topic Starter
Ora

pishifat wrote:

squirrelpascals wrote:

you can qual over this
pls give a suggestion on any difficulty of https://osu.ppy.sh/beatmapsets/639319/discussion ty

also ur banner has wrong metadata now
aa i have to remake fml

thanks pishi
Natsu
gratz
Euny
^^ congraaaaaa
Lilyanna
grats ora x)
Akiyama Mizuki
あのあのあのあのあのあのあのあのあの

one of my favorite musics i've recently listened to, gratz
Xiaolin

pishifat wrote:

also ur banner has wrong metadata now
@Ora please don't kill me for pointing out meta frelhwfufw

Anyways grats!
Topic Starter
Ora
Thanks everyone! I'm really happy with how this turned out, and I hope you all like it :^)

I'll fix the banner when I'm not lazy :? !!


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