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Yuu Kobayashi - Kimi ni, Mune Kyun

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Topic Starter
Eirene

S i R i R u wrote:

My english skill is not good for explain , I'm sorry if my MOD is make you confuse
and this is suggestion, feel free to fix it or not :P

General

 ● I think hit sounds is too loud when you use 100% , how about to try 80% ? ( just opinion) kk
 ● don't forget to check your green line after you changed offset my bad ._. peppy should make a feature to snap sections ._.

-Normal-

combo

00:31:508 (10) - new combo
00:33:444 (1) - remove new combo
00:34:605 (4) - new combo
01:16:799 (1) - remove new combo
01:17:960 (4) - new combo
02:46:605 (1) - remove new combo
02:47:766 (4) - new combo

kk for all


Sounds

01:34:992 (1) - how to reduce hit sound volume ? :P
01:59:573 ~ 01:59:766 - useless green line
02:38:476 (1) - reduce hit sound volume ?

kk


Suggestion

01:48:928 (5) - right 1grid wooops
02:01:315 (1,2,3,4) - check spacing please :P lol ? x0.60 for all don't see any problem
02:07:508 (1,2,3,4) - ^
02:13:702 (1,2,3,4) - ^
02:19:895 (1,2,3,4) - ^

I think it's not good to using Difficult pattern in Normal. o......o not sure if serious o.o the map is really easy ._.
This is confused for a beginner

02:53:960 - add note ? kk


-Hard-

combo

00:22:412 (6) - new combo ?
00:28:412 (5) - ^
01:11:960 (6) - ^
01:17:960 (6) - ^
02:02:863 (7) - ^
02:09:057 (7) - ^
02:15:250 (7) - ^
02:21:444 (7) - ^

02:36:928 (1) - Remove New combo ?

02:47:960 (6) - new combo ?

all done except for the 02:36:928 (1) one

Sounds

00:39:250 ~ 00:39:734 let try to add green line with Normal hit sounds (50% and remove whistle at 00:39:250 (1,3) - )
00:51:250 ~ 00:51:541 ^
00:52:025 ~ 00:52:412 ^
01:28:799 ~ 01:29:186 ^
01:46:992 ~ 01:47:186 ^
01:47:767 ~ 01:48:154 ^
02:24:154 ~ 02:24:347 ^

02:38:476 (1) - how about to try to Reduce spinner sound ?
02:40:412 - use Normal sounds 60~70% ? i think it's good at this point.

all done

Suggestion

02:26:089 - add note here is better for me.
02:53:960 - ^
all done
Verdisphena
Can I make a taiko diff?!
Noob Man

Eirene wrote:

Noob Man wrote:

[Dagon's Easy]
00:36:347 (2) - Cette note me paraît difficile à "appréhender" pour un débutant
01:06:153 (1) - Un peu trop tôt après le spinner pour une Easy non ? =O
01:22:799 (3) - Difficile à appréhender ? (mais y a l'overlap donc ça passe)
01:27:250 (1) - Je sais pas si ça se fait d'overlap des notes après un spinner sur une Easy u__u'
De 02:01:315 (1) à 02:25:508 (5) - Cette partie fait un peu confuse. C'est joli et ça se joue, m'enfin je sais pas, ça fait bizarre trouvé-je. o_o Anyway, si tu la gardes : 02:06:153 (2) - Spacing error (et note pas trop lisible pour une Easy)

faut demander à dagon ._.
Appelle-le. °°
Topic Starter
Eirene

Verdisphena wrote:

Can I make a taiko diff?!
I feel the mapset is ok without taiko diff...
Aleks719
General
-i have got 2 osb files
-turn off countdown in Hard and Normal
-[Dagon's Easy]... mmm, add "Dagon" to the tags in all diffs

Hard
00:00:541 (1) - nc bug, add nc
00:12:928 (1) - add whistle
01:16:412 (7) - add whistle
01:29:767 (x) - add note +clap?
01:34:992 (1) - add clap
02:38:476 (1) - add whistle

Normal
00:00:541 (1) - nc bug, add nc
00:12:928 (1) - add whistle
00:17:573 (5) - ^
00:29:960 (7) - ^
00:30:347 (8) - add nc
00:31:508 (1) - remove nc
00:33:444 - add nc
00:34:605 - remove nc
01:04:024 (3,1) - sudden jump
01:07:121 (5) - whistle here and in same places next ><

Dagon's Easy
This diff starts later than others. Set audio lead-in 0 then~
AR-2
00:16:024 (1) - nc bug, add nc
00:31:508 (1,2) - better : after that, combos from 00:30:347 (1) - till spinner should be :
01:08:670 (1,2) - same with rhythm and combos, because of copy pasta
01:25:895 (2,1) - don't stack 1/2 note with end of slider in easiest diff please
02:03:057 (4) - slider sounds off for me. btw, too many 1/2 rhythms for easy (from here till break)
02:47:766 (1,2) - don't stack them, because hard to read right direction

Not bad at all, but easiest diff... try to get more mods for it, 1/2 patterns confused me. Also big gap between Normal and Hard in difficulty and scores. Good luck :)
Topic Starter
Eirene

Aleks719 wrote:

General
-i have got 2 osb files removed
-turn off countdown in Hard and Normal kk
-[Dagon's Easy]... mmm, add "Dagon" to the tags in all diffs kk

Hard
00:00:541 (1) - nc bug, add nc kk
00:12:928 (1) - add whistle no
01:16:412 (7) - add whistle kk
01:29:767 (x) - add note +clap? no
01:34:992 (1) - add clap no
02:38:476 (1) - add whistle no

Normal
00:00:541 (1) - nc bug, add nc
00:12:928 (1) - add whistle no
00:17:573 (5) - ^ no
00:29:960 (7) - ^ no
00:30:347 (8) - add nc
00:31:508 (1) - remove nc
00:33:444 - add nc
00:34:605 - remove nc like nc like this... better with pattern shapes
01:04:024 (3,1) - sudden jump then do as if the map was a normal+ ... and do not tell me the jump does not fit the music ._.
01:07:121 (5) - whistle here and in same places next >< added a whistle somewhere there

Not bad at all, but easiest diff... try to get more mods for it, 1/2 patterns confused me. Also big gap between Normal and Hard in difficulty and scores. Good luck :) blame star rating for that... not my fault if my normal 3.8 -> 2M .___. this rules does not make sense to me...
ty for modding
Musty
hop hop hai hai

[Dagon's Easy]

00:23:379 (2) - Rallonge au tick blanc? parceque là, la musique j'vois pas quel rhythme tu suis..
00:26:476 (2) - Perso j'aurais mis un finish a l'endpoint parceque j'peux pas vraiment t'expliquer mais j'trouve que ça fit bien mieux la musique, mais c'est du nazi parceque tu peux laisser comme ça, puisque c'est déjà bien.
00:37:702 (3) - Pas sûr qu'une structure de slider comme ça soit approprié pour une Easy.
01:10:992 (1,2) - Pas certain qu'overlapper ça soit bon. un pattern comme ça p'têtre? > http://puu.sh/gpwg
01:27:250 (1) - cette note, c'est pas joli joli joli niveau confusion j'pense que y'en a un peu.. Sois tu décale (1,2,3) en overlappant le (1) sur le slider d'avant sois tu laisse..

ouais bon ben j'ai moddé que l'easy parceque perso le reste est bon j'trouve.
Kurai
General :
  1. Titre : Kimi ni, Mune Kyun
  2. Combo color : Comme les couleurs du BG sont assez pâles et claires, ça fait un contraste avec le combo color vert qui bousille les yeux et qui est assez chiant.
Dagon's Easy :
  1. Utilise AR3, AR2 est assez lent comparé à la musique qui quand même assez énergique :/
  2. 00:25:315 (1) - Ces deux slider sont assez proche l'un de l'autre, je veut dire, nivea spacing ils snt ok, mais ils sont quand même tout sérré, ce qui n'est pas supersuper agréable :/
    Un truc de ce style passe quand même beaucoup mieux :
  3. 00:57:831 (4) - Evite que sa fin chevauche de trop le "chemin" du slider, ça pourrait dérenger les novices.
    Comme ça c'est mieux :
  4. 01:06:347 (1) - Ce cercle est caché par le hitburst du spinner ce qui le rend plus dur à lire, faut tooujours éviter de mettre des notes aux centre de l'écran juste après un spinner.
  5. 01:42:734 (1) - Evite de le remettre au même endroit que le cercle précédant please.
  6. 02:02:476 (2) - Pareil qu'avant.
  7. 02:14:863 (3) - Le fait de le cller de cette manière avec (1) est assez bizarre, de plus le hitburst cache partiellement le début, dans les easy/normal, il faut toujours faire en sorte que tout soit parfaitement visible.
  8. 02:18:347 - Sans aucune note ici, le cercle suivant semble trop en retard ce qui rend le jeu un peu bizarre, tu devrais ajouter une note ou changer le pattern.
  9. 02:26:089 - Fait commencer le break ici (tu prends son extrémité et tu le bouges sur ce tick).
Normal :
  1. 01:36:541 (1) - C'est aprtiellement caché par le hitburst du spinner, ré-arrange pour que ça ne le fasse pas.
  2. 02:01:315 (1,2,3,4) - J'aime pas du tout la façon dont sonne ce pattern, essaye plutôt ça.
    En gros tu as juste à changé (4) et faire un truc comme ça :
  3. 02:09:831 (4) - ^
  4. 02:16:024 (4) - ^
  5. 02:22:218 (4) - ^
  6. 02:26:089 (5) - New combo.
  7. 02:53:960 (6) - ^
Hard :
  1. 01:36:347 (1) - Seulement 1/2 après le spinner :/
    C'est pas franchement évidant à jouersurtout que le pattern se situe tout en haut de l'écran (et que la plus part des joueurs spin au centre), tu devrais envisager de le supprimer, ça sonne toujours bien même sans lui (voir même mieux).
  2. 02:26:089 (9) - Je pense que ce truc devrait avoir un new combo. (et comme dans la normal, met
  3. 02:53:960 (9) - ^
Copy/paste pas bien. :)
Topic Starter
Eirene

KuraiPettan wrote:

General :
  1. Titre : Kimi ni, Mune Kyun lulz?
  2. Combo color : Comme les couleurs du BG sont assez pâles et claires, ça fait un contraste avec le combo color vert qui bousille les yeux et qui est assez chiant.luminosity 114 -> 80
Normal :
  1. 01:36:541 (1) - C'est aprtiellement caché par le hitburst du spinner, ré-arrange pour que ça ne le fasse pas.c'est vraiment obligatoire ? ._. ça gache le pattern
  2. 02:01:315 (1,2,3,4) - J'aime pas du tout la façon dont sonne ce pattern, essaye plutôt ça.
    En gros tu as juste à changé (4) et faire un truc comme ça :
    1*) je vois rien de choquant o.o. 2*) j'enleve 4 combos je me fais encore plus allumé sur le score gap -,-
  3. 02:09:831 (4) - ^
  4. 02:16:024 (4) - ^
  5. 02:22:218 (4) - ^
  6. 02:26:089 (5) - New combo. kk
  7. 02:53:960 (6) - ^ kk
Hard :
  1. 01:36:347 (1) - Seulement 1/2 après le spinner :/
    C'est pas franchement évidant à jouersurtout que le pattern se situe tout en haut de l'écran (et que la plus part des joueurs spin au centre), tu devrais envisager de le supprimer, ça sonne toujours bien même sans lui (voir même mieux). kk
  2. 02:26:089 (9) - Je pense que ce truc devrait avoir un new combo. (et comme dans la normal, met
  3. 02:53:960 (9) - ^ kk pour les 2


Copy/paste pas bien. :)le copy/paste t'emmerde >WWWWWWWWW<
yo yo ty >ww<
Kurai

Eirene wrote:

KuraiPettan wrote:

Normal :
  1. 01:36:541 (1) - C'est aprtiellement caché par le hitburst du spinner, ré-arrange pour que ça ne le fasse pas.c'est vraiment obligatoire ? ._. ça gache le pattern
    Ca gache le pattern mais c'est qu'une normal, pense que les nuveau joueur ne spin principalement que avec des gros cercles et pas au milieu, Ce qui veut dire qui après le spinner il doivent replacer leur curseur vers le milieu, de plus si le hitburst cache le pattern il vont un peu faire wtf. De plus c'est pas super dur à changer, tu fais un truc comme ça et c'est bon
Hard :
  1. 02:26:089 (9) - Je pense que ce truc devrait avoir un new combo. (et comme dans la normal, met un finish) <-- Ca m'apprendra à pas finir mes phrases u.u
  2. 02:53:960 (9) - ^ kk pour les 2
Topic Starter
Eirene
tout recorrigé
Kurai
Did some IRC modding, doesn't worth a kudosu.

Bubbled ~
NewRulerNA
hi~

These think that it is a problem which needs to be corrected.

[Dagon's Easy]

02:01:895 (1) - New combo for preventing of spinner bug.

[Hard]

01:36:541 (1) - New combo for preventing of spinner bug.
Asgard
i find unrankable
you must fix this
[Hard]
01:36:541 (1) - NC here

[Dragon's Easy]
02:01:895 (1) - NC here

didn't put NC on note witch placed after spinner is unrankable as i know
Kurai
ok
Jinssey
awesome ^w^ i love this song
Topic Starter
Eirene

Jinssey wrote:

awesome ^w^ i love this song
ty
Garven
[General]
Tick rate 2 sounds great with this song.
Yuu Kobayashi - Kimi ni Mune Kyun (Eirene).osb Delete this as it is from an older title.

[Dagon]
00:45:444 (3) - I am a little wary of short repeating sliders like this in an Easy since it's tough to react to when the slider is going to stop.
00:48:540 (5) - ^
01:01:315 (3) - Add whistle to start
01:19:121 (4) - Please don't stack circles under slider ends for an Easy difficulty.
01:22:799 (2,3) - Eeh I'd try using a different rhythm from here. It's a little weird to keep playing that triplet rhythm so far after the melody has dropped it.
01:36:541 (1,1) - zzz Map through this. :/
01:56:670 (4) - Same thing as earlier
02:01:895 (1,2,1) - Whoa, what rhythm is this? Definitely not for an Easy diff please. Change it.
02:40:411 (1,2,3) - 4 finishes in a row kills it's impact. Put these three as whistles and the fourth one will carry much more than all four together.
02:45:831 (2) - Don't stack under slider ends in an Easy.

[Normal]
Not a fan of high slider velocity and low distance snap. :/
00:14:863 (1) - Pretty soon after a spinner for a Normal at this BPM...
01:04:024 (3,1) - Um, not in a Normal please.
01:36:541 (1) - Soon after spinner
02:01:315 (1) - ^
02:10:605 (1,2,3,4) - And this is why I really don't like high SV vs. low distance snap. This is really annoying to read and doesn't play very naturally.
02:40:411 (1) - Soon, spinner
Topic Starter
Eirene

Garven wrote:

[General]
Tick rate 2 sounds great with this song. sounds exactly the same to me...
Yuu Kobayashi - Kimi ni Mune Kyun (Eirene).osb Delete this as it is from an older title. deleted

[Dagon] renamed as normal
00:45:444 (3) - I am a little wary of short repeating sliders like this in an Easy since it's tough to react to when the slider is going to stop. fixd
00:48:540 (5) - ^ fixd
01:01:315 (3) - Add whistle to start done
01:19:121 (4) - Please don't stack circles under slider ends for an Easy difficulty. fixd
01:22:799 (2,3) - Eeh I'd try using a different rhythm from here. It's a little weird to keep playing that triplet rhythm so far after the melody has dropped it. guess its fixd
01:36:541 (1,1) - zzz Map through this. :/ zz
01:56:670 (4) - Same thing as earlier guess its done too
02:01:895 (1,2,1) - Whoa, what rhythm is this? Definitely not for an Easy diff please. Change it. done
02:40:411 (1,2,3) - 4 finishes in a row kills it's impact. Put these three as whistles and the fourth one will carry much more than all four together. dont agree with you... just have to lower volume... but meh...done
02:45:831 (2) - Don't stack under slider ends in an Easy. done

[Normal] renamed as hard
Not a fan of high slider velocity and low distance snap. :/ its only 1.40 -.-
00:14:863 (1) - Pretty soon after a spinner for a Normal at this BPM... its a hard diff now \o/
01:04:024 (3,1) - Um, not in a Normal please. ^
01:36:541 (1) - Soon after spinner ^
02:01:315 (1) - ^ ^
02:10:605 (1,2,3,4) - And this is why I really don't like high SV vs. low distance snap. This is really annoying to read and doesn't play very naturally. really dont have any problem with this... I feel its easy o.o
02:40:411 (1) - Soon, spinner not a normal anymore

hard renamed as insane


ok thanks for modding
Serval
[Hard]

02:42:153 (4) - Fix this slider, it's ugly ~


[Insane]

02:24:541 (1,2,3,4,5,6,7,8) - Just rotate this a bit, to make it less ugly. Align the end with 8 ! ^_^
Topic Starter
Eirene

Serval wrote:

[Hard]

02:42:153 (4) - Fix this slider, it's ugly ~


[Insane]

02:24:541 (1,2,3,4,5,6,7,8) - Just rotate this a bit, to make it less ugly. Align the end with 8 ! ^_^
kk fixd
Garven
Renaming the Normal to Hard makes it a really really boring Hard though.
Topic Starter
Eirene
the map has not changed... if its boring as a hard, its still boring as a normal...
I could have renamed it to normal+ or with another silly name if you thinks its too hard for a normal and too easy for a hard...

Edit : name diff reseted, removed all spinners from the normal... now its a true normal, and its still boring...
Garven
On the contrary: The Normal is fine as a Normal. It's boring as a Hard.

Anyway:

[Easy]
02:04:411 (5) - New combo

[Normal]
Sure, 1.4 SV, but .8 distance snap. It's really slow to me. Anyway, just a comment. Don't need to change.
Topic Starter
Eirene

Garven wrote:

On the contrary: The Normal is fine as a Normal. It's boring as a Hard.

Anyway:

[Easy]
02:04:411 (5) - New combo added new combo

[Normal]
Sure, 1.4 SV, but .8 distance snap. It's really slow to me. Anyway, just a comment. Don't need to change. guess Ill paying a bit more attention to this in future maps... I havent any problem with this... but meh
thanks...
Garven
Crap, didn't notice 'till now: Change the title to Kimi ni Mune Kyun. You have a comma in there
Topic Starter
Eirene

Garven wrote:

Crap, didn't notice 'till now: Change the title to Kimi ni Mune Kyun. You have a comma in there

Kurai wrote:

General :
Titre : Kimi ni, Mune Kyun
dunno what to do now... found both name on google ...
Garven
Nevermind. Had to dig a little deeper and found that the comma is correct, if a little strange. 'ere ya go.
Aleks719
Map's number is 34719!

General
  1. My sources say that Sanada Asami and Inoue Marina took a part in this song too~
    So, i think you have to add them as artists too. I suggested to find one variant somewhere and send me pm with it. or we can discuss new artist field in game.
  2. Set audio lead-in 1500ms please, it's enough. Also, Dagon's Easy starts only from 00:16:024 (1) - So, turn off audio lead in there.
Hard
00:36:928 (5) - add nc, imo looks better, but as you want.
01:16:412 (7) - add whistle
01:34:992 (1) - add clap
02:33:831 (6) - add nc for consistency
02:38:476 (1) - add whistle? as in Normal

Normal
00:28:411 (4) - replace nc here from 00:27:250 (1) -
01:02:476 (1,2,3) - claps everywhere, finishes on 1 and 3
02:11:960 (2,3) - add two whistles (btw, i have read it only on 2nd try, kinda hard for normal :x)

Dagon's Easy
one soft section with 100%. looks like a lazy mapper's diff :3
i'd work more with hitsounds here.. more claps, some normal sections...
but well, only general advices
00:37:702 (3) - finish to the end
01:06:347 (1) - add whistle
01:08:670 (1) - add whistles everywhere
01:28:799 (1) - add whistle
02:02:089 (1) - replace it farer from (2). spacing
02:09:831 (3) - *nazi* 1 grid up and left :D
02:10:605 (1) - add whistle to the end
+ wrong compbo placement in the most end.
02:41:573 (1) - remove nc
02:43:508 - add nc
02:44:670 (1) - remove nc
02:46:992 - add nc
02:47:766 (1) - remove nc
02:50:476 - add nc
02:50:863 (1) - remove nc
Topic Starter
Eirene
artist changed + few things on the easy diff
Aleks719
all mod was a big pile of nazi stuff and title fixed... sooo

Ranked!
BeatofIke
congrats
Cyril Scarlet
wow ! Gratz !
Musty
Grats Saumon.
YTYuyu
OMG this song makes me want to watch Maria Holic >.<. anyways congratz on the rank ;)
Suimya
\:D/ nice this map is ranked gratz Eirene ~
Noob Man
GG Saumon :D
Alice
Gratz <3 Kimi ni mune kyun, kyun~
Kurai
GG Gros poisson qui pue !
Topic Starter
Eirene

Kurai wrote:

GG Gros poisson qui pue !
que de violence ._.


thanks everyone.

average time to rank a map : 10 months. achievement unlocked >w<
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