1. osu! forums
  2. Beatmaps
  3. Ranked/Approved Beatmaps
show more
posted
M4M Queue


General:

Don = d
Kat = k
Big Don = D
Big Kat = K


> the position of the BG when playing is incorrect, to fix this you need to open each diff with notepad and change a line in the section <events>, that line ***0,0,"bg.jpg",0,0 *** to ***0,0,"bg.jpg",0,100 *** to adjust properly that BG.
> In my opinion, the volume of the hitsounds would be more appropriate at 80%.

> in this point, is very similar and is needed a fix to obtain consistence ->
> other here to add some notes in futsuu ->
> other place to fix that consistence -> , in next part 00:33:871 - have other similar patterns in muzukashii/oni
> is too irregular this part, add 1 or 2 notes in futsuu and fix in oni that 4-stream ->

  • > because this is the initial map I would suggest reducing the transition speed of notes to 0.70x
    > I suggest modify OD at level 3 to have a balanced difficulty with the level of HP.


    00:04:371 (2,4,6,8) - I understand that the song is short but for some reason I don't think it is necessary to have so many notes at the beginning, it could be possible to erase these and only emphasize the BG sound.

    00:28:571 - I think in this note as kat to combine same pitch sound than next note.

    00:39:171 - My suggestion at this point may be to erase those notes to have a rest.

    00:47:571 (76,77) - To follow the voice at this point is a little strange, it could be left blank to just follow the last available BG sound.

  • > As I mentioned earlier in Kantan, you should consider reducing the transition speed in this diff to 0.80x
    > to balance the difficulty related to the HP I suggest changing it to OD4.


    00:04:371 (2,4,5) - As I suggested in Kantan, at this point these notes should be erased to have a consistent start with the high vocal sounds.

    00:10:071 - In my opinion, this note could be deleted to emphasize a type of rest, you can appreciate the sound change just after the next note.

    00:11:271 - Maybe change this note to kat here to represent the low sound (araragi SAN), same situation in 00:16:071-

    00:15:171 - Have you considered filling this space with at least one note? my suggestion would be with a kat to intone the high snare sound.



Muzukashii / Oni are good, but checking my captures about spread is possible fix some issues..
posted

xtrem3x wrote:

M4M Queue
General:

Don = d
Kat = k
Big Don = D
Big Kat = K


> the position of the BG when playing is incorrect, to fix this you need to open each diff with notepad and change a line in the section <events>, that line ***0,0,"bg.jpg",0,0 *** to ***0,0,"bg.jpg",0,100 *** to adjust properly that BG.
> In my opinion, the volume of the hitsounds would be more appropriate at 80%. Sure fixed. I'll trust you with these

[Observations about spread]
Okay I see. I did some alterations, but I dont think I can go much further without forcing a complete Futsuu/Muzu remap



[Kantan]

  • > because this is the initial map I would suggest reducing the transition speed of notes to 0.70x
    > I suggest modify OD at level 3 to have a balanced difficulty with the level of HP. OD fixed, not touching SV though


    00:04:371 (2,4,6,8) - I understand that the song is short but for some reason I don't think it is necessary to have so many notes at the beginning, it could be possible to erase these and only emphasize the BG sound. No i think its fine as it is. Too strong to ignore.

    00:28:571 - I think in this note as kat to combine same pitch sound than next note. Sure

    00:39:171 - My suggestion at this point may be to erase those notes to have a rest. Nah, too intense of a spot to reduce notes

    00:47:571 (76,77) - To follow the voice at this point is a little strange, it could be left blank to just follow the last available BG sound. Yeah you're right



[Futsuu]

  • > As I mentioned earlier in Kantan, you should consider reducing the transition speed in this diff to 0.80x
    > to balance the difficulty related to the HP I suggest changing it to OD4. Same as Kantan


    00:04:371 (2,4,5) - As I suggested in Kantan, at this point these notes should be erased to have a consistent start with the high vocal sounds. Kantan^

    00:10:071 - In my opinion, this note could be deleted to emphasize a type of rest, you can appreciate the sound change just after the next note. Ye oki

    00:11:271 - Maybe change this note to kat here to represent the low sound (araragi SAN), same situation in 00:16:071- Alrighty

    00:15:171 - Have you considered filling this space with at least one note? my suggestion would be with a kat to intone the high snare sound. Yeah i saw what youre said in the spread box as well, added notes. Although it now worries me a tad to have a fairly long stretch with nothing but 2/1 breaks in a 200 bpm Futsuu.

Muzukashii / Oni are good, but checking my captures about spread is possible fix some issues..


Thanks for your mod it was veryhelpful !
posted
Hopefully MAD content to see in taiko

[General]
-) I can tell you that the title is wrong. Original title is 真宵が音楽に合わせて阿良々木さんの名前を呼ぶ動画 but I have to get the title romanised first, so updates will follow related to this. and the romanised title is Mayoi ga Ongaku ni Awasete Araragi-san no Namae o Yobu Douga
-) might reduce the kiai time to 00:39:771 - ? around 1/3 of the map is kiai.

[Oni]
Would change the HP back to 5, the difficulty is relatively dense.
00:13:971 (47,49) - I consider it better to switch these two, 00:13:971 (47,48) - are equal, (49) is slightly deeper.
00:22:821 (102) - you didn't map anything "non-vocal", don't start it here yet. It is remarkably inconsistent.
00:25:221 (117) - might change to don, feels a bit weak considering the next note is kat too but fits much better to the sound.
00:26:471 (125) - I don't really see the point to have the note different apart of 00:26:271 (123,124) - , have dddk here.
00:30:871 (152) - I was actually about to suggest a removal here but err... you have mapped the vocals here so I guess this can be kept.
00:35:671 - on the other hand you skipped that spot so a removal of 00:30:871 (152) - could really be considered since I personally find the triple doublets at 00:35:171 - better.
00:35:871 (182) - preferably a kat note instead, so it doesn't sound that dull.
00:46:596 (251,252) - kkddk works well, imo better than kkdkd.

[Muzukashii]
Re-adjust the background's position, apparently resetted settings?
00:10:971 - 00:29:571 - a bit worrisome you didn't include some doublets for this part, it would sustain the difficulty curve from Futsuu/Muzukashii/Oni slightly better. For example, move 00:13:821 (25) - to 00:13:571 - .
00:14:871 (29) - Nothing major but the note feels a bit off due the low density, you could emphasize the bgm in the difficulty a bit more compared to Oni and remove this note. Same for 00:24:471 (67) - .

[Futsuu]
00:43:971 (120) - personally I would just leave that note out, it has a nicer effect with the song and the whole ambience. It's not urgent tho.

[Kantan]
00:19:071 (22) - I find this shouldn't be k k d like 00:13:971 (12,13,14) - , there are still some slight differences and I would accompany them with k d d.
00:22:071 (27) - maybe kat instead since the vocals gained some intensity compared to the first two loops?
00:33:471 (49,50) - I highly recommened to switch these two, k d k is a pretty complement to 00:31:371 (44,45,46) - being d k d.
00:39:171 (60) - could also be d k d to make 00:39:471 (61) - stronger, give it a shot.


I think it really has some potential to be nominated but idk what to say about the Muzukashii, either it is too easy or Oni too hard for the biggest part. I'll let you do changes for now and we will see later for more.
posted

Stefan wrote:

Hopefully MAD content to see in taiko

[General]
-) I can tell you that the title is wrong. Original title is 真宵が音楽に合わせて阿良々木さんの名前を呼ぶ動画 but I have to get the title romanised first, so updates will follow related to this. and the romanised title is Mayoi ga Ongaku ni Awasete Araragi-san no Namae o Yobu Douga
-) might reduce the kiai time to 00:39:771 - ? around 1/3 of the map is kiai.

[Oni]
Would change the HP back to 5, the difficulty is relatively dense.
00:13:971 (47,49) - I consider it better to switch these two, 00:13:971 (47,48) - are equal, (49) is slightly deeper. But the drop at (50) is even deeper and more significant so d_d sounds awkward. I went with ddk though
00:22:821 (102) - you didn't map anything "non-vocal", don't start it here yet. It is remarkably inconsistent.
00:25:221 (117) - might change to don, feels a bit weak considering the next note is kat too but fits much better to the sound.
00:26:471 (125) - I don't really see the point to have the note different apart of 00:26:271 (123,124) - , have dddk here.
00:30:871 (152) - I was actually about to suggest a removal here but err... you have mapped the vocals here so I guess this can be kept.
00:35:671 - on the other hand you skipped that spot so a removal of 00:30:871 (152) - could really be considered since I personally find the triple doublets at 00:35:171 - better. Yeah (152) removed
00:35:871 (182) - preferably a kat note instead, so it doesn't sound that dull.
00:46:596 (251,252) - kkddk works well, imo better than kkdkd.

[Muzukashii]
Re-adjust the background's position, apparently resetted settings?
00:10:971 - 00:29:571 - a bit worrisome you didn't include some doublets for this part, it would sustain the difficulty curve from Futsuu/Muzukashii/Oni slightly better. For example, move 00:13:821 (25) - to 00:13:571 - . Heh yeah this is actually how it was 9 months ago
00:14:871 (29) - Nothing major but the note feels a bit off due the low density, you could emphasize the bgm in the difficulty a bit more compared to Oni and remove this note. Same for 00:24:471 (67) - .

[Futsuu]
00:43:971 (120) - personally I would just leave that note out, it has a nicer effect with the song and the whole ambience. It's not urgent tho.

[Kantan]
00:19:071 (22) - I find this shouldn't be k k d like 00:13:971 (12,13,14) - , there are still some slight differences and I would accompany them with k d d.
00:22:071 (27) - maybe kat instead since the vocals gained some intensity compared to the first two loops? I don't feel that comforable breaking the kdk consistency for this
00:33:471 (49,50) - I highly recommened to switch these two, k d k is a pretty complement to 00:31:371 (44,45,46) - being d k d.
00:39:171 (60) - could also be d k d to make 00:39:471 (61) - stronger, give it a shot.

Rest of the mod pretty much applied with a few small consistency changes to go with them.


I think it really has some potential to be nominated but idk what to say about the Muzukashii, either it is too easy or Oni too hard for the biggest part. I'll let you do changes for now and we will see later for more.
Thanks for taking the time to do this comprehensive of a mod.
posted
good luck ;)
posted
posted
Yey :)
posted
­
posted
Gratz on first qualify
posted
1st Ranked おめでとう ></
posted
wow you finally hit it ya!
congratz~~~~!!
posted

[R] wrote:

Gratz on first qualify
Thanks mate.

yuzu__rinrin wrote:

1st Ranked おめでとう ></
ありがとうぅぅぅ~

404 AccNotFound wrote:

wow you finally hit it ya!
congratz~~~~!!
Yee, Thanks!
Please sign in to reply.