happy Birthday
Very difficult
Very difficult
m4m for: https://osu.ppy.sh/s/594041Enon wrote:
xD today is my birthday
squirrelpascals wrote:
• 03:13:698 (4,5,1) - This change in spacing is very uncomfortable to play in general and
• 03:19:076 (1,2,3,1,2,3,1,2,3,1,2,3) - 03:21:340 (1,2,3,1,2,3,1,2,3,1,2,3) - don't really understand many of your mapping choices here. how do your changes in spacing relate to the music? 1324
• 03:20:774 (1,1,1,1) - Don't see how these notes stand out in anyway for them to be special enough for 1/16 sliders and ncs. Again it doesn't really feel like this correlates to anything toms
Anxient wrote:
ShiraKai
01:09:375 (3,4) - this rhythm is feels way off. i think you meant to do this? http://puu.sh/vY2KO/12170b5926.jpg, or if its intentional, pls explain why ><
01:09:445 - or ya could map this 1/8, just like you did with 01:17:724 (2,3,4) -
please hear music
01:14:044 (4) - i think ctrl g would make the map move better/naturally with the upcoming objects. 01:14:044 (4,5,6) - http://puu.sh/vY2NR/f36789a5a0.jpg
nope i like this style
01:27:912 (3) - woah im regressing to my 2013 modding style lmao, ctrl g this? it plays more smoothly imo
no it's consistency
01:32:158 (2) - same here.
^
01:37:393 - are you sure you should be ignoring this?
^
01:42:063 (5) - aaaand here. same: ctrl g thing
^
xChorse wrote:
Hello, M4M from my queue.
Already really nice so can't help much so have this garbage mod:ShiraKai 01:17:936 (3) - doesn't really follow anything (there's a sound on 01:17:901 - ) and having it as filler rhythm is kinda questionable since it's the only one like this and things like 01:20:200 - are ignored
remove this
idk if i messed up the timestamps with the names but idk, good luck!
borborygmos wrote:
Gift
01:17:936 (3) - I don't think you should have this note, also I think the vocal is snapped to the 1/6. also you don't really map vocals like 01:18:478 - so mapping this one seems a bit out of place imo remove this
Realazy wrote:
returning m4m
[ShiraKai]
01:17:936 (3) - yeah as bor said this isn't necessary, vocal ending on 1/6 should be enough fixed
pretty good
squirrelpascals wrote:
M4M!
In an earlier thread (https://osu.ppy.sh/forum/p/6029023) Sing pointed out that the girl in the bg is more visible if you flip the bg. I actually recommend this lol, because otherwise the song in song select doesnt have character
• 01:10:365 (6,1) - This can easily be mistaken as a 1/4 because of the spacing at 01:11:497 (3,4) - and the perfect 1/8 overlap at 01:08:384 (1,2) - . Be consistent with your 1/4 and 1/8 spacing here somehow stack it :3
• 01:17:936 (3,4) - The same as above applies here too, but I would strongly advise against this rhythm overall. People will perceive the second vocal note to be at 01:17:868 - ,even if it is at the 1/8. This doesn't really play naturally because of this. remove (3)
good luch guys! this is an awesome birthday present
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yea, everyone is in the tagsiYiyo wrote:
- [Gift]
also make sure everyone who's collabing is on tags.
- 00:25:931 (2) - Looks like the head of this slider should have Normal Sampleset to match the clap. fixed
- 00:27:629 (1) - 00:28:620 (5) - 00:30:176 (3) - 00:30:743 (5,7) - Remove the whistles from their slider bodies? Tbh looks like they were placed by mistake cause you don't add them after 00:31:592 - yeah fixed
- 01:03:290 (1,2,3,4) - Any particular reason on why the diff spike here? If compared with 00:54:233 (1,2,3,4) - it's clearly to see that is way harder on 2nd half on that kiai. i think val did it on purpose, comparing to 00:54:233 (1,2,3,4) - , the beat here isnt as huge as 01:03:290 (1,2,3,4) - so yeah, this should be fine imo
- Change 01:26:780 - & 01:27:346 - to S:C1? Those random whistles sounds are just weird and doen't really match with the current hitsounding. fixed
- Why the pattern change 03:20:774 (1,1,1,1) - here but not 03:25:302 (1,2,3,4,5,1) - here while both are pretty similar while having this drum smash pattern? handsome wanted some pattern variation i think which is creative imo. 03:20:774 (1,1,1,1) - also this one has a drum sound on it so its completely fine imo
- 04:08:604 (6,1) - missing hitsounds on these?
- 04:11:717 (2,3,1) - What are you exactly following here? Specifically 04:11:858 (3) - this doesn't look to be following vocals nor instrument at all. Would suggest to do something else over here fixed for sing
[Thinking Fam Collab Insane]- 00:25:931 - same as other diff.
- 00:32:158 (1) - missing hitsound?
- 01:26:780 - 01:27:346 - similar to other diff, change those green lines to S:C1.
- 02:58:698 (1) - Why you stand out this specific slider with a triangle just here? I'd honestly reserve this shape for the last part.
- 04:25:019 - add drum sampleset on tail & 04:25:160 - add clap head? Or just add some hitsounds lol
- 04:32:943 - 04:33:085 - similar ^
- 04:41:151 - 04:50:208 - missing clap?
- 04:42:283 (8) - Add NC to match 04:51:340 (1) - this? fixed all
♥iYiyo wrote:
This is nice.
fixed all!!iYiyo wrote:
Both diffs:
From 00:31:592 - to 00:35:695 - looks like you're not using claps which feels kinda empty in terms of hitsounds. Please add some.
Fam:
04:32:943 - 04:33:085 - please remove the whistle on both cause it's causing a hitsound which you don't use on the kiai at all.
agreeNevo wrote:
Let's consider Tianna Bartoletta's gold medal jump in the Women's Long Jump during the Rio Olympics of 2016.