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Tapimiru - Hakkensha wa Watashi [OsuMania]

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Topic Starter
Arzenvald

Amiichii wrote:

Numpang GD dong om uwu
pm-d

KittyAdventure wrote:

Can I used your MP3? ;w;
sure yeee

Ridho 2307 wrote:

numvang mod yang dif anime UwU
offsetnya mungkin lebih pas kalo 660 // terlalu keduluan

- disini untuk all partnya suara hitsound nya lebih baik di turunin // belakangan wkwkwk

- untuk 17:124 sampe 26:00 masih rada rada bingung dengan hammernya...kayaknya notenya telat deh mungkin lebih enak kalo tiap garis putih dikasih clap // piano O _o

-selanjutnya di detik ke 27 kenapa ngga dibuat kayak https://puu.sh/vUHyf/0eef596b3c.jpg biar suara trill nya berasa gitu // itu dah drum, nda mau naro piano di awal XD

-untuk detik 29:649 ane nggak denger suara disitu, jadi kalo ditempetin 2 note mungkin terkesan agak janggal, jadi mungkin lebih enak kalo cuman naruh satu note // Vocal

-untuk di detik 34:254 ane dengar suara hammer jadi mending dibuat kayak https://puu.sh/vUHO4/bf69b0e449.jpg // OK

-pada detik 39:735 disit harus dikasih 2 note, ( ane heran, kok nggak ada notenya yah, padahal suaranya jelas banget :P) // oh, piano only, ntar pakai Hitsound piano makanya dikosongin o _o

-detik 41:104 add juga note disitu di garis putihnya UwU // ^

- det 42: 485 add note di garis putih // ^

-det 1:58:086 add 1 note di garis meranya // o.o nda ada suara

sekian
hue thanks mod nya, diff nya belum selesai di HS makanya bingung xD
Amiichii
m4m

uwu
  • [Animu]
  1. 00:08:033 (8033|3) - 00:13:519 (13519|2) - delete? no drum, no kick, cuman guitar i think
  2. 00:32:547 - add. clap sound mas
  3. 00:14:376 - add lah uwu
  4. 00:16:433 (16433|1,16433|3) - cuman guitar gpp double nih?
  5. 00:44:204 - add note. simbal sound
  6. 00:56:376 (56376|0) - ke 4 00:56:547 (56547|3) - ke 3
    biar jacknya di 00:56:547 (56547|0,56719|0,56890|0) - 00:55:519 (55519|0,55690|0,55862|0) - 00:56:033 (56033|3,56204|3,56376|3) -
  7. 00:59:633 (59633|3,59804|3,59976|3,60147|3,60319|3,60490|3,60662|3) - ini sengaja biar bisa di mod apa gmn? :lol:
  8. 01:24:833 (84833|1) - 01:30:319 (90319|0) - delete?
  9. 01:54:662 (114662|2,114833|2,115004|2,115176|2) - aku ga paham ini jack ikut apaan. re-arrange pls
  10. 02:16:433 (136433|2,136604|2,136776|2,136947|2,137119|2,137290|2,137462|2) - uwu
  11. 03:17:376 (197376|2) - wut is this?
  12. 03:22:862 - hithat kyak 03:23:547 (203547|2) -
  13. 03:50:547 (230547|2,230547|1) - single aja atuh. konsistensi ama sblmnya

    [Hard]
  14. 00:15:404 - doble? clap sound
  15. 00:47:804 (47804|2) - ga salah nih bkn di 00:48:490 - ?
    00:49:176 (49176|0) - 00:50:547 (50547|0) - 00:51:919 (51919|2) - ^
  16. 01:02:547 - 01:02:890 - 01:03:576 - hithat ?
  17. 01:51:062 (111062|0,111062|2) - single lah yg ini doble 01:51:404 (111404|3) -
  18. 01:51:919 (111919|2) - pndah ke 01:52:090 - ?
  19. 01:54:147 - doble karna clap uwu
  20. 02:19:347 - 02:19:690 - hithat
  21. 04:26:033 - doble? buat impact at last. xD

Goodluck 'w')b
Topic Starter
Arzenvald

Amiichii wrote:

m4m

uwu
  • [Animu]
  1. 00:08:033 (8033|3) - 00:13:519 (13519|2) - delete? no drum, no kick, cuman guitar i think // lead & rhythm guitar ntu '3'
  2. 00:32:547 - add. clap sound mas // layering gitar aja, nda mau generik pake perkusi ah D:
  3. 00:14:376 - add lah uwu // ^
  4. 00:16:433 (16433|1,16433|3) - cuman guitar gpp double nih? // lead & rhythm guitar, 2 :DD
  5. 00:44:204 - add note. simbal sound // OK
  6. 00:56:376 (56376|0) - ke 4 00:56:547 (56547|3) - ke 3
    biar jacknya di 00:56:547 (56547|0,56719|0,56890|0) - 00:55:519 (55519|0,55690|0,55862|0) - 00:56:033 (56033|3,56204|3,56376|3) - // OK
  7. 00:59:633 (59633|3,59804|3,59976|3,60147|3,60319|3,60490|3,60662|3) - ini sengaja biar bisa di mod apa gmn? :lol: // Bass line punya sama pitch, btw map ini gk drum-oriented, tapi lebih ke guitar, piano, & bass so yaa uwu
  8. 01:24:833 (84833|1) - 01:30:319 (90319|0) - delete? // lead & rhythm guitar lagi
  9. 01:54:662 (114662|2,114833|2,115004|2,115176|2) - aku ga paham ini jack ikut apaan. re-arrange pls // oiyak awokwkwkwk
  10. 02:16:433 (136433|2,136604|2,136776|2,136947|2,137119|2,137290|2,137462|2) - uwu // reason before
  11. 03:17:376 (197376|2) - wut is this? // bass 'w'
  12. 03:22:862 - hithat kyak 03:23:547 (203547|2) - // ok
  13. 03:50:547 (230547|2,230547|1) - single aja atuh. konsistensi ama sblmnya // ok

    [Hard]
  14. 00:15:404 - doble? clap sound // sengaja, selanjutnya kan triple, plus gap buat Normal atuh :o
  15. 00:47:804 (47804|2) - ga salah nih bkn di 00:48:490 - ?
    00:49:176 (49176|0) - 00:50:547 (50547|0) - 00:51:919 (51919|2) - ^ // visual
  16. 01:02:547 - 01:02:890 - 01:03:576 - hithat ? // visual & ada piano keysound yg di emphasize so.... ya
  17. 01:51:062 (111062|0,111062|2) - single lah yg ini doble 01:51:404 (111404|3) - // ok
  18. 01:51:919 (111919|2) - pndah ke 01:52:090 - ? // hue emphasize gitar
  19. 01:54:147 - doble karna clap uwu // hue ^
  20. 02:19:347 - 02:19:690 - hithat // visual & piano keysound
  21. 04:26:033 - doble? buat impact at last. xD // ok

Goodluck 'w')b
bribe BN langsung yuk aowkwkkwkwk
Virtue-
PLS AJE
Drum-Hitnormal
Your hitsound is pretty much perfect.
I tried looking for midi for full version, cant find it. Sorry I can't do keysound by ear.

02:59:290 (179290|2,179633|2,179890|2,180147|2,180319|2,180490|2,180662|2,181004|2,181176|2,181262|2,181347|2,181519|2,181690|2,182033|2,182376|2,182633|2,182890|2,183062|2,183233|2,183404|2,183747|2,183919|2,184004|2,184090|2,184262|2) - Whats this for?

00:39:062 (39062|2) - Whisle (W)
00:39:576 (39576|2) - W
00:39:747 (39747|3) - Clap (C)
00:40:262 (40262|2) - W
00:40:604 (40604|2) - W
00:40:776 (40776|2) - W
00:41:119 (41119|3) - C
00:41:804 (41804|2) - W
00:42:147 (42147|2) - W
00:42:319 (42319|2) - W
00:42:490 (42490|3) - C
00:43:004 (43004|3) - W
01:55:862 (115862|2) - W
01:56:376 (116376|2) - W
01:56:547 (116547|3) - C
01:56:719 (116719|2) - W
01:57:062 (117062|2) - W
01:57:404 (117404|2) - W
01:57:747 (117747|2) - W
01:57:919 (117919|3) - C
01:58:176 (118176|3) - C
01:58:433 (118433|2) - W
01:58:604 (118604|2) - W
01:59:119 (119119|2) - W
01:59:290 (119290|3) - C
01:59:462 (119462|2) - W
01:59:633 (119633|3) - C
01:59:804 (119804|2) - W
02:00:147 (120147|4,120319|4) - remove whistle and change to clap
03:53:633 (233633|2) - W

Add hat for the kiai time:
hitsound : https://www.dropbox.com/sh/cpckjpe22ctv9af/AADo40j4sakjG_G3eUiSHYwza?dl=0&preview=LR3_HiHat+Normal.wav

section 1:
00:58:433 (58433|1) - to 01:14:204 (74204|0) - Add hat on every red line

section 2:
02:15:233 (135233|1) - to 02:24:490 (144490|1) - add hat on every red line

Section 3:
02:26:547 (146547|1) - to 02:31:004 (151004|0) - add hat on every red line

Section 4:
04:02:204 (242204|1) - to 04:12:833 (252833|1) - add hat on every red line


02:58:090 (178090|3) - LR_Tom Hit from https://www.dropbox.com/sh/nkxqdgsu04s50rl/AABYUCB0BRgNUDN_A6W0E8sGa?dl=0&preview=LR_Tom+Hit.wav
02:58:433 (178433|3) - LR_Tom Hit 2 from https://www.dropbox.com/sh/nkxqdgsu04s50rl/AABYUCB0BRgNUDN_A6W0E8sGa?dl=0&preview=LR_Tom+Hit+2.wav
02:58:604 (178604|4) - LR_Tom Hit 3 from https://www.dropbox.com/sh/nkxqdgsu04s50rl/AABYUCB0BRgNUDN_A6W0E8sGa?dl=0&preview=LR_Tom+Hit+3.wav
Topic Starter
Arzenvald
oshiz i was thinking not to add hi hat because i barely layer them in my chart, its very self conflicting whether to add or not @___@

02:59:290 - idk just a reminder that i could add hi-hat on this one, using normal hitsound to layer the hi-hat

i'll keep the piano part from 00:39:062 - this section, its was intended to fully layer the piano inside the chart and ignore the playing percussion because im emphasizing variation & visual while keeping things in the track

the rest is pretty much applied! thank you so much :D
Drum-Hitnormal

Arzenvald wrote:

02:59:290 - idk just a reminder that i could add hi-hat on this one, using normal hitsound to layer the hi-hat
i think hitnormal.wav should never be used for hitsound.
it should be a quiet sound for when you want map something but cant find a good hitsound for it.
Topic Starter
Arzenvald
ah, alright will try to tweak it later, thank you again :D
riunosk
m4m from my queue 1 2 3 4
miiiiiii
00:17:633 (17633|0,17976|0,18319|0) - why is this only 3 notes long while the others like 00:18:662 (18662|2,19004|2,19347|2,19690|2) - are 4?
00:30:833 (30833|2,30833|3) - why double though? no extra sound for this
01:47:633 (107633|1,107633|0) - ^
02:11:719 - you can probably add a note here


dem muscles
Great chart!
hadd
00:27:576 (27576|3,27747|3) - not sure if you wanna avoid this since its a little bit uncomfortable
00:55:004 (55004|0,55090|1,55176|0) - flip these for a more even flow?
01:53:033 (113033|2,113119|1) - ^
01:55:690 (115690|3) - why not move this to 3 instead to prevent 1/2 minijack on 4?
02:33:062 (153062|1,153233|0,153404|0,153404|1,153576|0,153662|1,153833|1,153919|0) - somewhat left hand bias
02:56:033 (176033|0,176376|0,176719|0,177062|0,177404|0) - what is this for? you didnt use this pattern previously
02:57:490 - you can map the hihat here i guess
03:09:233 (189233|3,189404|3,189576|3,189747|3,189919|3) - anchor
03:16:776 (196776|2) - if you were mapping the LNs to the piano, this should be LN as well
03:40:604 - hihats?
04:25:176 - you can probably add a LN here


she kawaii af
Good chart!
アニメ
00:17:290 - why didnt you map these sounds when the next section you did?
00:25:347 (25347|2,25519|2,25690|1,25862|1) - why the sudden change?
00:39:747 - add note(s) for the snare
00:41:119 - ^
00:42:490 - ^
00:54:490 (54490|0,54662|0,54833|0,55004|0,55176|0) - anchor
00:59:633 (59633|3,59804|3,59976|3,60147|3,60319|3,60490|3,60662|3) - waht
01:01:347 (61347|1,61519|1,61690|1,61862|1,62033|1) - wai
01:16:776 (76776|1,76776|2,76862|2,76947|0,77033|0) - no reason for minijacks though
01:52:947 (112947|3,112947|2,113033|3,113033|2,113119|0,113119|1) - why not make these into a standard jumptrill?
01:55:004 (115004|2,115090|1) - why singles? the previous "jumptrill" had similar sounds
01:55:862 (115862|0,116033|0,116204|0,116376|0) - ?_?
01:57:404 (117404|1,117576|1,117747|1,117919|1) - wud
02:00:490 (120490|0) - i'd move this to 4 for playability
02:09:919 (129919|2,130090|2,130262|2,130433|2,130604|2,130776|2,130947|2,131119|2,131290|2,131462|2,131633|2,131804|2,131976|2) - you might want to shorten this
02:14:719 (134719|3,134719|1,134804|2,134804|3,134890|1,134890|0,134976|2,134976|0,135062|1,135062|3) - jumptrill these? not much reason for this kind of patterning
02:16:433 (136433|2,136604|2,136776|2,136947|2,137119|2,137290|2,137462|2) - these are everywhereeeee
02:25:519 (145519|0,145519|3,145604|1,145604|0,145690|2,145690|3,145776|0,145776|3,145862|1,145862|0,145947|2,145947|3,146033|1,146033|3) - i'd still rather jumptrill this
02:33:576 (153576|1,153576|3,153662|1,153662|2,153747|0,153747|3,153833|1,153833|2,153919|0,153919|2,153919|3) - ;w;
02:36:319 - this one is more acceptable since its 1/3
02:39:576 (159576|1,159747|1) - unnecessary
02:47:804 (167804|2,167976|2) - ^
03:09:404 - cri
03:20:547 - ahhh...
-- will continue when i return back from dinner ;w; sorri -- back to finish up this mod
03:29:290 - i still dont see why this kind of patterning is applicable
03:33:790 - maybe add a note here?
04:17:976 - ^


her eyes ar cute
Chart is unusually jacky, not sure why
gud luk for wenk
Topic Starter
Arzenvald

riunosk wrote:

m4m from my queue 1 2 3 4
miiiiiii
00:17:633 (17633|0,17976|0,18319|0) - why is this only 3 notes long while the others like 00:18:662 (18662|2,19004|2,19347|2,19690|2) - are 4?
00:30:833 (30833|2,30833|3) - why double though? no extra sound for this
01:47:633 (107633|1,107633|0) - ^
02:11:719 - you can probably add a note here


dem muscles // visual aspect is really planned very well in here _(:'3

Great chart!
hadd
00:27:576 (27576|3,27747|3) - not sure if you wanna avoid this since its a little bit uncomfortable //ok
00:55:004 (55004|0,55090|1,55176|0) - flip these for a more even flow? // yus
01:53:033 (113033|2,113119|1) - ^ // rearranged this, a little spicier pattern
01:55:690 (115690|3) - why not move this to 3 instead to prevent 1/2 minijack on 4? // the jack intended to emphasis the next double, since i didn't use triple
02:33:062 (153062|1,153233|0,153404|0,153404|1,153576|0,153662|1,153833|1,153919|0) - somewhat left hand bias // o fixed
02:56:033 (176033|0,176376|0,176719|0,177062|0,177404|0) - what is this for? you didnt use this pattern previously // piano pitchy thing and stuff o3o
02:57:490 - you can map the hihat here i guess // piano only, will add in Insane
03:09:233 (189233|3,189404|3,189576|3,189747|3,189919|3) - anchor // intended to emphasize the strong drum roll, and friendlier gap between Insane
03:16:776 (196776|2) - if you were mapping the LNs to the piano, this should be LN as well // aaaand i forgot, added all

03:40:604 - hihats? // ye
04:25:176 - you can probably add a LN here // ok


she kawaii af
Good chart!
アニメ
00:17:290 - why didnt you map these sounds when the next section you did? // ahh, yes i could do this, but i want to leave some different visual & layering impression
00:25:347 (25347|2,25519|2,25690|1,25862|1) - why the sudden change? // ^

00:39:747 - add note(s) for the snare
00:41:119 - ^
00:42:490 - ^ // monorhythm, take a look at the keysounds because its the main purpose, and from the reason above, perhaps it looks like 'omg why this clear sound doesn't mapped' but that's how monorhythm works

00:54:490 (54490|0,54662|0,54833|0,55004|0,55176|0) - anchor // ok, more balanced out now

00:59:633 (59633|3,59804|3,59976|3,60147|3,60319|3,60490|3,60662|3) - waht // bass rhythm has same pitch, clear enough i'd say and its a complementary for another layering on 00:59:976 (59976|0,59976|2,60319|1,60404|0,60662|2,60662|0,60833|1) -
01:01:347 (61347|1,61519|1,61690|1,61862|1,62033|1) - wai // ^

01:16:776 (76776|1,76776|2,76862|2,76947|0,77033|0) - no reason for minijacks though // done, i'd argue that using usual stream is kind of boring but, this one could make an exception since too many jacks already

01:52:947 (112947|3,112947|2,113033|3,113033|2,113119|0,113119|1) - why not make these into a standard jumptrill? // well, it'll break the concept i try to make in this map, giving an impression that this diff would not having that much jumpstream in the obvious rhythm the other usually map, for variety, visual, and different playability.. i'll consider this if more people disagre

01:55:004 (115004|2,115090|1) - why singles? the previous "jumptrill" had similar sounds // oh okey, my bad XD

01:55:862 (115862|0,116033|0,116204|0,116376|0) - ?_? // bass line D:

01:57:404 (117404|1,117576|1,117747|1,117919|1) - wud // lel ok my bad

02:00:490 (120490|0) - i'd move this to 4 for playability // ok, since you mention it

02:09:919 (129919|2,130090|2,130262|2,130433|2,130604|2,130776|2,130947|2,131119|2,131290|2,131462|2,131633|2,131804|2,131976|2) - you might want to shorten this /// mm ok, a little C:

02:14:719 (134719|3,134719|1,134804|2,134804|3,134890|1,134890|0,134976|2,134976|0,135062|1,135062|3) - jumptrill these? not much reason for this kind of patterning // i'd disagree, same reason i mention before about the concept of this diff

02:16:433 (136433|2,136604|2,136776|2,136947|2,137119|2,137290|2,137462|2) - these are everywhereeeee // ahahahah XD yeah

02:25:519 (145519|0,145519|3,145604|1,145604|0,145690|2,145690|3,145776|0,145776|3,145862|1,145862|0,145947|2,145947|3,146033|1,146033|3) - i'd still rather jumptrill this // :C i'll ask QAT discretion for this, probably will a little disappointing for me if i couldn't push this diff with the concept i made

02:33:576 (153576|1,153576|3,153662|1,153662|2,153747|0,153747|3,153833|1,153833|2,153919|0,153919|2,153919|3) - ;w; ..

02:36:319 - this one is more acceptable since its 1/3 // i could make harder jack then :V jk

02:39:576 (159576|1,159747|1) - unnecessary // ok
02:47:804 (167804|2,167976|2) - ^ // mm i'll keep for emphasizing the unmapped chime / hi hat thing

03:09:404 - cri // welcome to hell
03:20:547 - ahhh... // ^ ^

-- will continue when i return back from dinner ;w; sorri -- back to finish up this mod

03:29:290 - i still dont see why this kind of patterning is applicable // hue

03:33:790 - maybe add a note here? // wao nice catch, added
04:17:976 - ^ // suuuuuuure


her eyes ar cute
Chart is unusually jacky, not sure why // dem concept i talked before, yeh
gud luk for wenk
thanks a lot! i'll re apply the mod if i couldn't get this jacky & less-jumpstream map pushed forward so those are not completely rejected.. :D :D
Amiichii

riunosk wrote:

m4m from my queue 1 2 3 4
miiiiiii
00:17:633 (17633|0,17976|0,18319|0) - why is this only 3 notes long while the others like 00:18:662 (18662|2,19004|2,19347|2,19690|2) - are 4? // since here, 00:17:290 - have no sound. so, there only have 3 notes
00:30:833 (30833|2,30833|3) - why double though? no extra sound for this // to give impact after 2x 4/1s
01:47:633 (107633|1,107633|0) - ^ ^
02:11:719 - you can probably add a note here // keep. not to strong and so hard for NM diff i think


dem muscles
Great chart!
gud luk for wenk
thanks for mod 'w'
ByeForNow
That freakin Normal GD bg, 10/10
edit: that img in description HAHAHAHAHA
DoNotMess
Gw disini ngemis kudosu aja
Harus membantu sesama ya kak
(I lost the chat log for the mod)
Topic Starter
Arzenvald
azzzz sama log nya gk di simpen
Caput Mortuum
hie

1|2|3|4

[Anime]
  1. 00:02:890 - no jumps ?_? you haven't used the 34 and 14 variant yet sooo https://osu.ppy.sh/ss/8165952
  2. 00:08:890 - missed some notes?
  3. 00:11:804 - i think this should be a jump (2 notes) too, considering that it has a faint kick and the same sound as 00:12:147 -
  4. 00:12:662 (12662|0,12662|1,12833|0,12833|1) - this shouldn't be both on the same column, atleast one of the note should be on different column because of the change in pitch
  5. 00:17:119 - nothing on red? i guess you're trying to make some kind of build-ups here but the volume, pitch, and intensity arent that different from 00:22:604 - soo i think you should make both parts the same
  6. and btw this is very long 00:22:604 (22604|3,22947|3,23290|3,23633|3,23976|3,24319|3,24662|3,25004|3) -
  7. 00:53:119 - if i were to map this, i'd map it all the same up until 00:54:833 -
  8. 01:15:062 - oh hey you did that here, but 01:16:090 (76090|2,76090|1,76262|0,76262|3,76433|2,76433|1,76604|0,76604|3) - kinda ruins it
  9. 00:58:604 - the patterns seems a bit untidy here (anchors on one spot, regular streamy patterns on the other), but i'll leave that to your own discretion
  10. 01:01:690 - missed a note for the kick here?
  11. 01:21:747 - i have no problem hitting them, but it looks like one hell of a jump in difficulty here. but again, i'll leave it to you
  12. 01:37:347 - missed another note for the kick here?
  13. 01:38:547 (98547|2,98547|3,98633|1,98719|2,98719|3) - not sure why you did this, a regular jumptrill would be fine
  14. 01:39:233 - and a change of pattern here. might aswell map all these patterns in jacks, no? This is not sarcastic to be clear, just an advice so things will look a lot more consistent
  15. 02:09:747 (129747|1) - this doesn't belong to the next pattern, should move it to a different column
  16. 03:00:490 - 03:01:347 - i think you shouldn't break the anchor ._.
  17. 03:16:004 - missed a note
[Mii]
dem furries .,.
  1. 00:26:033 - add note for finish?
  2. 00:39:062 - it triggers me that you didn't include the snares here, but still up to you i guess
  3. 01:21:576 - add another ln for the "woosh" sound?
  4. 01:55:862 - either use similar pattern like before, or follow the drums. I cant really tell what are you trying to do here
  5. 02:21:919 (141919|0,141919|2) - looks like a random jump here
  6. 04:01:004 - 04:01:347 - add note for finish?
[ ]

That's it for now, I hope it's enough for the m4m.
Good luck!
Amiichii

Eraser wrote:

hie

1|2|3|4

[Mii]
dem furries .,.
  1. 00:26:033 - add note for finish? // no, crash biasa bkn cymbal yg ku inginkan. wkwk
  2. 00:39:062 - it triggers me that you didn't include the snares here, but still up to you i guess // lul. disitu tadinya ikut piano.
    But Re-arranged now
  3. 01:21:576 - add another ln for the "woosh" sound? // no thanks
  4. 01:55:862 - either use similar pattern like before, or follow the drums. I cant really tell what are you trying to do here // ^^
  5. 02:21:919 (141919|0,141919|2) - looks like a random jump here // deleted
  6. 04:01:004 - 04:01:347 - add note for finish? // added
[ ]

That's it for now, I hope it's enough for the m4m.
Good luck!
Mksh modnya

updated
Topic Starter
Arzenvald

Amiichii wrote:

Eraser wrote:

hie

1|2|3|4

[Mii]
dem furries .,. // he's not, i am :V

Eraser wrote:

hie

1|2|3|4

[Anime]
  1. 00:02:890 - no jumps ?_? you haven't used the 34 and 14 variant yet sooo https://osu.ppy.sh/ss/8165952
  2. 00:08:890 - missed some notes? // same as previous mod, i intentionally skip the percussion to monorhythm the guitar
  3. 00:11:804 - i think this should be a jump (2 notes) too, considering that it has a faint kick and the same sound as 00:12:147 - // my bad i put kick hitsound lmao XD
  4. 00:12:662 (12662|0,12662|1,12833|0,12833|1) - this shouldn't be both on the same column, atleast one of the note should be on different column because of the change in pitch
  5. 00:17:119 - nothing on red? i guess you're trying to make some kind of build-ups here but the volume, pitch, and intensity arent that different from 00:22:604 - soo i think you should make both parts the same // reasonable, i'd keep this for a bit since that's the gimmick i try to put.. i'll consider to change since i think i made this too odd to be even
  6. and btw this is very long 00:22:604 (22604|3,22947|3,23290|3,23633|3,23976|3,24319|3,24662|3,25004|3) -
  7. 00:53:119 - if i were to map this, i'd map it all the same up until 00:54:833 - // i make this one different for variation, the other part applies the same idea C:
  8. 01:15:062 - oh hey you did that here, but 01:16:090 (76090|2,76090|1,76262|0,76262|3,76433|2,76433|1,76604|0,76604|3) - kinda ruins it // ^ its to avoid some boring repetition
  9. 00:58:604 - the patterns seems a bit untidy here (anchors on one spot, regular streamy patterns on the other), but i'll leave that to your own discretion // same as i mentioned in previous mod reply, the anchor made to emphasis the same pitch of bass line owo
  10. 01:01:690 - missed a note for the kick here? // gdi those overlaps, fixed
  11. 01:21:747 - i have no problem hitting them, but it looks like one hell of a jump in difficulty here. but again, i'll leave it to you // ain't make a double jump or jumpstream, a little nerf'd tho
  12. 01:37:347 - missed another note for the kick here? // ohh i wasn't sure whether to layer both instrument or percussion it looks redundant on my view, i rearranged them
  13. 01:38:547 (98547|2,98547|3,98633|1,98719|2,98719|3) - not sure why you did this, a regular jumptrill would be fine // visual reason, flippin' next pattern C:
  14. 01:39:233 - and a change of pattern here. might aswell map all these patterns in jacks, no? This is not sarcastic to be clear, just an advice so things will look a lot more consistent // rearranged
  15. 02:09:747 (129747|1) - this doesn't belong to the next pattern, should move it to a different column // good idea
  16. 03:00:490 - 03:01:347 - i think you shouldn't break the anchor ._. // ok xD
  17. 03:16:004 - missed a note // actually its a ghost note, i messed up the keysound diff lmao, will fix this
That's it for now, I hope it's enough for the m4m.
Good luck!
more than enough, thank you :D
Leonita
ternyata mapnya panjang eh mager, shoot aja yak 'w'
ngingetin aja, beresin hs keysound nya
btw delete diffnya ka ami pls, ccd bgt itu:U
Topic Starter
Arzenvald

Leonita wrote:

ternyata mapnya panjang eh mager, shoot aja yak 'w'
ngingetin aja, beresin hs keysound nya
btw delete diffnya ka ami pls, ccd bgt itu:U
udah beres uwu)b
danke leoni, sorry durasi map nya kepanjangan wkwk
Syadow-
wadoo 4 menit :'VVVV
marked for mod

mod mod
Ameechee
00:17:633 (17633|0,17976|0,18319|0) - apaan ini :'vvvv

00:26:204 (26204|0) - move ke col 2 biar imbang

00:33:233 (33233|3) - move ke 3, jack susah buat yg nubi player :'v

00:35:804 - mungkin bisa kek gini https://osu.ppy.sh/ss/8200102

01:23:119 (83119|2,83462|0) - halo halo 00:06:319 - 00:06:662 - etc.

01:28:604 (88604|1,88947|3) - ^ kalo bisa di apus soalnya ga pas sama suara "nguing nguin" nya

01:43:004 (103004|2,103347|2) - susah bgt di hit astaga

01:52:604 - aduh vocalnya "toot" kwkwkw oki skip ini

03:17:804 - lebih ena LN imo

03:55:176 - 0,5x hmmm ._.
Soosah
00:09:683 (9683|2,9790|1) - bingung ini ngikuti beat yg mana 0w0

00:14:376 - halo halo 00:08:890 -

00:57:662 - add note di col 2 biar lebih kraza

01:19:004 - mungkin ini bisa triple kek 00:57:062 (57062|1,57062|0,57062|3,57233|0,57233|3,57233|2) -

02:56:204 - col 3 nya kok rada kosong =3= https://osu.ppy.sh/ss/8207533

03:28:433 (208433|2,208433|3,208604|1) - buat jack biar konsisten kek sebelumnya

03:34:262 (214262|0) - LN lebih ena buat suara bzzzz

03:34:604 - cymbal, double
Wibuu
00:28:947 - rasanya double deh ini =3= sama kek 00:28:776 - etc n 00:29:633 -

00:31:690 - dobel

00:32:547 - dobel

00:57:662 - add note biar nyambung feelnya

01:21:062 (81062|0) - move ke 3, pitch nya naik

01:45:747 (105747|1) - 01:51:233 - dobel

02:16:433 (136433|2,136604|2,136776|2,136947|2,137119|2,137290|2,137462|2) - aaaaaaaaa :"uuuuuuuuuu

02:57:490 - mungkin tambah note di sini ._.

03:13:519 (193519|0) - double sama kek 03:13:347 -
Mod lain nyusul, abis teraweh / bsok

good Luck =w=)/
Amiichii

Syadow- wrote:

wadoo 4 menit :'VVVV
marked for mod

mod mod
Ameechee
00:17:633 (17633|0,17976|0,18319|0) - apaan ini :'vvvv

00:26:204 (26204|0) - move ke col 2 biar imbang // ^ena mz

00:33:233 (33233|3) - move ke 3, jack susah buat yg nubi player :'v // ok
00:35:804 - mungkin bisa kek gini https://osu.ppy.sh/ss/8200102 // ok

01:23:119 (83119|2,83462|0) - halo halo 00:06:319 - 00:06:662 - etc. // gitar

01:28:604 (88604|1,88947|3) - ^ kalo bisa di apus soalnya ga pas sama suara "nguing nguin" nya

01:43:004 (103004|2,103347|2) - susah bgt di hit astaga

01:52:604 - aduh vocalnya "toot" kwkwkw oki skip ini

03:17:804 - lebih ena LN imo // ok

03:55:176 - 0,5x hmmm ._.
Mod lain nyusul, abis teraweh / bsok
good Luck =w=)/
updated
Topic Starter
Arzenvald
ebuset lupa kenapa ada SV nya awokwkwoakwokwkwkwk


Syadow- wrote:

wadoo 4 menit :'VVVV
marked for mod

mod mod
Soosah]00:09:683 (9683|2,9790|1) - bingung ini ngikuti beat yg mana 0w0 // guitar

00:14:376 - halo halo 00:08:890 - // sengaja variasi, yg satu monorhythm yg satu polyrhythm B)))

00:57:662 - add note di col 2 biar lebih kraza // jgn ah, spasi nya buat emphasize drum

01:19:004 - mungkin ini bisa triple kek 00:57:062 (57062|1,57062|0,57062|3,57233|0,57233|3,57233|2) - /// mmm depannya ada trill, di pikir lagi akan makin susah & gap ke normal udah gede bgt wkwkwk

02:56:204 - col 3 nya kok rada kosong =3= https://osu.ppy.sh/ss/8207533 // wehh yg 2 juga, tapi ok ( sengaja bikin anchor di 1 )

03:28:433 (208433|2,208433|3,208604|1) - buat jack biar konsisten kek sebelumnya // ok

03:34:262 (214262|0) - LN lebih ena buat suara bzzzz // ok

03:34:604 - cymbal, double // ok

box=Wibuu]00:28:947 - rasanya double deh ini =3= sama kek 00:28:776 - etc n 00:29:633 - // niat nya sih gk terlalu follow perkusi, 00:28:776 (28776|1,28947|1,29119|3,29290|3,29462|1,29633|2,29633|1,29804|2) - lebih emphasize irama gitar & vocal..

00:31:690 - dobel // ^

00:32:547 - dobel // ^

00:57:662 - add note biar nyambung feelnya // sama kyk hard D: buat emphasize drum aja

01:21:062 (81062|0) - move ke 3, pitch nya naik // boleh juga

01:45:747 (105747|1) - 01:51:233 - dobel // sama kyk alesan di atas, drum nya di layer pake mini jack aja uwu

02:16:433 (136433|2,136604|2,136776|2,136947|2,137119|2,137290|2,137462|2) - aaaaaaaaa :"uuuuuuuuuu // 00:59:633 (59633|3,59804|3,59976|3,60147|3,60319|3,60490|3,60662|3) - cek reply sebelumnya, itu buat bass line XD

02:57:490 - mungkin tambah note di sini ._. // boleh

03:13:519 (193519|0) - double sama kek 03:13:347 - // kick nya udah di layer sma mini jack[/box]Mod lain nyusul, abis teraweh / bsok

good Luck =w=)/

thanks syaa! updated (lagi)
Umo-
Hai
NM req from imtdb1's modding queue
btw sorry if the mod is going to be short uwu
1|2|3|4
Mii's Normal
03:51:053 - kiai end is not snapped
00:41:804 - make it double?
01:14:119 (614119|4) - imo that note is too awkward to play
01:21:576 - meybe add a note here?
02:25:347 - ^
02:26:033 - meybe make the pattern something like this
02:58:262 - remove? Imo its better without that note
Hard
BG is larger than 1366x768
00:09:576 -unsnapped notes
00:12:404 - ghost note? I dont hear any sound at that place that supports that note
00:38:290 (38290|3) - why is that note there?
00:39:747 - meybe make a double note there?
00:41:119 - ^
00:42:490 - add a note here
00:43:176 - ^
01:01:519 (61519|2, 61862|3) - those LN's make me very uncomfortable lol. Imo you shouldn't follow vocals there
04:02:033 - make it double?
Don't have time to mod the last difficulty
Good Luck! :)
Topic Starter
Arzenvald

imtdb1 wrote:

Hai
NM req from imtdb1's modding queue
btw sorry if the mod is going to be short uwu // no thanks for the mod :D
1|2|3|4
Mii's Normal
03:51:053 - kiai end is not snapped // weh ok
00:41:804 - make it double? // too early i think
01:14:119 (614119|4) - imo that note is too awkward to play // fixed
01:21:576 - meybe add a note here? // ok
02:25:347 - ^ // no, it has 1/4 , too hard
02:26:033 - meybe make the pattern something like this
02:58:262 - remove? Imo its better without that note


Hard
BG is larger than 1366x768 // fixed
00:09:576 -unsnapped notes // fixed
00:12:404 - ghost note? I dont hear any sound at that place that supports that note // has guitar, quiet clear
00:38:290 (38290|3) - why is that note there? // has snare, quiet clear sound
00:39:747 - meybe make a double note there? // mmm intentionally skipping the snare, you can hear the piano keysound here
00:41:119 - ^ // ^
00:42:490 - add a note here // ^
00:43:176 - ^ // ^
01:01:519 (61519|2, 61862|3) - those LN's make me very uncomfortable lol. Imo you shouldn't follow vocals there // well okay
04:02:033 - make it double? // too strong, its a big downbeat into the next section so keep
Don't have time to mod the last difficulty
Good Luck! :)
helpful! thank you :D
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