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Problem Details:
Hi, I found out this glitch while streaming live matches via the ob client.(4v4) When the staff selected a beatmap that's currently not in my client, downloading those beatmaps and refreshing the overlay leads to cpu overloading with a 100% utilization rate. Consequently, my computer will get stuck every time it happens. Can you find a fix for this? (It has never occurred in previous versions)

Video or screenshot showing the problem:

osu! version: 20170503.3beta
This is a problem with your PC not being able to handle that many osu! instances at once, you can try changing the priority of them and seeing if that will fix anything but I doubt it will. If it is your tournament you can just download the maps from the map pool before hand instead of waiting until the matches are being played.
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