Enon wrote:
xD today is my birthday
m4m for:
https://osu.ppy.sh/s/594041Gift
RLC
00:03:007 (2,3) - ya know with the previous notes having distances like 00:00:743 (2,3) - and 00:01:592 (4,5) - , this one feels rather lackluster. i suggest you make the DS the same or at least similar as this.
00:19:705 - idk if its okay to ignore this beat but okay i guess
Haruto
00:33:290 (1) - i think ctrl g with give this part more impact than if we had it like this since as it is, it forces the player to move around to 00:33:290 (1) -
00:33:573 (2) - might wanna ctrl g this as well if you applied the above mod.
00:44:893 (4) - NC this?
03:31:387 (4,5) - i dont think its a good idea to map the guitar strumming. youre in the chill part, i suggest you to not map too much sounds.
0108
00:59:893 (3) - maybe you might wanna ctrl g this? theres a drum snare in it so i think its better to give it more impact.
ShiraKai01:09:375 (3,4) - this rhythm is feels way off. i think you meant to do this?
http://puu.sh/vY2KO/12170b5926.jpg, or if its intentional, pls explain why ><
01:09:445 - or ya could map this 1/8, just like you did with 01:17:724 (2,3,4) -
01:14:044 (4) - i think ctrl g would make the map move better/naturally with the upcoming objects. 01:14:044 (4,5,6) -
http://puu.sh/vY2NR/f36789a5a0.jpg01:27:912 (3) -
woah im regressing to my 2013 modding style lmao, ctrl g this? it plays more smoothly imo
01:32:158 (2) - same here.
01:37:393 - are you sure you should be ignoring this?
01:42:063 (5) - aaaand here. same: ctrl g thing
appleaterx01:45:743 (5,1) - anxient thinks that your jump is WAY too big and plays like a brick. ctrl g(AGAIN) is recommended.
01:51:969 (1) - theres not much noise going on here, i dont think you need THIS much spacing. maybe you can do something like this
http://puu.sh/vY3bs/f936002467.jpg01:54:516 (4) - ctrl g? i think if you do that you can give 01:54:516 (4,1) - [1] more impact
02:10:507 (4) - i have no idea why youre trying to hide this note. try placing it at x395 y133? it plays and looks better by miles than what we have right now imo
why is this part so much better than what i saw so far... modernization must be hurting me Narcissui heard from Haruto that your english is kinda bad, and i cannot speak chinese so lemme make it simple.
also,
http://puu.sh/vY3KC/7c310a28bf.jpg jumps = too big, lemme add suggestions to fix this
02:17:949 (2,3,4,5) - make DS similar, right now it's too wide, especially this 02:18:088 (3,4) - try this
http://puu.sh/vY3q3/a9e1610f54.jpg02:22:533 (5,6) - ctrl g, feels more natural to play for 02:22:671 (6,7,8,1) -
http://puu.sh/vY3w2/d490a00a6d.jpg02:24:477 (4,5,6,7,8) - DS spiked too much (too high so suddenly), try this pattern instead?
http://puu.sh/vY3Bn/fc51e25a41.jpg02:29:477 (10) - better if you move to 02:28:505 (1) - 's place, so distance isnt too high 02:29:477 (10,1) -
http://puu.sh/vY3F9/d1b1603233.jpg02:33:783 (6) - position is weird. 02:33:783 (6,1) - high sound, very low DS, 02:33:505 (5,6) - low sound, very high ds? maybe this is more appropriate
http://puu.sh/vY3Ii/1a792cd66e.jpg02:34:477 (2,3,4,5,6,1,2,3,4,5,6) - good jumps, but too hard (for this map). try using this rhythm instead?
http://puu.sh/vY3PE/34d9cd6251.jpg02:40:310 (4,6) - too big as well (according to the sogn anyway, try moving it to x415 y276
http://puu.sh/vY3Tg/b9b669ce24.jpg Kibbleru
null
handsome03:15:396 (1,1,2,3,4,5,6,1) - i think these two are too far apart from each other. itll make more sense for this thing 03:15:396 (1) - to be placed x341 y332 here?
http://puu.sh/vY43v/a9fa575118.jpgi hope the huge jump part doesnt cause too much problems since that part was legit great;;
Prof. Boxi dont even know which jumps are which anymore lmao jumpcreep is too strong
03:53:604 (3,4,5,6) - does the DS really need to be this big? i think it would make more sense if you did turned them over
http://puu.sh/vY4fR/b678f681fa.jpg03:54:311 (2) - same. ctrl g? youd be able to maintain a circular flow with this 03:54:170 (1,2,3,4) -
04:05:632 - idk if you should be ignoring this but ok
04:14:406 (1) - at least ctrl g this lmao this is so sneaky its impossible to hit
fanzhen0019
04:24:736 (1) - kinda wished this had more spacing so it doesnt stand out with its low-ds loud-sound contrast.
Asphyxia
04:39:736 (5,6,1) - i cant help but think that this plays extremely oddly...
ProfessionalBox
Monstrata
05:04:358 (1) - NC this?
05:05:491 (1) - 05:06:340 (1) - im not sure if this sudden speedspike is okay. also we can't really tell which direction the slider is facing. unless the RC broke and this doesnt matter anymore. i still think this should be addressed though.
05:13:415 (1) - i didnt know i was modding delta ascension.