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paraoka feat. haru*nya - Rampage [OsuMania]

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Total Posts
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Topic Starter
Kukkai
This beatmap was submitted using in-game submission on 31 กรกฎาคม 2560 at 7:13:54

Artist: paraoka feat. haru*nya
Title: Rampage
BPM: 154
Filesize: 6145kb
Play Time: 01:10
Difficulties Available:
  1. Amii's MX - 4Key (3.67 stars, 844 notes)
  2. beginning - 4Key (0.97 stars, 129 notes)
  3. Extra - 4Key (4.09 stars, 1003 notes)
  4. EZ - 4Key (1.36 stars, 229 notes)
  5. HD - 4Key (2.33 stars, 442 notes)
  6. MX - 4Key (3.59 stars, 840 notes)
  7. NM - 4Key (1.65 stars, 318 notes)
Download: paraoka feat. haru*nya - Rampage
Information: Scores/Beatmap Listing
---------------
Kukkai's Mapset</1/>
All kukkai maps

beginning by me
EZ by me
NM by me
HD by me
MX by me
Amii's MX by Amiichii
Extra by me[/centre]
[MTF] Wolfette
EZ:

00:09:933 (9933|1,10128|1,10323|3) - this might be overmapped for EZ
Kiai time is toggled on for less than 15 seconds. 00:14:219 - remove this Klai mode
Countdown is not allowed in mania mode.
OD rate is suggested to be at least 5.
00:36:232 (36232|2,36622|1,36816|0) - over mapped in EZ

In general, this diff is WAY overmapped for an EZ difficulty, hence the improper difficulty spread

Normal:

00:41:102 (41102|1,41297|0,41492|1) - there needs to be notes on the red ticks too
00:46:557 (46557|3) - move up to the red tick

Work on creating difficulties with better spreads :)
Topic Starter
Kukkai

AsrielDr33murr wrote:

EZ:

00:09:933 (9933|1,10128|1,10323|3) - this might be overmapped for EZ
Kiai time is toggled on for less than 15 seconds. 00:14:219 - remove this Klai mode
Countdown is not allowed in mania mode.
OD rate is suggested to be at least 5.
00:36:232 (36232|2,36622|1,36816|0) - over mapped in EZ

In general, this diff is WAY overmapped for an EZ difficulty, hence the improper difficulty spread

Normal:

00:41:102 (41102|1,41297|0,41492|1) - there needs to be notes on the red ticks too
00:46:557 (46557|3) - move up to the red tick

Work on creating difficulties with better spreads :)
i fix it I hope that it will be better
thank you so much :)
[Ping]
ดีครับ (ขอม็อดเป็นภาษาไทยนะครับ) มาจาก
TheNewBungping's 4Keys O!Mania GD/Modding Queue [OPEN]

1|2|3|4

Extra
พยายามวางโน้ตให้ jack น้อยที่สุดเท่าที่จะทำได้นะครับ (jack คือโน้ตที่ มันติดต่อกันในเลนใดเลนหนึ่ง)

ตรงที่มีเสียงฉาบ หรือ เพิ่ม hitsound เสียงฉาบ เปลี่ยนใช้โน้ตสามตัว (triple) ทุกครั้งนะครับ แล้วโน้ตเสียงดังๆตัวอื่นเปลี่ยนไปใช้โน้ตคู่ (double) นะครับ

00:07:401 - 00:07:985 and 00:21:232 - 00:24:349 and 01:09:933 - 01:10:323 LN ติดกันแบบนี้ Ranked ไม่ได้นะครับ ถ้าจะ Ranked ให้เปลี่ยนเป็น โน้ตปกติ

00:14:219 ย่้ายโน้ตตรง 2 ไปไว้ 3
00:14:316 ย้ายโน้ตตรง 3 มา 2

00:15:193 เพิ่มโน้ตหนึ่งตัว

00:17:141 LN ยาวถึงแค่นี้นะครับ

01:00:583 ทำไมตรงนี้ถึงเป็น โน้ตสี่่ตัวครับ? เอาออกตัวสองตัวนะครับ
Topic Starter
Kukkai

TheNewBungping wrote:

ดีครับ (ขอม็อดเป็นภาษาไทยนะครับ) มาจาก
TheNewBungping's 4Keys O!Mania GD/Modding Queue [OPEN]

1|2|3|4

Extra
พยายามวางโน้ตให้ jack น้อยที่สุดเท่าที่จะทำได้นะครับ (jack คือโน้ตที่ มันติดต่อกันในเลนใดเลนหนึ่ง)

ตรงที่มีเสียงฉาบ หรือ เพิ่ม hitsound เสียงฉาบ เปลี่ยนใช้โน้ตสามตัว (triple) ทุกครั้งนะครับ แล้วโน้ตเสียงดังๆตัวอื่นเปลี่ยนไปใช้โน้ตคู่ (double) นะครับ

00:07:401 - 00:07:985 and 00:21:232 - 00:24:349 and 01:09:933 - 01:10:323 LN ติดกันแบบนี้ Ranked ไม่ได้นะครับ ถ้าจะ Ranked ให้เปลี่ยนเป็นโน้ตปกติแก้แล้ว

00:14:219 ย่้ายโน้ตตรง 2 ไปไว้ 3แก้แล้ว
00:14:316 ย้ายโน้ตตรง 3 มา 2แก้แล้ว

00:15:193 เพิ่มโน้ตหนึ่งตัว แก้แล้ว

00:17:141 LN ยาวถึงแค่นี้นะครับแก้แล้ว

01:00:583 ทำไมตรงนี้ถึงเป็น โน้ตสี่่ตัวครับ? เอาออกตัวสองตัวนะครับแก้แล้ว
ขอบคุณมากครับบบบบ :) :) :) :) :) :) :) :)
RelaxloveMika
1|2|3|4

Difficulty: Extra
00:04:187 (4187|0) - move this to 2 seems better
00:07:011 (7011|3,7011|0) - one long note is enough according to the pattern 00:06:427 (6427|0)
00:09:252 (9252|1,9349|3,9446|2,9544|1) - i think put them in 4 3 2 3 seems better
00:12:661 (12661|1,12661|0) - use notes instead of long notes
00:13:635 (13635|1) - put it in 3
00:17:482 (17482|0,17579|3,17677|0,17774|2,17823|3) - uh i dont hear them representing any sound? (not too sure)
00:21:378 (21378|0,21476|1,21573|3) - same
00:29:219 (29219|2) - 1 note is enough so delete it
00:32:596 (32596|2,32791|2) - these 2 notes should be put on the next blue lines.
00:38:180 (38180|3) - 1 note is enough so delete it
00:52:206 (52206|1,52271|2,52336|3) - put them in 4 3 2 is better
01:03:115 (63115|0) - put in in 4 because it is not balanced
01:09:544 (69544|0) - put it in 3

My thoughts: Decent map, try not to put notes too close to each other because it is hard to play and the feeling is not too good. Well, good luck for ranking!

(these are just my thoughts to the chart, you do not have to change everything. It depends on you the creator! :D )
Topic Starter
Kukkai

RelaxloveMika wrote:

1|2|3|4

Difficulty: Extra
00:04:187 (4187|0) - move this to 2 seems better FIX
00:07:011 (7011|3,7011|0) - one long note is enough according to the pattern 00:06:427 (6427|0) FIX
00:09:252 (9252|1,9349|3,9446|2,9544|1) - i think put them in 4 3 2 3 seems better FIX
00:12:661 (12661|1,12661|0) - use notes instead of long notes FIX
00:13:635 (13635|1) - put it in 3 FIX
00:17:482 (17482|0,17579|3,17677|0,17774|2,17823|3) - uh i dont hear them representing any sound? (not too sure) XD i remove it sound FIX
00:21:378 (21378|0,21476|1,21573|3) - same FIX
00:29:219 (29219|2) - 1 note is enough so delete it FIX
00:32:596 (32596|2,32791|2) - these 2 notes should be put on the next blue lines. FIX
00:38:180 (38180|3) - 1 note is enough so delete it FIX
00:52:206 (52206|1,52271|2,52336|3) - put them in 4 3 2 is better FIX
01:03:115 (63115|0) - put in in 4 because it is not balanced FIX
01:09:544 (69544|0) - put it in 3 FIX

My thoughts: Decent map, try not to put notes too close to each other because it is hard to play and the feeling is not too good. Well, good luck for ranking!

(these are just my thoughts to the chart, you do not have to change everything. It depends on you the creator! :D )
thank you i trush you help a lot :D :D :D
Proxian
I'm not from a modding queue I just thought I'd mod your map lol
Also - I'm a new modder who's just getting more experience, so take my suggestions with a grain of salt.
Feel free to do whatever you want, you're the creator after all!
0|1|2|3 - I don't like to use this, but the copy-paste did this and im too lazy to change it

Hard (Mania)
00:01:752 (1752|2) - This should be a LN to match with pattern.
00:02:920 (2920|1), 00:04:479 (4479|1), 00:04:868 (4868|0), 00:06:427 (6427|1), 00:09:154 (9154|0), 00:09:544 (9544|3), 00:10:713 (10713|3), 00:11:102 (11102|2) - These should be half length to fit with the sounds and the rest of the pattern.
00:20:453 - IDK what part of the music you're mapping here for the next 8 bars, consider following the melody a little closer.

00:26:687 - In this vocal part, you're choosing to map some parts of the vocals and not others. It's kind of a mish-mash of LNs. It's not too hard to play, but it doesn't represent the song well. Here's some advice:
00:29:024 - Don't put LNs anywhere except important vocals like the two notes after this. If I were you, I'd do this: http://prntscr.com/fnrswp
Wash, rinse repeat. This section may seem a little easy after the changes, but this works in your favor because a good map reflects the tone of the song in it's difficulty. Say, if there was a very intense section in a song with loud percussion, and then after that a soothing piano section, the piano section would be easier than the percussion section.
(PS) Mapping vocals isn't such a good idea because it's hard to find what part of the vocals to map. For the most part, I map the percussion and melody and avoid the vocals.

00:48:310 - Only one LN is necessary here.
00:53:180 - I love this part, it reflects the song perfectly :)
00:59:414 - Chill with the whistles here lol
01:10:323 - There should be 2 notes here instead of one, it gives the song more emphasis.

GL m8 :D
Topic Starter
Kukkai

Proxian wrote:

I'm not from a modding queue I just thought I'd mod your map lol
Also - I'm a new modder who's just getting more experience, so take my suggestions with a grain of salt.
Feel free to do whatever you want, you're the creator after all!
0|1|2|3 - I don't like to use this, but the copy-paste did this and im too lazy to change it

Hard (Mania)
00:01:752 (1752|2) - This should be a LN to match with pattern. Fix
00:02:920 (2920|1), 00:04:479 (4479|1), 00:04:868 (4868|0), 00:06:427 (6427|1), 00:09:154 (9154|0), 00:09:544 (9544|3), 00:10:713 (10713|3), 00:11:102 (11102|2) - These should be half length to fit with the sounds and the rest of the pattern. Fix
00:20:453 - IDK what part of the music you're mapping here for the next 8 bars, consider following the melody a little closer. Fix

00:26:687 - In this vocal part, you're choosing to map some parts of the vocals and not others. It's kind of a mish-mash of LNs. It's not too hard to play, but it doesn't represent the song well. Here's some advice:
00:29:024 - Don't put LNs anywhere except important vocals like the two notes after this. If I were you, I'd do this: http://prntscr.com/fnrswp
Wash, rinse repeat. This section may seem a little easy after the changes, but this works in your favor because a good map reflects the tone of the song in it's difficulty. Say, if there was a very intense section in a song with loud percussion, and then after that a soothing piano section, the piano section would be easier than the percussion section.
(PS) Mapping vocals isn't such a good idea because it's hard to find what part of the vocals to map. For the most part, I map the percussion and melody and avoid the vocals. Fix thx you

00:48:310 - Only one LN is necessary here. Fix
00:53:180 - I love this part, it reflects the song perfectly :) Me too XD
00:59:414 - Chill with the whistles here lol Yep
01:10:323 - There should be 2 notes here instead of one, it gives the song more emphasis.Fix

GL m8 :D
Thx you
_Meep_
t/178700
read this and change whatever u need to do
no kds
you're also missing a muzukashii.
Topic Starter
Kukkai

_Meep_ wrote:

https://osu.ppy.sh/forum/t/178700
read this and change whatever u need to do
no kds
you're also missing a muzukashii.
lol thank you
Dr_Marc
Remember, to look at mods with Effect Sound at 0 % If you didn't already.
This Color means ->Look at every Difficulty to reconsider at what i said

MOD
HD


00:24:349 - till 00:25:128 - is a 1/4 Stream
Strong sounds are on 00:25:128 - and following blue red line and blue line (For still staying in difficulty i left out 2nd blue line)
00:24:933 (24933|3,25031|2) - are from the soundpattern from before which begin at
00:24:349 -

maybe it can look like this - https://osu.ppy.sh/ss/8465465

May I know the reason why you edited these LN's and the side notes differently?
00:29:024 (29024|3,29219|1,29414|2,29609|0) -
00:35:258 (35258|1,35453|3,35648|2,35648|0,36037|3) - for example

You edited the LN's to no other note when the LN's begin, so maybe reconsider putting
00:32:141 (32141|0) - and 00:35:648 (35648|2) - and 00:39:154 (39154|1) - there
Or just put a Note beside every LN that begins at a white tick. :)

MX



There seems to be some inconsistency with the pattern at the beginning.

Redo part till 00:14:219 - (which is also where the green line should be (Which doesnt serve any purpose btw so delete that line, make a bookmark there to seperate parts))

1. 00:08:570 (8570|0,8570|2,9154|0) - I see you are doing a short LN to the same sound everytime, which is nice. But decide to make always EITHER 1 or 2 LN's to that sound
2. 00:03:310 - 2 notes at white tick , 00:03:700 - 3 notes at white tick 00:05:648 (5648|0) - 1 note at white tick
reform it to have either one of these at every tick, LN's which start at a white tick doesnt count as a note in here because you made the LN's to the "BZZZZ" sound.
3. Forgot to put short LN at 00:01:752 - 00:03:310 - 00:04:479 - 00:04:868 - 00:07:985 -
You may also reconsider doing the LN's not on every note but on rythmic patterns. If you dont really understand what I mean with all these points, Please send me a private message or Ingame message, and ill edit this part for you too look at what i mean.



Delete one note 00:14:316 -

Forgot to put note at 00:18:894 - first column

From 00:25:128 - to 00:26:297 - you leave out many notes.
Something like this maybe https://osu.ppy.sh/ss/8465645

(As its a special transition, also but a bookmark at 00:26:687 - )

Remove 00:28:440 (28440|1) -

Remove one note 00:56:297 -
00:57:855 - aswell
Move 01:00:388 (60388|1) - to 4th column, add note to 01:00:388 -
Remove note 01:04:576 -
also at 01:04:771 (64771|3) -
This noteplacement doesnt make any sense 01:05:063 (65063|2,65063|3,65161|0,65258|3,65355|1,65453|2,65453|0,65648|0,65745|2,65842|3,65842|1,65940|0) -

All this should make you a little bit more aware of how important patterns are. Dont edit randomly but with brain and patterns.
Topic Starter
Kukkai

Dr_Marc wrote:

Remember, to look at mods with Effect Sound at 0 % If you didn't already.
This Color means ->Look at every Difficulty to reconsider at what i said

MOD
HD


00:24:349 - till 00:25:128 - is a 1/4 Stream FIX
Strong sounds are on 00:25:128 - and following blue red line and blue line (For still staying in difficulty i left out 2nd blue line)
00:24:933 (24933|3,25031|2) - are from the soundpattern from before which begin at
00:24:349 - FIX

maybe it can look like this - https://osu.ppy.sh/ss/8465465

May I know the reason why you edited these LN's and the side notes differently?
00:29:024 (29024|3,29219|1,29414|2,29609|0) -
00:35:258 (35258|1,35453|3,35648|2,35648|0,36037|3) - for example FIX

You edited the LN's to no other note when the LN's begin, so maybe reconsider putting
00:32:141 (32141|0) - and 00:35:648 (35648|2) - and 00:39:154 (39154|1) - there
Or just put a Note beside every LN that begins at a white tick. :)FIX
MX



There seems to be some inconsistency with the pattern at the beginning.

Redo part till 00:14:219 - (which is also where the green line should be (Which doesnt serve any purpose btw so delete that line, make a bookmark there to seperate parts))

1. 00:08:570 (8570|0,8570|2,9154|0) - I see you are doing a short LN to the same sound everytime, which is nice. But decide to make always EITHER 1 or 2 LN's to that sound FIX
2. 00:03:310 - 2 notes at white tick , 00:03:700 - 3 notes at white tick 00:05:648 (5648|0) - 1 note at white tick
reform it to have either one of these at every tick, LN's which start at a white tick doesnt count as a note in here because you made the LN's to the "BZZZZ" sound.FIX
3. Forgot to put short LN at 00:01:752 - 00:03:310 - 00:04:479 - 00:04:868 - 00:07:985 -
You may also reconsider doing the LN's not on every note but on rythmic patterns. If you dont really understand what I mean with all these points, Please send me a private message or Ingame message, and ill edit this part for you too look at what i mean.
FIX


Delete one note 00:14:316 - FIX

Forgot to put note at 00:18:894 - first columnFIX

From 00:25:128 - to 00:26:297 - you leave out many notes.
Something like this maybe https://osu.ppy.sh/ss/8465645FIX

(As its a special transition, also but a bookmark at 00:26:687 - )

Remove 00:28:440 (28440|1) - FIX

Remove one note 00:56:297 - FIX
00:57:855 - aswellFIX
Move 01:00:388 (60388|1) - to 4th column, add note to 01:00:388 - FIX
Remove note 01:04:576 - FIX
also at 01:04:771 (64771|3) - FIXThis noteplacement doesnt make any sense 01:05:063 (65063|2,65063|3,65161|0,65258|3,65355|1,65453|2,65453|0,65648|0,65745|2,65842|3,65842|1,65940|0) -

All this should make you a little bit more aware of how important patterns are. Dont edit randomly but with brain and patterns.LOLFIX
Thx you help a lot
Aikawa
Hi [_-Kukkai-_]!

From my Modding queue.

For the NM request:

Focus:

* Patterns
* Checking for needed note removal or additional to maps.
* Simplicity of the map to make it playable for most players.

I'll suggest some note adds to this I guess since you left a note saying to make it a bit more difficult.
Feel free to reject any suggestions I have for this though^^
Alright let's start this.

Columns: 0|1|2|3


BOX OF MODS
[MX]
  1. 00:07:498 - Add note here for kick.
  2. 00:07:791 - ^
  3. 00:08:765 - ^
  4. 00:05:648 - ^ in col 1
  5. 00:07:498 - ^ in col 3
  6. 00:07:791 - ^
  7. 00:08:765 - ^ in col 1
  8. 00:09:544 - ^
  9. 00:16:362 (16362|2) - Move up 1 and shorten it to white line like this.
  10. 00:24:252 - Add note to col 0
  11. 00:24:544 - ^ to col 3
  12. 00:24:739 (24739|3,24739|0,24836|1,24933|2,24933|0,25031|3,25128|2,25226|3,25323|0,25420|2,25518|3,25713|1,25810|0,25907|3,26005|1,26102|2,26297|0,26492|3) - Maybe change it like this?

  13. 00:32:433 - Add note here
  14. 00:34:479 - ^
  15. 00:41:784 (41784|1,41881|0,42076|1) - Make them doubles
  16. 01:07:304 (67304|3,67401|2,67498|1,67596|0,67596|3,67791|0,67888|1,67985|2,68083|3,68180|1,68180|0,68375|0,68375|2,68472|1,68570|2,68667|3,68765|1,68765|0,68959|3,69057|2,69154|1,69252|2,69349|1,69446|0,69544|1,69544|3,69739|0,69836|1,69933|2,70031|0,70031|3,70128|1,70226|2,70323|0,70323|3) - I would suggest that the single stairs would be better off with doubles instead.

That's the mods!
Hope this was helpful for you.
Think twice about giving me kudos if this helped you or not. Good luck with ranking the map! Aikawa out 8-)
Topic Starter
Kukkai

Aikawa wrote:

Hi [_-Kukkai-_]!

From my Modding queue.

For the NM request:

Focus:

* Patterns
* Checking for needed note removal or additional to maps.
* Simplicity of the map to make it playable for most players.

I'll suggest some note adds to this I guess since you left a note saying to make it a bit more difficult.
Feel free to reject any suggestions I have for this though^^
Alright let's start this.

Columns: 0|1|2|3


BOX OF MODS
[MX]
  1. 00:07:498 - Add note here for kick. FIX
  2. 00:07:791 - ^ FIX
  3. 00:08:765 - ^ FIX
  4. 00:05:648 - ^ in col 1 FIX
  5. 00:07:498 - ^ in col 3 FIX
  6. 00:07:791 - ^ FIX
  7. 00:08:765 - ^ in col 1 FIX
  8. 00:09:544 - ^ FIX
  9. 00:16:362 (16362|2) - Move up 1 and shorten it to white line like thisFIX.

  10. 00:24:252 - Add note to col 0 FIX
  11. 00:24:544 - ^ to col 3FIX
  12. 00:24:739 (24739|3,24739|0,24836|1,24933|2,24933|0,25031|3,25128|2,25226|3,25323|0,25420|2,25518|3,25713|1,25810|0,25907|3,26005|1,26102|2,26297|0,26492|3) - Maybe change it like this? FIX

  13. 00:32:433 - Add note here FIX
  14. 00:34:479 - ^ FIX
  15. 00:41:784 (41784|1,41881|0,42076|1) - Make them doubles FIX
  16. 01:07:304 (67304|3,67401|2,67498|1,67596|0,67596|3,67791|0,67888|1,67985|2,68083|3,68180|1,68180|0,68375|0,68375|2,68472|1,68570|2,68667|3,68765|1,68765|0,68959|3,69057|2,69154|1,69252|2,69349|1,69446|0,69544|1,69544|3,69739|0,69836|1,69933|2,70031|0,70031|3,70128|1,70226|2,70323|0,70323|3) - I would suggest that the single stairs would be better off with doubles instead. FIX i Love this patterns. :D

That's the mods!
Hope this was helpful for you.
Think twice about giving me kudos if this helped you or not. Good luck with ranking the map! Aikawa out 8-)
Topic Starter
Kukkai
OMG pending beatmap is bug
Dr_Marc

[_-Kukkai-_] wrote:

OMG pending beatmap is bug
But what if I told you... it really is pending ?
Topic Starter
Kukkai

Dr_Marc wrote:

[_-Kukkai-_] wrote:

OMG pending beatmap is bug
But what if I told you... it really is pending ?
u have my beatmap ?
my diff HD disappear :(
Dr_Marc

[_-Kukkai-_] wrote:

[_-Kukkai-_] wrote:

OMG pending beatmap is bug
But what if I told you... it really is pending ?

u have my beatmap ?
my diff HD disappear :(

Here http://puu.sh/wFHIg/8d5d75dc19.osu

Lucky me. I expect atleast 20000 Kudosu for this. 8-)
Topic Starter
Kukkai
XD thank you so much
Monheim
Mod :)
Extra
00:03:894 (3894|1,3894|3) - I'm not sure why this is a jump
00:07:304 (7304|0) - Remove this
00:07:888 (7888|2) - Remove this
00:07:985 (7985|1) - Move to 3rd
00:16:313 (16313|1,16313|2) - Is this in the right place? Seems weird
00:17:482 (17482|0,17531|1,17579|3,17628|2,17677|0,17726|1,17774|2,17823|3) - No reason for this to speed up
00:19:284 (19284|3,19284|1) - Should be a hand
00:19:674 (19674|1,19674|0) - ^
00:20:063 (20063|1) - Jumptrill starts here
00:20:550 (20550|2) - Remove
00:22:596 (22596|2) - Should be a note here
00:23:570 (23570|3,23570|0,23667|1,23765|2,23862|1,23959|0,24057|1,24154|2,24252|3,24349|2) - Please pay attention to the rhythm
00:30:875 (30875|1) - Remove
00:30:972 (30972|0) - Move to column 2
00:46:362 (46362|0,46427|3,46427|1,46492|0,46557|3,46557|1) - Uncomfortable, why is any of this snapped in 1/6 anyway? It doesn't fit the song
00:52:401 (52401|2,52401|3,52498|2,52498|3,52596|2,52596|3,52693|1,52693|2,52791|1,52791|2,52888|2,52888|1) - Dont do this
01:04:576 (64576|3,64625|2,64674|1) - Unneeded
01:07:791 (67791|3,67839|2,67888|1,67937|0,67985|3,68034|2,68083|1,68131|0,68180|3) - Just make these segments jumptrills
GL~
BanchoBot
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