Hello, NM from my queue!Global- - You don't reach the 5 min rule (for a mapset to be ranked with only one difficulty, you need to have 5 minute DRAIN TIME, and not 5 minute length). You can see if you reach this by typing "drain>300" on your osu! ; if you see your map then you are above the required length. For this song, it's impossible to reach 5 min drain time as the music starts at 1.3sec and ends at 5:00.3 (basically the song length is 4:59).
- - 2nd custom combo color is too bright.[/list)
Resentment
Everything i'm gonna say is global; it applies to the whole map and to almost any case. I'm only using examples.
- You need to stay consistent for spacing :
00:29:787 (2,3,4) - spacing between 2 and 3 is larger than spacing between 3 and 4.
00:31:931 (2,3,4) - ^
You get my point. (of course this doesn't apply to stacked objects).
- 01:00:323 (1) - avoid curvy sliders like these. when they're too curved like you did there it doesn't look good.
- Try to get a structure together. Structuring things means that most objects aren't placed there for no reason ; 01:08:895 (1,4) - for example you could stack 4 on top of 1's reverse, then make a triangle with 3. (to make perfect triangles, use Ctrl+Shift+D. Then use Ctrl+Shift+S to space it however you want). You can also make squares, rotate them, etc...
- 01:15:323 (1,1) - Avoid overlapping objects. Except if it has a purpose (to force the player to move slowly on calm part etc) or for example 01:16:930 (1,1) - here where you can read the next slider better.
- 01:22:823 (4) - If you're going for a map full of linear sliders, try to get the all parallel/perpendicular. Use the rotate function (Ctrl+Shift+R) and use 180,90°.
Even though i've said a lot, your rythm is good. Your hitsounding matches the song very well too.
I think you can still get something out of this if you remap/resnap/redo some things.
Good luck!