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Mutsuhiko Izumi - Green Green Dance (Long Version)[For Appro

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Topic Starter
spboxer3

wmfchris wrote:

Taiko mod only as requested

----sp3------
00:06:094 - d
00:17:367 - music sounds like kkddkkddd D:
00:21:185 - kdk k d kkd
00:23:549 - 早1拍開始很怪 除非D後塞1/2
00:32:460 - K K K
00:33:367 - 同0:23 頭拍不適宜2-2
00:38:094 - d k d
00:45:730 - 這分明是kkddkkddk / kdddkdddk !!!!!!!
00:46:640 - try xxx x x
00:55:185 - dd dk ddk d k
00:58:458 - ddddk
----6.5/10------
ALL fix
----Bokkuma------
01:14:094 - 強調一下吉他的變奏可試k
----還是一貫的風格 實用簡單 :3 7.5/10------
----Bossandy------
01:38:276 - kkk k D D K 後面幾個要不要大圓自己決定
01:41:003 - 就音樂來說ok 只是你整段就這一串跟伴奏的吉他有一點怪
01:44:640 - 音樂從低到高 最尾的kdkdd有向下的味道 用dkkkddkkk
01:51:185 - 孤獨的大圓拿掉吧
01:59:912 - 仔細聽高音位在02:00:094,試ddkkddddkk.....
----風格不夠統一有點亂但ok 7/10------
02:08 - 02:19 長連 ._.
----石觸妹------
02:24:640 - kkkkd 前4個音一樣的
02:25:185 - ddkkd 參考音樂
02:27:185 - 突出這個3連可用kdk
02:30:094 - D
02:31:549 - 參考0:23 要放1/6請用X [1/6]xxxx [1/2] x x這樣
02:31:912 - 音樂上ok 不過連續k很刺耳也很無聊 加點d吧
02:37:730 - 我看不出要一堆大圓的理由
02:40:821 - Broken slider 用spinner更好
----光看02:19 - 02:43有6.5/10 節奏不能想放就放啊orz------
----9^3+6*8------
02:45:730 - ddddk
02:48:094 - D:, 音樂大約是kkddddk ddk k
02:51:549 - 02:45
02:52:276 - K
02:53:003 - K K D D D
02:54:821 - 音樂往上走 dkkkd不適用 ddkkk / dkkkk / kkddk etc
03:02:276 - d
03:02:458 - D: 前面還好 這條真的不配音樂
03:04:640 - ddkkd
03:07:912 - 音樂明明是ddkkk 這樣後面也用 K K吧
----6.5/10 其實除了D:以外也不太差------
LKs
timing suggestion:
red line1 693
red line2 10,876
~~~~~~~~~~~
Topic Starter
spboxer3

LKs wrote:

timing suggestion:
red line1 693
red line2 10,876
~~~~~~~~~~~
very thanks to help me change my timing>"<~~ It's very helpful
Firce777
TW-KUMA01
fixed
Your message is too short.Your message is too short. OMGOMGOMG

Download: Mutsuhiko Izumi - Green Green Dance (Long Version) (spboxer3) [Taiko Collab].osu
Curisu
绿绿舞!
身上没带多余kd..全射U-G-LY了...赚点kd再回来应援:D

[Collab]

-sp3
00:00:693 ~ 00:10:693 - 开头那段...能用soft hitsounds吗..
00:58:874 (1) - 这里的自创节奏略违和
01:09:056 (7) - nmhitsounds?
01:14:693 (1) - 坑爹!

-砍啪淫
fine

-LF
00:48:693 (1,2,3,4,5,6) - softclap用nmhit代替
00:54:511 (1,2,3,4) - ^

-wmoef
01:44:693 (1,2) - 不适合finish attack

-⑨⑨
01:48:147 - whistle
01:49:238 (4) - ^

-Kiva
storyboard的ID首字母应为大写
02:19:602 (7,8,9,10,11,12,13,14) - nmhit?
02:21:602 (6) - 怎么sliderbody有声音..
02:31:965 (1,2,3,4,5,6,7,8) - 没clap可以理解为偷懒吗..
02:39:056 (1,2) - whistle用soft挺好的

-水梦
哦草太鬼畜

[Taiko]

-sp
00:21:056 (1,2,1,1,2,1,1,2,1,2) - 这里就用1/2的节奏吧插音过于违和
00:23:965 (1,2) - d
00:35:511 (3) - delete this
00:44:329 (1,3,5,7) - +finish?
00:47:238 (5,6,1) - ddk

-ISHIDAMITSUNARI
02:32:693 (188,189) - dd?
02:34:874 (203,204,205,206,207,208,209,210) - 还是插音吧突然大打音好可怕

-hentai777
03:00:874 (2) - k
03:06:874 (1,2,3) - 参考collab part 水萌的做法 vol-30?

moe map :D
_Kiva
Topic Starter
spboxer3
LF不改
xierbaliti
-General-
去掉countdown, 因为没用

-Collab-
很有feel, 不过美中不足就是音效. 那个soft的拍手好吵啊, 不合这曲 ._.
00:16:336 (5) - unsnaped
00:31:238 (7) - 这里总是感觉听起来少了点什么 不过看你前面的节奏, 似乎把这个(7)去掉更好 像这样: http://osu.ppy.sh/ss/164852
00:57:056 (3) - 前面跳了这怎么不跳了?
01:03:238 (8) - 建议new combo
01:12:693 (8) - 同上, 不过我觉得把这个8去掉之后的节奏更好._. 配合你每节都有的停顿
02:00:874 (1,2,3) - 按你(1)位置的我觉得把这3个间距改成一样更好 如果是把(1)按前面串的间距排而且把NC放到(2)上的话, 这样似乎可以
02:16:693 (5) - 强烈建议new combo, 突然改了排法一时读不到
02:18:874 (5) - 建议new combo
Topic Starter
spboxer3

xierbaliti wrote:

-General-
去掉countdown, 因为没用

-Collab-
很有feel, 不过美中不足就是音效. 那个soft的拍手好吵啊, 不合这曲 ._.
[me]
00:16:336 (5) - unsnaped done

[砍怕淫]
00:31:238 (7) - 这里总是感觉听起来少了点什么 不过看你前面的节奏, 似乎把这个(7)去掉更好 像这样: http://osu.ppy.sh/ss/164852 Done

[LF]
00:57:056 (3) - 前面跳了这怎么不跳了? Done

[me]
01:03:238 (8) - 建议new combo
01:12:693 (8) - 同上, 不过我觉得把这个8去掉之后的节奏更好._. 配合你每节都有的停顿 我認為把01:13:056 - 改成note會更帶感不知道如何呢 :)

[Baka*2]
02:00:874 (1,2,3) - 按你(1)位置的我觉得把这3个间距改成一样更好 如果是把(1)按前面串的间距排而且把NC放到(2)上的话, 这样似乎可以
Done
[黑Kiva]
02:16:693 (5) - 强烈建议new combo, 突然改了排法一时读不到
02:18:874 (5) - 建议new combo
感謝喜爺的mod >"<
loveFantasy

xierbaliti wrote:

-Collab-
00:57:056 (3) - 前面跳了这怎么不跳了?
感覺前面的三個同音比這裡的四個強, 所以那樣擺了
現在把前面的stack拿掉, 位置調整了下.

code:
87,321,55965,5,4
237,253,56147,1,0
212,90,56329,1,0
332,172,56693,5,0
332,172,56874,1,0
372,250,57056,1,0
459,273,57238,1,0

只有七個note就不傳檔案了o.o
kanpakyin
yongtw123
原來mp3有換

等等

=============

我這張有點mod不太動因為打不動 :?
就我感覺是jump放得有點太兇
所以只好用看的了

00:31:602 (x) - why no note here?
01:09:056 (7) - 考慮用silenced silderslide
01:55:602 (2,3,4) - maybe no clap?
02:21:602 (6) - new combo?
02:25:056 (7) - ^
02:46:693 (2) - 這好騙人啊
03:01:965 (6) - 從這之後...初見傻眼 考慮三連一個combo那兩個八分音一個combo?

==============

很抱歉我只能幫這樣 你看我多弱D:
Topic Starter
spboxer3

yongtw123 wrote:

原來mp3有換

等等

=============

我這張有點mod不太動因為打不動 :?
就我感覺是jump放得有點太兇
所以只好用看的了

[kpy]
00:31:602 (x) - why no note here? 喜兒說刪掉的~所以不改了

[me]
01:09:056 (7) - 考慮用silenced silderslide 不想要耶:(

[baka*2]
01:55:602 (2,3,4) - maybe no clap? OK

[kiva]
02:21:602 (6) - new combo? no
02:25:056 (7) - ^ fix

[水夢]
02:46:693 (2) - 這好騙人啊 XD
03:01:965 (6) - 從這之後...初見傻眼 考慮三連一個combo那兩個八分音一個combo? XD

==============

很抱歉我只能幫這樣 你看我多弱D:
Done
ignorethis
BG有点奇怪...

按官网来讲jubeat knit两个字都应该小写

<Collab>
两个clap建议用自定义音效档替换掉
00:31:238 (7,1) - 这边节奏听起来有点奇怪,自创的不是太好
01:42:693 (1,2,3) - 这边间距不好
02:20:329 (1) - ~ 02:31:238 (5) - 这一段的音效感觉比较混乱,尤其是soft/normal的交换使用做得不是很好。建议重新整理一下
02:21:602 (6) - 这上面的whistle去掉

kiddly2b
Topic Starter
spboxer3

ignorethis wrote:

BG有点奇怪...

按官网来讲jubeat knit两个字都应该小写

<Collab>
两个clap建议用自定义音效档替换掉 等等找找看

[KPY]
00:31:238 (7,1) - 这边节奏听起来有点奇怪,自创的不是太好 Done

[WTFWmf]
01:42:693 (1,2,3) - 这边间距不好 Done

[2Bkiva]
02:20:329 (1) - ~ 02:31:238 (5) - 这一段的音效感觉比较混乱,尤其是soft/normal的交换使用做得不是很好。建议重新整理一下
02:21:602 (6) - 这上面的whistle去掉
Done

kiddly2b
All Done
Let's Go~XD
kanpakyin
LKs
Download: Desktop.rar

and 免费帮你把osu里不是s1n1的都换成s1n1了 音量没给调 你看吧

Download: Mutsuhiko Izumi - Green Green Dance (Long Version) (spboxer3) [Collab].osu

Topic Starter
spboxer3

LKs wrote:

[attachment=1:32ce5]Desktop.rar[/attachment:32ce5]

and 免费帮你把osu里不是s1n1的都换成s1n1了 音量没给调 你看吧

[attachment=0:32ce5]Mutsuhiko Izumi - Green Green Dance (Long Version) (spboxer3) [Collab].osu[/attachment:32ce5]
thx~LKs's hitsound change!!
_Kiva
xierbaliti
nice work guys!

bubble #1
Topic Starter
spboxer3

xierbaliti wrote:

nice work guys!

bubble #1
Thx~喜兒<3
loveFantasy
因為換了S1 N1所以我reDL重聽了一次

不過重點不是這個

SB code方面, 所有有pulse的地方我都覺得起始點怪怪的, 單就以隊長最後那三個pulse來講吧
S,0,188094,188185,0.6006399,1.07168
S,0,188185,188276,1.07168,0.6006399
S,0,188276,188458,0.6006399
S,0,188458,188549,0.6006399,1.0512
S,0,188549,188640,1.0512,0.6006399
S,0,188640,188821,0.6006399
S,0,188821,188912,0.6006399,1.0512
S,0,188912,189003,1.0512,0.6006399
起始點比note打點早了不少, 結束點剛好在打到note之前, 變成好像SB和notes根本互相毫無關係的感覺.

或者是你想要剛好pulse進來的時候打擊note, 我個人是覺得這不算很好的擺法, 之前mod過一張外國人的圖也提過完全一樣的看法最後他是採納了.

anyway, 如果你想改的話, 我建議是改成下面這樣打到note時才開始pulse, 細微參數我沒調整, 感覺到了就好:
S,0,188329,188461,0.6006399,1.07168
S,0,188561,188693,1.07168,0.6006399
S,0,188693,188824,0.6006399,1.0512
S,0,188924,189056,1.0512,0.6006399
S,0,189056,189188,0.6006399,1.0512
S,0,189288,189420,1.0512,0.6006399

另外如果將來被戳泡, 你可以刪掉一些沒用的SB code..裡面很多像這種連續五行一樣的東西:
S,0,188094,,0.6006399
S,0,188094,,0.6006399
S,0,188094,,0.6006399
S,0,188094,,0.6006399
S,0,188094,,0.6006399
Topic Starter
spboxer3

loveFantasy wrote:

因為換了S1 N1所以我reDL重聽了一次

不過重點不是這個

SB code方面, 所有有pulse的地方我都覺得起始點怪怪的, 單就以隊長最後那三個pulse來講吧
S,0,188094,188185,0.6006399,1.07168
S,0,188185,188276,1.07168,0.6006399
S,0,188276,188458,0.6006399
S,0,188458,188549,0.6006399,1.0512
S,0,188549,188640,1.0512,0.6006399
S,0,188640,188821,0.6006399
S,0,188821,188912,0.6006399,1.0512
S,0,188912,189003,1.0512,0.6006399
起始點比note打點早了不少, 結束點剛好在打到note之前, 變成好像SB和notes根本互相毫無關係的感覺.

或者是你想要剛好pulse進來的時候打擊note, 我個人是覺得這不算很好的擺法, 之前mod過一張外國人的圖也提過完全一樣的看法最後他是採納了.
其實我個人是覺得還OK的...

anyway, 如果你想改的話, 我建議是改成下面這樣打到note時才開始pulse, 細微參數我沒調整, 感覺到了就好:
S,0,188329,188461,0.6006399,1.07168
S,0,188561,188693,1.07168,0.6006399
S,0,188693,188824,0.6006399,1.0512
S,0,188924,189056,1.0512,0.6006399
S,0,189056,189188,0.6006399,1.0512
S,0,189288,189420,1.0512,0.6006399

另外如果將來被戳泡, 你可以刪掉一些沒用的SB code..裡面很多像這種連續五行一樣的東西:
S,0,188094,,0.6006399
S,0,188094,,0.6006399
S,0,188094,,0.6006399
S,0,188094,,0.6006399
S,0,188094,,0.6006399
這邊如果被戳了 我會改的~
Garven
[SB]
A lot of your SB elements are triggering early and makes everything feel off.

[Collab]
Tick rate 2 sounds much better
Snap your kiai to the white ticks. Right now they're all going off early.

[loveFan]
00:51:420 (2,1) - Don't really like this spacing

[_kiva]
02:21:238 (4) - I like this stacked with 02:21:602 (6) - better
02:27:420 (7,8) - Kinda ugly overlap and easily mitigated
02:32:693 (5,6) - ctrl + r
02:33:056 (7,8) - ^

[kiddly]
03:01:783 (5,6,7,8,1,2,3,4,5,6) - It's cool looking, but it doesn't read well at all. Especially 03:02:147 (8,1) -
loveFantasy

Garven wrote:

[loveFan]
00:51:420 (2,1) - Don't really like this spacing
i'll fix it by exchanging position of 00:51:238 (1,2)

sp幫我把00:51:238 (1,2)兩個位置互換一下 (如果用Ctrl+R 圈上的clap也會被換過去 記得換回來)
_Kiva
Download: Mutsuhiko Izumi - Green Green Dance (Long Version) (spboxer3) [Collab].osu'
YEAH FIXED
add fixed some hit sound too
kiddly
Topic Starter
spboxer3

Garven wrote:

[SB]
A lot of your SB elements are triggering early and makes everything feel off.

[Collab]
Tick rate 2 sounds much better
Snap your kiai to the white ticks. Right now they're all going off early.

[loveFan]
00:51:420 (2,1) - Don't really like this spacing

[_kiva]
02:21:238 (4) - I like this stacked with 02:21:602 (6) - better
02:27:420 (7,8) - Kinda ugly overlap and easily mitigated
02:32:693 (5,6) - ctrl + r
02:33:056 (7,8) - ^

[kiddly]
03:01:783 (5,6,7,8,1,2,3,4,5,6) - It's cool looking, but it doesn't read well at all. Especially 03:02:147 (8,1) -
OK~ Let's All fix (also fix all SB~)

thanks your help >"<!
Garven
Sorry one last thing: the triple kiai fountains. Get rid of 'em. Just do one for the first of each set. The fountain lasts too long for you to tell that there are three separate strikes. I didn't even notice them due to white flashing.
Topic Starter
spboxer3

Garven wrote:

Sorry one last thing: the triple kiai fountains. Get rid of 'em. Just do one for the first of each set. The fountain lasts too long for you to tell that there are three separate strikes. I didn't even notice them due to white flashing.
ok~let's fixed
thanks for recheck this >"<!

btw: can I give you kd from this post?
Garven
03:08:693 - / 03:09:056 - You missed these ones.

Nah, don't bother with kudosu. Just let me know when it's ready.
Topic Starter
spboxer3

Garven wrote:

03:08:693 - / 03:09:056 - You missed these ones.

Nah, don't bother with kudosu. Just let me know when it's ready.
I want use kiai at 03:08:329 - ~ 03:09:056 -
so I not missed those~ hope you can accept my think :P
and thanks again!
Garven
I don't mind the kiai there, just the triple fountain spam - though it looks like you took care of that, so I think we're good to go here.

Bubble #1
Topic Starter
spboxer3
Oh~thx~
IceBeam
hi,as you requested~

I noticed that countdown in Taiko Collab is missing. was it intentional? though you may leave it,it's not required
folder and timing seems fine

[Taiko Collab]
fine

[Collab]
I'm not happy with some patters where spacing looks a bit wrong to me
let's see what can we do

00:09:965 - a note here would be nice,otherwise current rhytm seems a bit cut-off,though it's up to you
if you decide to add it,then just stack with a next circle or something else,or you may leave it as it is now
but the main problem is not with rhytm,but the spacing..00:10:147 (6) is too close to previous object
first of all,I'd like you to move it upper for some grids,and,also,new combo would fix spacing issue and probably make it visually better

00:21:783 (4) - new combo here to point out this diamond-shaped jumps?
01:13:420 (1) - how about stacking with 01:13:056 (3)?
02:22:147 (7,8,9,10,11,12) - add new combos at each 2 notes? like this:
02:31:965 (1) - ^
02:54:511 (x) - end Kiai section here,it'd be more right

there were more patterns with objects that are too close to previous patterns,but as they all were pointed out in new combo - so then, I'll go ahead with xier and Garven,they're totally rankable and don't give that much problems gameplaywise

well,not popping,feel free to ask me to recheck if you'll change something
Topic Starter
spboxer3

IceBeam wrote:

hi,as you requested~

[Collab]
I'm not happy with some patters where spacing looks a bit wrong to me
let's see what can we do

[my]
00:09:965 - a note here would be nice,otherwise current rhytm seems a bit cut-off,though it's up to you
if you decide to add it,then just stack with a next circle or something else,or you may leave it as it is now
but the main problem is not with rhytm,but the spacing..00:10:147 (6) is too close to previous object
first of all,I'd like you to move it upper for some grids,and,also,new combo would fix spacing issue and probably make it visually better
fixed I use slider at 00:09:965 -

00:21:783 (4) - new combo here to point out this diamond-shaped jumps? yes add newcombo now
01:13:420 (1) - how about stacking with 01:13:056 (3)? Uh...I think this pattern is ok... so I don't want change tihs :(

[_Kiva]
02:22:147 (7,8,9,10,11,12) - add new combos at each 2 notes? like this:
02:31:965 (1) - ^

[kiddly]
02:54:511 (x) - end Kiai section here,it'd be more right

there were more patterns with objects that are too close to previous patterns,but as they all were pointed out in new combo - so then, I'll go ahead with xier and Garven,they're totally rankable and don't give that much problems gameplaywise

well,not popping,feel free to ask me to recheck if you'll change something
thx>"<

Oh~thx. I will contact them as soon as possible!!
IceBeam
spboxer3 told me guest mappers agreed with my suggestions

soo..as we have only few minor changes
Bubble #2
Topic Starter
spboxer3

IceBeam wrote:

spboxer3 told me guest mappers agreed with my suggestions

soo..as we have only few minor changes
Bubble #2
thanks you>"<!!
Andrea
Fun map and song, I like it.

Approved~
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