Toby Fox - ASGORE

posted
Total Posts
5
Topic Starter
AthenaPvP
This beatmap was submitted using in-game submission on Wednesday, June 14, 2017 at 1:38:24 PM

Artist: Toby Fox
Title: ASGORE
Source: Undertale
Tags: Video Game
BPM: 113
Filesize: 7053kb
Play Time: 03:06
Difficulties Available:
  1. Hard (2.98 stars, 417 notes)


Download: Toby Fox - ASGORE
Download: Toby Fox - ASGORE (no video)
Information: Scores/Beatmap Listing
---------------
Human.
It was nice meeting you.
Goodbye.
Best viewed in a standard resolution. (Not Widescreen!)

QiiXshinez - Insane Guest Difficulty.
ppgamer
Ahh, Newbie beatmap.
First: Finished your map at leaft one diff before upload it
Second : LOWER THE HITSOUND VOLUMN
Your is kind of still ok. But you SHOULD do these things that I've said would be good and I'll mod it if I have times.
GLORK!
QiiXshinez
00:01:280 (3,6,9,5) - I'm pretty sure having the same shape like this is unrankable. Change it to something else
00:42:470 (3,4,5,6,7) - This is overmapped. So is 00:34:111 (5,6,7,8,9) - , 00:38:291 (5,6,7,8,9) - , 00:50:828 (5,6,7,8,9) - , 00:55:008 (5,6,7,8,9) - and 00:59:187 (3,4,5,6,7) - .
01:09:114 (4) - Move this.
01:09:375 (5) - Delete this.
01:11:204 (4,5) - Same thing, same order
01:13:294 (4,5) - Thing above this
01:19:563 (4,5,4,5) - Thing above this again
01:42:549 (4,5) - my god please move and delete these
01:44:639 (4,5) - Whenever I encounter this, I'll leave this area blank.
01:46:729 (4,5) -
01:50:908 (4,5) -
01:52:998 (4,5) -
01:55:088 (4,5) -
02:05:013 (1,2,3,4,5,6,7,1,2,3,4,1,2,3,4,5,6,7,8,9,1,2,3,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6) - This entire thing goes back and forth from main melody to background melody.
02:39:492 (1,2,3,4,5,6,7,8,9) - This is quite hard, add some sliders. Although it is 1/2 snapped and the sliders wouldn't be rankable.
Hope this is ranked! :)
Topic Starter
AthenaPvP

ppgamer wrote:

Ahh, Newbie beatmap.
First: Finished your map at leaft one diff before upload it
Second : LOWER THE HITSOUND VOLUMN
Your is kind of still ok. But you SHOULD do these things that I've said would be good and I'll mod it if I have times.
GLORK!
Done and done.

QiiXshinez wrote:

00:01:280 (3,6,9,5) - I'm pretty sure having the same shape like this is unrankable. Change it to something else
00:42:470 (3,4,5,6,7) - This is overmapped. So is 00:34:111 (5,6,7,8,9) - , 00:38:291 (5,6,7,8,9) - , 00:50:828 (5,6,7,8,9) - , 00:55:008 (5,6,7,8,9) - and 00:59:187 (3,4,5,6,7) - .
Discussed via PMs.

QiiXshinez wrote:

01:09:114 (4) - Move this.
01:09:375 (5) - Delete this.
01:11:204 (4,5) - Same thing, same order
01:13:294 (4,5) - Thing above this
01:19:563 (4,5,4,5) - Thing above this again
01:42:549 (4,5) - my god please move and delete these
01:44:639 (4,5) - Whenever I encounter this, I'll leave this area blank.
01:46:729 (4,5) -
01:50:908 (4,5) -
01:52:998 (4,5) -
01:55:088 (4,5) -
After viewing the first 3-5 I figured out what you were talking about. I used to have it without that extra beat and the other part spread out, but it made the map very cluttered and hard to read. I was told by other players/mappers that they would prefer the beat directly underneath the slider.
I can take another poll and see what people think, but I might keep it that way for the sake of clarity.

If I can find a way to make this section more clear then, by all means, I will.

Update: fixed.

QiiXshinez wrote:

02:05:013 (1,2,3,4,5,6,7,1,2,3,4,1,2,3,4,5,6,7,8,9,1,2,3,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6) - This entire thing goes back and forth from main melody to background melody.
I can tell what you mean, and I see where you're coming from, though to prevent it from becoming too easy I put in some filler rhythm. Otherwise, it starts to feel less like a hard song and more like a normal song.

QiiXshinez wrote:

02:39:492 (1,2,3,4,5,6,7,8,9) - This is quite hard, add some sliders. Although it is 1/2 snapped and the sliders wouldn't be rankable.
Hope this is ranked! :)
Literally only talking from personal experience here, I find putting in 1/2 sliders would make the song even harder than simple streams. Since the BPM is only about 125 (halftime, that's why the BPM is so high in-game.) people told me that it would most likely be okay.
Plus that section, in particular, is more intense song-wise so it makes sense (in my mind, anyway) to make it a little bit harder than the rest of the song.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply